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We want some mechanism to level up, rank, gain points and have leaderboards. We can also use this to gate functionality, e.g. you need to have level 1 to do captures, level 3 to comment on identifications, etc.
I'd love to find some neat abstraction to make this easy to do. We should also be aware if we start awarding points for thing that can will be undone, i.e. comments that are later removed, captures that are removed. And for things that can be done with no limit, e.g. submit clips that have already been submitted.
While this will have some implementation similarities with the activity logging & audit, I think we should keep them separate.
The text was updated successfully, but these errors were encountered:
We want some mechanism to level up, rank, gain points and have leaderboards. We can also use this to gate functionality, e.g. you need to have level 1 to do captures, level 3 to comment on identifications, etc.
I'd love to find some neat abstraction to make this easy to do. We should also be aware if we start awarding points for thing that can will be undone, i.e. comments that are later removed, captures that are removed. And for things that can be done with no limit, e.g. submit clips that have already been submitted.
While this will have some implementation similarities with the activity logging & audit, I think we should keep them separate.
We want some mechanism to level up, rank, gain points and have leaderboards. We can also use this to gate functionality, e.g. you need to have level 1 to do captures, level 3 to comment on identifications, etc.
I'd love to find some neat abstraction to make this easy to do. We should also be aware if we start awarding points for thing that can will be undone, i.e. comments that are later removed, captures that are removed. And for things that can be done with no limit, e.g. submit clips that have already been submitted.
While this will have some implementation similarities with the activity logging & audit, I think we should keep them separate.
The text was updated successfully, but these errors were encountered: