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Quake Enhanced, Scourge of Armagon - missing texture #230
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It is not a IW bug. It happens in all QS, QSS, VkQ and IW engines. On a few hipnotic `21 maps. |
Why does it work in KEX then? Is there something that can be done to fix this? |
I have compared the original bsp with the re-release. Some textures are definitely missing. I could imagine Kex falls back to a default texture which it uses in such cases. It would also explain why the exit arch is textured differently (just one grey stone texture). Ironwail is lacking such a fallback and therefore shows the checkers placeholder. So it's a map bug. Unless there's a patch, the only thing IW could do is to internally apply some sort of maphack for this specific level. |
Would it be possible to make and include a |
Thing is: Merely adding the missing textures externally won't cut it. I've reintegrated them into the map file and the results are... mixed. While the exit arch looks somewhat better, all textures are horribly misaligned. Some are still missing. This would require a map edit, I'm afraid. |
Fair enough, probably close as WONTFIX then. |
Upstream seems like they will fix this: sezero#56 |
will fix is a big claim: We are not sure about any subtle adverse side effects of the patch in question. |
Can't you check dir name and filesize of pak's of all known versions to be sure it only works for hipnotic? |
When playing Quake Enhanced, Scourge of Armagon, map
hip2m4
the end gate of the level has checkered/missing texture, as seen on the screenshot. Myhipnotic
'spak0.pak
md5sum isa9e2a6e544da7f506f6b65b0661e89a9
, I use GOG purchase of Quake Enhanced.https://imgur.com/1376s0r
It doesn't happen in KEX quake:
https://youtu.be/VS6OwwXFIc4?t=409
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