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I think I found some strange behaviors since the latest update following the FP11 beta player.
For the moment, if I change mipmap property of a material to false and I switch it back to true, the Flash player goes down with this error :
Error: Error #3600: No valid program set.
at flash.display3D::Context3D/drawTriangles()
at away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206]
at away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436]
at away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348]
at away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108]
at away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48]
at away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335]
at away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310]
at away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357]
I have the same problem with the "repeat" property or when I try to dispose some material (even with dispose(false))
It seems there are some problems with the Bitmap management.
I didn't get that bugs before using the new repo and FP11Beta and I'm running the same project.
Is there anybody already tried this version of BroomStick with the new FP11Beta ?
Thx
Quentin Lengelé
RIA Developer
cornflex.org
The text was updated successfully, but these errors were encountered:
Hi,
I think I found some strange behaviors since the latest update following the FP11 beta player.
For the moment, if I change mipmap property of a material to false and I switch it back to true, the Flash player goes down with this error :
Error: Error #3600: No valid program set.
at flash.display3D::Context3D/drawTriangles()
at away3d.materials.passes::MaterialPassBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\MaterialPassBase.as:206]
at away3d.materials.passes::DefaultScreenPass/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\passes\DefaultScreenPass.as:436]
at away3d.materials::MaterialBase/renderPass()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\materials\MaterialBase.as:348]
at away3d.core.render::DefaultRenderer/drawRenderables()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:108]
at away3d.core.render::DefaultRenderer/draw()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\DefaultRenderer.as:48]
at away3d.core.render::RendererBase/executeRender()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:335]
at away3d.core.render::RendererBase/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\core\render\RendererBase.as:310]
at away3d.containers::View3D/render()[D:\Projects\CornFlex\WorldBuilder\build\libs\src\away3d\containers\View3D.as:357]
I have the same problem with the "repeat" property or when I try to dispose some material (even with dispose(false))
It seems there are some problems with the Bitmap management.
I didn't get that bugs before using the new repo and FP11Beta and I'm running the same project.
Is there anybody already tried this version of BroomStick with the new FP11Beta ?
Thx
Quentin Lengelé
RIA Developer
cornflex.org
The text was updated successfully, but these errors were encountered: