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envsetup.sh
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envsetup.sh
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function hmm() {
cat <<EOF
Run "m help" for help with the build system itself.
Invoke ". build/envsetup.sh" from your shell to add the following functions to your environment:
- lunch: lunch <product_name>-<build_variant>
Selects <product_name> as the product to build, and <build_variant> as the variant to
build, and stores those selections in the environment to be read by subsequent
invocations of 'm' etc.
- tapas: tapas [<App1> <App2> ...] [arm|x86|mips|arm64|x86_64|mips64] [eng|userdebug|user]
- croot: Changes directory to the top of the tree.
- m: Makes from the top of the tree.
- mm: Builds all of the modules in the current directory, but not their dependencies.
- mmm: Builds all of the modules in the supplied directories, but not their dependencies.
To limit the modules being built use the syntax: mmm dir/:target1,target2.
- mma: Builds all of the modules in the current directory, and their dependencies.
- mmma: Builds all of the modules in the supplied directories, and their dependencies.
- provision: Flash device with all required partitions. Options will be passed on to fastboot.
- cgrep: Greps on all local C/C++ files.
- ggrep: Greps on all local Gradle files.
- jgrep: Greps on all local Java files.
- resgrep: Greps on all local res/*.xml files.
- mangrep: Greps on all local AndroidManifest.xml files.
- mgrep: Greps on all local Makefiles files.
- sepgrep: Greps on all local sepolicy files.
- sgrep: Greps on all local source files.
- godir: Go to the directory containing a file.
EOF
__print_custom_functions_help
cat <<EOF
Environment options:
- SANITIZE_HOST: Set to 'true' to use ASAN for all host modules. Note that
ASAN_OPTIONS=detect_leaks=0 will be set by default until the
build is leak-check clean.
Look at the source to view more functions. The complete list is:
EOF
local T=$(gettop)
local A=""
local i
for i in `cat $T/build/envsetup.sh $T/vendor/aosp/build/envsetup.sh | sed -n "/^[[:blank:]]*function /s/function \([a-z_]*\).*/\1/p" | sort | uniq`; do
A="$A $i"
done
echo $A
}
# Get all the build variables needed by this script in a single call to the build system.
function build_build_var_cache()
{
local T=$(gettop)
# Grep out the variable names from the script.
cached_vars=`cat $T/build/envsetup.sh $T/vendor/aosp/build/envsetup.sh | tr '()' ' ' | awk '{for(i=1;i<=NF;i++) if($i~/get_build_var/) print $(i+1)}' | sort -u | tr '\n' ' '`
cached_abs_vars=`cat $T/build/envsetup.sh $T/vendor/aosp/build/envsetup.sh | tr '()' ' ' | awk '{for(i=1;i<=NF;i++) if($i~/get_abs_build_var/) print $(i+1)}' | sort -u | tr '\n' ' '`
# Call the build system to dump the "<val>=<value>" pairs as a shell script.
build_dicts_script=`\builtin cd $T; build/soong/soong_ui.bash --dumpvars-mode \
--vars="$cached_vars" \
--abs-vars="$cached_abs_vars" \
--var-prefix=var_cache_ \
--abs-var-prefix=abs_var_cache_`
local ret=$?
if [ $ret -ne 0 ]
then
unset build_dicts_script
return $ret
fi
# Execute the script to store the "<val>=<value>" pairs as shell variables.
eval "$build_dicts_script"
ret=$?
unset build_dicts_script
if [ $ret -ne 0 ]
then
return $ret
fi
BUILD_VAR_CACHE_READY="true"
}
# Delete the build var cache, so that we can still call into the build system
# to get build variables not listed in this script.
function destroy_build_var_cache()
{
unset BUILD_VAR_CACHE_READY
local v
for v in $cached_vars; do
unset var_cache_$v
done
unset cached_vars
for v in $cached_abs_vars; do
unset abs_var_cache_$v
done
unset cached_abs_vars
}
# Get the value of a build variable as an absolute path.
function get_abs_build_var()
{
if [ "$BUILD_VAR_CACHE_READY" = "true" ]
then
eval "echo \"\${abs_var_cache_$1}\""
return
fi
local T=$(gettop)
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP." >&2
return
fi
(\cd $T; build/soong/soong_ui.bash --dumpvar-mode --abs $1)
}
# Get the exact value of a build variable.
function get_build_var()
{
if [ "$BUILD_VAR_CACHE_READY" = "true" ]
then
eval "echo \"\${var_cache_$1}\""
return
fi
local T=$(gettop)
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP." >&2
return
fi
(\cd $T; build/soong/soong_ui.bash --dumpvar-mode $1)
}
# check to see if the supplied product is one we can build
function check_product()
{
local T=$(gettop)
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP." >&2
return
fi
if (echo -n $1 | grep -q -e "^aosp_") ; then
CUSTOM_BUILD=$(echo -n $1 | sed -e 's/^aosp_//g')
export BUILD_NUMBER=$( (date +%s%N ; echo $CUSTOM_BUILD; hostname) | openssl sha1 | sed -e 's/.*=//g; s/ //g' | cut -c1-10 )
else
CUSTOM_BUILD=
fi
export CUSTOM_BUILD
TARGET_PRODUCT=$1 \
TARGET_BUILD_VARIANT= \
TARGET_BUILD_TYPE= \
TARGET_BUILD_APPS= \
get_build_var TARGET_DEVICE > /dev/null
# hide successful answers, but allow the errors to show
}
VARIANT_CHOICES=(user userdebug eng)
# check to see if the supplied variant is valid
function check_variant()
{
local v
for v in ${VARIANT_CHOICES[@]}
do
if [ "$v" = "$1" ]
then
return 0
fi
done
return 1
}
function setpaths()
{
local T=$(gettop)
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP."
return
fi
##################################################################
# #
# Read me before you modify this code #
# #
# This function sets ANDROID_BUILD_PATHS to what it is adding #
# to PATH, and the next time it is run, it removes that from #
# PATH. This is required so lunch can be run more than once #
# and still have working paths. #
# #
##################################################################
# Note: on windows/cygwin, ANDROID_BUILD_PATHS will contain spaces
# due to "C:\Program Files" being in the path.
# out with the old
if [ -n "$ANDROID_BUILD_PATHS" ] ; then
export PATH=${PATH/$ANDROID_BUILD_PATHS/}
fi
if [ -n "$ANDROID_PRE_BUILD_PATHS" ] ; then
export PATH=${PATH/$ANDROID_PRE_BUILD_PATHS/}
# strip leading ':', if any
export PATH=${PATH/:%/}
fi
# and in with the new
local prebuiltdir=$(getprebuilt)
local gccprebuiltdir=$(get_abs_build_var ANDROID_GCC_PREBUILTS)
# defined in core/config.mk
local targetgccversion=$(get_build_var TARGET_GCC_VERSION)
local targetgccversion2=$(get_build_var 2ND_TARGET_GCC_VERSION)
export TARGET_GCC_VERSION=$targetgccversion
# The gcc toolchain does not exists for windows/cygwin. In this case, do not reference it.
export ANDROID_TOOLCHAIN=
export ANDROID_TOOLCHAIN_2ND_ARCH=
local ARCH=$(get_build_var TARGET_ARCH)
local toolchaindir toolchaindir2=
case $ARCH in
x86) toolchaindir=x86/x86_64-linux-android-$targetgccversion/bin
;;
x86_64) toolchaindir=x86/x86_64-linux-android-$targetgccversion/bin
;;
arm) toolchaindir=arm/arm-linux-androideabi-$targetgccversion/bin
;;
arm64) toolchaindir=aarch64/aarch64-linux-android-$targetgccversion/bin;
toolchaindir2=arm/arm-linux-androideabi-$targetgccversion2/bin
;;
mips|mips64) toolchaindir=mips/mips64el-linux-android-$targetgccversion/bin
;;
*)
echo "Can't find toolchain for unknown architecture: $ARCH"
toolchaindir=xxxxxxxxx
;;
esac
if [ -d "$gccprebuiltdir/$toolchaindir" ]; then
export ANDROID_TOOLCHAIN=$gccprebuiltdir/$toolchaindir
fi
if [ "$toolchaindir2" -a -d "$gccprebuiltdir/$toolchaindir2" ]; then
export ANDROID_TOOLCHAIN_2ND_ARCH=$gccprebuiltdir/$toolchaindir2
fi
export ANDROID_DEV_SCRIPTS=$T/development/scripts:$T/prebuilts/devtools/tools:$T/external/selinux/prebuilts/bin
# add kernel specific binaries
case $(uname -s) in
Linux)
export ANDROID_DEV_SCRIPTS=$ANDROID_DEV_SCRIPTS:$T/prebuilts/misc/linux-x86/dtc:$T/prebuilts/misc/linux-x86/libufdt
;;
*)
;;
esac
ANDROID_BUILD_PATHS=$(get_build_var ANDROID_BUILD_PATHS):$ANDROID_TOOLCHAIN
if [ -n "$ANDROID_TOOLCHAIN_2ND_ARCH" ]; then
ANDROID_BUILD_PATHS=$ANDROID_BUILD_PATHS:$ANDROID_TOOLCHAIN_2ND_ARCH
fi
ANDROID_BUILD_PATHS=$ANDROID_BUILD_PATHS:$ANDROID_DEV_SCRIPTS:
export ANDROID_BUILD_PATHS
# If prebuilts/android-emulator/<system>/ exists, prepend it to our PATH
# to ensure that the corresponding 'emulator' binaries are used.
case $(uname -s) in
Darwin)
ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/darwin-x86_64
;;
Linux)
ANDROID_EMULATOR_PREBUILTS=$T/prebuilts/android-emulator/linux-x86_64
;;
*)
ANDROID_EMULATOR_PREBUILTS=
;;
esac
if [ -n "$ANDROID_EMULATOR_PREBUILTS" -a -d "$ANDROID_EMULATOR_PREBUILTS" ]; then
ANDROID_BUILD_PATHS=$ANDROID_BUILD_PATHS$ANDROID_EMULATOR_PREBUILTS:
export ANDROID_EMULATOR_PREBUILTS
fi
export PATH=$ANDROID_BUILD_PATHS$PATH
export PYTHONPATH=$T/development/python-packages:$PYTHONPATH
export ANDROID_JAVA_HOME=$(get_abs_build_var ANDROID_JAVA_HOME)
export JAVA_HOME=$ANDROID_JAVA_HOME
export ANDROID_JAVA_TOOLCHAIN=$(get_abs_build_var ANDROID_JAVA_TOOLCHAIN)
export ANDROID_PRE_BUILD_PATHS=$ANDROID_JAVA_TOOLCHAIN:
export PATH=$ANDROID_PRE_BUILD_PATHS$PATH
unset ANDROID_PRODUCT_OUT
export ANDROID_PRODUCT_OUT=$(get_abs_build_var PRODUCT_OUT)
export OUT=$ANDROID_PRODUCT_OUT
unset ANDROID_HOST_OUT
export ANDROID_HOST_OUT=$(get_abs_build_var HOST_OUT)
unset ANDROID_HOST_OUT_TESTCASES
export ANDROID_HOST_OUT_TESTCASES=$(get_abs_build_var HOST_OUT_TESTCASES)
unset ANDROID_TARGET_OUT_TESTCASES
export ANDROID_TARGET_OUT_TESTCASES=$(get_abs_build_var TARGET_OUT_TESTCASES)
# needed for building linux on MacOS
# TODO: fix the path
#export HOST_EXTRACFLAGS="-I "$T/system/kernel_headers/host_include
}
function printconfig()
{
local T=$(gettop)
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP." >&2
return
fi
get_build_var report_config
}
function set_stuff_for_environment()
{
settitle
setpaths
set_sequence_number
# With this environment variable new GCC can apply colors to warnings/errors
export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01'
export ASAN_OPTIONS=detect_leaks=0
}
function set_sequence_number()
{
export BUILD_ENV_SEQUENCE_NUMBER=13
}
function settitle()
{
# This used to be opt-out with STAY_OFF_MY_LAWN, but this breaks folks
# actually using PROMPT_COMMAND (https://issuetracker.google.com/38402256),
# and the attempt to set the title doesn't do anything for the default
# window manager in debian right now, so switch it to opt-in for anyone
# who actually wants this.
if [ "$ANDROID_BUILD_SET_WINDOW_TITLE" = "true" ]; then
local arch=$(gettargetarch)
local product=$TARGET_PRODUCT
local variant=$TARGET_BUILD_VARIANT
local apps=$TARGET_BUILD_APPS
if [ -z "$apps" ]; then
export PROMPT_COMMAND="echo -ne \"\033]0;[${arch}-${product}-${variant}] ${USER}@${HOSTNAME}: ${PWD}\007\""
else
export PROMPT_COMMAND="echo -ne \"\033]0;[$arch $apps $variant] ${USER}@${HOSTNAME}: ${PWD}\007\""
fi
fi
}
function addcompletions()
{
local T dir f
# Keep us from trying to run in something that isn't bash.
if [ -z "${BASH_VERSION}" ]; then
return
fi
# Keep us from trying to run in bash that's too old.
if [ ${BASH_VERSINFO[0]} -lt 3 ]; then
return
fi
dir="sdk/bash_completion"
if [ -d ${dir} ]; then
for f in `/bin/ls ${dir}/[a-z]*.bash 2> /dev/null`; do
echo "including $f"
. $f
done
fi
complete -C "bit --tab" bit
}
function choosetype()
{
echo "Build type choices are:"
echo " 1. release"
echo " 2. debug"
echo
local DEFAULT_NUM DEFAULT_VALUE
DEFAULT_NUM=1
DEFAULT_VALUE=release
export TARGET_BUILD_TYPE=
local ANSWER
while [ -z $TARGET_BUILD_TYPE ]
do
echo -n "Which would you like? ["$DEFAULT_NUM"] "
if [ -z "$1" ] ; then
read ANSWER
else
echo $1
ANSWER=$1
fi
case $ANSWER in
"")
export TARGET_BUILD_TYPE=$DEFAULT_VALUE
;;
1)
export TARGET_BUILD_TYPE=release
;;
release)
export TARGET_BUILD_TYPE=release
;;
2)
export TARGET_BUILD_TYPE=debug
;;
debug)
export TARGET_BUILD_TYPE=debug
;;
*)
echo
echo "I didn't understand your response. Please try again."
echo
;;
esac
if [ -n "$1" ] ; then
break
fi
done
build_build_var_cache
set_stuff_for_environment
destroy_build_var_cache
}
#
# This function isn't really right: It chooses a TARGET_PRODUCT
# based on the list of boards. Usually, that gets you something
# that kinda works with a generic product, but really, you should
# pick a product by name.
#
function chooseproduct()
{
local default_value
if [ "x$TARGET_PRODUCT" != x ] ; then
default_value=$TARGET_PRODUCT
else
default_value=aosp_arm
fi
export TARGET_BUILD_APPS=
export TARGET_PRODUCT=
local ANSWER
while [ -z "$TARGET_PRODUCT" ]
do
echo -n "Which product would you like? [$default_value] "
if [ -z "$1" ] ; then
read ANSWER
else
echo $1
ANSWER=$1
fi
if [ -z "$ANSWER" ] ; then
export TARGET_PRODUCT=$default_value
else
if check_product $ANSWER
then
export TARGET_PRODUCT=$ANSWER
else
echo "** Not a valid product: $ANSWER"
fi
fi
if [ -n "$1" ] ; then
break
fi
done
build_build_var_cache
set_stuff_for_environment
destroy_build_var_cache
}
function choosevariant()
{
echo "Variant choices are:"
local index=1
local v
for v in ${VARIANT_CHOICES[@]}
do
# The product name is the name of the directory containing
# the makefile we found, above.
echo " $index. $v"
index=$(($index+1))
done
local default_value=eng
local ANSWER
export TARGET_BUILD_VARIANT=
while [ -z "$TARGET_BUILD_VARIANT" ]
do
echo -n "Which would you like? [$default_value] "
if [ -z "$1" ] ; then
read ANSWER
else
echo $1
ANSWER=$1
fi
if [ -z "$ANSWER" ] ; then
export TARGET_BUILD_VARIANT=$default_value
elif (echo -n $ANSWER | grep -q -e "^[0-9][0-9]*$") ; then
if [ "$ANSWER" -le "${#VARIANT_CHOICES[@]}" ] ; then
export TARGET_BUILD_VARIANT=${VARIANT_CHOICES[$(($ANSWER-$_arrayoffset))]}
fi
else
if check_variant $ANSWER
then
export TARGET_BUILD_VARIANT=$ANSWER
else
echo "** Not a valid variant: $ANSWER"
fi
fi
if [ -n "$1" ] ; then
break
fi
done
}
function choosecombo()
{
choosetype $1
echo
echo
chooseproduct $2
echo
echo
choosevariant $3
echo
build_build_var_cache
set_stuff_for_environment
printconfig
destroy_build_var_cache
}
# Clear this variable. It will be built up again when the vendorsetup.sh
# files are included at the end of this file.
unset LUNCH_MENU_CHOICES
function add_lunch_combo()
{
local new_combo=$1
local c
for c in ${LUNCH_MENU_CHOICES[@]} ; do
if [ "$new_combo" = "$c" ] ; then
return
fi
done
LUNCH_MENU_CHOICES=(${LUNCH_MENU_CHOICES[@]} $new_combo)
}
# add the default one here
#add_lunch_combo aosp_arm-eng
#add_lunch_combo aosp_arm64-eng
#add_lunch_combo aosp_mips-eng
#add_lunch_combo aosp_mips64-eng
#add_lunch_combo aosp_x86-eng
#add_lunch_combo aosp_x86_64-eng
function print_lunch_menu()
{
local uname=$(uname)
echo
echo "You're building on" $uname
echo
echo "Lunch menu... pick a combo:"
local i=1
local choice
for choice in ${LUNCH_MENU_CHOICES[@]}
do
echo " $i. $choice"
i=$(($i+1))
done
echo
}
function lunch()
{
local answer
if [ "$1" ] ; then
answer=$1
else
print_lunch_menu
echo -n "Which would you like? [aosp_arm-eng] "
read answer
fi
local selection=
if [ -z "$answer" ]
then
selection=aosp_arm-eng
elif (echo -n $answer | grep -q -e "^[0-9][0-9]*$")
then
if [ $answer -le ${#LUNCH_MENU_CHOICES[@]} ]
then
selection=${LUNCH_MENU_CHOICES[$(($answer-$_arrayoffset))]}
fi
else
selection=$answer
fi
export TARGET_BUILD_APPS=
local product variant_and_version variant version
product=${selection%%-*} # Trim everything after first dash
variant_and_version=${selection#*-} # Trim everything up to first dash
if [ "$variant_and_version" != "$selection" ]; then
variant=${variant_and_version%%-*}
if [ "$variant" != "$variant_and_version" ]; then
version=${variant_and_version#*-}
fi
fi
if [ -z "$product" ]
then
echo
echo "Invalid lunch combo: $selection"
return 1
fi
check_product $product
TARGET_PRODUCT=$product \
TARGET_BUILD_VARIANT=$variant \
TARGET_PLATFORM_VERSION=$version \
build_build_var_cache
if [ $? -ne 0 ]
then
echo
echo "** Don't have a product spec for: '$product'"
echo "** Do you have the right repo manifest?"
product=
fi
if [ -z "$product" -o -z "$variant" ]
then
echo
return 1
fi
export TARGET_PRODUCT=$(get_build_var TARGET_PRODUCT)
export TARGET_BUILD_VARIANT=$(get_build_var TARGET_BUILD_VARIANT)
if [ -n "$version" ]; then
export TARGET_PLATFORM_VERSION=$(get_build_var TARGET_PLATFORM_VERSION)
else
unset TARGET_PLATFORM_VERSION
fi
export TARGET_BUILD_TYPE=release
echo
fixup_common_out_dir
set_stuff_for_environment
printconfig
destroy_build_var_cache
}
# Tab completion for lunch.
function _lunch()
{
local cur prev opts
COMPREPLY=()
cur="${COMP_WORDS[COMP_CWORD]}"
prev="${COMP_WORDS[COMP_CWORD-1]}"
COMPREPLY=( $(compgen -W "${LUNCH_MENU_CHOICES[*]}" -- ${cur}) )
return 0
}
complete -F _lunch lunch 2>/dev/null
# Configures the build to build unbundled apps.
# Run tapas with one or more app names (from LOCAL_PACKAGE_NAME)
function tapas()
{
local showHelp="$(echo $* | xargs -n 1 echo | \grep -E '^(help)$' | xargs)"
local arch="$(echo $* | xargs -n 1 echo | \grep -E '^(arm|x86|mips|arm64|x86_64|mips64)$' | xargs)"
local variant="$(echo $* | xargs -n 1 echo | \grep -E '^(user|userdebug|eng)$' | xargs)"
local density="$(echo $* | xargs -n 1 echo | \grep -E '^(ldpi|mdpi|tvdpi|hdpi|xhdpi|xxhdpi|xxxhdpi|alldpi)$' | xargs)"
local apps="$(echo $* | xargs -n 1 echo | \grep -E -v '^(user|userdebug|eng|arm|x86|mips|arm64|x86_64|mips64|ldpi|mdpi|tvdpi|hdpi|xhdpi|xxhdpi|xxxhdpi|alldpi)$' | xargs)"
if [ "$showHelp" != "" ]; then
$(gettop)/build/make/tapasHelp.sh
return
fi
if [ $(echo $arch | wc -w) -gt 1 ]; then
echo "tapas: Error: Multiple build archs supplied: $arch"
return
fi
if [ $(echo $variant | wc -w) -gt 1 ]; then
echo "tapas: Error: Multiple build variants supplied: $variant"
return
fi
if [ $(echo $density | wc -w) -gt 1 ]; then
echo "tapas: Error: Multiple densities supplied: $density"
return
fi
local product=aosp_arm
case $arch in
x86) product=aosp_x86;;
mips) product=aosp_mips;;
arm64) product=aosp_arm64;;
x86_64) product=aosp_x86_64;;
mips64) product=aosp_mips64;;
esac
if [ -z "$variant" ]; then
variant=eng
fi
if [ -z "$apps" ]; then
apps=all
fi
if [ -z "$density" ]; then
density=alldpi
fi
export TARGET_PRODUCT=$product
export TARGET_BUILD_VARIANT=$variant
export TARGET_BUILD_DENSITY=$density
export TARGET_BUILD_TYPE=release
export TARGET_BUILD_APPS=$apps
build_build_var_cache
set_stuff_for_environment
printconfig
destroy_build_var_cache
}
function gettop
{
local TOPFILE=build/make/core/envsetup.mk
if [ -n "$TOP" -a -f "$TOP/$TOPFILE" ] ; then
# The following circumlocution ensures we remove symlinks from TOP.
(cd $TOP; PWD= /bin/pwd)
else
if [ -f $TOPFILE ] ; then
# The following circumlocution (repeated below as well) ensures
# that we record the true directory name and not one that is
# faked up with symlink names.
PWD= /bin/pwd
else
local HERE=$PWD
local T=
while [ \( ! \( -f $TOPFILE \) \) -a \( $PWD != "/" \) ]; do
\cd ..
T=`PWD= /bin/pwd -P`
done
\cd $HERE
if [ -f "$T/$TOPFILE" ]; then
echo $T
fi
fi
fi
}
function m()
{
local T=$(gettop)
if [ "$T" ]; then
_wrap_build $T/build/soong/soong_ui.bash --make-mode $@
else
echo "Couldn't locate the top of the tree. Try setting TOP."
return 1
fi
}
function findmakefile()
{
local TOPFILE=build/make/core/envsetup.mk
local HERE=$PWD
local T=
while [ \( ! \( -f $TOPFILE \) \) -a \( $PWD != "/" \) ]; do
T=`PWD= /bin/pwd`
if [ -f "$T/Android.mk" -o -f "$T/Android.bp" ]; then
echo $T/Android.mk
\cd $HERE
return
fi
\cd ..
done
\cd $HERE
}
function mm()
{
local T=$(gettop)
# If we're sitting in the root of the build tree, just do a
# normal build.
if [ -f build/soong/soong_ui.bash ]; then
_wrap_build $T/build/soong/soong_ui.bash --make-mode $@
else
# Find the closest Android.mk file.
local M=$(findmakefile)
local MODULES=
local GET_INSTALL_PATH=
local ARGS=
# Remove the path to top as the makefilepath needs to be relative
local M=`echo $M|sed 's:'$T'/::'`
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP."
return 1
elif [ ! "$M" ]; then
echo "Couldn't locate a makefile from the current directory."
return 1
else
local ARG
for ARG in $@; do
case $ARG in
GET-INSTALL-PATH) GET_INSTALL_PATH=$ARG;;
esac
done
if [ -n "$GET_INSTALL_PATH" ]; then
MODULES=
ARGS=GET-INSTALL-PATH-IN-$(dirname ${M})
ARGS=${ARGS//\//-}
else
MODULES=MODULES-IN-$(dirname ${M})
# Convert "/" to "-".
MODULES=${MODULES//\//-}
ARGS=$@
fi
if [ "1" = "${WITH_TIDY_ONLY}" -o "true" = "${WITH_TIDY_ONLY}" ]; then
MODULES=tidy_only
fi
ONE_SHOT_MAKEFILE=$M _wrap_build $T/build/soong/soong_ui.bash --make-mode $MODULES $ARGS
fi
fi
}
function mmm()
{
local T=$(gettop)
if [ "$T" ]; then
local MAKEFILE=
local MODULES=
local MODULES_IN_PATHS=
local ARGS=
local DIR TO_CHOP
local DIR_MODULES
local GET_INSTALL_PATH=
local GET_INSTALL_PATHS=
local DASH_ARGS=$(echo "$@" | awk -v RS=" " -v ORS=" " '/^-.*$/')
local DIRS=$(echo "$@" | awk -v RS=" " -v ORS=" " '/^[^-].*$/')
for DIR in $DIRS ; do
DIR_MODULES=`echo $DIR | sed -n -e 's/.*:\(.*$\)/\1/p' | sed 's/,/ /'`
DIR=`echo $DIR | sed -e 's/:.*//' -e 's:/$::'`
# Remove the leading ./ and trailing / if any exists.
DIR=${DIR#./}
DIR=${DIR%/}
if [ -f $DIR/Android.mk -o -f $DIR/Android.bp ]; then
local TO_CHOP=`(\cd -P -- $T && pwd -P) | wc -c | tr -d ' '`
local TO_CHOP=`expr $TO_CHOP + 1`
local START=`PWD= /bin/pwd`
local MDIR=`echo $START | cut -c${TO_CHOP}-`
if [ "$MDIR" = "" ] ; then
MDIR=$DIR
else
MDIR=$MDIR/$DIR
fi
MDIR=${MDIR%/.}
if [ "$DIR_MODULES" = "" ]; then
MODULES_IN_PATHS="$MODULES_IN_PATHS MODULES-IN-$MDIR"
GET_INSTALL_PATHS="$GET_INSTALL_PATHS GET-INSTALL-PATH-IN-$MDIR"
else
MODULES="$MODULES $DIR_MODULES"
fi
MAKEFILE="$MAKEFILE $MDIR/Android.mk"
else
case $DIR in
showcommands | snod | dist | *=*) ARGS="$ARGS $DIR";;
GET-INSTALL-PATH) GET_INSTALL_PATH=$DIR;;
*) if [ -d $DIR ]; then
echo "No Android.mk in $DIR.";
else
echo "Couldn't locate the directory $DIR";
fi
return 1;;
esac
fi
done
if [ -n "$GET_INSTALL_PATH" ]; then
ARGS=${GET_INSTALL_PATHS//\//-}
MODULES=
MODULES_IN_PATHS=
fi
if [ "1" = "${WITH_TIDY_ONLY}" -o "true" = "${WITH_TIDY_ONLY}" ]; then
MODULES=tidy_only
MODULES_IN_PATHS=
fi
# Convert "/" to "-".
MODULES_IN_PATHS=${MODULES_IN_PATHS//\//-}
ONE_SHOT_MAKEFILE="$MAKEFILE" _wrap_build $T/build/soong/soong_ui.bash --make-mode $DASH_ARGS $MODULES $MODULES_IN_PATHS $ARGS
else
echo "Couldn't locate the top of the tree. Try setting TOP."
return 1
fi
}
function mma()
{
local T=$(gettop)
if [ -f build/soong/soong_ui.bash ]; then
_wrap_build $T/build/soong/soong_ui.bash --make-mode $@
else
if [ ! "$T" ]; then
echo "Couldn't locate the top of the tree. Try setting TOP."
return 1
fi
local M=$(findmakefile)
# Remove the path to top as the makefilepath needs to be relative
local M=`echo $M|sed 's:'$T'/::'`
local MODULES_IN_PATHS=MODULES-IN-$(dirname ${M})
# Convert "/" to "-".
MODULES_IN_PATHS=${MODULES_IN_PATHS//\//-}
_wrap_build $T/build/soong/soong_ui.bash --make-mode $@ $MODULES_IN_PATHS
fi
}
function mmma()
{
local T=$(gettop)
if [ "$T" ]; then
local DASH_ARGS=$(echo "$@" | awk -v RS=" " -v ORS=" " '/^-.*$/')
local DIRS=$(echo "$@" | awk -v RS=" " -v ORS=" " '/^[^-].*$/')
local MY_PWD=`PWD= /bin/pwd`
if [ "$MY_PWD" = "$T" ]; then
MY_PWD=
else
MY_PWD=`echo $MY_PWD|sed 's:'$T'/::'`
fi
local DIR=
local MODULES_IN_PATHS=
local ARGS=
for DIR in $DIRS ; do
if [ -d $DIR ]; then
# Remove the leading ./ and trailing / if any exists.
DIR=${DIR#./}
DIR=${DIR%/}
if [ "$MY_PWD" != "" ]; then
DIR=$MY_PWD/$DIR
fi
MODULES_IN_PATHS="$MODULES_IN_PATHS MODULES-IN-$DIR"
else
case $DIR in
showcommands | snod | dist | *=*) ARGS="$ARGS $DIR";;
*) echo "Couldn't find directory $DIR"; return 1;;
esac
fi
done
# Convert "/" to "-".
MODULES_IN_PATHS=${MODULES_IN_PATHS//\//-}
_wrap_build $T/build/soong/soong_ui.bash --make-mode $DASH_ARGS $ARGS $MODULES_IN_PATHS
else
echo "Couldn't locate the top of the tree. Try setting TOP."
return 1
fi
}
function croot()
{
local T=$(gettop)
if [ "$T" ]; then
if [ "$1" ]; then
\cd $(gettop)/$1
else
\cd $(gettop)
fi
else
echo "Couldn't locate the top of the tree. Try setting TOP."
fi
}
function cproj()
{
local TOPFILE=build/make/core/envsetup.mk
local HERE=$PWD
local T=
while [ \( ! \( -f $TOPFILE \) \) -a \( $PWD != "/" \) ]; do
T=$PWD
if [ -f "$T/Android.mk" ]; then
\cd $T
return
fi
\cd ..
done
\cd $HERE