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Error out when non-existent -game is specified (#325)
MinGW CI #30: Commit 199deb0 pushed by andrei-drexler
July 31, 2024 18:06 53s master
July 31, 2024 18:06 53s
Fix game list truncation in COM_ValidateGameDirs
MinGW CI #29: Commit 345adc5 pushed by andrei-drexler
July 31, 2024 17:53 59s master
July 31, 2024 17:53 59s
Constify pr_opnames and sky suf arrays
MinGW CI #28: Commit 0d35836 pushed by andrei-drexler
July 31, 2024 16:21 57s master
July 31, 2024 16:21 57s
Sliders with visible values
MinGW CI #27: Commit 4492ba8 pushed by andrei-drexler
July 31, 2024 16:12 1m 0s master
July 31, 2024 16:12 1m 0s
July 31, 2024 11:00 51s
Assume Xbox gamepad layout on old SDL versions
MinGW CI #25: Commit 9766336 pushed by andrei-drexler
July 31, 2024 10:05 53s master
July 31, 2024 10:05 53s
July 31, 2024 09:30 56s
Avoid unsigned underflow for surfaces with < 2 edges
MinGW CI #23: Commit 31efc23 pushed by andrei-drexler
July 30, 2024 22:28 58s master
July 30, 2024 22:28 58s
Add -glmarkers command-line option
MinGW CI #22: Commit d25ee83 pushed by andrei-drexler
July 30, 2024 20:40 55s master
July 30, 2024 20:40 55s
Add basic gamepad tab in controls menu
MinGW CI #21: Commit 20f0934 pushed by andrei-drexler
July 30, 2024 19:43 1m 0s master
July 30, 2024 19:43 1m 0s
Remove vestigial D_FlushCaches/reinit_surfcache
MinGW CI #20: Commit 6fed764 pushed by andrei-drexler
July 29, 2024 08:35 53s master
July 29, 2024 08:35 53s
Constify type_size array
MinGW CI #18: Commit 31258e9 pushed by andrei-drexler
July 29, 2024 08:23 56s master
July 29, 2024 08:23 56s
Remove QUAKE_GAME macro and the unused code guarded by it
MinGW CI #17: Commit e9456b1 pushed by andrei-drexler
July 29, 2024 07:14 51s master
July 29, 2024 07:14 51s
Natvis for QC statements and VM
MinGW CI #16: Commit 070c164 pushed by andrei-drexler
July 24, 2024 20:35 57s master
July 24, 2024 20:35 57s
Clean up entity effects values
MinGW CI #15: Commit 3f500d7 pushed by andrei-drexler
July 24, 2024 20:10 54s master
July 24, 2024 20:10 54s
Generate offset-to-field/global tables
MinGW CI #14: Commit 9ce05c2 pushed by andrei-drexler
July 24, 2024 19:43 50s master
July 24, 2024 19:43 50s
Identify function statement ranges
MinGW CI #13: Commit ac4184b pushed by andrei-drexler
July 23, 2024 21:11 52s master
July 23, 2024 21:11 52s
July 21, 2024 18:40 56s
Clean up COM_FindFile debug prints a bit
MinGW CI #11: Commit 9efccb6 pushed by andrei-drexler
July 21, 2024 12:45 1m 2s master
July 21, 2024 12:45 1m 2s
Use NoFill hunk allocations in a few more places
MinGW CI #10: Commit df88e3e pushed by andrei-drexler
July 21, 2024 08:34 59s master
July 21, 2024 08:34 59s
Add sv_gameplayfix_elevators cvar
MinGW CI #9: Commit 93260ab pushed by andrei-drexler
July 20, 2024 22:10 53s master
July 20, 2024 22:10 53s
Add NoFill hunk alloc functions
MinGW CI #8: Commit 9587832 pushed by andrei-drexler
July 19, 2024 06:49 57s master
July 19, 2024 06:49 57s
Add "Sound Quality" inside the options menu.
MinGW CI #7: Pull request #314 synchronize by drHyperion451
July 18, 2024 18:27 1m 4s drHyperion451:master
July 18, 2024 18:27 1m 4s
Avoid overflow in ResampleSfx for wavs with >8M samples
MinGW CI #6: Commit cdd2ff0 pushed by andrei-drexler
July 18, 2024 18:23 58s master
July 18, 2024 18:23 58s
Change qfileofs_t from long long to int64_t
MinGW CI #5: Commit e4b2af9 pushed by andrei-drexler
July 17, 2024 16:49 1m 3s master
July 17, 2024 16:49 1m 3s
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