ragebot.can_shoot():
bool
Returns whether the player fired or not
ragebot.is_charged():
bool
Return to player recharge status
ragebot.is_fakeducking():
bool
Returns whether the player is fakeduck
ragebot.set_allow_recharge(bool allow):
void
ragebot.get_missed_shots_resolver(index):
int
Name | Type |
---|---|
index | int |
ragebot.get_missed_shots_spread(index):
int
Name | Type |
---|---|
index | int |
ragebot.get_quickpeek_origin():
c_vector3d
Returns the coordinates of the activated quickpeek
ragebot.get_weapon_config():
int
ragebot.force_teleport():
void
tick_should_be_hidden
ragebot.tick_should_be_hidden():
bool
ragebot.set_quickpeek_origin(origin):
void
Name | Type |
---|---|
origin | c_vector3d |