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build.proj
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build.proj
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<Project DefaultTargets="Build">
<Import Project="Directory.Build.props" />
<PropertyGroup>
<BuildNative Condition="'$(BuildNative)' == ''">true</BuildNative>
<BuildManaged Condition="'$(BuildManaged)' == ''">true</BuildManaged>
<BuildPackages Condition="'$(BuildPackages)' == ''">true</BuildPackages>
<BuildDependsOn Condition="'$(BuildNative)' == 'true'">$(BuildDependsOn);BuildNative</BuildDependsOn>
<BuildDependsOn Condition="'$(BuildManaged)' == 'true'">$(BuildDependsOn);BuildManaged</BuildDependsOn>
<BuildDependsOn Condition="'$(BuildPackages)' == 'true'">$(BuildDependsOn);Pack</BuildDependsOn>
<!-- Explicitly set Configuration based on BuildConfiguration for the root projects -->
<ProjectProperties>Configuration=$(BuildConfiguration)</ProjectProperties>
</PropertyGroup>
<Import Project="Directory.Build.targets" />
<Target Name="Restore" DependsOnTargets="GenerateConfigurationProps">
<ItemGroup>
<_RestoreProjects Include="external\dir.proj" />
</ItemGroup>
<MSBuild Projects="@(_RestoreProjects)" Properties="$(ProjectProperties);DefaultBuildAllTarget=Restore" />
<MSBuild Projects="@(_RestoreProjects)" Properties="$(ProjectProperties)" />
</Target>
<Target Name="_IsProjectRestoreSupported"
Returns="@(_ValidProjectsForRestore)">
<ItemGroup>
<_ValidProjectsForRestore Include="$(MSBuildProjectFullPath)" />
</ItemGroup>
</Target>
<Target Name="BuildNative">
<ItemGroup>
<_BuildNativeProjects Include="src\Native\build-native.proj" />
</ItemGroup>
<MSBuild Projects="@(_BuildNativeProjects)" Properties="$(ProjectProperties)" />
</Target>
<Target Name="BuildManaged">
<ItemGroup>
<_BuildMangedProjects Include="src\dirs.proj" />
</ItemGroup>
<MSBuild Projects="@(_BuildMangedProjects)" Properties="$(ProjectProperties)" />
</Target>
<Target Name="BuildTests">
<ItemGroup>
<_TestProjects Include="src\tests.builds" />
</ItemGroup>
<MSBuild Projects="@(_TestProjects)"
Targets="BuildAllProjects"
Properties="$(ProjectProperties);BuildTests=true" />
</Target>
<Target Name="Test">
<ItemGroup>
<_TestProjects Include="src\tests.builds" />
</ItemGroup>
<MSBuild Projects="@(_TestProjects)"
Targets="TestAllProjects"
Properties="$(ProjectProperties);Test=true" />
</Target>
<Target Name="IntegrationTest">
<ItemGroup>
<_TestProjects Include="src\tests.builds" />
</ItemGroup>
<MSBuild Projects="@(_TestProjects)"
Targets="TestAllProjects"
Properties="$(ProjectProperties);IntegrationTest=true" />
</Target>
<Target Name="PerformanceTest">
<ItemGroup>
<_TestProjects Include="src\tests.builds" />
</ItemGroup>
<MSBuild Projects="@(_TestProjects)"
Targets="TestAllProjects"
Properties="$(ProjectProperties);PerformanceTest=true" />
</Target>
<Target Name="Pack">
<ItemGroup>
<_PackProjects Include="src\packages.builds" />
</ItemGroup>
<MSBuild Projects="@(_PackProjects)" Properties="$(ProjectProperties)" />
</Target>
<Target Name="Build" DependsOnTargets="$(BuildDependsOn)" />
<Target Name="Clean">
<RemoveDir Directories="$(ArtifactsObjDir)" />
<RemoveDir Directories="$(ArtifactsBinDir)" />
<RemoveDir Directories="$(ArtifactsPackagesDir)" />
</Target>
<Target Name="Rebuild" DependsOnTargets="Clean;Build" />
<!-- Hook that can be used to insert custom build tasks to the build process such as setup and/or cleanup tasks -->
<Import Project="build.override.targets" Condition="Exists('build.override.targets')" />
<!-- set up inputs for UpdateVSConfigurations in a target to avoid globbing all the time -->
<Target Name="_setProjectsToUpdate" BeforeTargets="UpdateVSConfigurations">
<ItemGroup>
<ProjectsToUpdate Include="$(MSBuildThisFileDirectory)src/**/*.*csproj" />
<ProjectsToUpdate Include="$(MSBuildThisFileDirectory)src/**/*.*ilproj" />
<ProjectsToUpdate Include="$(MSBuildThisFileDirectory)src/**/*.*vbproj" />
<_solutionsToUpdateFiles Include="$(MSBuildThisFileDirectory)src/*/Directory.Build.props" />
<SolutionsToUpdate Include="@(_solutionsToUpdateFiles->'%(RootDir)%(Directory)')" Exclude="@(_solutionsToExcludeFromUpdate)" />
</ItemGroup>
</Target>
<!-- Define an empty Execute target for Arcade's publish to BAR finds it: https://github.com/dotnet/arcade/issues/1452 -->
<Target Name="Execute" />
</Project>