Noise Harmonics #134
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Love using the various noise ops in cables (really looking forward to getting texture offset) and I was playing around with the Noise Op in TouchDesigner and there's a really nice param called Harmonics : "The number of higher frequency components to layer on top of the base frequency." It adds a rich texture to the noise. would love to see this in cables. |
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thanks for the suggestion. on dev.cables.gl harmonics are implemented in cellularNoise and perlinNoise for now |
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thanks for the suggestion.
on dev.cables.gl harmonics are implemented in cellularNoise and perlinNoise for now