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num.go
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num.go
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package evaluation
import (
"math"
"sort"
)
var (
DefaultTrimmedMeanFraction = 0.2
DefaultDimiter = ";"
)
func TrimmedMeanInt64Slice(data []int64, frac float64) float64 {
return TrimmedMean(convertInt64SliceToFloat64Slice(data), frac)
}
func TrimmedMean(data []float64, frac float64) float64 {
// Sum returns the sum of the elements of the slice.
total := func(s []float64) float64 {
var sum float64
for _, val := range s {
sum += val
}
return sum
}
// Mean computes the weighted mean of the data set.
// sum_i {w_i * x_i} / sum_i {w_i}
// If weights is nil then all of the weights are 1. If weights is not nil, then
// len(x) must equal len(weights).
mean := func(x, weights []float64) float64 {
if weights == nil {
return total(x) / float64(len(x))
}
if len(x) != len(weights) {
panic("stat: slice length mismatch")
}
var (
sumValues float64
sumWeights float64
)
for i, w := range weights {
sumValues += w * x[i]
sumWeights += w
}
return sumValues / sumWeights
}
if frac == 0 {
frac = DefaultTrimmedMeanFraction
}
if len(data) == 0 {
return 0
}
if len(data) < 3 {
return mean(data, nil)
}
if len(data) == 3 {
sort.Float64s(data)
return data[1]
}
cnt := len(data)
sort.Float64s(data)
start := maxInt(0, floor(float64(cnt)*frac))
end := minInt(cnt-1, cnt-floor(float64(cnt)*frac))
// pp.Println("start = ", start, " end = ", end)
trimmed := data[start:end]
ret := mean(trimmed, nil)
return math.Round(ret*1000) / 1000
}
func convertInt64SliceToFloat64Slice(in []int64) []float64 {
ret := make([]float64, len(in))
for i, v := range in {
ret[i] = float64(v)
}
return ret
}
func floor(x float64) int {
return int(math.Floor(x))
}
func ceil(x float64) int {
return int(math.Ceil(x))
}
func maxInt(x, y int) int {
if x > y {
return x
}
return y
}
func minInt(x, y int) int {
if x > y {
return y
}
return x
}
func uint64Transpose(a [][]uint64) [][]uint64 {
m := len(a)
n := len(a[0])
aNew := make([][]uint64, n)
for i := 0; i < n; i++ {
aNew[i] = make([]uint64, m)
}
for i := 0; i < m; i++ {
for j := 0; j < n; j++ {
aNew[j][i] = a[i][j]
}
}
return aNew
}
func transpose0(a [][]float64) [][]float64 {
m := len(a)
n := len(a[0])
aNew := make([][]float64, n)
for i := 0; i < n; i++ {
aNew[i] = make([]float64, m)
}
for i := 0; i < m; i++ {
for j := 0; j < n; j++ {
aNew[j][i] = a[i][j]
}
}
return aNew
}
func transpose(a [][]float64) [][]float64 {
maxCols := len(a[0])
for _, r := range a {
maxCols = maxInt(maxCols, len(r))
}
r := make([][]float64, maxCols)
for x, _ := range r {
r[x] = make([]float64, len(a))
for ii := range r[x] {
r[x][ii] = -1
}
}
for y, s := range a {
for x, e := range s {
r[x][y] = e
}
}
return r
}