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Sanctuary ritual causes a ticking entity crash when augmented with 128 rotten flesh and linked to a ritual brazier relay #1574

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bluejello42 opened this issue Jan 5, 2025 · 0 comments

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@bluejello42
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Minecraft 1.20.1
version: 4.12.6

If you augment a ritual of sanctuary with 128 rotten flesh, bind it to a ritual relay and wait a minute the game will crash due to ticking entity. the crash did not happen without the relay braizer in my limited testing. it also did not happen with a ritual augmented by 32 rotten flesh with a relay.

tested with a minimal install,

java.lang.NullPointerException: Cannot invoke "com.hollingsworth.arsnouveau.api.ritual.AbstractRitual.consumesSource()" because "this.ritual" is null

crash-2025-01-05_13.19.41-server.txt

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