diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/LICENSE b/server-data/resources/[esx_addons]/esx_uteknark1/LICENSE deleted file mode 100644 index a10cf2b1b..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/LICENSE +++ /dev/null @@ -1,674 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. By contrast, -the GNU General Public License is intended to guarantee your freedom to -share and change all versions of a program--to make sure it remains free -software for all its users. 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It is safest -to attach them to the start of each source file to most effectively -state the exclusion of warranty; and each file should have at least -the "copyright" line and a pointer to where the full notice is found. - - - Copyright (C) 2023-2024 bitpredator - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 3 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - -Also add information on how to contact you by electronic and paper mail. - - If the program does terminal interaction, make it output a short -notice like this when it starts in an interactive mode: - - esx_uteknark Copyright (C) 2023-2024 bitpredator - This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. - This is free software, and you are welcome to redistribute it - under certain conditions; type `show c' for details. - -The hypothetical commands `show w' and `show c' should show the appropriate -parts of the General Public License. Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/README.md b/server-data/resources/[esx_addons]/esx_uteknark1/README.md deleted file mode 100644 index 2f88a9bfa..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/README.md +++ /dev/null @@ -1,8 +0,0 @@ -# Legal -Copyright (C) 2019-2024 - -This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version. - -This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details. - -You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/. diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/cl_uteknark.lua b/server-data/resources/[esx_addons]/esx_uteknark1/cl_uteknark.lua deleted file mode 100644 index 55148bebf..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/cl_uteknark.lua +++ /dev/null @@ -1,503 +0,0 @@ -local table = table -local plantingTargetOffset = vector3(0, 2, -3) -local plantingSpaceAbove = vector3(0, 0, Config.Distance.Above) -local rayFlagsLocation = 17 -local rayFlagsObstruction = 273 -local activePlants = {} - -local registerStrings = { - "status_active", - "status_passive", -} - -for _, entry in ipairs(registerStrings) do - AddTextEntry("uteknark_" .. entry, _U(entry)) -end - -function interactHelp(stage, action) - BeginTextCommandDisplayHelp("uteknark_status_active") - AddTextComponentInteger(stage) - AddTextComponentInteger(#Growth) - AddTextComponentSubstringPlayerName(action) - EndTextCommandDisplayHelp(0, false, false, 1) -end -function passiveHelp(stage, status) - BeginTextCommandDisplayHelp("uteknark_status_passive") - AddTextComponentInteger(stage) - AddTextComponentInteger(#Growth) - AddTextComponentSubstringPlayerName(status) - EndTextCommandDisplayHelp(0, false, false, 1) -end - -function makeToast(subject, message) - local dict = "bkr_prop_weed" - local icon = "prop_cannabis_leaf_dprop_cannabis_leaf_a" - if not HasStreamedTextureDictLoaded(dict) then - RequestStreamedTextureDict(dict) - while not HasStreamedTextureDictLoaded(dict) do - Wait(0) - end - end - - -- BeginTextCommandThefeedPost("STRING") - SetNotificationTextEntry("STRING") - AddTextComponentSubstringPlayerName(message) - --EndTextCommandThefeedPostMessagetext( - SetNotificationMessage( - dict, -- texture dict - icon, -- texture name - true, -- fade - 0, -- icon type - "Pestovani", -- Sender - subject - ) - --EndTextCommandThefeedPostTicker( - DrawNotification( - false, -- important - false -- has tokens - ) - SetStreamedTextureDictAsNoLongerNeeded(icon) -end - -function serverlog(...) - TriggerServerEvent("esx_uteknark1:log", ...) -end - -RegisterNetEvent("esx_uteknark1:make_toast") -AddEventHandler("esx_uteknark1:make_toast", function(subject, message) - makeToast(subject, message) -end) - -function flatEnough(surfaceNormal) - local x = math.abs(surfaceNormal.x) - local y = math.abs(surfaceNormal.y) - local z = math.abs(surfaceNormal.z) - return (x <= Config.MaxGroundAngle and y <= Config.MaxGroundAngle and z >= 1.0 - Config.MaxGroundAngle) -end - -function getPlantingLocation(visible) - -- TODO: Refactor this *monster*, plx! - local ped = PlayerPedId() - - if IsPedInAnyVehicle(ped) then - return false, "planting_in_vehicle" -- The rest can all nil out - end - - local playerCoord = GetEntityCoords(ped) - local target = GetOffsetFromEntityInWorldCoords(ped, plantingTargetOffset) - local testRay = StartShapeTestRay(playerCoord, target, rayFlagsLocation, ped, 7) -- This 7 is entirely cargo cult. No idea what it does. - local _, hit, hitLocation, surfaceNormal, material, _ = GetShapeTestResultEx(testRay) - - if hit == 1 then - debug("Material:", material) - debug("Hit location:", hitLocation) - debug("Surface normal:", surfaceNormal) - - if Config.Soil[material] then - debug("Soil quality:", Config.Soil[material]) - if flatEnough(surfaceNormal) then - local plantDistance = #(playerCoord - hitLocation) - debug(plantDistance) - if plantDistance <= Config.Distance.Interact then - local hits = cropstate.octree:searchSphere(hitLocation, Config.Distance.Space) - if #hits > 0 then - debug("Found another plant too close") - if visible then - for _, hit in ipairs(hits) do - DrawLine(hitLocation, hit.bounds.location, 255, 0, 255, 100) - end - DebugSphere(hitLocation, 0.1, 255, 0, 255, 100) - DrawLine(playerCoord, hitLocation, 255, 0, 255, 100) - end - return false, "planting_too_close", hitLocation, surfaceNormal, material - else - if visible then - DebugSphere(hitLocation, 0.1, 0, 255, 0, 100) - DrawLine(playerCoord, hitLocation, 0, 255, 0, 100) - end - local aboveTarget = hitLocation + plantingSpaceAbove - local aboveRay = StartShapeTestRay(hitLocation, aboveTarget, rayFlagsObstruction, ped, 7) - local _, hitAbove, hitAbovePoint = GetShapeTestResult(aboveRay) - if hitAbove == 1 then - if visible then - debug("Obstructed above") - DrawLine(hitLocation, hitAbovePoint, 255, 0, 0, 100) - DebugSphere(hitAbovePoint, 0.1, 255, 0, 0, 100) - end - return false, "planting_obstructed", hitLocation, surfaceNormal, material - else - if visible then - DrawLine(hitLocation, aboveTarget, 0, 255, 0, 100) - DebugSphere(hitAbovePoint, 0.1, 255, 0, 0, 100) - debug("~g~planting OK") - end - return true, "planting_ok", hitLocation, surfaceNormal, material - end - end - else - if visible then - DebugSphere(hitLocation, 0.1, 0, 128, 0, 100) - DrawLine(playerCoord, hitLocation, 0, 128, 0, 100) - debug("Target too far away") - end - return false, "planting_too_far", hitLocation, surfaceNormal, material - end - else - if visible then - DebugSphere(hitLocation, 0.1, 0, 0, 255, 100) - DrawLine(playerCoord, hitLocation, 0, 0, 255, 100) - debug("Location too steep") - end - return false, "planting_too_steep", hitLocation, surfaceNormal, material - end - else - if visible then - debug("Not plantable soil") - DebugSphere(hitLocation, 0.1, 255, 255, 0, 100) - DrawLine(playerCoord, hitLocation, 255, 255, 0, 100) - end - return false, "planting_not_suitable_soil", hitLocation, surfaceNormal, material - end - else - if visible then - debug("Ground not found") - DrawLine(playerCoord, target, 255, 0, 0, 255) - end - return false, "planting_too_steep", hitLocation, surfaceNormal, material - end -end - -function GetHeadingFromPoints(a, b) - if not a or not b then - return 0.0 - end - if a.x == b.x and a.y == b.y then - return 0.0 - end - if #(a - b) < 1 then - return 0.0 - end - - local theta = math.atan(b.x - a.x, a.y - b.y) - if theta < 0.0 then - theta = theta + (math.pi * 2) - end - return math.deg(theta) + 180 % 360 -end - -local inScenario = false -local WEAPON_UNARMED = `WEAPON_UNARMED` -local lastAction = 0 -function RunScenario(name, facing) - local playerPed = PlayerPedId() - ClearPedTasks(playerPed) - SetCurrentPedWeapon(playerPed, WEAPON_UNARMED) - if facing then - local heading = GetHeadingFromPoints(GetEntityCoords(playerPed), facing) - SetEntityHeading(playerPed, heading) - Wait(0) -- So it syncs before we start the scenario! - end - TaskStartScenarioInPlace(playerPed, name, 0, true) - inScenario = true -end - -RegisterNetEvent("esx_uteknark1:do") -AddEventHandler("esx_uteknark1:do", function(scenarioName, location) - if Config.Scenario[scenarioName] then - print("Got order for scenario " .. scenarioName) - CreateThread(function() - local begin = GetGameTimer() - RunScenario(Config.Scenario[scenarioName], location) - while GetGameTimer() <= begin + Config.ScenarioTime do - Wait(0) - end - if inScenario then - ClearPedTasks(PlayerPedId()) - end - inScenario = false - print("Scenario " .. scenarioName .. " ends") - end) - else - print("Got ordered to do invalid scenario " .. scenarioName) - end -end) - -RegisterNetEvent("esx_uteknark1:attempt_plant") -AddEventHandler("esx_uteknark1:attempt_plant", function() - local plantable, message, location, _, soil = getPlantingLocation() - if plantable then - TriggerServerEvent("esx_uteknark1:success_plant", location, soil) - lastAction = GetGameTimer() - else - makeToast(_U("planting_text"), _U(message)) - end -end) - -function DrawIndicator(location, color) - local range = 1.0 - DrawMarker( - 6, -- type (6 is a vertical and 3D ring) - location, - 0.0, - 0.0, - 0.0, -- direction (?) - -90.0, - 0.0, - 0.0, -- rotation (90 degrees because the right is really vertical) - range, - range, - range, -- scale - color[1], - color[2], - color[3], - color[4], - false, -- bob - false, -- face camera - 2, -- dunno, lol, 100% cargo cult - false, -- rotates - 0, - 0, -- texture - false -- Projects/draws on entities - ) -end - -CreateThread(function() - local drawDistance = Config.Distance.Draw - drawDistance = drawDistance * 1.01 -- So they don't fight about it, culling is at a slightly longer range - while true do - local now = GetGameTimer() - local playerPed = PlayerPedId() - - if inScenario then - debug("In scenario", inScenario) - end - - if #activePlants > 0 then - debug(#activePlants, "active plants") - local myLocation = GetEntityCoords(playerPed) - local closestDistance - local closestPlant - local closestIndex - for i, plant in ipairs(activePlants) do - local distance = #(plant.at - myLocation) - if not DoesEntityExist(plant.object) then - table.remove(activePlants, i) - elseif distance > drawDistance then - DeleteObject(plant.object) - plant.node.data.object = nil - table.remove(activePlants, i) - elseif not closestDistance or distance < closestDistance then - closestDistance = distance - closestPlant = plant - closestIndex = i - end - end - if closestDistance and not IsPedInAnyVehicle(playerPed) then - debug("Closest plant at", closestDistance, "meters") - if closestDistance <= Config.Distance.Interact then - local stage = Growth[closestPlant.stage] - debug("Closest plant has ID", closestPlant.id) - debug("Closest pant is stage", closestPlant.stage) - DrawIndicator(closestPlant.at + stage.marker.offset, stage.marker.color) - debug("Within intraction distance!") - DisableControlAction(0, 44, true) -- Disable INPUT_COVER, as it's used to destroy plants - if now >= lastAction + Config.ActionTime then - if IsDisabledControlJustPressed(0, 44) then - lastAction = now - table.remove(activePlants, closestIndex) - DeleteObject(closestPlant.object) - TriggerServerEvent("esx_uteknark1:remove", closestPlant.id, myLocation) - else - if stage.interact then - interactHelp(closestPlant.stage, _U(stage.label)) - if IsControlJustPressed(0, 38) then - lastAction = now - TriggerServerEvent("esx_uteknark1:frob", closestPlant.id, myLocation) - end - else - passiveHelp(closestPlant.stage, _U(stage.label)) - end - end - end - end - end - Wait(0) - else - Wait(500) - end - end -end) - -CreateThread(function() - local drawDistance = Config.Distance.Draw - while true do - local here = GetEntityCoords(PlayerPedId()) - cropstate.octree:searchSphereAsync(here, drawDistance, function(entry) - if not entry.data.object and not entry.data.deleted then - local stage = entry.data.stage or 1 - local model = Growth[stage].model - if not model or not IsModelValid(model) then - Citizen.Trace(tostring(model) .. " is not a valid model!\n") - model = `prop_mp_cone_01` - end - if not HasModelLoaded(model) then - RequestModel(model) - local begin = GetGameTimer() - while not HasModelLoaded(model) and GetGameTimer() < begin + 2500 do - Wait(0) - end - end - if not HasModelLoaded(model) then - Citizen.Trace("Failed to load model for growth stage " .. stage .. ", but will retry shortly!\n") - Wait(2500) - else - local offset = Growth[stage].offset or vector3(0, 0, 0) - local weed = CreateObject(model, entry.bounds.location + offset, false, false, false) - local heading = math.random(0, 359) * 1.0 - SetEntityHeading(weed, heading) - FreezeEntityPosition(weed, true) - SetEntityCollision(weed, false, true) - if Config.SetLOD then - SetEntityLodDist(weed, math.floor(drawDistance)) - end - table.insert(activePlants, { node = entry, object = weed, at = entry.bounds.location, stage = stage, id = entry.data.id }) - entry.data.object = weed - SetModelAsNoLongerNeeded(model) - end - end - end, true) - Wait(1500) - end -end) - -function deleteActivePlants() - for _, plant in ipairs(activePlants) do - if DoesEntityExist(plant.object) then - DeleteObject(plant.object) - end - end - activePlants = {} -end - -AddEventHandler("onResourceStop", function(resourceName) - if resourceName == GetCurrentResourceName() then - deleteActivePlants() - if inScenario then - ClearPedTasksImmediately(PlayerPedId()) - end - end -end) - -RegisterNetEvent("esx_uteknark1:toggle_debug") -AddEventHandler("esx_uteknark1:toggle_debug", function() - if not debug.active then - serverlog("enabled debugging") - debug.active = true - else - serverlog("disabled debugging") - debug.active = false - end -end) - -RegisterNetEvent("esx_uteknark1:pyromaniac") -AddEventHandler("esx_uteknark1:pyromaniac", function(location) - if Config.Burn.Enabled then - local myLocation = GetEntityCoords(PlayerPedId()) - if not location then - location = myLocation + vector3(0, 0, -1) -- Because the ped location is one meter off the ground. - end - if #(location - myLocation) <= Config.Distance.Draw then - CreateThread(function() - local begin = GetGameTimer() - if not HasNamedPtfxAssetLoaded(Config.Burn.Effect) then - RequestNamedPtfxAsset(Config.Burn.Collection) - while not HasNamedPtfxAssetLoaded(Config.Burn.Collection) and GetGameTimer() <= begin + Config.Burn.Duration do - Wait(0) - end - if not HasNamedPtfxAssetLoaded(Config.Burn.Collection) then - print("UteKnark failed to load particle effects asset " .. Config.Burn.Collection) - end - end - UseParticleFxAsset(Config.Burn.Collection) - local handle = StartParticleFxLoopedAtCoord(Config.Burn.Effect, location + Config.Burn.Offset, Config.Burn.Rotation, Config.Burn.Scale * 1.0, false, false, false) - while GetGameTimer() <= begin + Config.Burn.Duration do - Wait(0) - end - StopParticleFxLooped(handle, 0) - RemoveNamedPtfxAsset(Config.Burn.Collection) - end) - end - end -end) - -CreateThread(function() - local ready = false - while true do - if ready then - if debug.active then - local message = getPlantingLocation(true) - if message then - debug("Planting message:", _U(message)) - end - debug:flush() - end - Wait(0) - else - if NetworkIsSessionStarted() then - ready = true - cropstate:bulkData() - else - Wait(100) - end - end - end -end) - -RegisterNetEvent("esx_uteknark1:groundmat") -AddEventHandler("esx_uteknark1:groundmat", function() - local material = getPlantingLocation(true) - TriggerEvent("chat:addMessage", { args = { "Ground material", material } }) - serverlog("Ground material:", material) - - if Config.Soil[material] then - local quality = Config.Soil[material] - TriggerEvent("chat:addMessage", { args = { "Soil quality", quality } }) - serverlog("Soil quality:", quality) - else - TriggerEvent("chat:addMessage", { args = { "Material not whitelisted" } }) - serverlog("Material not whitelisted") - end -end) - -RegisterNetEvent("esx_uteknark1:test_forest") -AddEventHandler("esx_uteknark1:test_forest", function(count, randomStage) - local origin = GetEntityCoords(PlayerPedId()) - - TriggerEvent("chat:addMessage", { args = { "UteKnark", "Target forest size: " .. count } }) - local column = math.ceil(math.sqrt(count)) - TriggerEvent("chat:addMessage", { args = { "UteKnark", "Column size: " .. column } }) - - local offset = (column * Config.Distance.Space) / 2 - offset = vector3(-offset, -offset, 5) - local cursor = origin + offset - local planted = 0 - local forest = {} - while planted < count do - local found, Z = GetGroundZFor_3dCoord(cursor.x, cursor.y, cursor.z, false) - if found then - local stage = (planted % #Growth) + 1 - if randomStage then - stage = math.random(#Growth) - end - table.insert(forest, { location = vector3(cursor.x, cursor.y, Z), stage = stage }) - end - cursor = cursor + vector3(0, Config.Distance.Space, 0) - planted = planted + 1 - if planted % column == 0 then - Wait(0) - cursor = cursor + vector3(Config.Distance.Space, -(Config.Distance.Space * column), 0) - end - end - TriggerEvent("chat:addMessage", { args = { "UteKnark", "Actual viable locations: " .. #forest } }) - TriggerServerEvent("esx_uteknark1:test_forest", forest) -end) diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/config.lua b/server-data/resources/[esx_addons]/esx_uteknark1/config.lua deleted file mode 100644 index 19166abf0..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/config.lua +++ /dev/null @@ -1,55 +0,0 @@ -Config = { - Locale = "it", - Distance = { -- All distances in meters - Draw = 150.0, -- How close to a plant do you need to be to see it? - Interact = 1.5, -- How close do you need to be to interact? - Space = 1.2, -- How far apart do the plants need to be planted? - Above = 5.0, -- How much clear space above the planting space do you need to plant? - }, - SetLOD = false, -- Should plant object LOD be messed with? (Might cause plant invisibility on very low settings!) - ActionTime = 10000, -- How many milliseconds does an action take (planting, destroying, harvesting, tending) - ScenarioTime = 3000, -- How long should the scenario/animations run? - MaxGroundAngle = 0.6, -- How tilted can the ground be and still hold plants? - Items = { -- What items are used? - Seed = "coke_seed", -- Used to plant the weed - Tend = nil, -- Optional item to progress growth cycle - Product = "coke", -- What item is given when you harvest? - }, - Scenario = { - Plant = "WORLD_HUMAN_GARDENER_PLANT", - Frob = "PROP_HUMAN_BUM_BIN", - Destroy = "WORLD_HUMAN_STAND_FIRE", - }, - Burn = { -- Burn effect when destroying a plant - Enabled = true, -- Is the burn effect even enabled? - Collection = "scr_mp_house", -- "Particle effect asset" in RAGE - Effect = "scr_mp_int_fireplace_sml", -- Which specific effect in that asset? - Scale = 1.5, -- Some are big, some are small, so adjusting to your needs makes sense - Rotation = vector3(0, 0, 0), -- Because some effects point in unexpected directions - Offset = vector3(0, 0, 0.2), -- The distance from the plant root location - Duration = 20000, -- How long should it burn, in milliseconds? - }, - Yield = { 5, 10 }, -- How many Items.Product does each plant yield? {5,10} means "from 5 to 10, inclusive" - YieldSeed = { 0, 1 }, -- Same as Yield, except for the amount of seeds you get back - TimeMultiplier = 1.0, -- Multiplier for the growth/tend times - Soil = { - -- What soil types can you grow on, and what are their multiplers/divisors? Higher is better. - -- 0.5 means growing takes twice the time and you have half as much time to tend or harvest - [2409420175] = 1.0, - -- [951832588] = 0.5, - [3008270349] = 0.8, - [3833216577] = 1.0, - [223086562] = 1.1, - [1333033863] = 0.9, - [4170197704] = 1.0, - [3594309083] = 0.8, - [2461440131] = 0.8, - [1109728704] = 1.5, - [2352068586] = 1.1, - [1144315879] = 0.9, - [581794674] = 1.1, - [2128369009] = 0.8, - [-461750719] = 1.0, - [-1286696947] = 1.0, - }, -} diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/esx_uteknark.sql b/server-data/resources/[esx_addons]/esx_uteknark1/esx_uteknark.sql deleted file mode 100644 index c5e591012..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/esx_uteknark.sql +++ /dev/null @@ -1,10 +0,0 @@ -CREATE TABLE `uteknark1` ( - `id` INT(10) UNSIGNED AUTO_INCREMENT PRIMARY KEY, - `stage` INT(3) UNSIGNED NOT NULL DEFAULT 1, - `time` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, - `x` FLOAT(10) NOT NULL, - `y` FLOAT(10) NOT NULL, - `z` FLOAT(10) NOT NULL, - `soil` BIGINT(20) NOT NULL, - INDEX (`stage`, `time`) -); diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/fxmanifest.lua b/server-data/resources/[esx_addons]/esx_uteknark1/fxmanifest.lua deleted file mode 100644 index fafcdbaaf..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/fxmanifest.lua +++ /dev/null @@ -1,28 +0,0 @@ -fx_version("adamant") -game("gta5") -lua54("yes") -version("1.0.1") -description("ESX UteKnark by DemmyDemon - bitpredator rebuild") - -shared_scripts({ - "@es_extended/locale.lua", - "locales/*.lua", - "config.lua", - "lib/*.lua", - "@es_extended/imports.lua", -}) - -client_scripts({ - "lib/debug.lua", - "cl_uteknark.lua", -}) - -server_scripts({ - "@mysql-async/lib/MySQL.lua", - "sv_uteknark.lua", -}) - -dependencies({ - "es_extended", - "mysql-async", -}) diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/lib/cropstate.lua b/server-data/resources/[esx_addons]/esx_uteknark1/lib/cropstate.lua deleted file mode 100644 index 4005ff1e2..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/lib/cropstate.lua +++ /dev/null @@ -1,233 +0,0 @@ -local onServer = IsDuplicityVersion() -local cropstateMethods = { - plant = function(instance, location, soil, stage) - if onServer then - stage = stage or 1 - MySQL.Async.insert("INSERT INTO `uteknark1` (`x`, `y`, `z`, `soil`, `stage`) VALUES (@x, @y, @z, @soil, @stage);", { - ["@x"] = location.x, - ["@y"] = location.y, - ["@z"] = location.z, - ["@soil"] = soil, - ["@stage"] = stage, - }, function(id) - instance:import(id, location, stage, os.time(), soil) - TriggerClientEvent("esx_uteknark1:planted", -1, id, location, stage) - verbose("Plant", id, "was planted.") - end) - else - Citizen.Trace("Attempt to cropstate:plant on client. Not going to work.\n") - end - end, - load = function(instance, callback) - if onServer then - verbose("Loading...") - MySQL.Async.fetchAll("SELECT `id`, `stage`, UNIX_TIMESTAMP(`time`) AS `time`, `x`, `y`, `z`, `soil` FROM `uteknark1`;", {}, function(rows) - CreateThread(function() - for rownum, row in ipairs(rows) do - instance:import(row.id, vector3(row.x, row.y, row.z), row.stage, row.time, row.soil) - if rownum % 50 == 0 then - Wait(0) - end - end - if callback then - callback(#rows) - end - instance.loaded = true - verbose("Load complete") - end) - end) - else - Citizen.Trace("Attempt to cropstate:load on client. Not going to work\n") - end - end, - import = function(instance, id, location, stage, time, soil) - local success, object = instance.octree:insert(location, 0.01, { id = id, stage = stage, time = time, soil = soil }) - if not success then - Citizen.Trace(string.format("Uteknark failed to import plant with ID %i into octree\n", id)) - end - instance.index[id] = object - end, - update = function(instance, id, stage) - local plant = instance.index[id] - plant.data.stage = stage - if onServer then - plant.data.time = os.time() - MySQL.Async.execute("UPDATE `uteknark1` SET `stage` = @stage WHERE `id` = @id LIMIT 1;", { - ["@id"] = id, - ["@stage"] = stage, - }, function(_) - TriggerClientEvent("esx_uteknark1:update", -1, id, stage) - verbose("Set plant", id, "to stage", stage) - end) - elseif plant.data.object then - if DoesEntityExist(plant.data.object) then - DeleteObject(plant.data.object) - end - plant.data.object = nil - end - end, - remove = function(instance, id, withPyro) - local object = instance.index[id] - local location = object.bounds.location - object.data.deleted = true - if object.node then - -- NOTE: In rare cases the node is being re-assigned while a remove is happening. - -- This cases `node` to be nil here, crashing the script. - -- Technically this is a memory leak because the object will then exist in the reflowed node. - -- It's not a real problem, however, as it's exceedingly rare and not even a whole kilobyte. - -- The object will still get deleted, and is not propagated to clients, so it's just a data ghost. - object.node:remove(object.oindex) - end - instance.index[id] = nil - if onServer then - MySQL.Async.execute("DELETE FROM `uteknark1` WHERE `id` = @id LIMIT 1;", { ["@id"] = id }, function() - TriggerClientEvent("esx_uteknark1:removePlant", -1, id) - if withPyro then - TriggerClientEvent("esx_uteknark1:pyromaniac", -1, location) - end - verbose("Removed plant", id) - end) - else - if object.data.object then - if DoesEntityExist(object.data.object) then - DeleteObject(object.data.object) - end - object.data.object = nil - end - end - end, - bulkData = function(instance, target) - if onServer then - verbose("Preparing bulk plant data for player", target) - target = target or -1 - while not instance.loaded do - Wait(1000) - end - local forest = {} - for id, plant in pairs(instance.index) do - if type(id) == "number" then -- Because there is a key called `hashtable`! - table.insert(forest, { id = id, location = plant.bounds.location, stage = plant.data.stage }) - end - end - TriggerClientEvent("esx_uteknark1:bulk_data", target, forest) - else - TriggerServerEvent("esx_uteknark1:request_data") - end - end, -} - -local cropstateMeta = { - __newindex = function() - -- Do I even need this? - end, - __index = function(instance, key) - return instance._methods[key] - end, -} - -cropstate = { - index = { - hashtable = true, -- To *force* lua to make it a hashtable rather than an array. - }, - octree = pOctree(vector3(0, 1500, 0), vector3(12000, 13000, 2000)), - loaded = false, - _methods = cropstateMethods, -} - -setmetatable(cropstate, cropstateMeta) - -if onServer then - RegisterNetEvent("esx_uteknark1:request_data") - AddEventHandler("esx_uteknark1:request_data", function() - cropstate:bulkData(source) - end) - - RegisterNetEvent("esx_uteknark1:remove") - AddEventHandler("esx_uteknark1:remove", function(plantID, nearLocation) - local src = source - local plant = cropstate.index[plantID] - if plant then - local plantLocation = plant.bounds.location - local distance = #(nearLocation - plantLocation) - if distance <= Config.Distance.Interact then - cropstate:remove(plantID, true) - makeToast(src, _U("interact_text"), _U("interact_destroyed")) - doScenario(src, "Destroy", plantLocation) - else - Citizen.Trace(GetPlayerName(src) .. " (" .. src .. ") is too far away from " .. plantID .. " to remove it (" .. distance("m)\n")) - end - else - Citizen.Trace(GetPlayerName(src) .. " (" .. src .. ") tried to remove plant " .. plantID .. ": That plant does not exist!\n") - TriggerClientEvent("esx_uteknark1:remove", src, plantID) - end - end) - - RegisterNetEvent("esx_uteknark1:frob") - AddEventHandler("esx_uteknark1:frob", function(plantID, nearLocation) - local src = source - local plant = cropstate.index[plantID] - if plant then - local plantLocation = plant.bounds.location - local distance = #(nearLocation - plantLocation) - if distance <= Config.Distance.Interact then - local stageData = Growth[plant.data.stage] - if stageData.interact then - if stageData.yield then - local yield = math.random(Config.Yield[1], Config.Yield[2]) - local seeds = math.random(Config.YieldSeed[1], Config.YieldSeed[2]) - if GiveItem(src, Config.Items.Product, yield) then - cropstate:remove(plantID) - doScenario(src, "Frob", plantLocation) - if seeds > 0 and GiveItem(src, Config.Items.Seed, seeds) then - makeToast(src, _U("interact_text"), _U("interact_harvested", yield, seeds)) - else - makeToast(src, _U("interact_text"), _U("interact_harvested", yield, 0)) - end - else - makeToast(src, _U("interact_text"), _U("interact_full", yield)) - end - else - if #Growth > plant.data.stage then - if not Config.Items.Tend or TakeItem(src, Config.Items.Tend) then - makeToast(src, _U("interact_text"), _U("interact_tended")) - cropstate:update(plantID, plant.data.stage + 1) - doScenario(src, "Frob", plantLocation) - else - makeToast(src, _U("interact_text"), _U("interact_missing_item")) - end - end - end - else - Citizen.Trace(GetPlayerName(src) .. " (" .. src .. ") tried to frob plant " .. plantID .. ": That plant is in a non-frobbable stage!\n") - end - else - Citizen.Trace(GetPlayerName(src) .. " (" .. src .. ") is too far away from " .. plantID .. " to frob it (" .. distance("m)\n")) - end - else - Citizen.Trace(GetPlayerName(src) .. " (" .. src .. ") tried to frob plant " .. plantID .. ": That plant does not exist!\n") - end - end) -else - RegisterNetEvent("esx_uteknark1:bulk_data") - AddEventHandler("esx_uteknark1:bulk_data", function(forest) - for _, plant in ipairs(forest) do - cropstate:import(plant.id, plant.location, plant.stage) - end - cropstate.loaded = true - end) - - RegisterNetEvent("esx_uteknark1:planted") - AddEventHandler("esx_uteknark1:planted", function(id, location, stage) - cropstate:import(id, location, stage) - end) - - RegisterNetEvent("esx_uteknark1:update") - AddEventHandler("esx_uteknark1:update", function(plantID, stage) - cropstate:update(plantID, stage) - end) - - RegisterNetEvent("esx_uteknark1:removePlant") - AddEventHandler("esx_uteknark1:removePlant", function(plantID) - cropstate:remove(plantID) - end) -end diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/lib/debug.lua b/server-data/resources/[esx_addons]/esx_uteknark1/lib/debug.lua deleted file mode 100644 index 84a4d4904..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/lib/debug.lua +++ /dev/null @@ -1,103 +0,0 @@ -local ENABLED = false -local table = table - -local function drawDebugLine(instance, line) - BeginTextCommandDisplayText("STRING") - SetTextCentre(false) - SetTextJustification(1) - SetTextScale(instance.scale, instance.scale) - SetTextFont(instance.font) - SetTextOutline() - AddTextComponentSubstringPlayerName(line) - DrawText(instance.x, instance.y) - instance.y = instance.y + instance.lineHeight -end - -local debugMethods = { - add = function(instance, ...) - local numElements = select("#", ...) - local elements = { ... } - local line = "" - for i = 1, numElements do - local element = tostring(elements[i]) - if i ~= 1 then - line = line .. " " - end - line = line .. element - end - table.insert(instance.buffer, line) - while #instance.buffer > 25 do - table.remove(instance.buffer, 1) - end - end, - flush = function(instance) - if instance.active then - drawDebugLine(instance, instance.header) - for _, debugEntry in ipairs(instance.buffer) do - drawDebugLine(instance, debugEntry) - end - - instance.y = instance.reset - end - instance.buffer = {} - end, -} - -local debugMeta = { - __call = function(instance, ...) - instance:add(...) - end, - __newindex = function() - -- Just drop. Ignore. Go away. - end, - __index = function(instance, key) - return instance._methods[key] - end, -} - -debug = { - active = ENABLED, - header = "~y~[Debugging " .. GetCurrentResourceName() .. "]", - x = 0.02, - y = 0.33, - reset = 0.33, - lineHeight = 0.015, - font = 0, - scale = 0.25, - spacing = 0.2, - buffer = {}, - _methods = debugMethods, -} -setmetatable(debug, debugMeta) - -function DebugSphere(where, scale, r, g, b, a) - scale = scale or 1.0 - r = r or 255 - b = b or 255 - g = g or 255 - a = a or 128 - DrawMarker( - 28, -- type - where, -- location - 0.0, - 0.0, - 0.0, -- direction (?) - 0.0, - 0.0, - 0.0, -- rotation - scale, - scale, - scale, -- scale - r, - g, - b, - a, -- color - false, -- bob - false, -- face camera - 2, -- dunno, lol, 100% cargo cult - false, -- rotates - 0, - 0, -- texture - false -- Projects/draws on entities - ) -end diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/lib/growth.lua b/server-data/resources/[esx_addons]/esx_uteknark1/lib/growth.lua deleted file mode 100644 index b68d8623e..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/lib/growth.lua +++ /dev/null @@ -1,93 +0,0 @@ ---[[ PLANT GROWTH STAGES - -Each plant starts out at stage 1 and starting consumes -one Config.Items.Seed immediately, and the first timer starts running. -Interacting with the plant at this time destroys it. - -When the time is up, it progresses to the next stage, which is -a mode='tend' stage. Interaction at this stage consumes one -Config.Items.Tend, or is free if the Tend Object is not specified. -Interaction is possible at any time. Failure to interact before the -time runs out causes the plant to die. - -This continuses for all grow/tend cycles until a mode='yield' cycle -is arrived at. Interacting with the plant at this time will yield -between Config.Yield[1] and Config.Yield[2] of Config.Items.Product -and between Config.YieldSeed[1] and Config.YieldSeed[2] seeds. -By default this means between 5 and 10 weed_pooch, and between 0 -and 1 weed_seed - ---]] - -local Colors = { - Growing = { 0, 255, 128, 128 }, - Tend = { 255, 255, 128, 128 }, - Harvest = { 255, 128, 128, 128 }, -} - -Growth = { - { -- 1 - label = "growth_seedling", - model = `prop_plant_01a`, - offset = vector3(0, 0, -1), - time = 1, -- One minute - marker = { - offset = vector3(0, 0, 0.05), - color = Colors.Growing, - }, - }, - { -- 2 - label = "growth_tend", - model = `prop_plant_01a`, - offset = vector3(0, 0, -0.8), - interact = true, - time = 20, -- Twenty minutes - marker = { - offset = vector3(0, 0, 0.3), - color = Colors.Tend, - }, - }, - { -- 3 - label = "growth_growing", - model = `prop_plant_01a`, - offset = vector3(0, 0, -0.6), - time = 480, -- 480 minutes is 8 hours - marker = { - offset = vector3(0, 0, 0.55), - color = Colors.Growing, - }, - }, - { -- 4 - label = "growth_tend", - model = `prop_plant_01a`, - offset = vector3(0, 0, -0.4), - interact = true, - time = 960, -- 960 minutes is 16 hours - marker = { - offset = vector3(0, 0, 0.8), - color = Colors.Tend, - }, - }, - { -- 5 - label = "growth_growing", - model = `prop_plant_01a`, - offset = vector3(0, 0, -0.6), - time = 480, -- 480 minutes is 8 hours - marker = { - offset = vector3(0, 0, 1.05), - color = Colors.Growing, - }, - }, - { -- 6 - label = "growth_yield", - model = `prop_plant_01a`, - offset = vector3(0, 0, 0), - interact = true, - yield = true, - time = 960, -- 960 minutes is 16 hours - marker = { - offset = vector3(0, 0, 1.8), - color = Colors.Harvest, - }, - }, -} diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/lib/octree.lua b/server-data/resources/[esx_addons]/esx_uteknark1/lib/octree.lua deleted file mode 100644 index e9305bbf8..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/lib/octree.lua +++ /dev/null @@ -1,390 +0,0 @@ -local table = table -local vector3 = vector3 -local AXIS = { "x", "y", "z" } -local MAX_OBJECTS = 5 -local MAX_LEVELS = 50 - -local function intersects(box, item) - local intersect = { x = false, y = false, z = false } - ---[[ - for _, axis in ipairs(AXIS) do - if item.max[axis] > box.min[axis] and item.min[axis] < box.max[axis] then - intersect[axis] = true - end - end - return intersect.x and intersect.y and intersect.z, intersect -end - -function canFit(box, item) - local fit = { x = false, y = false, z = false } - for _, axis in ipairs(AXIS) do - if item.max[axis] <= box.max[axis] and item.min[axis] >= box.min[axis] then - fit[axis] = true - end - end - return fit.x and fit.y and fit.z, fit -end - -local function crossProduct(A, B) - return vector3( - A.y * B.z - A.z * B.y, -- X - A.z * B.x - A.x * B.z, -- Y - A.x * B.y - A.y * B.x -- Z - ) -end - -local function dotProduct(A, B) - return A.x * B.x + A.y * B.y + A.z * B.z -end - -local function modulus(A) - return math.sqrt(dotProduct(A, A)) -end - -local function lineDistance(A, B, C) - local AB = B - A - local AC = C - A - local modab = modulus(AB) - - local dotProductACAB = dotProduct(AC, AB) - if dotProductACAB <= 0.0 then - return modulus(AC) --,0.0 - end - - local BC = C - B - local dotProductBCAB = dotProduct(BC, AB) - if dotProductBCAB >= 0.0 then - return modulus(BC) --,1.0 - end - - local cpabac = crossProduct(AB, AC) - local modcpabac = modulus(cpabac) - return modcpabac / modab -end - -function pointInside(box, point) - local inside = { x = false, y = false, z = false } - for _, axis in ipairs(AXIS) do - if point[axis] >= box.min[axis] and point[axis] <= box.max[axis] then - inside[axis] = true - end - end - return inside.x and inside.y and inside.z, inside -end - -local boundsMeta = { - __newindex = function() - -- Drop. Ignore. Go away. - end, - __index = function(instance, key) - return instance._methods[key] - end, -} -local boundsMethods = { - volume = function(instance) - local width = instance.max.x - instance.min.x - local breadth = intance.max.y - instance.min.y - local height = instance.max.z - instance.min.z - return width * breadth * height - end, - canFit = function(instance, location, dimensions) - if getmetatable(location) == boundsMeta then - return canFit(instance, location) - else - local _ = pBoxBounds(location, dimensions) - return canFit(instance, location) - end - end, - intersects = function(instance, location, dimensions) - if getmetatable(location) == boundsMeta then - return intersects(instance, location) - else - local item = pBoxBounds(location, dimensions) - return intersects(instance, item) - end - end, - inside = function(instance, point) - if #(instance.location - point) <= instance.radius then - return pointInside(instance, point) - end - return false - end, - draw = function(instance, r, g, b, a) - r = r or 255 - g = g or 0 - b = b or 0 - a = a or 128 - -- Upper layer - DrawLine(instance.max.x, instance.max.y, instance.max.z, instance.min.x, instance.max.y, instance.max.z, r, g, b, a) - DrawLine(instance.min.x, instance.max.y, instance.max.z, instance.min.x, instance.min.y, instance.max.z, r, g, b, a) - DrawLine(instance.min.x, instance.min.y, instance.max.z, instance.max.x, instance.min.y, instance.max.z, r, g, b, a) - DrawLine(instance.max.x, instance.min.y, instance.max.z, instance.max.x, instance.max.y, instance.max.z, r, g, b, a) - - -- Lower layer - DrawLine(instance.max.x, instance.max.y, instance.min.z, instance.min.x, instance.max.y, instance.min.z, r, g, b, a) - DrawLine(instance.min.x, instance.max.y, instance.min.z, instance.min.x, instance.min.y, instance.min.z, r, g, b, a) - DrawLine(instance.min.x, instance.min.y, instance.min.z, instance.max.x, instance.min.y, instance.min.z, r, g, b, a) - DrawLine(instance.max.x, instance.min.y, instance.min.z, instance.max.x, instance.max.y, instance.min.z, r, g, b, a) - - -- Connectors - DrawLine(instance.max.x, instance.max.y, instance.max.z, instance.max.x, instance.max.y, instance.min.z, r, g, b, a) - DrawLine(instance.min.x, instance.max.y, instance.max.z, instance.min.x, instance.max.y, instance.min.z, r, g, b, a) - DrawLine(instance.min.x, instance.min.y, instance.max.z, instance.min.x, instance.min.y, instance.min.z, r, g, b, a) - DrawLine(instance.max.x, instance.min.y, instance.max.z, instance.max.x, instance.min.y, instance.min.z, r, g, b, a) - --DrawBox(instance.min,instance.max,r,g,b,math.floor(a/2)) - end, -} - -function pBoxBounds(location, dimensions) - if type(dimensions) == "number" then -- Assume it's a cube - dimensions = vector3(dimensions, dimensions, dimensions) - end - local half = dimensions / 2 - local bounds = { - location = location, - dimensions = dimensions, - max = vector3(location.x + half.x, location.y + half.y, location.z + half.z), - min = vector3(location.x - half.x, location.y - half.y, location.z - half.z), - _methods = boundsMethods, - } - bounds.radius = #(bounds.max - bounds.min) / 2 - return setmetatable(bounds, boundsMeta) -end - -local nodeMethods = { - canFit = function(instance, location, dimensions) - local box = instance.bounds - if getmetatable(location) == boundsMeta then - return canFit(box, location) - end - local item = pBoxBounds(location, dimensions) - return canFit(box, item) - end, - intersects = function(instance, location, dimensions) - local box = instance.bounds - if getmetatable(location) == boundsMeta then - return intersects(box, location) - end - local item = pBoxBounds(location, dimensions) - return intersects(box, item) - end, - selectNode = function(instance, item) - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - if node:canFit(item) then - return node - end - end - end - end, - split = function(instance) - if not instance._data.nodes then - --pPushText('Splitting '..instance.level..' ('..GetGameTimer()..')') - instance._data.nodes = {} - local dim = instance._data.bounds.dimensions - local pos = instance._data.bounds.location - local quarter = dim / 4 - local half = dim / 2 - local nextLevel = instance._data.level + 1 - table.insert(instance._data.nodes, pOctree(vector3(pos.x + quarter.x, pos.y + quarter.x, pos.z + quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x - quarter.x, pos.y + quarter.x, pos.z + quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x + quarter.x, pos.y - quarter.x, pos.z + quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x - quarter.x, pos.y - quarter.x, pos.z + quarter.z), half, nextLevel)) - - table.insert(instance._data.nodes, pOctree(vector3(pos.x + quarter.x, pos.y + quarter.x, pos.z - quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x - quarter.x, pos.y + quarter.x, pos.z - quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x + quarter.x, pos.y - quarter.x, pos.z - quarter.z), half, nextLevel)) - table.insert(instance._data.nodes, pOctree(vector3(pos.x - quarter.x, pos.y - quarter.x, pos.z - quarter.z), half, nextLevel)) - end - end, - insert = function(instance, location, dimensions, data) - data = data or {} - if type(location) ~= "vector3" then - error("First argument to :insert must be a vector3 for location, got " .. tyoe(location), 2) - end - if type(dimensions) == "number" then -- Presume cube - dimensions = vector3(dimensions, dimensions, dimensions) - elseif type(dimensions) ~= "vector3" then - error("Second argument to :insert must be either a number (if cube) or a vector3 for dimetions, got " .. type(dimensions), 2) - end - local object = { - data = data, - bounds = pBoxBounds(location, dimensions), - } - if instance:canFit(object.bounds) then - local node = instance:selectNode(object.bounds) - if node then - return node:insert(location, dimensions, data) - end - - object.node = instance - object.oindex = #instance._data.objects + 1 - table.insert(instance._data.objects, object) - completeSuccess = true - - if #instance._data.objects > MAX_OBJECTS and instance._data.level < MAX_LEVELS then - local limboObjects = instance._data.objects - instance._data.objects = {} - if not instance._data.nodes then - instance:split() - end - for _, lobject in ipairs(limboObjects) do - local newNode = instance:selectNode(lobject.bounds) - if newNode then - if not newNode:insert(lobject.bounds.location, lobject.bounds.dimensions, lobject.data) then - completeSuccess = false - end - else - lobject.oindex = #instance._data.objects + 1 - table.insert(instance._data.objects, lobject) - end - end - end - return completeSuccess, object - else - error("Object inserted by :insert does not fit in node at level " .. instance._data.level, 2) - end - end, - remove = function(instance, index) - if instance._data.objects[index] then - local removed = instance._data.objects[index] - removed.node = nil - removed.oindex = nil - table.remove(instance._data.objects, index) - for i, object in ipairs(instance._data.objects) do - object.oindex = i - end - return removed - end - end, - all = function(instance, funcref) - if type(funcref) == "function" then - for _, item in ipairs(instance._data.objects) do - funcref(item) - end - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - node:all(funcref) - end - end - end - end, - searchBox = function(instance, location, dimensions, hits) - hits = hits or {} - local searchBox - dimensions = dimensions or vector3(1, 1, 1) - if getmetatable(location) == boundsMeta then - searchBox = location - else - searchBox = pBoxBounds(location, dimensions) - end - if instance._data.bounds:intersects(searchBox) then - for _, object in ipairs(instance._data.objects) do - if object.bounds:intersects(searchBox) then - table.insert(hits, object) - end - end - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - node:searchBox(searchBox, dimensions, hits) - end - end - end - return hits - end, - searchSphereAsync = function(instance, location, radius, callback, slowMode) - CreateThread(function() - local distance = #(location - instance._data.bounds.location) - if distance <= radius + instance._data.bounds.radius then - for _, object in pairs(instance._data.objects) do - local objectDistance = #(location - object.bounds.location) - if objectDistance <= radius + object.bounds.radius then - callback(object) - end - end - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - if slowMode then - Wait(0) - end - node:searchSphereAsync(location, radius, callback, slowMode) - end - end - end - end) - end, - searchSphere = function(instance, location, radius, hits) - hits = hits or {} - local distance = #(location - instance._data.bounds.location) - if distance <= radius + instance._data.bounds.radius then - for _, object in pairs(instance._data.objects) do - local objectDistance = #(location - object.bounds.location) - if objectDistance <= radius + object.bounds.radius then - table.insert(hits, object) - end - end - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - node:searchSphere(location, radius, hits) - end - end - end - return hits - end, - searchRay = function(instance, from, to, thickness, hits) - thickness = thickness or 0 - hits = hits or {} - local distance = lineDistance(from, to, instance._data.bounds.location) - local intersectRange = thickness + instance._data.bounds.radius - if distance <= intersectRange then - for _, object in ipairs(instance._data.objects) do - local objDistance = lineDistance(from, to, object.bounds.location) - local objIntersectRange = thickness + object.bounds.radius - if objDistance <= objIntersectRange then - table.insert(hits, object) - end - end - if instance._data.nodes then - for _, node in ipairs(instance._data.nodes) do - node:searchRay(from, to, thickness, hits) - end - end - end - return hits - end, -} -local octreeNodeMeta = { - __index = function(instance, key) - if instance._methods[key] then - return instance._methods[key] - else - return instance._data[key] - end - end, - __newindex = function(instance, key, value) - if instance._data[key] then - instance._data[key] = value - end - end, -} -local function newNode(location, dimensions, level) - level = level or 0 - if type(dimensions) == "number" then -- Presume it's a cube - dimensions = vector3(dimensions, dimensions, dimensions) - end - local new = { - _data = { - location = location or vector3(0, 0, 0), - dimensions = dimensions or vector3(1, 1, 1), - objects = {}, - level = level, - }, - _methods = nodeMethods, - } - new._data.bounds = pBoxBounds(new._data.location, new._data.dimensions) - return setmetatable(new, octreeNodeMeta) -end - -function pOctree(location, dimensions, startLevel) - return newNode(location, dimensions, startLevel) -end diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/locales/cz.lua b/server-data/resources/[esx_addons]/esx_uteknark1/locales/cz.lua deleted file mode 100644 index e21ef7bad..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/locales/cz.lua +++ /dev/null @@ -1,27 +0,0 @@ -Locales["cz"] = { - planting_text = "Zasazuji", - planting_ok = "Uspesne zasazena", - planting_in_vehicle = "Nemuzes zasazovat roslitu v aute.", - planting_too_steep = "Příliš strmí terén", - planting_too_far = "Musite trochu dal od sebe sázet.", - planting_not_suitable_soil = "Na tomto terene vase rostlina nevyroste", - planting_too_close = "Rostlina potrebuje vice prostoru", - planting_obstructed = "Najdete misto, kde je vice slunce.", - planting_no_seed = "Nemate zadne sazenice", - planting_failed = "~r~Nejaky problem nastal pri sazeni", - planting_too_fast = "Zasazuje prilis rychle za sebou", - status_active = "Faze ~1~/~1~~n~~INPUT_PICKUP~ ~a~~n~~INPUT_COVER~ Znicení", - status_passive = "Faze ~1~/~1~~n~~a~~n~~INPUT_COVER~ Znicit", - growth_seedling = "Momentalne zasazena~n~Bude potrebovat sklidit brzo.", - growth_tend = "Zahnojit rostlinu", - growth_growing = "Rostlina si vede, a roste v poradku.", - growth_yield = "Sklidit", - command_invalid = "Invakudbá: %s", - command_empty = "Verze %s", - interact_text = "Interakce", - interact_tended = "Rostlina zahnojena", - interact_destroyed = "Rostlina znicena", - interact_harvested = "Roslitna sklidena: %i finalni produkt, %i seminka", - interact_full = "Nemuzes toho vic unest", - interact_missing_item = "Chybi ti něco vice.", -} diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/locales/it.lua b/server-data/resources/[esx_addons]/esx_uteknark1/locales/it.lua deleted file mode 100644 index a2a62d14f..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/locales/it.lua +++ /dev/null @@ -1,27 +0,0 @@ -Locales["it"] = { - planting_text = "piantare", - planting_ok = "semina riuscita!", - planting_in_vehicle = "Gettare i semi dalla finestra, o cosa?", - planting_too_steep = "Troppo ripido!", - planting_too_far = "Un po' più vicino, forse?", - planting_not_suitable_soil = "Crescerà troppo male qui.", - planting_too_close = "Troppo vicino a un'altra pianta!", - planting_obstructed = "Trova un posto con più luce", - planting_no_seed = "Non hai semi", - planting_failed = "~r~Figli..! È successo qualcosa di brutto durante la semina!", - planting_too_fast = "rilassati, aspetta!", - status_active = "in crescita ~1~/~1~~n~~INPUT_PICKUP~ ~a~~n~~INPUT_COVER~ Distruggere", - status_passive = "in crescita ~1~/~1~~n~~a~~n~~INPUT_COVER~ Distruggere", - growth_seedling = "Piantato di recente.~n~Necessita di cure rapide!", - growth_tend = "Prenditi cura della pianta", - growth_growing = "Crescere e sta bene.", - growth_yield = "Raccolto", - command_invalid = "comando non valido: %s", - command_empty = "Versione %s", - interact_text = "Interazione delle piante", - interact_tended = "Pianta curata", - interact_destroyed = "pianta distrutta", - interact_harvested = "Pianta raccolta: %i erba, %i semi", - interact_full = "Non hai spazio per %i altra erba!", - interact_missing_item = "Non hai ciò di cui hai bisogno per prenderti cura di questa pianta!", -} diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/locales/sv.lua b/server-data/resources/[esx_addons]/esx_uteknark1/locales/sv.lua deleted file mode 100644 index ff14cb3a1..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/locales/sv.lua +++ /dev/null @@ -1,27 +0,0 @@ -Locales["sv"] = { - planting_text = "Plantering", - planting_ok = "Lyckad plantering!", - planting_in_vehicle = "Slänga frön ur fönstret, eller vad?", - planting_too_steep = "För brant, kompis!", - planting_too_far = "Lite närmre, kanske?", - planting_not_suitable_soil = "Här kommer det växa för dåligt.", - planting_too_close = "För nära en annan växt!", - planting_obstructed = "Hitta någonstans med mera ljus", - planting_no_seed = "Du har inga frön", - planting_failed = "~r~Jävlar! Något skit hände under planteringen!", - planting_too_fast = "Chilla, brorsan! Vänta lite!", - status_active = "Steg ~1~/~1~~n~~INPUT_PICKUP~ ~a~~n~~INPUT_COVER~ Förstör", - status_passive = "Steg ~1~/~1~~n~~a~~n~~INPUT_COVER~ Förstör", - growth_seedling = "Nyligen planterat.~n~Behöver vårtd snart!", - growth_tend = "Vårda växten", - growth_growing = "Växer och mår bra.", - growth_yield = "Skörda", - command_invalid = "Ogiltigt direktiv: %s", - command_empty = "Versjon %s", - interact_text = "Växtinteraktion", - interact_tended = "Växt vårdad", - interact_destroyed = "Växt förstörd", - interact_harvested = "Växt skördad: %i gräs, %i frön", - interact_full = "Du har inte plats med %i mer gräs!", - interact_missing_item = "Du har inte det du behöver för att vårda denna växten!", -} diff --git a/server-data/resources/[esx_addons]/esx_uteknark1/sv_uteknark.lua b/server-data/resources/[esx_addons]/esx_uteknark1/sv_uteknark.lua deleted file mode 100644 index bb720a28b..000000000 --- a/server-data/resources/[esx_addons]/esx_uteknark1/sv_uteknark.lua +++ /dev/null @@ -1,420 +0,0 @@ -local oneSyncEnabled = GetConvar("onesync_enabled", false) -local VERBOSE = false -local lastPlant = {} -local tickTimes = {} -local tickPlantCount = 0 -local VERSION = "1.1.4" - -AddEventHandler("playerDropped", function() - lastPlant[source] = nil -end) - -function log(...) - local numElements = select("#", ...) - local elements = { ... } - local line = "" - local prefix = "[" .. os.date("%H:%M:%S") .. "] " - suffix = "\n" - local resourceName = "<" .. GetCurrentResourceName() .. ">" - - for i = 1, numElements do - local entry = elements[i] - line = line .. " " .. tostring(entry) - end - Citizen.Trace(prefix .. resourceName .. line .. suffix) -end - -function verbose(...) - if VERBOSE then - log(...) - end -end - -if not oneSyncEnabled then - log("OneSync not available: Will have to trust client for locations!") -end - -function HasItem(who, what, count) - count = count or 1 - if ESX == nil then - log("HasItem: No ESX Object!") - return false - end - local xPlayer = ESX.GetPlayerFromId(who) - if xPlayer == nil then - log("HasItem: Failed to resolve xPlayer from", who) - return false - end - local itemspec = xPlayer.getInventoryItem(what) - if itemspec then - if itemspec.count >= count then - return true - else - return false - end - else - log("HasItem: Failed to get item data for item", what) - return false - end -end - -function TakeItem(who, what, count) - count = count or 1 - if ESX == nil then - log("TakeItem: No ESX Object!") - return false - end - local xPlayer = ESX.GetPlayerFromId(who) - if xPlayer == nil then - log("TakeItem: Failed to resolve xPlayer from", who) - return false - end - local itemspec = xPlayer.getInventoryItem(what) - if itemspec then - if itemspec.count >= count then - xPlayer.removeInventoryItem(what, count) - return true - else - return false - end - else - log("TakeItem: Failed to get item data for item", what) - return false - end -end - -function GiveItem(who, what, count) - count = count or 1 - if ESX == nil then - log("GiveItem: No ESX Object!") - return false - end - local xPlayer = ESX.GetPlayerFromId(who) - if xPlayer == nil then - log("GiveItem: Failed to resolve xPlayer from", who) - return false - end - local itemspec = xPlayer.getInventoryItem(what) - if itemspec then - if not itemspec.limit or itemspec.limit == -1 or itemspec.count + count <= itemspec.limit then - xPlayer.addInventoryItem(what, count) - return true - else - return false - end - else - log("GiveItem: Failed to get item data for item", what) - return false - end -end - -function makeToast(target, subject, message) - TriggerClientEvent("esx_uteknark1:make_toast", target, subject, message) -end -function inChat(target, message) - if target == 0 then - log(message) - else - TriggerClientEvent("chat:addMessage", target, { args = { "UteKnark", message } }) - end -end - -function plantSeed(location, soil) - local hits = cropstate.octree:searchSphere(location, Config.Distance.Space) - if #hits > 0 then - return false - end - - verbose("Planting at", location, "in soil", soil) - cropstate:plant(location, soil) - return true -end - -function doScenario(who, what, where) - verbose("Telling", who, "to", what, "at", where) - TriggerClientEvent("esx_uteknark1:do", who, what, where) -end - -RegisterNetEvent("esx_uteknark1:success_plant") -AddEventHandler("esx_uteknark1:success_plant", function(location, soil) - local src = source - if oneSyncEnabled and false then -- "and false" because something is weird in my OneSync stuff - local ped = GetPlayerPed(src) - --log('ped:',ped) - local pedLocation = GetEntityCoords(ped) - --log('pedLocation:',pedLocation) - --log('location:', location) - local distance = #(pedLocation - location) - if distance > Config.Distance.Interact then - if distance > 10 then - log(GetPlayerName(src), "attempted planting at", distance .. "m - Cheating?") - end - makeToast(src, _U("planting_text"), _U("planting_too_far")) - return - end - end - if soil and Config.Soil[soil] then - local hits = cropstate.octree:searchSphere(location, Config.Distance.Space) - if #hits == 0 then - if TakeItem(src, Config.Items.Seed) then - if plantSeed(location, soil) then - makeToast(src, _U("planting_text"), _U("planting_ok")) - doScenario(src, "Plant", location) - else - GiveItem(src, Config.Items.Seed) - makeToast(src, _U("planting_text"), _U("planting_failed")) - end - else - makeToast(src, _U("planting_text"), _U("planting_no_seed")) - end - else - makeToast(src, _U("planting_text"), _U("planting_too_close")) - end - else - makeToast(src, _U("planting_text"), _U("planting_not_suitable_soil")) - end -end) - -RegisterNetEvent("esx_uteknark1:log") -AddEventHandler("esx_uteknark1:log", function(...) - local src = source - log(src, GetPlayerName(src), ...) -end) - -RegisterNetEvent("esx_uteknark1:test_forest") -AddEventHandler("esx_uteknark1:test_forest", function(forest) - local src = source - - if IsPlayerAceAllowed(src, "command.uteknark") then - local soil - for candidate, quality in pairs(Config.Soil) do - soil = candidate - if quality >= 1.0 then - break - end - end - - log(GetPlayerName(src), "(" .. src .. ") is magically planting a forest of", #forest, "plants") - for i, tree in ipairs(forest) do - cropstate:plant(tree.location, soil, tree.stage) - if i % 25 == 0 then - Wait(0) - end - end - else - log("OY!", GetPlayerName(src), "with ID", src, "tried to spawn a test forest, BUT IS NOT ALLOWED!") - end -end) - -function keyCount(tbl) - local count = 0 - if type(tbl) == "table" then - for _, value in pairs(tbl) do - count = count + 1 - end - end - return count -end - -CreateThread(function() - local ESXTries = 60 - local itemsLoaded = false - while not itemsLoaded and ESXTries > 0 do - ESX = exports["es_extended"]:getSharedObject() - if keyCount(ESX.Items) > 0 then - itemsLoaded = true - for forWhat, itemName in pairs(Config.Items) do - if ESX.Items[itemName] then - log(forWhat, "item in configuration (" .. itemName .. ") found in ESX: Good!") - else - log("WARNING:", forWhat, "item in cofiguration (" .. itemName .. ") does not exist!") - end - end - ESX.RegisterUsableItem(Config.Items.Seed, function(source) - local now = os.time() - local last = lastPlant[source] or 0 - if now > last + (Config.ActionTime / 1000) then - if HasItem(source, Config.Items.Seed) then - TriggerClientEvent("esx_uteknark1:attempt_plant", source) - lastPlant[source] = now - else - makeToast(source, _U("planting_text"), _U("planting_no_seed")) - end - else - makeToast(source, _U("planting_text"), _U("planting_too_fast")) - end - end) - end - Wait(1000) - ESXTries = ESXTries - 1 - end - if not ESX then - log("CRITICAL ERROR: Could not obtain ESX object!\n") - end -end) - -CreateThread(function() - local databaseReady = false - while not databaseReady do - Wait(500) - local state = GetResourceState("mysql-async") - if state == "started" then - Wait(500) - cropstate:load(function(plantCount) - if plantCount == 1 then - log("Uteknark loaded a single plant!") - else - log("Uteknark loaded", plantCount, "plants") - end - end) - databaseReady = true - end - end - - while true do - Wait(0) - local now = os.time() - local begin = GetGameTimer() - local plantsHandled = 0 - for id, plant in pairs(cropstate.index) do - if type(id) == "number" then -- Because of the whole "hashtable = true" thing - local stageData = Growth[plant.data.stage] - local growthTime = (stageData.time * 60 * Config.TimeMultiplier) - local soilQuality = Config.Soil[plant.data.soil] or 1.0 - - if stageData.interact then - local relevantTime = plant.data.time + ((growthTime / soilQuality) * Config.TimeMultiplier) - if now >= relevantTime then - verbose("Plant", id, "has died: No interaction in time") - cropstate:remove(id) - end - else - local relevantTime = plant.data.time + ((growthTime * soilQuality) * Config.TimeMultiplier) - if now >= relevantTime then - if plant.data.stage < #Growth then - verbose("Plant", id, "has grown to stage", plant.data.stage + 1) - cropstate:update(id, plant.data.stage + 1) - else - verbose("Plant", id, "has died: Ran out of stages") - cropstate:remove(id) - end - end - end - - plantsHandled = plantsHandled + 1 - if plantsHandled % 10 == 0 then - Wait(0) - end - end - end - - tickPlantCount = plantsHandled - local tickTime = GetGameTimer() - begin - table.insert(tickTimes, tickTime) - while #tickTimes > 20 do - table.remove(tickTimes, 1) - end - end -end) - -local commands = { - debug = function(source) - if source == 0 then - log("Client debugging on the console? Nope.") - else - TriggerClientEvent("esx_uteknark1:toggle_debug", source) - end - end, - stage = function(source, args) - if args[1] and string.match(args[1], "^%d+$") then - local plant = tonumber(args[1]) - if cropstate.index[plant] then - if args[2] and string.match(args[2], "^%d+$") then - local stage = tonumber(args[2]) - if stage > 0 and stage <= #Growth then - log(source, GetPlayerName(source), "set plant", plant, "to stage", stage) - cropstate:update(plant, stage) - else - inChat(source, string.format("%i is an invalid stage", stage)) - end - else - inChat(source, "What stage?") - end - else - inChat(source, string.format("Plant %i does not exist!", plant)) - end - else - inChat(source, "What plant, you say?") - end - end, - forest = function(source, args) - if source == 0 then - log("Forests can't grow in a console, buddy!") - else - local count = #Growth * #Growth - if args[1] and string.match(args[1], "%d+$") then - count = tonumber(args[1]) - end - - local randomStage = false - if args[2] then - randomStage = true - end - - TriggerClientEvent("esx_uteknark1:test_forest", source, count, randomStage) - end - end, - stats = function(source) - if cropstate.loaded then - local totalTime = 0 - for _, time in ipairs(tickTimes) do - totalTime = totalTime + time - end - local tickTimeAverage = totalTime / #tickTimes - inChat(source, string.format("Tick time average: %.1fms", tickTimeAverage)) - inChat(source, string.format("Plant count: %i", tickPlantCount)) - else - inChat(source, "Not loaded yet") - end - end, - groundmat = function(source) - if source == 0 then - log("Console. The ground material is CONSOLE.") - else - TriggerClientEvent("esx_uteknark1:groundmat", source) - end - end, - pyro = function(source) - if source == 0 then - log("You can't really test particle effects on the console.") - else - TriggerClientEvent("esx_uteknark1:pyromaniac", source) - end - end, -} - -RegisterCommand("uteknark", function(source, args) - if #args > 0 then - local directive = string.lower(args[1]) - if commands[directive] then - if #args > 1 then - local newArgs = {} - for i, entry in ipairs(args) do - if i > 1 then - table.insert(newArgs, entry) - end - end - args = newArgs - else - args = {} - end - commands[directive](source, args) - elseif source == 0 then - log("Invalid directive: " .. directive) - else - inChat(source, _U("command_invalid", directive)) - end - else - inChat(source, _U("command_empty", VERSION)) - end -end, true)