-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathUtilityClasses.cs
317 lines (281 loc) · 10.2 KB
/
UtilityClasses.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using CoApp.Toolkit.Collections;
using System.Collections.ObjectModel;
using CoApp.Toolkit.Extensions;
namespace AutoBuilder
{
[XmlRoot(ElementName = "Tool", Namespace = "http://coapp.org/automation/build")]
public class Tool
{
[XmlElement]
public string Name;
[XmlElement]
public string Path;
[XmlArray(IsNullable = false)]
public string[] Switches;
public Tool(string name, string path, string[] switches)
{
Name = name;
Path = File.Exists(path) ? path :
File.Exists(System.IO.Path.GetFullPath(path)) ? System.IO.Path.GetFullPath(path) :
null;
Switches = switches;
}
protected Tool()
{
Name = String.Empty;
Path = String.Empty;
Switches = new string[0];
}
}
[XmlRoot(ElementName = "VersionControl", Namespace = "http://coapp.org/automation/build")]
public class VersionControl
{
[XmlElement]
public string Name;
[XmlElement]
public Tool Tool;
[XmlElement]
public XDictionary<string, string> Properties;
public VersionControl(string name, Tool tool = null, IDictionary<string,string> properties = null)
{
if (name == null)
throw new ArgumentNullException("name", "VersionControl.Name cannot be null.");
Name = name;
Tool = tool;
Properties = properties == null
? new XDictionary<string, string>()
: new XDictionary<string, string>(properties);
}
protected VersionControl()
{
Name = String.Empty;
Tool = (Tool)Activator.CreateInstance(typeof(Tool), true);
Properties = new XDictionary<string, string>();
}
}
[XmlRoot(ElementName = "BuildTrigger", Namespace = "http://coapp.org/automation/build")]
public abstract class BuildTrigger
{
[XmlAttribute]
public string Type;
public abstract void Init();
}
public class BuildStatus : IEquatable<BuildStatus>
{
[Persistable]
private bool Locked = true;
[Persistable]
public string Result;
[Persistable]
public DateTime TimeStamp;
[NotPersistable]
public string LogData;
/// <summary>
/// This will set the result for this BuildStatus iff the status is not locked and Result is currently set to null.
/// </summary>
/// <param name="NewResult"></param>
/// <returns>True if the Result has changed. False otherwise.</returns>
public bool SetResult(string NewResult)
{
if (Locked)
return false;
if (Result == null)
{
Result = NewResult;
return true;
}
return false;
}
/// <summary>
/// Changes the current rusult unless this BuildStatus is locked.
/// </summary>
/// <param name="NewResult"></param>
/// <returns></returns>
public string ChangeResult(string NewResult)
{
if (Locked)
return null;
string prev = Result;
Result = NewResult;
return prev;
}
public void Lock()
{
Locked = true;
}
public void Append(string data)
{
LogData = LogData == null ? data : LogData + Environment.NewLine + data;
}
public BuildStatus()
{
Locked = false;
TimeStamp = DateTime.UtcNow;
}
public bool Equals(BuildStatus other)
{
return ((other.TimeStamp.Equals(TimeStamp)) && (other.Result.Equals(Result, StringComparison.CurrentCultureIgnoreCase)));
}
}
[XmlRoot(ElementName = "BuildHistory", Namespace = "http://coapp.org/automation/build")]
public class BuildHistory
{
[XmlArray(IsNullable = false)]
public ObservableCollection<BuildStatus> Builds;
/// <summary>
/// This will populate the Builds list from an XML input stream.
/// NOTE: This will only make changes to Builds if Builds is empty or null.
/// </summary>
/// <param name="XmlStream">Stream containing XML data</param>
/// <returns>True if Builds was altered.</returns>
/*
public bool ImportHistory(Stream XmlStream)
{
if (!(Builds == null || Builds.Count <= 0))
return false;
try
{
XmlSerializer S = new XmlSerializer(typeof (BuildHistory));
StreamReader SR = new StreamReader(XmlStream);
Builds = ((BuildHistory) S.Deserialize(SR)).Builds;
Builds.Sort((A, B) => (A.TimeStamp.CompareTo(B.TimeStamp)));
return true;
}
catch(Exception e)
{
return false;
}
}
*/
/// <summary>
/// This will populate the Builds list from an XML input stream.
/// NOTE: This will only make changes to Builds if Builds is empty or null.
/// </summary>
/// <param name="XmlString">Stream containing XML data</param>
/// <returns>True if Builds was altered.</returns>
public bool ImportHistory(string XmlString)
{
/*
if (!(Builds == null || Builds.Count <= 0))
return false;
try
{
XmlSerializer S = new XmlSerializer(typeof(BuildHistory));
StringReader SR = new StringReader(XmlString);
Builds = ((BuildHistory)S.Deserialize(SR)).Builds;
Builds.Sort((A, B) => (A.TimeStamp.CompareTo(B.TimeStamp)));
return true;
}
catch (Exception e)
{
return false;
}
*/
return false;
}
public string ExportXml()
{
XmlSerializer S = new XmlSerializer(typeof(BuildHistory));
StringWriter TW = new StringWriter();
S.Serialize(TW, this);
return TW.ToString();
}
/// <summary>
/// This will add a BuildStatus to the history.
/// </summary>
/// <param name="status"></param>
public bool Append(BuildStatus status)
{
if (Builds.Contains(status))
return false;
Builds = Builds ?? new ObservableCollection<BuildStatus>();
Builds.Add(status);
return true;
}
/// <summary>
/// This will add a BuildStatus to the history.
/// NOTE: This will also lock the BuildStatus against further changes!
/// </summary>
/// <param name="status"></param>
public bool AppendAndLock(BuildStatus status)
{
if (Builds.Contains(status))
return false;
status.Lock();
Builds = Builds ?? new ObservableCollection<BuildStatus>();
Builds.Add(status);
return true;
}
public BuildHistory()
{
Builds = new ObservableCollection<BuildStatus>();
}
/*
public BuildHistory(string Xml)
{
//ImportHistory(Xml);
}
public BuildHistory(Stream Xml)
{
ImportHistory(Xml);
}
*/
}
public static class XDictionaryExtensions
{
/// <summary>
/// Finds the first key which contains a value with the provided object.
/// </summary>
/// <typeparam name="TKey"></typeparam>
/// <typeparam name="TValue"></typeparam>
/// <param name="dict">the dictionary to look through</param>
/// <param name="searchValue">object to look for in the dictionary</param>
/// <returns>The first key found which contains the searchValue in its value. Returns null if no match is found.</returns>
public static object FindKey<TKey, TValue>(this XDictionary<TKey, TValue> dict, object searchValue)
{
foreach (KeyValuePair<TKey, TValue> pair in dict)
{
dynamic val = pair.Value;
if (val is IEnumerable<TValue>)
if (val.Contains(searchValue))
return pair.Key;
if (val.Equals(searchValue))
return pair.Key;
}
return null;
}
/// <summary>
/// Finds all keys which contain the searchValue in their value.
/// </summary>
/// <typeparam name="TKey"></typeparam>
/// <typeparam name="TValue"></typeparam>
/// <param name="dict">dictionary to look through</param>
/// <param name="searchValue">object to serch for</param>
/// <returns>An enumerable set containing all keys located, or null if no matches were found.</returns>
public static IEnumerable<TKey> FindKeys<TKey, TValue>(this XDictionary<TKey, TValue> dict, TValue searchValue)
{
List<TKey> found = new List<TKey>();
foreach (KeyValuePair<TKey, TValue> pair in dict)
{
dynamic val = pair.Value;
if (val is IEnumerable<TValue>)
if (val.Contains(searchValue))
found.Add(pair.Key);
if (val.Equals(searchValue))
found.Add(pair.Key);
}
return found.Count <= 0 ? null : found;
}
}
public abstract class Daemon
{
public abstract bool Start();
public abstract bool Stop();
}
}