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LG and plasma RE_RegisterShader error #51
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You need to upload them here in order to reproduce |
here is the demo si_ita_dm7_ripper.zip what about the lg shader issue? |
That shader error can happen if you have both ql and q3 pks in baesq3. Ex: pak00.pk3 pak0.pk3 pak00.pk3 is the Quake Live one They get loaded in alphabetical and numeric order so (q3) pak6.pk3, for example, would replace the files in (ql) pak00.pk3. In the scripts/lightningnew.shader file Quake Live changed the lightning bolt shader name and that's the one we're looking for. One work around is to rename the ql pk3 so that it is loaded later. Ex: pak00.pk3 -> zpak00.pk3 |
Hmm im pretty sure I had just ql paks at first....and q3 paks in subfolder...anyways the workaround works! thnx! |
Is this a bug in the latest version. Tried with q3a paks and ql paks...everything default...
https://cdn.discordapp.com/attachments/228028739991109634/1146456787940282368/image.png
https://cdn.discordapp.com/attachments/228028739991109634/1146456854298378350/image.png
Alaso I have some very old q3 .dm3 demos, which wolfcam can't play can you maybe make this work in some future version?
KR,
Robert
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