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Project_Pacman.layout
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Project_Pacman.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="creatWallandPoint.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="6" zoom_2="0">
<Cursor>
<Cursor1 position="53" topLine="0" />
</Cursor>
</File>
<File name="renderGame.cpp" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="2820" topLine="0" />
</Cursor>
</File>
<File name="Motion_Collision.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="8" zoom_2="0">
<Cursor>
<Cursor1 position="258" topLine="0" />
</Cursor>
</File>
<File name="InitCloseSDL.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="6" zoom_2="0">
<Cursor>
<Cursor1 position="280" topLine="0" />
</Cursor>
</File>
<File name="ghost.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="15" topLine="43" />
</Cursor>
</File>
<File name="InitCloseSDL.cpp" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0">
<Cursor>
<Cursor1 position="4528" topLine="142" />
</Cursor>
</File>
<File name="creatWallandPoint.cpp" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="5009" topLine="282" />
</Cursor>
</File>
<File name="ghost.cpp" open="1" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="2855" topLine="146" />
</Cursor>
</File>
<File name="pacman.cpp" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="8123" topLine="204" />
</Cursor>
</File>
<File name="LTexture.cpp" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="6" zoom_2="0">
<Cursor>
<Cursor1 position="326" topLine="0" />
</Cursor>
</File>
<File name="externVariables.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0">
<Cursor>
<Cursor1 position="681" topLine="11" />
</Cursor>
</File>
<File name="pacman.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="876" topLine="13" />
</Cursor>
</File>
<File name="mainGame.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="5" zoom_2="0">
<Cursor>
<Cursor1 position="1385" topLine="31" />
</Cursor>
</File>
<File name="Motion_Collision.cpp" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="5538" topLine="69" />
</Cursor>
</File>
<File name="renderGame.h" open="1" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="183" topLine="0" />
</Cursor>
</File>
<File name="LTexture.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="7" zoom_2="0">
<Cursor>
<Cursor1 position="150" topLine="32" />
</Cursor>
</File>
</CodeBlocks_layout_file>