PlaneMeshBuilder: Different amounts of subdivisions in X and Z directions #16437
Labels
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
What problem does this solve or what need does it fill?
I have a use case where I need a plane mesh that has different amounts of subdivisions in the x and z directions, respectively. When I use
PlaneMeshBuilder
to build the mesh, I only have the option to do this:What solution would you like?
This could be trivially implemented by just changing this
into this:
and of course adding the corresponding builder methods etc. Also, the current API would not change!
Additional context
The issue where subdivisions were introduced: #13258. Someone mentioned that subdivisions should be part of
Meshable
trait. Is this relevant?I would be happy to implement this if you guys approve this.
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