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vm_basic_asm.h
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vm_basic_asm.h
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/*********************************************************
* Copyright (C) 2003-2011 VMware, Inc. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation version 2 and no later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*********************************************************/
/*
* vm_basic_asm.h
*
* Basic asm macros
*
* ARM not implemented.
*/
#ifndef _VM_BASIC_ASM_H_
#define _VM_BASIC_ASM_H_
#define INCLUDE_ALLOW_USERLEVEL
#define INCLUDE_ALLOW_MODULE
#define INCLUDE_ALLOW_VMMON
#define INCLUDE_ALLOW_VMK_MODULE
#define INCLUDE_ALLOW_VMKERNEL
#define INCLUDE_ALLOW_DISTRIBUTE
#define INCLUDE_ALLOW_VMCORE
#define INCLUDE_ALLOW_VMIROM
#include "includeCheck.h"
#include "vm_basic_types.h"
#if defined VM_X86_64
#include "vm_basic_asm_x86_64.h"
#elif defined __i386__
#include "vm_basic_asm_x86.h"
#endif
/*
* x86-64 windows doesn't support inline asm so we have to use these
* intrinsic functions defined in the compiler. Not all of these are well
* documented. There is an array in the compiler dll (c1.dll) which has
* an array of the names of all the intrinsics minus the leading
* underscore. Searching around in the ntddk.h file can also be helpful.
*
* The declarations for the intrinsic functions were taken from the DDK.
* Our declarations must match the ddk's otherwise the 64-bit c++ compiler
* will complain about second linkage of the intrinsic functions.
* We define the intrinsic using the basic types corresponding to the
* Windows typedefs. This avoids having to include windows header files
* to get to the windows types.
*/
#ifdef _MSC_VER
#ifdef __cplusplus
extern "C" {
#endif
/*
* It seems x86 & x86-64 windows still implements these intrinsic
* functions. The documentation for the x86-64 suggest the
* __inbyte/__outbyte intrinsics even though the _in/_out work fine and
* __inbyte/__outbyte aren't supported on x86.
*/
int _inp(unsigned short);
unsigned short _inpw(unsigned short);
unsigned long _inpd(unsigned short);
int _outp(unsigned short, int);
unsigned short _outpw(unsigned short, unsigned short);
unsigned long _outpd(uint16, unsigned long);
#pragma intrinsic(_inp, _inpw, _inpd, _outp, _outpw, _outpw, _outpd)
/*
* Prevents compiler from re-ordering reads, writes and reads&writes.
* These functions do not add any instructions thus only affect
* the compiler ordering.
*
* See:
* `Lockless Programming Considerations for Xbox 360 and Microsoft Windows'
* http://msdn.microsoft.com/en-us/library/bb310595(VS.85).aspx
*/
void _ReadBarrier(void);
void _WriteBarrier(void);
void _ReadWriteBarrier(void);
#pragma intrinsic(_ReadBarrier, _WriteBarrier, _ReadWriteBarrier)
void _mm_mfence(void);
void _mm_lfence(void);
#pragma intrinsic(_mm_mfence, _mm_lfence)
#ifdef VM_X86_64
/*
* intrinsic functions only supported by x86-64 windows as of 2k3sp1
*/
unsigned __int64 __rdtsc(void);
void __stosw(unsigned short *, unsigned short, size_t);
void __stosd(unsigned long *, unsigned long, size_t);
void _mm_pause(void);
#pragma intrinsic(__rdtsc, __stosw, __stosd, _mm_pause)
unsigned char _BitScanForward64(unsigned long *, unsigned __int64);
unsigned char _BitScanReverse64(unsigned long *, unsigned __int64);
#pragma intrinsic(_BitScanForward64, _BitScanReverse64)
#endif /* VM_X86_64 */
unsigned char _BitScanForward(unsigned long *, unsigned long);
unsigned char _BitScanReverse(unsigned long *, unsigned long);
#pragma intrinsic(_BitScanForward, _BitScanReverse)
unsigned char _bittestandset(long *, long);
unsigned char _bittestandreset(long *, long);
#pragma intrinsic(_bittestandset, _bittestandreset)
#ifdef VM_X86_64
unsigned char _bittestandset64(__int64 *, __int64);
unsigned char _bittestandreset64(__int64 *, __int64);
#pragma intrinsic(_bittestandset64, _bittestandreset64)
#endif /* VM_X86_64 */
#ifdef __cplusplus
}
#endif
#endif /* _MSC_VER */
#ifdef __GNUC__ // {
#if defined(__i386__) || defined(__x86_64__) // Only on x86*
/*
* Checked against the Intel manual and GCC --hpreg
*
* volatile because reading from port can modify the state of the underlying
* hardware.
*
* Note: The undocumented %z construct doesn't work (internal compiler error)
* with gcc-2.95.1
*/
#define __GCC_IN(s, type, name) \
static INLINE type \
name(uint16 port) \
{ \
type val; \
\
__asm__ __volatile__( \
"in" #s " %w1, %0" \
: "=a" (val) \
: "Nd" (port) \
); \
\
return val; \
}
__GCC_IN(b, uint8, INB)
__GCC_IN(w, uint16, INW)
__GCC_IN(l, uint32, IN32)
/*
* Checked against the Intel manual and GCC --hpreg
*
* Note: The undocumented %z construct doesn't work (internal compiler error)
* with gcc-2.95.1
*/
#define __GCC_OUT(s, s2, port, val) do { \
__asm__( \
"out" #s " %" #s2 "1, %w0" \
: \
: "Nd" (port), "a" (val) \
); \
} while (0)
#define OUTB(port, val) __GCC_OUT(b, b, port, val)
#define OUTW(port, val) __GCC_OUT(w, w, port, val)
#define OUT32(port, val) __GCC_OUT(l, , port, val)
#define GET_CURRENT_EIP(_eip) \
__asm__ __volatile("call 0\n\tpopl %0" : "=r" (_eip): );
#endif // x86*
#elif defined(_MSC_VER) // } {
static INLINE uint8
INB(uint16 port)
{
return (uint8)_inp(port);
}
static INLINE void
OUTB(uint16 port, uint8 value)
{
_outp(port, value);
}
static INLINE uint16
INW(uint16 port)
{
return _inpw(port);
}
static INLINE void
OUTW(uint16 port, uint16 value)
{
_outpw(port, value);
}
static INLINE uint32
IN32(uint16 port)
{
return _inpd(port);
}
static INLINE void
OUT32(uint16 port, uint32 value)
{
_outpd(port, value);
}
#ifndef VM_X86_64
#ifdef NEAR
#undef NEAR
#endif
#define GET_CURRENT_EIP(_eip) do { \
__asm call NEAR PTR $+5 \
__asm pop eax \
__asm mov _eip, eax \
} while (0)
#endif // VM_X86_64
#else // } {
#error
#endif // }
/* Sequence recommended by Intel for the Pentium 4. */
#define INTEL_MICROCODE_VERSION() ( \
__SET_MSR(MSR_BIOS_SIGN_ID, 0), \
__GET_EAX_FROM_CPUID(1), \
__GET_MSR(MSR_BIOS_SIGN_ID))
/*
* Locate most and least significant bit set functions. Use our own name
* space to avoid namespace collisions. The new names follow a pattern,
* <prefix><size><option>, where:
*
* <prefix> is [lm]ssb (least/most significant bit set)
* <size> is size of the argument: 32 (32-bit), 64 (64-bit) or Ptr (pointer)
* <option> is for alternative versions of the functions
*
* NAME FUNCTION BITS FUNC(0)
*----- -------- ---- -------
* lssb32_0 LSB set (uint32) 0..31 -1
* mssb32_0 MSB set (uint32) 0..31 -1
* lssb64_0 LSB set (uint64) 0..63 -1
* mssb64_0 MSB set (uint64) 0..63 -1
* lssbPtr_0 LSB set (uintptr_t;32-bit) 0..31 -1
* lssbPtr_0 LSB set (uintptr_t;64-bit) 0..63 -1
* mssbPtr_0 MSB set (uintptr_t;32-bit) 0..31 -1
* mssbPtr_0 MSB set (uintptr_t;64-bit) 0..63 -1
* lssbPtr LSB set (uintptr_t;32-bit) 1..32 0
* lssbPtr LSB set (uintptr_t;64-bit) 1..64 0
* mssbPtr MSB set (uintptr_t;32-bit) 1..32 0
* mssbPtr MSB set (uintptr_t;64-bit) 1..64 0
* lssb32 LSB set (uint32) 1..32 0
* mssb32 MSB set (uint32) 1..32 0
* lssb64 LSB set (uint64) 1..64 0
* mssb64 MSB set (uint64) 1..64 0
*/
#if defined(_MSC_VER)
static INLINE int
lssb32_0(const uint32 value)
{
unsigned long idx;
if (UNLIKELY(value == 0)) {
return -1;
}
_BitScanForward(&idx, (unsigned long) value);
return idx;
}
static INLINE int
mssb32_0(const uint32 value)
{
unsigned long idx;
if (UNLIKELY(value == 0)) {
return -1;
}
_BitScanReverse(&idx, (unsigned long) value);
return idx;
}
static INLINE int
lssb64_0(const uint64 value)
{
if (UNLIKELY(value == 0)) {
return -1;
} else {
#if defined(VM_X86_64)
unsigned long idx;
_BitScanForward64(&idx, (unsigned __int64) value);
return idx;
#else
/* The coding was chosen to minimize conditionals and operations */
int lowFirstBit = lssb32_0((uint32) value);
if (lowFirstBit == -1) {
lowFirstBit = lssb32_0((uint32) (value >> 32));
if (lowFirstBit != -1) {
return lowFirstBit + 32;
}
}
return lowFirstBit;
#endif
}
}
static INLINE int
mssb64_0(const uint64 value)
{
if (UNLIKELY(value == 0)) {
return -1;
} else {
#if defined(VM_X86_64)
unsigned long idx;
_BitScanReverse64(&idx, (unsigned __int64) value);
return idx;
#else
/* The coding was chosen to minimize conditionals and operations */
if (value > 0xFFFFFFFFULL) {
return 32 + mssb32_0((uint32) (value >> 32));
}
return mssb32_0((uint32) value);
#endif
}
}
#endif
#if defined(__GNUC__)
#if defined(__i386__) || defined(__x86_64__) // Only on x86*
#define USE_ARCH_X86_CUSTOM
#endif
static INLINE int
lssb32_0(uint32 value)
{
#if defined(USE_ARCH_X86_CUSTOM)
if (UNLIKELY(value == 0)) {
return -1;
} else {
int pos;
__asm__ __volatile__("bsfl %1, %0\n" : "=r" (pos) : "rm" (value) : "cc");
return pos;
}
#else
return __builtin_ffs(value) - 1;
#endif
}
static INLINE int
mssb32_0(uint32 value)
{
if (UNLIKELY(value == 0)) {
return -1;
} else {
int pos;
#if defined(USE_ARCH_X86_CUSTOM)
__asm__ __volatile__("bsrl %1, %0\n" : "=r" (pos) : "rm" (value) : "cc");
#else
pos = 32 - __builtin_clz(value) - 1;
#endif
return pos;
}
}
static INLINE int
lssb64_0(const uint64 value)
{
#if defined(USE_ARCH_X86_CUSTOM)
if (UNLIKELY(value == 0)) {
return -1;
} else {
intptr_t pos;
#if defined(VM_X86_64)
__asm__ __volatile__("bsf %1, %0\n" : "=r" (pos) : "rm" (value) : "cc");
#else
/* The coding was chosen to minimize conditionals and operations */
pos = lssb32_0((uint32) value);
if (pos == -1) {
pos = lssb32_0((uint32) (value >> 32));
if (pos != -1) {
return pos + 32;
}
}
#endif
return pos;
}
#else
return __builtin_ffsll(value) - 1;
#endif
}
static INLINE int
mssb64_0(const uint64 value)
{
if (UNLIKELY(value == 0)) {
return -1;
} else {
intptr_t pos;
#if defined(USE_ARCH_X86_CUSTOM)
#if defined(VM_X86_64)
__asm__ __volatile__("bsr %1, %0\n" : "=r" (pos) : "rm" (value) : "cc");
#else
/* The coding was chosen to minimize conditionals and operations */
if (value > 0xFFFFFFFFULL) {
pos = 32 + mssb32_0((uint32) (value >> 32));
} else {
pos = mssb32_0((uint32) value);
}
#endif
#else
pos = 64 - __builtin_clzll(value) - 1;
#endif
return pos;
}
}
#if defined(USE_ARCH_X86_CUSTOM)
#undef USE_ARCH_X86_CUSTOM
#endif
#endif
static INLINE int
lssbPtr_0(const uintptr_t value)
{
#if defined(VM_X86_64)
return lssb64_0((uint64) value);
#else
return lssb32_0((uint32) value);
#endif
}
static INLINE int
lssbPtr(const uintptr_t value)
{
return lssbPtr_0(value) + 1;
}
static INLINE int
mssbPtr_0(const uintptr_t value)
{
#if defined(VM_X86_64)
return mssb64_0((uint64) value);
#else
return mssb32_0((uint32) value);
#endif
}
static INLINE int
mssbPtr(const uintptr_t value)
{
return mssbPtr_0(value) + 1;
}
static INLINE int
lssb32(const uint32 value)
{
return lssb32_0(value) + 1;
}
static INLINE int
mssb32(const uint32 value)
{
return mssb32_0(value) + 1;
}
static INLINE int
lssb64(const uint64 value)
{
return lssb64_0(value) + 1;
}
static INLINE int
mssb64(const uint64 value)
{
return mssb64_0(value) + 1;
}
#ifdef __GNUC__
#if defined(__i386__) || defined(__x86_64__) || defined(__arm__)
static INLINE void *
uint16set(void *dst, uint16 val, size_t count)
{
#ifdef __arm__
if (count <= 0)
return dst;
__asm__ __volatile__ ("\t"
"1: strh %0, [%1] \n\t"
" subs %2, %2, #1 \n\t"
" bne 1b "
:: "r" (val), "r" (dst), "r" (count)
: "memory"
);
return dst;
#else
int dummy0;
int dummy1;
__asm__ __volatile__("\t"
"cld" "\n\t"
"rep ; stosw" "\n"
: "=c" (dummy0), "=D" (dummy1)
: "0" (count), "1" (dst), "a" (val)
: "memory", "cc"
);
return dst;
#endif
}
static INLINE void *
uint32set(void *dst, uint32 val, size_t count)
{
#ifdef __arm__
if (count <= 0)
return dst;
__asm__ __volatile__ ("\t"
"1: str %0, [%1] \n\t"
" subs %2, %2, #1 \n\t"
" bne 1b "
:: "r" (val), "r" (dst), "r" (count)
: "memory"
);
return dst;
#else
int dummy0;
int dummy1;
__asm__ __volatile__("\t"
"cld" "\n\t"
"rep ; stosl" "\n"
: "=c" (dummy0), "=D" (dummy1)
: "0" (count), "1" (dst), "a" (val)
: "memory", "cc"
);
return dst;
#endif
}
#else /* unknown system: rely on C to write */
static INLINE void *
uint16set(void *dst, uint16 val, size_t count)
{
size_t i;
for (i = 0; i < count; i++) {
((uint16 *) dst)[i] = val;
}
return dst;
}
static INLINE void *
uint32set(void *dst, uint32 val, size_t count)
{
size_t i;
for (i = 0; i < count; i++) {
((uint32 *) dst)[i] = val;
}
return dst;
}
#endif // defined(__i386__) || defined(__x86_64__) || defined(__arm__)
#elif defined(_MSC_VER)
static INLINE void *
uint16set(void *dst, uint16 val, size_t count)
{
#ifdef VM_X86_64
__stosw((uint16*)dst, val, count);
#else
__asm { pushf;
mov ax, val;
mov ecx, count;
mov edi, dst;
cld;
rep stosw;
popf;
}
#endif
return dst;
}
static INLINE void *
uint32set(void *dst, uint32 val, size_t count)
{
#ifdef VM_X86_64
__stosd((unsigned long*)dst, (unsigned long)val, count);
#else
__asm { pushf;
mov eax, val;
mov ecx, count;
mov edi, dst;
cld;
rep stosd;
popf;
}
#endif
return dst;
}
#else
#error "No compiler defined for uint*set"
#endif
/*
*-----------------------------------------------------------------------------
*
* Bswap16 --
*
* Swap the 2 bytes of "v" as follows: 32 -> 23.
*
*-----------------------------------------------------------------------------
*/
static INLINE uint16
Bswap16(uint16 v)
{
return ((v >> 8) & 0x00ff) | ((v << 8) & 0xff00);
}
/*
*-----------------------------------------------------------------------------
*
* Bswap32 --
*
* Swap the 4 bytes of "v" as follows: 3210 -> 0123.
*
*-----------------------------------------------------------------------------
*/
static INLINE uint32
Bswap32(uint32 v) // IN
{
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) || defined(__arm__) // {
#ifdef __arm__
__asm__("rev %0, %0" : "+r"(v));
return v;
#else // __arm__
/* Checked against the Intel manual and GCC. --hpreg */
__asm__(
"bswap %0"
: "=r" (v)
: "0" (v)
);
return v;
#endif // !__arm__
#else // } {
return (v >> 24)
| ((v >> 8) & 0xFF00)
| ((v & 0xFF00) << 8)
| (v << 24) ;
#endif // }
}
#define Bswap Bswap32
/*
*-----------------------------------------------------------------------------
*
* Bswap64 --
*
* Swap the 8 bytes of "v" as follows: 76543210 -> 01234567.
*
*-----------------------------------------------------------------------------
*/
static INLINE uint64
Bswap64(uint64 v) // IN
{
return ((uint64)Bswap((uint32)v) << 32) | Bswap((uint32)(v >> 32));
}
#if defined(__i386__) || defined(__x86_64__) || defined(__arm__)
/*
* COMPILER_MEM_BARRIER prevents the compiler from re-ordering memory
* references accross the barrier. NOTE: It does not generate any
* instruction, so the CPU is free to do whatever it wants to...
*/
#ifdef __GNUC__ // {
#define COMPILER_MEM_BARRIER() __asm__ __volatile__ ("": : :"memory")
#define COMPILER_READ_BARRIER() COMPILER_MEM_BARRIER()
#define COMPILER_WRITE_BARRIER() COMPILER_MEM_BARRIER()
#elif defined(_MSC_VER)
#define COMPILER_MEM_BARRIER() _ReadWriteBarrier()
#define COMPILER_READ_BARRIER() _ReadBarrier()
#define COMPILER_WRITE_BARRIER() _WriteBarrier()
#endif // }
/*
* PAUSE is a P4 instruction that improves spinlock power+performance;
* on non-P4 IA32 systems, the encoding is interpreted as a REPZ-NOP.
* Use volatile to avoid NOP removal.
*/
static INLINE void
PAUSE(void)
#ifdef __GNUC__
{
#ifdef __arm__
/*
* ARM has no instruction to execute "spin-wait loop", just leave it
* empty.
*/
#else
__asm__ __volatile__( "pause" :);
#endif
}
#elif defined(_MSC_VER)
#ifdef VM_X86_64
{
_mm_pause();
}
#else /* VM_X86_64 */
#pragma warning( disable : 4035)
{
__asm _emit 0xf3 __asm _emit 0x90
}
#pragma warning (default: 4035)
#endif /* VM_X86_64 */
#else /* __GNUC__ */
#error No compiler defined for PAUSE
#endif
/*
* Checked against the Intel manual and GCC --hpreg
*
* volatile because the tsc always changes without the compiler knowing it.
*/
static INLINE uint64
RDTSC(void)
#ifdef __GNUC__
{
#ifdef VM_X86_64
uint64 tscLow;
uint64 tscHigh;
__asm__ __volatile__(
"rdtsc"
: "=a" (tscLow), "=d" (tscHigh)
);
return tscHigh << 32 | tscLow;
#elif defined(__i386__)
uint64 tim;
__asm__ __volatile__(
"rdtsc"
: "=A" (tim)
);
return tim;
#else
/*
* For platform without cheap timer, just return 0.
*/
return 0;
#endif
}
#elif defined(_MSC_VER)
#ifdef VM_X86_64
{
return __rdtsc();
}
#else
#pragma warning( disable : 4035)
{
__asm _emit 0x0f __asm _emit 0x31
}
#pragma warning (default: 4035)
#endif /* VM_X86_64 */
#else /* __GNUC__ */
#error No compiler defined for RDTSC
#endif /* __GNUC__ */
#if defined(__i386__) || defined(__x86_64__)
/*
*-----------------------------------------------------------------------------
*
* RDTSC_BARRIER --
*
* Implements an RDTSC fence. Instructions executed prior to the
* fence will have completed before the fence and all stores to
* memory are flushed from the store buffer.
*
* On AMD, MFENCE is sufficient. On Intel, only LFENCE is
* documented to fence RDTSC, but LFENCE won't drain the store
* buffer. So, use MFENCE;LFENCE, which will work on both AMD and
* Intel.
*
* It is the callers' responsibility to check for SSE2 before
* calling this function.
*
* Results:
* None.
*
* Side effects:
* Cause loads and stores prior to this to be globally visible, and
* RDTSC will not pass.
*
*-----------------------------------------------------------------------------
*/
static INLINE void
RDTSC_BARRIER(void)
{
#ifdef __GNUC__
__asm__ __volatile__(
"mfence \n\t"
"lfence \n\t"
::: "memory"
);
#elif defined _MSC_VER
/* Prevent compiler from moving code across mfence/lfence. */
_ReadWriteBarrier();
_mm_mfence();
_mm_lfence();
_ReadWriteBarrier();
#else
#error No compiler defined for RDTSC_BARRIER
#endif
}
#endif // __i386 || __x86_64__
/*
*-----------------------------------------------------------------------------
*
* DEBUGBREAK --
*
* Does an int3 for MSVC / GCC. This is a macro to make sure int3 is
* always inlined.
*
*-----------------------------------------------------------------------------
*/
#ifdef _MSC_VER
#define DEBUGBREAK() __debugbreak()
#else
#define DEBUGBREAK() __asm__ (" int $3 ")
#endif
#endif // defined(__i386__) || defined(__x86_64__) || defined(__arm__)
/*
*-----------------------------------------------------------------------------
*
* {Clear,Set}Bit{32,64} --
*
* Sets or clears a specified single bit in the provided variable.
* The index input value specifies which bit to modify and is 0-based.
* Index is truncated by hardware to a 5-bit or 6-bit offset for the
* 32 and 64-bit flavors, respectively, but input values are not validated
* with asserts to avoid include dependencies.
* 64-bit flavors are not provided for 32-bit builds because the inlined
* version can defeat user or compiler optimizations.
*
*-----------------------------------------------------------------------------
*/
static INLINE void
SetBit32(uint32 *var, unsigned index)
{
#ifdef __GNUC__
__asm__ (
"bts %1, %0"
: "+mr" (*var)
: "ri" (index)
: "cc"
);
#elif defined(_MSC_VER)
_bittestandset((long *)var, index);
#endif
}
static INLINE void
ClearBit32(uint32 *var, unsigned index)
{
#ifdef __GNUC__
__asm__ (
"btr %1, %0"
: "+mr" (*var)
: "ri" (index)
: "cc"
);
#elif defined(_MSC_VER)
_bittestandreset((long *)var, index);
#endif
}
#if defined(VM_X86_64)
static INLINE void
SetBit64(uint64 *var, unsigned index)
{
#ifdef __GNUC__
__asm__ (
"bts %1, %0"
: "+mr" (*var)
: "ri" (index)
: "cc"
);
#elif defined _MSC_VER
_bittestandset64((__int64 *)var, index);
#endif
}
static INLINE void
ClearBit64(uint64 *var, unsigned index)
{
#ifdef __GNUC__
__asm__ (
"btr %1, %0"
: "+mr" (*var)
: "ri" (index)
: "cc"
);
#elif defined _MSC_VER
_bittestandreset64((__int64 *)var, index);
#endif
}
#endif /* VM_X86_64 */
/*
*-----------------------------------------------------------------------------
* RoundUpPow2_{64,32} --
*
* Rounds a value up to the next higher power of 2. Returns the original
* value if it is a power of 2. The next power of 2 for inputs {0, 1} is 1.
* The result is undefined for inputs above {2^63, 2^31} (but equal to 1
* in this implementation).
*-----------------------------------------------------------------------------
*/
static INLINE uint64
RoundUpPow2C64(uint64 value)
{
if (value <= 1 || value > (CONST64U(1) << 63)) {
return 1; // Match the assembly's undefined value for large inputs.
} else {
return (CONST64U(2) << mssb64_0(value - 1));
}
}
#if defined(VM_X86_64) && defined(__GNUC__)
static INLINE uint64
RoundUpPow2Asm64(uint64 value)
{
uint64 out = 2;
__asm__("lea -1(%[in]), %%rcx;" // rcx = value - 1. Preserve original.
"bsr %%rcx, %%rcx;" // rcx = log2(value - 1) if value != 1
// if value == 0, then rcx = 63
// if value == 1 then zf = 1, else zf = 0.
"rol %%cl, %[out];" // out = 2 << rcx (if rcx != -1)
// = 2^(log2(value - 1) + 1)
// if rcx == -1 (value == 0), out = 1
// zf is always unmodified.
"cmovz %[in], %[out]" // if value == 1 (zf == 1), write 1 to out.
: [out]"+r"(out) : [in]"r"(value) : "%rcx", "cc");
return out;
}
#endif
static INLINE uint64
RoundUpPow2_64(uint64 value)
{
#if defined(VM_X86_64) && defined(__GNUC__)
if (__builtin_constant_p(value)) {
return RoundUpPow2C64(value);
} else {
return RoundUpPow2Asm64(value);
}
#else
return RoundUpPow2C64(value);
#endif
}
static INLINE uint32
RoundUpPow2C32(uint32 value)
{