Vote to determine topics to be covered in 100-level AsyncAPI Interactive Learning Path #870
Replies: 4 comments 5 replies
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Hi @TRohit20 , this was something i was looking forward to for AsyncAPI. As a novice contributor to AsyncAPI and being a student, the use case of AsyncAPI is hard to understand given its domain and effort to make EDA maintainable and more accessible for the developers. It's definitely not easy and quick to understand EDA and where does AsyncAPI fit in there to make it more serviceable. I know this would not be an issue for someone already having experience with EDA design and someone who has already worked with it. But for someone like a new contributor as myself would get highly benefitted if a resource/ learning path was provided to understand as well as implement EDA with the help of platform like Killercoda. This would make the need for the use of AsynAPI more robust and clear. This is a just a suggestion from a novice Contributer.🙂 |
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I really like this idea, but I'd like to extend it: could we also publish some of the materials in the docs or make those resources available somewhere else? The Killercoda platform doesn't meet basic accessibility standards, and I assume it's also quite difficult for search engines to index the materials there, so in order to reach more people it would be good to cross-publish materials to more traditional formats. This also helps us to maintain ownership of our content, in the event that something happens to the third-party platform. |
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Here are some suggested topics and subtopics:
Project: Towards the end of the course, learners can apply what they've learned in a hands-on project, such as designing an event-driven API for a simple application. This project can be presented and peer-reviewed, fostering collaborative learning. |
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Greetings folks, I hope you all are doing well. After carefully considering all the suggestions and inputs, we have determined the topics that will be covered in the 100-level interactive learning path for AsyncAPI. Please note that while all the inputs are valid and much appreciated, we chose topics solely based on the objective of keeping the learning path 100-level and not overwhelm the learners. Here are the modules and topics we will be covering in the interactive learning path:
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As part of the GSoD’23 Program, To make learning and working with AsyncAPI more accessible, easy and fun, we are creating a 100-level Interactive Learning Path, which will be hosted on Killercoda Platform.
The idea behind the Interactive Learning Path is to introduce and teach users various topics of AsyncAPI through interactive story-telling so it eases implementation and adoption.
You can be anyone, a developer, architect, technical writer or anyone on a team or project working with AsyncAPI to build something. Your input matters and goes a long way as it helps us determine what are some topics that should be covered in the lessons such that the community on a whole benefits.
We would love to hear your thoughts and suggestions on “What are some topics that should be covered in the 100-level learning-path”.
Thank you!
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