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Physically Based Rendering Shading Model #123

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cignoni opened this issue Nov 25, 2016 · 0 comments
Open

Physically Based Rendering Shading Model #123

cignoni opened this issue Nov 25, 2016 · 0 comments

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@cignoni
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cignoni commented Nov 25, 2016

Substitute (or add) the traditional phong model with something more fashionable like PBR.
Some online references:
https://www.allegorithmic.com/pbr-guide
https://www.marmoset.co/posts/basic-theory-of-physically-based-rendering/
http://www.alanzucconi.com/2015/06/24/physically-based-rendering/

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