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Option(?) to stack temp and current HP #8

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mkahvi opened this issue Jun 21, 2021 · 1 comment
Open

Option(?) to stack temp and current HP #8

mkahvi opened this issue Jun 21, 2021 · 1 comment
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enhancement New feature or request

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@mkahvi
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mkahvi commented Jun 21, 2021

Is your feature request related to a problem? Please describe.
Temporary HP in Pathfinder 1 at least works as a buffer on top of normal health and count as normal health for almost all things relating to health (including unconsciousness from nonlethal damage and such). It thus makes sense that it would count as buffer on Top of the HP.

Currently this stacking is ignored for nonlethal damage exceeding base HP instead of combination of base HP + temporary.

Describe the solution you'd like
Extend the health bar with temporary hit points instead of overlaying it. Handle the actual effective HP correctly.

Additional context
Here for example, effective HP is 35+20=55, which is definitely above 45 nonlethal, yet it is rendered as if it was below:
Screenshot 2021-06-21 202629

@mkahvi mkahvi added the enhancement New feature or request label Jun 21, 2021
@skepickle
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I second this for D35E system.

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