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OnFinishedEvent being raised only first time #78

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adammak23 opened this issue Aug 20, 2024 · 0 comments
Open

OnFinishedEvent being raised only first time #78

adammak23 opened this issue Aug 20, 2024 · 0 comments

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@adammak23
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adammak23 commented Aug 20, 2024

Hello i encountered following situation:
When playing AnimationSequencerController (OnEnable,OnAwake or using Play() from code) OnStart and OnProgressEvent are being fired every time but OnFinishedEvent is fired only once when sequencer ends (When playing again, only OnStart and OnProgressEvent are being fired).

Using AnimationSequencerController.Play with onCompleteCallback works properly though so its not big of a deal, just wanted to raise this error. Thanks for amazing plug-in :)

Unity 6000.0.7f1
DOTween 1.2.765 [Release build]
Sequencer 0.5.4

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