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lel extract_symbols and compress should be done after capture #113

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pablooliveira opened this issue Aug 3, 2016 · 0 comments
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@pablooliveira
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Currently extract_symbols and compress are called just before replay. It is better to call them after capture:

  • When the replay is done on a different architecture, extract_symbol requires the original architecture objcopy which is annoying. Moreover, it's better to keep only symbol addresses instead of full binary.
  • By doing compress only once after capture we save some time.
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