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LEGO Dimensions Magical Item Sparkles only appear under certain conditions #1477

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Luigimeansme opened this issue Jan 16, 2025 · 1 comment
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@Luigimeansme
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Current Behavior

If you use Vulkan or OpenGL for LEGO Dimensions, the magic sparkles indicating an item can be levitated will not appear at all, but if you switch from Vulkan to OpenGL, reboot Cemu entirely, and then enter the game, they suddenly appear, only for that one boot. Does not effect anything else as far as I can see, just that one effect, others still appear to be missing. Logs attached below

Expected Behavior

The blue magic sparkles appear on every game boot

Steps to Reproduce

Boot the game normally for no sparkles, switch your graphics backend for yes sparkles

System Info (Optional)

No response

Emulation Settings (Optional)

No response

Logs (Optional)

no sparkles.txt

yes sparkles.txt

@Luigimeansme Luigimeansme added the bug Something isn't working label Jan 16, 2025
@Luigimeansme
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Additional info from more testing; the trick of swapping graphics backends to make the sparkled appear seems to only work if hint boxes are enabled in game. If they are disabled, it will not work

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