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Feature Request #77

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fxdevGer opened this issue Aug 15, 2011 · 0 comments
Open

Feature Request #77

fxdevGer opened this issue Aug 15, 2011 · 0 comments

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@fxdevGer
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Hi,

Would it be possible in future to set *.obj and *.mtl file manually to Loader3D. Would be nice to have that feature. I need it because I want to load all files with a LoaderGroup in my Framework.

Right now I use _loader.parseData(_dto.weapons[0], _parser, assetContext); that ignores the mtl file cause I set AssetLoaderContext.includeDependencies to false.

Question: How can I mark an Issue as "Feature" Request?

MichaelPlank pushed a commit to Pro3Games/away3d-core-broomstick that referenced this issue Sep 20, 2011
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