From bd2331e009c3903419777117e0540a5e064dba12 Mon Sep 17 00:00:00 2001 From: Beckam White <47697544+BJDubb@users.noreply.github.com> Date: Wed, 20 Nov 2024 10:06:34 +1000 Subject: [PATCH] Update ENTITY/IsEntityAtCoord.md Co-authored-by: Jacob Paulin <56453471+JayPaulinCodes@users.noreply.github.com> --- ENTITY/IsEntityAtCoord.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/ENTITY/IsEntityAtCoord.md b/ENTITY/IsEntityAtCoord.md index f1ce7a549..405a16ec4 100644 --- a/ENTITY/IsEntityAtCoord.md +++ b/ENTITY/IsEntityAtCoord.md @@ -37,13 +37,13 @@ Returns `true` if the entity is within the bounds specified and aligns with the ## Examples ```lua -Citizen.CreateThread(function() +CreateThread(function() while true do - Citizen.Wait(0) + Wait(0) local player = PlayerPedId() - local point = vec3(-3041.72, 32.72, 8.52) - local size = vec3(10.0, 10.0, 0.0) + local point = vector3(-3041.72, 32.72, 8.52) + local size = vector3(10.0, 10.0, 0.0) local highlightArea = true local do3DCheck = false local transportMode = 0