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features.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Armory | 3D Engine</title>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="title" content="Armory | 3D Engine" />
<meta name="description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="og:type" content="website" />
<meta property="og:url" content="https://armory3d.org/" />
<meta property="og:title" content="Armory | 3D Engine">
<meta property="og:description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="og:image" content="https://armory3d.org/git/img1.jpg" />
<meta property="twitter:card" content="summary_large_image" />
<meta property="twitter:url" content="https://armory3d.org/" />
<meta property="twitter:title" content="Armory | 3D Engine" />
<meta property="twitter:description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="twitter:image" content="https://armory3d.org/git/img1.jpg" />
<!-- CSS UIkit -->
<link rel="stylesheet" href="css/uikit.min.css" />
<!-- CSS Armory3D -->
<link rel="stylesheet" href="css/style.css" />
<!-- CSS Fonts -->
<link rel="stylesheet" href="css/fonts.css" />
<!-- JS UIkit -->
<script src="js/uikit.min.js"></script>
<script src="js/uikit-icons.min.js"></script>
<!-- JS Query -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
</head>
<body class="ro-text-content">
<!-- Desktop - Nav -->
<div class="uk-visible@l" uk-sticky="sel-target: .uk-navbar-container; cls-active: uk-navbar-sticky; bottom: #transparent-sticky-navbar" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-background-secondary">
<nav class="uk-navbar-container uk-navbar-transparent" uk-navbar>
<div class="uk-navbar-left uk-margin-left uk-light">
<ul class="uk-navbar-nav">
<li><a class="uk-padding-remove-left" href="/"><img src="img\Logo.png" style="max-height: 50px" alt="Logo Image" /></a><li>
<li>
<a class="uk-padding-remove-left uk-padding-remove-right ro-navbar" uk-icon="icon: chevron-down" style="font-size: 20px !important"><span>ARMORY3D</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="/"><span>Home</span></a></li>
<li><a class="ro-navbar" href="https://armorpaint.org/"><span>ArmorPaint</span></a></li>
<li><a class="ro-navbar" href="https://armorlab.org/"><span>ArmorLab</span></a></li>
</ul>
</div>
</li>
</ul>
</div>
<div class="uk-navbar-right uk-light">
<ul class="uk-navbar-nav">
<!-- Desktop - News Category -->
<li>
<a class="ro-navbar" uk-icon="icon: chevron-down"><span>NEWS</span></a>
<div class="uk-background-secondary uk-text-center uk-padding-remove" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0" style="border: 1px solid rgb(64,64,64)">
<ul class="uk-navbar-default uk-dropdown-nav uk-text-left" uk-nav style="padding: 0 !important">
<li class="uk-margin-bottom">
<div style="padding: 2em; padding-bottom: 0.5em">
<i uk-icon="icon: file-text; ratio: 1.5" style="color: white"></i>
<h4 class="uk-margin-remove-bottom" style="color: lightgray">RELEASE NOTES</h4>
<a class="ro-navbar" href="/notes"><span class="uk-text-middle">View the latest release changes</span></a>
</div>
</li>
<li style="border: 1px solid rgb(64,64,64)"></li>
<li class="uk-margin-bottom">
<a class="ro-navbar" href="/news" style="padding: 2em; padding-bottom: 0.5em">
<i uk-icon="icon: mail; ratio: 1.5" style="color: white"></i>
<div>
<h4 class="uk-margin-remove-bottom" style="color: lightgray">NEWSLETTER</h4>
<span class="uk-text-middle">Sign-up to get the latest news about Armory3D</span>
</div>
</a>
</li>
</ul>
</div>
</li>
<!-- Desktop - Features Category -->
<li><a class="ro-navbar" href="/features"><span>FEATURES</span></a></li>
<!-- Desktop - Showcase Category -->
<li>
<a class="ro-navbar" uk-icon="icon: chevron-down"><span>SHOWCASE</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="https://armory3d.github.io/armory_examples_browser/"><span>Online Demos</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki/Games-made-with-Armory"><span>Community Games</span></a></li>
</ul>
</div>
</li>
<!-- Desktop - Learn Category -->
<li>
<a class="ro-navbar" uk-icon="icon: chevron-down"><span>LEARN</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki"><span>Manual</span></a></li>
<li><a class="ro-navbar" href="https://api.armory3d.org"><span>API</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki/community_tutorials"><span>Tutorials</span></a></li>
</ul>
</div>
</li>
<!-- Desktop - Community Category -->
<li><a class="ro-navbar" href="/community"><span>COMMUNITY</span></a></li>
<!-- Desktop - Download Category -->
</ul>
<a class="uk-margin-left uk-height-1-1 uk-button ro-download" href="/download">
<div style="transform: translateY(50%)">
<i uk-icon="icon: download; ratio: 1.5"></i>
<span class="uk-text-middle">DOWNLOAD</span>
</div>
</a>
</div>
</nav>
</div>
</div>
<!-- Mobile - Nav-->
<div class="uk-light uk-hidden@l uk-position-fixed uk-position-right uk-sticky-fixed" style="z-index: 980; border: none">
<button type="button" class="uk-background-secondary" uk-toggle="target: #offcanvas-slide" style="border: 0; border-bottom: 1px solid rgb(64,64,64); border-left: 1px solid rgb(64,64,64)">
<!-- <i class="uk-padding uk-background-secondary" uk-icon="icon: menu; ratio: 1.5"></i> -->
abc
</button>
</div>
<div id="offcanvas-slide" class="uk-hidden@l" uk-offcanvas="bg-close: true">
<div class="uk-offcanvas-bar uk-background-secondary uk-light" style="width: 100vw">
<button type="button" class="uk-offcanvas-close uk-close-large" uk-close style="transform: translateY(35%)"></button>
<ul class="uk-nav uk-nav-default">
<li>
<div class="uk-navbar-left uk-text-center">
<ul class="uk-navbar-nav">
<li><a class="uk-padding-remove-left" href="/"><img src="img\Logo.png" style="max-height: 50px" alt="Logo Image" /></a>
<li>
<a class="uk-padding-remove-left uk-padding-remove-right ro-navbar" uk-icon="icon: chevron-down" style="font-size: 20px !important"><span>ARMORY3D</span></a>
<div class="ro-navbar-light" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="/"><span>Home</span></a></li>
<li><a class="ro-navbar" href="https://armorpaint.org/"><span>ArmorPaint</span></a></li>
<li><a class="ro-navbar" href="https://armorlab.org/"><span>ArmorLab</span></a></li>
</ul>
</div>
</li>
</ul>
</div>
</li>
<hr>
<!-- Mobile - News Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default ro-navbar" uk-icon="icon: chevron-down"><span>NEWS</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-nav-dropdown uk-text-large">
<li><a class="ro-navbar" href="/notes"><span>Release Notes</span></a></li>
<li><a class="ro-navbar" href="/news"><span>Newsletter</span></a></li>
</ul>
</div>
</li>
<!-- Mobile - Features Category -->
<li><a class="uk-margin-small-bottom uk-button uk-button-default ro-navbar" href="features"><span>FEATURES</span></a></li>
<!-- Mobile - Showcase Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default ro-navbar" uk-icon="icon: chevron-down"><span>SHOWCASE</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="https://armory3d.github.io/armory_examples_browser/"><span>Online Demos</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki/Games-made-with-Armory"><span>Community Games</span></a></li>
</ul>
</div>
</li>
<!-- Mobile - Learn Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default ro-navbar" uk-icon="icon: chevron-down"><span>LEARN</span></a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav uk-text-large">
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki"><span>Manual</span></a></li>
<li><a class="ro-navbar" href="https://api.armory3d.org"><span>API</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki/community_tutorials"><span>Tutorials</span></a></li>
</ul>
</div>
</li>
<!-- Mobile - Community Category -->
<li><a class="uk-margin-small-bottom uk-button uk-button-default ro-navbar" href="/community"><span>COMMUNITY</span></a></li>
<!-- Mobile - Download Category -->
<li><a class="uk-button uk-button-default ro-navbar" href="/download"><span>DOWNLOAD</span></a></li>
</ul>
</div>
</div>
<!-- Main Content -->
<div class="uk-cover-container cover-container" style="height: 50vh">
<img src="img/FeaturedCover.jpg" alt="Cover Image" uk-cover>
</div>
<!-- Blender Integration -->
<div id="blender-integration" class="uk-section uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove uk-flex-last uk-flex-first@l">
<img class="uk-position-relative uk-position-center" src="img/ArmoryInterface.png" alt="Armory Interface Example" />
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Blender Integration</h2>
Armory is directly integrated into Blender as an add-on, so there is no need to leave your favorite 3D software to create awesome games.
You can use the workflows you are used to without having to constantly switch between different programs.
</div>
</div>
</div>
</div>
<!-- Render Path -->
<div id="render-path" class="uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Render Path</h2>
Armory's render path is designed to work with Blender's material nodes.
You can create beautiful materials with ease and choose from a broad range of post-processing effects.
Projects can configure multiple render paths so that the optimal one can be selected for the target plaform and hardware.
If you need more fine-grained control, you can code your own shaders and even create your own render path from scratch!<br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/materials">materials</a><br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/screen-effects">post-process</a>
</div>
</div>
<div class="uk-block uk-padding-remove" style="max-width: 384px">
<img class="uk-position-relative uk-position-top-center" src="https://github.com/armory3d/armory_wiki_images/raw/master/graphics/se/SSRSearch.gif" alt="Screen-Spaced Reflections Comparisions Example" />
<img class="uk-position-relative uk-position-bottom-center" src="https://github.com/armory3d/driver_celshade_example/raw/master/pic.jpg" alt="Celshader Driver Example" />
</div>
</div>
</div>
<!-- Scripting -->
<div id="scripting" class="uk-section uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove uk-flex-last uk-flex-first@l">
<img src="https://github.com/armory3d/armory_wiki_images/raw/master/getting_started/tanks/9.jpg" alt="Logic Node Editor Example" />
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Scripting</h2>
For creating the interactive behaviour of your game, you can decide between writing <a href="https://haxe.org">Haxe</a> code or using visual scripting in the form of logic nodes.
Logic nodes are easy to learn and provide you with a great variety of functionality.
Creating your own logic nodes to encapsulate specific functionality is very straightforward.<br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/Introduction-to-Logic-Nodes">logic nodes</a>
</div>
</div>
</div>
</div>
<!-- User Interface -->
<div id="user-interface" class="uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">User Interface</h2>
Armory comes with its own UI library and a corresponding WYSIWYG editor, making it easy to add user interfaces to your game.<br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory2d">2d editor</a>
</div>
</div>
<div class="uk-padding-remove">
<img class="uk-position-relative uk-position-center" src="https://github.com/armory3d/armory2d/raw/master/img.jpg" alt="2D / UI Editor Example"/>
</div>
</div>
</div>
<!-- Cross-Platform -->
<div id="cross-platform" class="uk-section uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove uk-flex-last uk-flex-first@l">
<img class="uk-position-relative uk-position-center" src="https://github.com/armory3d/armory_wiki_images/raw/master/getting_started/playground/13.jpg" alt="Armory Exporter Example" />
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Cross-Platform Support</h2>
Thanks to the underlying <a href="http://kha.tech">Kha</a> framework, Armory runs almost everywhere!
Whether you want to target desktop computers, browsers, mobile phones or consoles, Armory can export your game to those platforms.
By the way, you can try out the Armory examples and templates directly in your browser: <a href="https://armory3d.github.io/armory_examples_browser/">Armory Examples Browser</a>.
</div>
</div>
</div>
</div>
<!-- Physics -->
<div id="physics" class="uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Physics</h2>
Armory makes use of the Bullet physics engine to simulate all kinds of dynamic movements.
It can also be configured to use the Oimo physics engine instead.
<h4>Notable Features:</h4>
<ul>
<li>Rigid body simulation</li>
<li>Soft body simulation</li>
<li>Ragdoll simulation</li>
<li>Ray casting</li>
<li>Collision groups</li>
<li>Simulation of breaking / fractured meshes</li>
</ul>
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/physics">physics</a>
</div>
</div>
<div class="uk-padding-remove">
<img class="uk-position-relative uk-position-center" src="img/Ragdoll.webp" alt="Physics Example" />
</div>
</div>
</div>
<!-- Navigation -->
<div id="navigation" class="uk-section uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove uk-flex-last uk-flex-first@l">
<img src="img/Navmesh.webp" alt="Navmesh Example" />
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Navigation</h2>
Add believable NPC behaviour to your game by letting actors move on navigation meshes.
Armory uses the Recast navigation system but can be configured to use any other navigation engine.<br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/navmesh">navmesh</a>
</div>
</div>
</div>
</div>
<!-- Particles -->
<div id="particles" class="uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-padding-remove">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Particles</h2>
Armory supports both emitter and hair particle systems that can be used to create stunning visual effects or grassy landscapes for example.
Internally, GPU instancing is used to achieve the best possible performance.<br /><br />
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/supported_particles">supported particles</a>
</div>
</div>
<div class="uk-block uk-padding-remove" style="max-width: 384px">
<img class="uk-position-relative uk-position-left-center" src="img/Particles.webp" alt="Particles Example" />
<img class="uk-position-relative uk-position-right-center" src="img/Fire.webp" alt="Fire Example" />
</div>
<div class="uk-block uk-padding-remove" style="max-width: 384px">
<img class="uk-position-relative uk-position-left-center" src="img/Asteroids.webp" alt="Asteroids Example" />
<img class="uk-position-relative uk-position-right-center" src="img/Hair.png" alt="Hair Example" />
</div>
</div>
</div>
<!-- Animation -->
<div id="animation" class="uk-section uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
<div class="uk-margin-remove uk-padding uk-child-width-expand@l" uk-grid>
<div class="uk-block uk-padding-remove uk-flex-last uk-flex-first@l" style="max-width: 384px">
<img class="uk-position-relative uk-position-top-center" src="img/Animations.webp" alt="Animations Example" />
<img class="uk-position-relative uk-position-bottom-center" src="img/Tilesheet.png" alt="Tilesheet Example" />
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Animation</h2>
<ul>
<li>GPU skinning</li>
<li>Keyframes</li>
<li>Shape keys</li>
<li>Tilesheets</li>
</ul>
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/Shape-Keys">shape keys</a>
</div>
</div>
</div>
</div>
<!-- Lighting -->
<div id="lighting" class="uk-section-secondary" style="border-bottom: 1px solid rgb(64,64,64)">
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<div class="uk-padding-remove">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Lighting</h2>
<ul>
<li>Lightmapping</li>
<li>Area lights using LTC (linearly transformed cosines)</li>
<li>Reflection probes</li>
<li>IES textures</li>
</ul>
<a class="uk-button uk-button-default" href="https://github.com/armory3d/armory/wiki/global_illumination">lighting</a>
</div>
</div>
<div class="uk-block uk-padding-remove" style="max-width: 384px">
<img class="uk-position-relative uk-position-top-center" src="img/2021-08-b.gif" alt="IES Lights Example" />
<img class="uk-position-relative uk-position-bottom-center" src="img/ArmoryIESLights.png" alt="IES Lights" />
</div>
</div>
</div>
<!-- Free and Open-Source -->
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<img class="uk-position-relative uk-position-center" src="img/Logo.png" alt="Armory Software Example"/>
</div>
<div class="uk-padding-remove uk-flex-first uk-flex-last@l">
<div class="text-container">
<h2 class="uk-heading-divider ro-text-header">Free and Open-Source</h2>
Armory is completely free and its source code is available on <a href="https://github.com/armory3d/armory">Github</a>.
Do want to change something specific to your game in the engine?
It couldn't be more easy.
You don't know how exactly something works and the documentation is unclear?
You can easily look it up!
Armory uses a <a href="https://github.com/armory3d/armory/blob/master/LICENSE.md">permissive license</a> and compared to another well-known Blender game engine your games aren't restricted by the GNU GPL license.
</div>
</div>
</div>
</div>
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<ul class="uk-width-1-1 uk-width-1-6@m uk-nav uk-nav-default">
<li><p class="uk-margin-small-bottom">DEVELOPMENT</p></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory"><span>GitHub</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/issues"><span>Tracker</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/projects"><span>Roadmap</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/wiki/contribute"><span>Contribute</span></a></li>
</ul>
<ul class="uk-width-1-1 uk-width-1-6@m uk-nav uk-nav-default">
<li><p class="uk-margin-small-bottom uk-margin-remove-top">CONTACT</p></li>
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var user_name = "lubos";
var host_name = "armory3d.org";
document.write("<li><a class='ro-navbar' href='" + "mail" + "to:" + user_name + "@" + host_name + "'><span>Email</span></a></li>");
</script>
<li><a class="ro-navbar" href="/community"><span>Community</span></a></li>
</ul>
<ul class="uk-width-1-1 uk-width-1-6@m uk-nav uk-nav-default">
<li><p class="uk-margin-small-bottom">CREDITS</p></li>
<li><a class="ro-navbar" href="http://kode.tech"><span>Kode</span></a></li>
<li><a class="ro-navbar" href="https://blender.org"><span>Blender</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/graphs/contributors"><span>Contributors</span></a></li>
</ul>
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<ul class="uk-width-1-1 uk-width-1-6@m uk-nav uk-nav-default">
<li><p class="uk-margin-small-bottom">Copyright © 2022 Armory3D</p></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/blob/main/LICENSE.md"><span>Armory3D Terms</span></a></li>
<li><a class="ro-navbar" href="https://github.com/armory3d/armory/blob/main/blender/arm/LICENSE.md"><span>Add-on License</span></a></li>
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