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Debug Commands in Client.py #319

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C-rank opened this issue Mar 6, 2023 · 1 comment
Open

Debug Commands in Client.py #319

C-rank opened this issue Mar 6, 2023 · 1 comment

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@C-rank
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C-rank commented Mar 6, 2023

Gotta refactor the commands out of client.py and into their proper commands file.

Possibly introduce a @decorator for admin-only commands to more easily identify them, although could also just have an admin_cmd_map in the init files of cmd modules. A number of these commands need complete rewrites, and I've got a few extras in mind too.

@C-rank
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C-rank commented Mar 6, 2023

Missing a few here but this is the bulk of what needs doing:

to_move to_rewrite to_write
releaseprisoners enemy_tick showprops
getslime quickrevive editprops
moverelics createtestitem find_enemy
getcoin createpoudrin find_player
clearinv damage find_item
createfood decaytick get_apt
getrowdy createhat gen_fish
getkiller delete update_item
toggledownfall dayforward count_item

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