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Bots Get Stuck In Tall Grass While Building (Meteor 1.21 Fork) #4539

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Guy-Thats-a-Guy opened this issue Oct 28, 2024 · 1 comment
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bug Something isn't working

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@Guy-Thats-a-Guy
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Guy-Thats-a-Guy commented Oct 28, 2024

Some information

Operating system: Windows 11 Home
Java version: Java 23
Minecraft version: Minecraft 1.21 (Meteor Client Fork)
Baritone version: Unkown (20240826.213754-1)
Other mods (if used):

Bug

When using baritone to automate building, if the bot runs through tall grass while building it will become stuck and requires the player ot manually remove it from the tall grass. Not sure if this is present on major versions or just the fork I use. Wanted to submit a report, but could be a meteor bug report too.

How to reproduce

Run a schematic build involving tall grass. If the bot walks through the grass, it will get stuck until moved by the player manually.

Modified settings

Allow Diagonal Ascend
Allow Inventory
Allow Jump At 256
Allow Only Exposed Ores
Allow Parkour
Build In Layers
Inventory Move Only If Stationary
Legit Mine
Max Fall Height No Water
Mob Spawner Avoidance Coefficient
Random Looking
Render Goal X Z Beacon
Ticks Between Inventory Moves

Final checklist

  • I know how to properly use check boxes
  • I have included the version of Minecraft I'm running, baritone's version and forge mods (if used).
  • I have included logs, exceptions and / or steps to reproduce the issue.
  • I have not used any OwO's or UwU's in this issue.
@Guy-Thats-a-Guy Guy-Thats-a-Guy added the bug Something isn't working label Oct 28, 2024
@Guy-Thats-a-Guy Guy-Thats-a-Guy changed the title Please add a brief but descriptive title Bots Get Stuck In Tall Grass While Building (Meteor 1.21 Fork) Oct 28, 2024
@MirekStanek
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Seems like this has been a problem for quite a while .

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