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This repository has been archived by the owner on Jun 24, 2024. It is now read-only.
its more effective in terms of fps to send PGraphics to Spout instead windows screen
spoutSend.sendTexture(pg);
then we need to get de pg cubemap PGraphics
for example PGraphics dc.getPgr()
Hello All
I Open a WishList for planetarium:
Integration with PeaseyCam or Proscene
Possibility to use more cameras
Add differents Immersives surfaces like Cylindrical projection
feel free to contribute!
Alba
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