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This repository has been archived by the owner on Sep 4, 2019. It is now read-only.
I'm using LowLatencyAudio plugin in my 2048 game to make some noises,but I can clearly feel the lag when audio enabled.
so I did some performance profile,and the result shows below:
It seems LowLatencyAudio plugin takes 17% CPU while others take only 0.81% at most. This shouldn't happen.
It's native c++,right?
need some improvements.
Thanks,
Merrick.
The text was updated successfully, but these errors were encountered:
I'm using LowLatencyAudio plugin in my 2048 game to make some noises,but I can clearly feel the lag when audio enabled.
so I did some performance profile,and the result shows below:
It seems LowLatencyAudio plugin takes 17% CPU while others take only 0.81% at most. This shouldn't happen.
It's native c++,right?
need some improvements.
Thanks,
Merrick.
The text was updated successfully, but these errors were encountered: