player_resource.get_entity():
table c_client_entity
player_resource.get_a_spot_position():
c_vector3d
player_resource.get_b_spot_position():
c_vector3d
player_resource.get_netvar_float(index,name):
float
index | int |
name | string |
player_resource.get_netvar_int(index,name):
int
index | int |
name | string |
player_resource.get_netvar_bool(index,name):
bool
index | int |
name | string |
player_resource.get_netvar_string(index,name):
string
index | int |
name | string |