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dispatchDynamicPolymorphism.cpp
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dispatchDynamicPolymorphism.cpp
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#include <chrono>
#include <iostream>
auto start = std::chrono::steady_clock::now();
void writeElapsedTime()
{
auto now = std::chrono::steady_clock::now();
std::chrono::duration<double> diff = now - start;
std::cerr << diff.count() << " sec. elapsed: ";
}
struct MessageSeverity{
virtual void writeMessage() const
{
std::cerr << "unexpected" << '\n';
}
};
struct MessageInformation: MessageSeverity{
void writeMessage() const override{
std::cerr << "information" << '\n';
}
};
struct MessageWarning: MessageSeverity{
void writeMessage() const override{
std::cerr << "warning" << '\n';
}
};
struct MessageFatal:MessageSeverity{};
void writeMessageReference(const MessageSeverity& messServer)
{
writeElapsedTime();
messServer.writeMessage();
}
void writeMessagePointer(const MessageSeverity* messServer)
{
writeElapsedTime();
messServer->writeMessage();
}
int main()
{
std::cout <<'\n';
MessageInformation messInfo;
MessageWarning messWarn;
MessageFatal messFatal;
MessageSeverity& messRef1 = messInfo;
MessageSeverity& messRef2 = messWarn;
MessageSeverity& messRef3 = messFatal;
writeMessageReference(messRef1);
writeMessageReference(messRef2);
writeMessageReference(messRef3);
std::cerr << '\n';
MessageSeverity* messP1 = new MessageInformation;
MessageSeverity* messP2 = new MessageWarning;
MessageSeverity* messP3 = new MessageFatal;
writeMessagePointer(messP1);
writeMessagePointer(messP2);
writeMessagePointer(messP3);
std::cout << '\n';
return 0;
}