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Customizeable MeshUpdateFlags #7

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atteneder opened this issue Feb 22, 2021 · 0 comments
Open

Customizeable MeshUpdateFlags #7

atteneder opened this issue Feb 22, 2021 · 0 comments
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enhancement New feature or request

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@atteneder
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Using the advanced Mesh API allows to customize MeshUpdateFlags. Some (or all) of them should get exposed by the API to allow optimizing for any use case.

E.g.: Calculate Bounds if required for combining meshes as a follow-up operation.

@atteneder atteneder added the enhancement New feature or request label Feb 22, 2021
@atteneder atteneder self-assigned this Feb 22, 2021
atteneder added a commit to Unity-Technologies/DracoUnity that referenced this issue Sep 9, 2024
* Bumped Burst dependency to version 1.8.10

* doc: Removed outdated Burst warning
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