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Scene.java
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Scene.java
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import javax.media.opengl.GL;
/**
* Main Scene class that handles the node system
* @author Andrew
*/
public class Scene
{
/** The one and only rootNode */
private final Node rootNode;
/**
* Creates a new Scene
*/
public Scene()
{
this.rootNode = new Node("rootNode");
}
/**
* Gets the rootNode for this Scene
* @return the rootNode
*/
public Node getRootNode()
{
return rootNode;
}
/**
* Inits the scene and the nodes
* @param gl the graphics to use
*/
public void init(GL gl)
{
//init node tree
rootNode.init(gl);
}
/**
* Updates the scene and the nodes
*/
public void update()
{
//update node tree
rootNode.update();
}
/**
* Draws the scene and the nodes
* @param gl the graphics to use
*/
public void draw(GL gl)
{
//draw node tree
rootNode.draw(gl);
}
}