From 5cc05215eb1862770f9e9f2791a811bcded3f1ca Mon Sep 17 00:00:00 2001 From: Chorus System Date: Wed, 26 Jun 2024 16:41:07 -0400 Subject: [PATCH] feat(balance): Laser mod buff (#4888) * Laser mod buff Buffs laser mods to be less sucky * electrolaser powerdraw nerf * Electrolaser power nerf again * Reduce scatterer range more --- data/json/items/gunmod/laser_gunmods.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/data/json/items/gunmod/laser_gunmods.json b/data/json/items/gunmod/laser_gunmods.json index db253fd83bb5..276e2c9c8262 100644 --- a/data/json/items/gunmod/laser_gunmods.json +++ b/data/json/items/gunmod/laser_gunmods.json @@ -13,7 +13,7 @@ "color": "light_gray", "location": "lens", "mod_target_category": [ [ "ENERGY_WEAPONS" ] ], - "range_modifier": -25, + "range_modifier": -10, "damage_modifier": { "damage_type": "heat", "amount": 10 }, "ammo_effects": [ "SHOT" ] }, @@ -39,7 +39,7 @@ "id": "electrolaser_conversion", "type": "GUNMOD", "name": { "str": "electrolaser conversion" }, - "description": "A set of high-tech electronics and optics. These converts a laser pistol into a less-lethal electrolaser capable of stunning targets, at the cost of a decreased damage output and increased power consumption.", + "description": "A set of high-tech electronics and optics. These converts a laser weapon into a less-lethal electrolaser capable of stunning targets, at the cost of a decreased damage output and increased power consumption.", "weight": "380 g", "volume": "1 L", "price": "840 USD", @@ -48,10 +48,10 @@ "symbol": ":", "color": "light_gray", "location": "lens", - "mod_target_category": [ [ "ENERGY_WEAPONS", "PISTOLS" ] ], - "range_modifier": -25, - "damage_modifier": { "damage_type": "heat", "amount": -8 }, - "ups_charges_multiplier": 1.2, + "mod_target_category": [ [ "ENERGY_WEAPONS" ] ], + "range_modifier": -20, + "damage_modifier": { "damage_type": "heat", "amount": -5 }, + "ups_charges_multiplier": 1.4, "ammo_effects": [ "BEANBAG" ] }, { @@ -88,6 +88,6 @@ "mod_target_category": [ [ "ENERGY_WEAPONS" ] ], "range_modifier": 5, "damage_modifier": { "damage_type": "heat", "amount": 10 }, - "ups_charges_multiplier": 2 + "ups_charges_multiplier": 1.5 } ]