Standardize holster drawcost, add wrist variants #3173
Merged
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Summary
SUMMARY: Balance "Standardize draw costs of holsters and sheathes, make sheaths not faster than blink of an eye to draw, add wrist holster and sheath for fast handling of small items"
Purpose of change
A while back, I wanted to add wrist sheathes to the game to add even more delicious options for storing items, but Cooltulhu pointed out that sheaths have absurdly small draw costs that render the idea of "small sheath with low draw cost" halfway pointless. so looking at it, and having confirmed that the effect of skill on draw cost already caps out at 50% draw cost like I intended it to be (someone had previously claimed it caps out at 10%) I can work on making the costs consistent between holsters and sheathes.
Describe the solution
Describe alternatives you've considered
Testing
With no skills:
With maxed skills:
Additional context