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Putting the addon in any project seems to break Godot's HTML5 support, giving a "me.rtenv.loadDynamicLibrary" error when trying to run anything.
The text was updated successfully, but these errors were encountered:
Support for HTML5 isn't supported as it hasn't been implemented yet in GDExtension.
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Putting the addon in any project seems to break Godot's HTML5 support, giving a "me.rtenv.loadDynamicLibrary" error when trying to run anything.
The text was updated successfully, but these errors were encountered: