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I don't really know how to use this, so I might do something wrong or need to config something first but I don't know how
I use melonloader first then install autotranslator
this is what I got
[10:39:56.738] [XUnity_Auto_Translator] System.TypeLoadException: Could not load type 'UnityEngine.Application' from assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at XUnity.Common.Utilities.Paths.GetAndSetGameRoot()
at XUnity.Common.Utilities.Paths.get_GameRoot()
at XUnity.AutoTranslator.Plugin.Core.DefaultPluginEnvironment..ctor(Boolean allowDefaultInitializeHarmonyDetourBridge)
at XUnity.AutoTranslator.Plugin.Core.PluginLoader.Load(Boolean allowDefaultInitializeHarmonyDetourBridge)
at XUnity.AutoTranslator.Plugin.MelonMod.AutoTranslatorPlugin.OnApplicationLateStart()
at MelonLoader.MelonEvent.<>c.b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174
at MelonLoader.MelonEventBase1.Invoke(Action1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
I am not should what happened
The text was updated successfully, but these errors were encountered:
I don't really know how to use this, so I might do something wrong or need to config something first but I don't know how
I use melonloader first then install autotranslator
this is what I got
[10:39:56.738] [XUnity_Auto_Translator] System.TypeLoadException: Could not load type 'UnityEngine.Application' from assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at XUnity.Common.Utilities.Paths.GetAndSetGameRoot()
at XUnity.Common.Utilities.Paths.get_GameRoot()
at XUnity.AutoTranslator.Plugin.Core.DefaultPluginEnvironment..ctor(Boolean allowDefaultInitializeHarmonyDetourBridge)
at XUnity.AutoTranslator.Plugin.Core.PluginLoader.Load(Boolean allowDefaultInitializeHarmonyDetourBridge)
at XUnity.AutoTranslator.Plugin.MelonMod.AutoTranslatorPlugin.OnApplicationLateStart()
at MelonLoader.MelonEvent.<>c.b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174
at MelonLoader.MelonEventBase
1.Invoke(Action
1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143I am not should what happened
The text was updated successfully, but these errors were encountered: