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emotes.xml
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emotes.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- EmotesData XML for Albion Online -->
<EmoteData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="emotes.xsd"
cooldown_ms="1000" unlockicon="UNIQUE_EMOTE_UNLOCK" unlockicon_atlas="RefItemAtlas" restartpreviewdelay_ms="700">
<Emote uniquename="EMOTE_APPLAUD" command="applaud" commandloca="@EMOTE_APPLAUD_COMMAND" allow_target="true" loop="false" message="@EMOTE_APPLAUD" target_message="@EMOTE_APPLAUD_TARGET" animation="emote_applaud"/>
<!--<Emote uniquename="EMOTE_BACKFLIP" command="backflip" commandloca="@EMOTE_BACKFLIP_COMMAND" allow_target="true" loop="false" message="@EMOTE_BACKFLIP" target_message="@EMOTE_BACKFLIP_TARGET" animation="emote_backflip" goldprice="1000" emoteview="CharacterViewHigh"/>-->
<Emote uniquename="EMOTE_BEG" command="beg" commandloca="@EMOTE_BEG_COMMAND" allow_target="true" loop="false" message="@EMOTE_BEG" target_message="@EMOTE_BEG_TARGET" animation="emote_beg"/>
<Emote uniquename="EMOTE_BOW" command="bow" commandloca="@EMOTE_BOW_COMMAND" allow_target="true" loop="false" message="@EMOTE_BOW" target_message="@EMOTE_BOW_TARGET" animation="emote_bow"/>
<Emote uniquename="EMOTE_CHARGE" command="charge" commandloca="@EMOTE_CHARGE_COMMAND" allow_target="true" loop="false" message="@EMOTE_CHARGE" target_message="@EMOTE_CHARGE_TARGET" animation="emote_charge"/>
<Emote uniquename="EMOTE_CHEER" command="cheer" commandloca="@EMOTE_CHEER_COMMAND" allow_target="true" loop="false" message="@EMOTE_CHEER" target_message="@EMOTE_CHEER_TARGET" animation="emote_cheer"/>
<Emote uniquename="EMOTE_CRY" command="cry" commandloca="@EMOTE_CRY_COMMAND" allow_target="true" loop="false" message="@EMOTE_CRY" target_message="@EMOTE_CRY_TARGET" animation="emote_cry"/>
<Emote uniquename="EMOTE_DANCE" command="dance" commandloca="@EMOTE_DANCE_COMMAND" allow_target="true" loop="true" message="@EMOTE_DANCE" target_message="@EMOTE_DANCE_TARGET" animation="emote_dance"/>
<Emote uniquename="EMOTE_FLEX" command="flex" commandloca="@EMOTE_FLEX_COMMAND" allow_target="true" loop="false" message="@EMOTE_FLEX" target_message="@EMOTE_FLEX_TARGET" animation="emote_flex"/>
<Emote uniquename="EMOTE_LAUGH" command="laugh" commandloca="@EMOTE_LAUGH_COMMAND" allow_target="true" allow_while_moving="false" message="@EMOTE_LAUGH" target_message="@EMOTE_LAUGH_TARGET" animation="emote_laugh"/>
<!--<Emote uniquename="EMOTE_MOONWALK" command="moonwalk" commandloca="@EMOTE_MOONWALK_COMMAND" allow_target="true" loop="false" message="@EMOTE_MOONWALK" target_message="@EMOTE_MOONWALK_TARGET" animation="emote_moonwalk" goldprice="750" emoteview="CharacterViewMoonwalk"/>-->
<Emote uniquename="EMOTE_NO" command="no" commandloca="@EMOTE_NO_COMMAND" allow_target="true" loop="false" message="@EMOTE_NO" target_message="@EMOTE_NO_TARGET" animation="emote_no"/>
<Emote uniquename="EMOTE_POINT" command="point" commandloca="@EMOTE_POINT_COMMAND" allow_target="true" loop="false" message="@EMOTE_POINT" target_message="@EMOTE_POINT_TARGET" animation="emote_point"/>
<!--<Emote uniquename="EMOTE_PUSHUPS" command="pushups" commandloca="@EMOTE_PUSHUPS_COMMAND" allow_target="true" loop="true" message="@EMOTE_PUSHUPS" target_message="@EMOTE_PUSHUPS_TARGET" animation="emote_pushups" goldprice="600" emoteview="CharacterViewLow"/>-->
<Emote uniquename="EMOTE_SALUTE" command="salute" commandloca="@EMOTE_SALUTE_COMMAND" allow_target="true" allow_while_moving="false" message="@EMOTE_SALUTE" target_message="@EMOTE_SALUTE_TARGET" animation="emote_salute"/>
<!--<Emote uniquename="EMOTE_SHOULDER" command="shoulder" commandloca="@EMOTE_SHOULDER_COMMAND" allow_target="true" loop="false" message="@EMOTE_SHOULDER" target_message="@EMOTE_SHOULDER_TARGET" animation="emote_shoulder" goldprice="500" emoteview="CharacterViewFull"/>-->
<Emote uniquename="EMOTE_SIT" command="sit" commandloca="@EMOTE_SIT_COMMAND" allow_target="true" loop="true" message="@EMOTE_SIT" target_message="@EMOTE_SIT_TARGET" animation="emote_sit"/>
<Emote uniquename="EMOTE_SLEEP" command="sleep" commandloca="@EMOTE_SLEEP_COMMAND" allow_target="true" loop="true" message="@EMOTE_SLEEP" target_message="@EMOTE_SLEEP_TARGET" animation="emote_sleep"/>
<!--<Emote uniquename="EMOTE_TAUNT" command="taunt" commandloca="@EMOTE_TAUNT_COMMAND" allow_target="true" loop="false" message="@EMOTE_TAUNT" target_message="@EMOTE_TAUNT_TARGET" animation="emote_taunt" goldprice="750" emoteview="CharacterViewFull"/>-->
<Emote uniquename="EMOTE_WAVE" command="wave" commandloca="@EMOTE_WAVE_COMMAND" allow_target="true" allow_while_moving="false" message="@EMOTE_WAVE" target_message="@EMOTE_WAVE_TARGET" animation="emote_wave"/>
<Emote uniquename="EMOTE_YES" command="yes" commandloca="@EMOTE_YES_COMMAND" allow_target="true" loop="false" message="@EMOTE_YES" target_message="@EMOTE_YES_TARGET" animation="emote_yes"/>
</EmoteData>