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Untriggered resets on Stairs #21

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glibglobber opened this issue Mar 27, 2022 · 8 comments
Open

Untriggered resets on Stairs #21

glibglobber opened this issue Mar 27, 2022 · 8 comments
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bug Something isn't working help wanted Extra attention is needed

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@glibglobber
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With a clock signal on Digital 1, Stairs is giving me weird resets where it stutters around step 1 and 2. As in, it can't complete its full cycle because it goes from step 1-2 back and forth.

@benirose benirose added the bug Something isn't working label Mar 30, 2022
@5-lagu
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5-lagu commented Sep 27, 2022

Getting the same behaviour with Shredder. Clock in on Dig1, shredder usually only runs through top two to five-six steps before resetting.

@djphazer
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djphazer commented Sep 27, 2022

I would double-check your calibration... jitter on the CV inputs could be resetting the position on these applets. At one point I discovered Carpeggio, Shredder and others wouldn't work at all because CV1 was reading ~0.01V unpatched.

@5-lagu
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5-lagu commented Sep 28, 2022

I would double-check your calibration... jitter on the CV inputs could be resetting the position on these applets. At one point I discovered Carpeggio, Shredder and others wouldn't work at all because CV1 was reading ~0.01V unpatched.

I know my uO_C flutters between -0,03 and -0,04 on the jacks. I'll try to zero it out, but I'm lacking a good multimeter to get the calibration any better. But what is the threshold for reset on these apps? 0V? The Wiki doesn't say. Wouldn't it make sense to make it a positive gate or trig value, like +2,5V or something?

@benirose
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benirose commented Oct 8, 2022

I'll take a look in the guts of the firmware to see what constitutes a "clock" or "gate" on either digital input, I'm surprised it's something that small tbh and extra surprised that a negative value would cause it to be set on a digital input! If anyone else identifies anything in the code worth digging deeper into, let me know!

@benirose benirose added the help wanted Extra attention is needed label Oct 8, 2022
@5-lagu
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5-lagu commented Oct 8, 2022

Yeah, I've been looking at the code, but even though I have some knowledge of C(++/#) I couldn't see anything obvious. I can also not rule out that, even though I bought my uO_C "professionally built", it can be something wrong with my module (or its calibration). I also have a problem makes the DualQuant go out of tune when it receives a clock on the digital inputs, but works fine without. This is the same on the original Hemisphere Suite and the Benisphere FW...

@5-lagu
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5-lagu commented Oct 30, 2022

I've found, after experimenting a little, that applying a very small positive voltage to the CV inputs C and D (the ones that moves the cursor vertically) fixes the problems for me. As noted, my CV inputs flutters around -0,03-4 volts which is probably causing Shredder to move the cursor back to the first line.

@djphazer
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This is definitely an individual calibration issue. You don't really need a multimeter to go thru and reset the 0V calibration point for the inputs. Just go to the "Setup / About" app and press the left encoder to get there...

For the record, the input threshold for DetentedIn() is +/- 64, which is a quartertone, or about ~0.0416V. If we really wanted to, we could increase this threshold to accommodate calibration errors like this...

@5-lagu
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5-lagu commented Dec 16, 2022

I've had my uO_C professionally calibrated since reporting on this, and I can confirm that it fixed the issue. The original poster hasn't chimed in on this, so unless you think the input threshold should be adjusted, this issue can probably be closed.

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