Asynchronous File Loading #188
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Hi, My application would be multichanel .opus files. These are large and would take a long time to download at startup. But of course this applies to all large files - whatever their format. Thank you! |
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Replies: 2 comments
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all files are loaded asynchronously in cables, by default the patch starts already without any files loaded. if you want to load a new file at any point in time, you can dynamicly change the filename in the audio op. e.g. SwitchFile to start loading a bigger file. |
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Ah great - thanks pandrr for that quick feedback!! |
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all files are loaded asynchronously in cables, by default the patch starts already without any files loaded.
only loadingstatus op waits for all files finished loading.
if you want to load a new file at any point in time, you can dynamicly change the filename in the audio op. e.g. SwitchFile to start loading a bigger file.