diff --git a/internal/terminal/status.go b/internal/terminal/status.go index a2cedd2b9a..c18403144f 100644 --- a/internal/terminal/status.go +++ b/internal/terminal/status.go @@ -41,7 +41,7 @@ var _ StatusLine = &terminalStatusLine{} var buildColors map[BuildState]string var buildStateIcon map[BuildState]func(int) string -var spinner = []string{"▁", "▃", "▄", "▅", "▆", "▇", "█", "▇", "▆", "▅", "▄", "▃"} +var spinner = []string{"◜", "◝", "◞", "◟"} func init() { buildColors = map[BuildState]string{ @@ -56,10 +56,10 @@ func init() { return spinner[spinnerCount] } block := func(int) string { - return "█" + return "✔" } empty := func(int) string { - return "▁" + return "•" } buildStateIcon = map[BuildState]func(int) string{ BuildStateWaiting: empty, @@ -204,7 +204,7 @@ func NewStatusManager(ctx context.Context) StatusManager { go func() { for !sm.closed.Load() { - time.Sleep(300 * time.Millisecond) + time.Sleep(150 * time.Millisecond) sm.statusLock.Lock() if sm.spinnerCount == len(spinner)-1 { sm.spinnerCount = 0