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iqe_import_two doesn't get textures #3

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clbr opened this issue Oct 24, 2014 · 1 comment
Open

iqe_import_two doesn't get textures #3

clbr opened this issue Oct 24, 2014 · 1 comment

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@clbr
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clbr commented Oct 24, 2014

I'm using Blender 2.72 and the latest iqe_import_two.py (from 2013 Jun) to import Ryzom assets from your bitbucket repo.

The models show up fine, but no textures get loaded. They have placeholders with correct paths ("textures/foo.png"), and the relative box is correctly ticked, but the textures don't get loaded for some reason. Manually clicking each up with the full path works, of course.

Maybe something has changed in Blender since 2013?

@clbr
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clbr commented Oct 24, 2014

If I go to "File -> External -> Find missing files" and press ok, it finds all textures ok. But I assume that manual step should not be necessary.

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