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DllMain.h
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DllMain.h
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#pragma once
// Standard imports
#include "stdafx.h"
#include <Windows.h>
#include <iostream>
#include <iomanip>
#include <stdio.h>
#include <stdlib.h>
#include <unordered_set>
#include <mutex>
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <vector>
#include <iostream>
#include <vector>
#include <TlHelp32.h>
#include <tchar.h>
#include <map>
#include "detours.h"
#include "Settings/Settings.h"
#include "Settings/Color.h"
#include "Configs.h"
//ImGUI imports
#include "imgui/imgui.h"
#include "imgui/imgui_impl_win32.h"
#include "imgui/imgui_impl_dx11.h"
#include "imgui/imgui_internal.h"
#include "Menu.h"
#include "Renderer.h"
#include "Singleton.h"
#include "Offsets.h"
#include "Radar.h"
#include "Hacks.h"
#include "EntityList.h"
#include "Camera.h"
#include "bot/FishingBot.h"
#include "bot/GrindBot.h"
#include "WoWTypes.h"
#include "Globals.h"
#include "GInterface.h"
#include "Utils.h"
class pDll {
public:
static void bot();
static void LoopFuncs();
};