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CHANGELOG
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CHANGELOG
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# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.3.0] - 2023-05-12
### Added
- New game menu
- New game modes (Story, Training, Speedrun, Battle, Coop)
- Local multiplayer (up to 4 players split screen)
- Stage progress save and load
- Alternative player attack gameplay with more trivial feeling
- Start game without launcher with custom configuration
- Automatic desktop resolution by default
- Portuguese language
- Italian language
- Language automatically detected
- Android left analog stick
- Android Menu navigation with dpad and x button
- Android UI overlay hidden when controller is connected
- Android automatic screen ratio
- Android 5 compatible
- In game zoom-in zoom-out
- Water flickering option
- More cheats and access to all stages set
- JAR signature
### Changed
- Filters performance improved and quality increased
### Fixed
- Joystick 2 buttons mode working
- Music on MacOS
- Swamp Flower explode effect position incorrect
- AncientTown executioner wall can be crossed with attack jump
- AncientTown corrupted Veteran stage 6
- Lava FloaterCube hit force too low
- Airship road invalid on zoom
- Airship catapult projectile missing respawn
- Airship wall can be crossed on top of ground
- Dragonfly monsters hit interrupts movement
- Dragonfly Dragon fire time invalid
- Dragonfly bullet destroyed on collide on bomb explode
- Dragonfly Original stage duplicated Bomb location
- Dragonfly boss invalid head
- Tower Rotating length a little bit too short
- Norka first boss body collision missing on attack
- Norka second boss wrong collision and bullet hit
- Stages and Boss not reloaded on respawn
- Weird gameplay on player Hurt transition
- RotatingPlatformControlled invalid behavior
- Monsters falling on killed must be always updated
- Bullet destroy on ground hit box not large enough
- Movement clamped to zero when changing direction on jump
- Android liana cut crash
- Sfx audio bad rendering and latency on Linux
- Antivirus detections on "Lionheart Remake.exe"
- Memory leak on State changes
## [1.2.0] - 2022-01-29
### Added
- Underworld theme added with new stages, objects and boss
- New beginner stages added to play without headache
- New beginner difficulty (more starting health and life)
- Basic CRT filter added (without shader)
- Direct raster implemented (no need cached files, overall size reduced)
- Catapult Rock projectile sfx
- More default key configuration
- Launcher tool tips
- Launcher logo click go to website
- Editor run from Launcher
### Changed
- Resources moved from Jar to external directory
### Fixed
- Menu select sfx may not be heard
- Norka bullet bowl missing body collision with backward
- Norka Boss2 stuck if hit on attack end
- Dragonfly boss head body collision with backward on hurt
- Swamp Dragon does not respawn once offscreen
- Rotating objects layer display invalid
- Swamp Bee missing steep collision on fallen
- Grasshopper launch even if not on sight
- Object Body and Ground collision overlapped with AttackFall
- MeltingPlatform animation speed
- Geyzer default delay and height
- AttackJump transition on vertical collide when moving down
- Double jump when hurt on AttackFall
- Missing StateWin transitions
- Canon Secret ground collision offset invalid
- Unreachable Talisment at Veteran Lava stage
- Invalid area Veteran Airship stage
- Invalid map objects delay
- Projectile Secret Bullet invalid vertical collision
- Original Hard Stages corrections
- Missing Veteran AncientTown stage tile
- Editor do not save correct rate if changed from resolution list
- Resolution scaling not pixel perfect
- Frog spawn even if camera starts after location
- Music on arm64-v8
- Linux libsdl2gdx64 udev missing dependency warning
## [1.1.0] - 2021-10-03
### Added
- Game launcher configuration
- Gamepad support (PC & Android)
- New stages (Swamp, Spidercave, Ancient Town, Lava, Secret, Airship, Dragonfly, Tower)
- Full editor with stage entities properties and checkpoints edition
- Original 50Hz support added with fullscreen
- Cheats menu added
- Click and touch support to menu
- Android virtual keyboard diagonal support
- Multi language support (shipped with English, French, German, Spanish)
- Sword level on hud
### Changed
- Intro and Extro reviewed with perfect original timing
- Font converted to bitmap to be rendered same on any platform
- Backdrop non flicker mode with more color
- Loading time improved
- Map tile file size reduced
- Sfx converted to mono with no loss
### Fixed
- Widescreen support
- Life lost even with cheats enabled
- No credits on last life lost when bitten
- Intro and Credits English texts
- Intro not working without music
- Bird behavior on collide
- Player camera limit lock
- Swamp stage5 Bee invalid patrol proximity
- Spider ground fall
- Liana and Grip soar hurt invalid jump
- Sfx not correctly cached
- Music on Windows 32bits
- AncientTown level rip 7 and 8 black color
## [1.0.0] - 2021-06-30
### First final release
- Original game 99.9% cloned