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input.h
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input.h
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/*
This file is part of 3d'oh, a multiplatform 3do emulator written by Gabriel Ernesto Cabral.
3d'oh is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
3d'oh is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with 3d'oh. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DREAMCAST
#include <SDL/SDL.h>
#else
#include <kos.h>
#define SDL_Joystick int
#endif
typedef struct{
int buttons; /* buttons bitfield */
}inputState;
typedef struct{
int buttonup;
int buttondown;
int buttonleft;
int buttonright;
int buttona;
int buttonb;
int buttonc;
int buttonl;
int buttonr;
int buttonx;
int buttonp;
}inputMapping;
#define INPUTBUTTONL (1<<4)
#define INPUTBUTTONR (1<<5)
#define INPUTBUTTONX (1<<6)
#define INPUTBUTTONP (1<<7)
#define INPUTBUTTONC (1<<8)
#define INPUTBUTTONB (1<<9)
#define INPUTBUTTONA (1<<10)
#define INPUTBUTTONLEFT (1<<11)
#define INPUTBUTTONRIGHT (1<<12)
#define INPUTBUTTONUP (1<<13)
#define INPUTBUTTONDOWN (1<<14)
unsigned char *inputRead();
int inputLength();
int inputEnum();
int inputInit();
int inputClose();
SDL_Joystick *inputOpen(int joyid);
void inputPoll();
int inputQuit();
int inputFullscreen();