-
Notifications
You must be signed in to change notification settings - Fork 3
/
openLR.hxproj
60 lines (60 loc) · 2.33 KB
/
openLR.hxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="project.xml" />
<movie fps="120" />
<movie width="1280" />
<movie height="720" />
<movie version="1" />
<movie minorVersion="0" />
<movie platform="Lime" />
<movie background="CCCCCC" />
<movie preferredSDK=";3.1.3;" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="C:\HaxeToolkit\haxe\lib\openfl\4,9,2" />
<class path="C:\HaxeToolkit\haxe\lib\lime\4,0,3" />
<class path="C:\HaxeToolkit\haxe\lib\actuate\1,8,7" />
<class path="src" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\4,9,2\externs\core\openfl" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\4,9,2\externs\extras" />
<class path="bin\windows\cpp\release\haxe" />
</classpaths>
<!-- Build options -->
<build>
<option directives="openfl=4.9.2
lime=4.0.3
actuate=1.8.7
tools=4.0.3
no-compilation
native
lime-native
lime-vorbis
openfl-native
lime-cffi
windows
desktop
display" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="ApplicationMain" />
<option enabledebug="True" />
<option additional="--macro openfl._internal.utils.ExtraParams.include()
--macro lime.Lib.extraParams()
--remap flash:openfl" />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="src\Main.hx" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>"$(CompilerPath)/haxelib" run lime build "$(OutputFile)" $(TargetBuild) -$(BuildConfig) -Dfdb</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>