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bool.go
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bool.go
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package schemer
import (
"encoding/json"
"errors"
"fmt"
"io"
"reflect"
)
// BoolSchema is a Schema for encoding and decoding boolean values
type BoolSchema struct {
SchemaOptions
}
// Encode uses the schema to write the encoded value of i to the output stream
func (s *BoolSchema) Encode(w io.Writer, i interface{}) error {
return s.EncodeValue(w, reflect.ValueOf(i))
}
// EncodeValue uses the schema to write the encoded value of v to the output
// stream
func (s *BoolSchema) EncodeValue(w io.Writer, v reflect.Value) error {
done, err := PreEncode(w, &v, s.Nullable())
if err != nil || done {
return err
}
t := v.Type()
k := t.Kind()
if k != reflect.Bool {
return fmt.Errorf("BoolSchema only supports encoding boolean values")
}
var boolToEncode byte
if v.Bool() {
// we are trying to encode a true value
boolToEncode = 1
}
switch k {
case reflect.Bool:
n, err := w.Write([]byte{boolToEncode})
if err == nil && n != 1 {
return errors.New("unexpected number of bytes written")
}
default:
return errors.New("can only encode boolean types when using BoolSchema")
}
return nil
}
// Decode uses the schema to read the next encoded value from the input
// stream and stores it in i
func (s *BoolSchema) Decode(r io.Reader, i interface{}) error {
if i == nil {
return fmt.Errorf("cannot decode to nil destination")
}
return s.DecodeValue(r, reflect.ValueOf(i))
}
// DecodeValue uses the schema to read the next encoded value from the input
// stream and stores it in v
func (s *BoolSchema) DecodeValue(r io.Reader, v reflect.Value) error {
done, err := PreDecode(r, &v, s.Nullable())
if err != nil || done {
return err
}
t := v.Type()
k := t.Kind()
if k == reflect.Interface {
v.Set(reflect.New(s.GoType()))
v = v.Elem().Elem()
t = v.Type()
k = t.Kind()
}
buf := make([]byte, 1)
_, err = io.ReadAtLeast(r, buf, 1)
if err != nil {
return err
}
decodedBool := buf[0] > 0
// Ensure v is settable
if !v.CanSet() {
return fmt.Errorf("decode destination is not settable")
}
// take a look at the destination
// bools can be decoded to integer types, bools, and strings
switch k {
case reflect.Int:
fallthrough
case reflect.Int8:
fallthrough
case reflect.Int16:
fallthrough
case reflect.Int32:
fallthrough
case reflect.Int64:
if !s.WeakDecoding() {
return fmt.Errorf("weak decoding not enabled; cannot decode to int type")
}
if decodedBool {
v.SetInt(1)
} else {
v.SetInt(0)
}
case reflect.Uint:
fallthrough
case reflect.Uint8:
fallthrough
case reflect.Uint16:
fallthrough
case reflect.Uint32:
fallthrough
case reflect.Uint64:
if !s.WeakDecoding() {
return fmt.Errorf("weak decoding not enabled; cannot decode to uint type")
}
if decodedBool {
v.SetUint(1)
} else {
v.SetUint(0)
}
case reflect.Bool:
v.SetBool(decodedBool)
case reflect.String:
if !s.WeakDecoding() {
return fmt.Errorf("weak decoding not enabled; cannot decode to string")
}
if decodedBool {
v.SetString("True")
} else {
v.SetString("False")
}
default:
return fmt.Errorf("invalid destination %v", k)
}
return nil
}
// GoType returns the default Go type that represents the schema
func (s *BoolSchema) GoType() reflect.Type {
var b bool
retval := reflect.TypeOf(b)
if s.Nullable() {
retval = reflect.PtrTo(retval)
}
return retval
}
// MarshalJSON encodes the schema in a JSON format
func (s *BoolSchema) MarshalJSON() ([]byte, error) {
return json.Marshal(map[string]interface{}{
"type": "bool",
"nullable": s.Nullable(),
})
}
// MarshalSchemer encodes the schema in a portable binary format
func (s *BoolSchema) MarshalSchemer() ([]byte, error) {
// bool schemas are 1 byte long
var schema []byte = []byte{BoolByte}
// The most significant bit indicates whether or not the type is nullable
if s.Nullable() {
schema[0] |= NullMask
}
return schema, nil
}