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Need configuration like sequence plays as boomerang but not in the loop and only once.
Planned to use callbacks onPlaying and onFinishPlaying to manually stop it after 1 iteration but does not seem to be a nice solution.
Also, the issue is these callbacks are fired for every frame/image. So, onPlaying is called 64 times when I have 60 images.
ImageSequenceAnimator( "assets/images/newScrollSprites", //folderName "", //fileName 1, //suffixStart 1, //suffixCount "png", //fileFormat 60, //frameCount // fps: 60, isBoomerang: true, isLooping: false, isAutoPlay: false, onReadyToPlay: onOfflineReadyToPlay, onPlaying: onOfflinePlaying, onFinishPlaying: onFinishPlaying, )
Parameter like "animationIterations" which respects boomerang property would help.
The text was updated successfully, but these errors were encountered:
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Need configuration like sequence plays as boomerang but not in the loop and only once.
Planned to use callbacks onPlaying and onFinishPlaying to manually stop it after 1 iteration but does not seem to be a nice solution.
Also, the issue is these callbacks are fired for every frame/image. So, onPlaying is called 64 times when I have 60 images.
Parameter like "animationIterations" which respects boomerang property would help.
The text was updated successfully, but these errors were encountered: