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The ImageJ Launcher sets the APP_NAME and APP_ICON at launch. Should Jaunch really be in the business of doing that? Or should it always be baked into the macOS binary at build time?
The text was updated successfully, but these errors were encountered:
structstring*env_key, *icon_path;
/* set the Application's name */env_key=string_initf("APP_NAME_%d", (int)getpid());
setenv(env_key->buffer, "ImageJ", 1);
/* set the Dock icon */string_setf(env_key, "APP_ICON_%d", (int)getpid());
icon_path=string_init(32);
append_icon_path(icon_path, main_argv0);
if (icon_path->length)
setenv(env_key->buffer, icon_path->buffer, 1);
string_release(env_key);
string_release(icon_path);
The ImageJ Launcher sets the
APP_NAME
andAPP_ICON
at launch. Should Jaunch really be in the business of doing that? Or should it always be baked into the macOS binary at build time?The text was updated successfully, but these errors were encountered: