diff --git a/Lifecycle Rebalance Revisited.csproj b/Lifecycle Rebalance Revisited.csproj index a58830f..5e240b3 100644 --- a/Lifecycle Rebalance Revisited.csproj +++ b/Lifecycle Rebalance Revisited.csproj @@ -89,22 +89,22 @@ + - - - - - - - - - - - - - - - + + + + + + + + + + + + + + diff --git a/Translations/de-DE.csv b/Translations/de-DE.csv new file mode 100644 index 0000000..1e7cb33 --- /dev/null +++ b/Translations/de-DE.csv @@ -0,0 +1,94 @@ +"CODE","de" +"NAME","Deutsch" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Erhöht die Lebenserwartung der Bürger per Zufall. Das Alter und Bildungsniveau von Einwanderern ist zufällig und verändert wie Bürger von und zur Arbeit reisen" +"LBR_SPN","Lebenserwartung" +"LBR_SPN_WRN","Warnung" +"LBR_SPN_BAL","Veränderung der Einstellung im laufenden Spiel, kann vorübergehend das Bevölkerungsgleichgewicht stören." +"LBR_SPN_BAK","Es wird DRINGEND empfohlen eine Sicherungskopie von eurem Spielstand zu erstellen, bevor ihr die Einstellungen ändert." +"LBR_CAL","Parameter zur Berechnung des Lebenszyklus" +"LBR_CAL_SUN","Modifizierte Lebenserwartung gemäß Sunset Harbor Mod (Standardeinstellung)" +"LBR_CAL_LEG","Modifizierte alte Lebenserwartung (Original WG Mod) - Kürzere Lebenserwartung, weniger Rentner" +"LBR_CAL_VAN","Vanilla Sunset Harbor Lebenserwartung - Lebenserwartung weniger zufällig, etwas mehr Rentner" +"LBR_SHO","(nur mit der gemoddeten Sunset Harbor Lebenserwartung verwendbar)" +"LBR_RET","Rentenalter-Einstellung " +"LBR_RET_USE","Benutzerdefiniertes Rentenalter verwenden" +"LBR_RET_CUS","Benutzerdefiniertes Rentenalter" +"LBR_RET_NT1","Die Senkung des Rentenalters hat keinen Einfluss auf Bürger, die aufgrund der vorherigen Einstellung bereits in Rente gegangen sind." +"LBR_RET_NT2","Die Erhöhung des Rentenalters hat keinen Einfluss auf Bürger, die aufgrund der vorherigen Einstellung bereits in Rente gegangen sind." +"LBR_CHI","Kindesalter-Einstellungen" +"LBR_CHI_CUS","Benutzerdefinierte Einstellungen für das Kindesalter" +"LBR_CHI_SCH","Alter in Jahren, zu dem ein Kind eingeschult wird" +"LBR_CHI_TEE","Alter in Jahren, zu dem ein Kind auf die weiterführende Schule wechselt" +"LBR_CHI_YOU","Alter in Jahren, zu dem ein Kind auf die Huchschule/Universität wechselt" +"LBR_HEA","Gesundheit" +"LBR_HEA_ILL","Wahrscheinlichkeit, dass ein Bürger zufällig krank wird (in % pro 10 Jahre)" +"LBR_HEA_ILD","Dies beeinflusst nicht Krankheit durch andere Einflüsse wie z.B. Verschmutzung oder Lärmbelastung" +"LBR_HEA_AGE","Altersbereiche" +"LBR_DTH","Tod" +"LBR_DTH_TRN","Anteil der Leichen, die transportiert werden müssen in %" +"LBR_DTH_TRD","(Vanilla-Standard: 67%, Mod-Standard: 50%)" +"LBR_IMM","Einwanderung" +"LBR_IMM_VAR","Variiere das Bildungsniveau der Einwanderer um 25%" +"LBR_IMM_INC","Durchschnittliches Bildungsniveau der Einwanderer erhöhen" +"LBR_IMM_DEC","Durchschnittliches Bildungsniveau der Einwanderer verringern" +"LBR_SET","Einstellungen" +"LBR_SET_LDT","Aktiviert detailierte Debugging-Protokollierung" +"LBR_SET_LGD","Todesfälle protokollieren in 'Lifecycle death log.txt'" +"LBR_SET_LGI","Einwanderer protokollieren in 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Wahl des Transportmittels protokollieren in 'Lifecycle transport log.txt' ACHTUNG - LAGGT!" +"LBR_SET_LGS","Krankheitsausbrüche protokollieren in 'Lifecycle sickness log.txt'" +"LBR_SPD","Geschwindigkeit" +"LBR_SPD_FAC","Faktor, um das Altern der Cims zu verlangsamen, im Vergleich zum Basisspiel." +"LBR_SPD_FN1","1 ist die Grundgeschwindigkeit des Spiels (35 Wochen im Spiel entsprechen 10 Jahren), 2 ist doppelt so langsam (70 Wochen im Spiel für 10 Jahre), 3 ist dreimal so langsam usw. Ein Multiplikator von 15 bedeutet, dass die Bürger für jedes Spieljahr ungefähr ein Jahr älter werden." +"LBR_SPD_FN2","Beeinflusst nicht den Lebenszyklus oder das Alter - nur die Geschwindigkeit in der Bürger im Verhältnis zur Simulationsgeschwindigkeit altern." +"LBR_SPD_FN3","(Spiel Standard 1, Mod Standard 3)" +"LBR_TRN","Transport" +"LBR_TRN_CUS","Benutze benutzerdefinierte Transportmoduswahrscheinlichkeiten" +"LBR_TRN_WEA","Wohlstandsniveau" +"LBR_TRN_CAR","Auto-Nutzungswahrscheinlichkeit (%)" +"LBR_TRN_BIK","Fahrrad-Nutzungswahrscheinlichkeit (%)" +"LBR_TRN_TAX","Taxi-Nutzungswahrscheinlichkeit (%)" +"LBR_TRN_RLO","Wohnhäuser niedrig" +"LBR_TRN_RHI","Wohnhäuser hoch" +"LBR_TRN_ERL","Öko Wohnhäuser niedrig" +"LBR_TRN_ERH","Öko Wohnhäuser hoch" +"LBR_TRN_CHL","Kind" +"LBR_TRN_TEN","Teenager" +"LBR_TRN_YAD","Junger Erwachsene" +"LBR_TRN_ADL","Erwachsene" +"LBR_TRN_SEN","Senior" +"LBR_DEF","Standard" +"LBR_RTD","Auf Standard zurücksetzen" +"LBR_RTS","Sicherung wiederherstellen" +"LBR_SAA","Speichern und Anwenden" +"LBR_ZRO","Alle Werte auf Null setzen" +"TRN_CHOICE","Sprache auswählen" +"TRN_SYS","Systemsprache verwenden" +"MES_CLS","Schließen" +"MES_DSA","Nicht mehr anzeigen" +"MES_PAGE","Für mehr Informationen wende dich an die Steam Workshop Seite der Mod." +"LBR_CON","Mod Konflikt erkannt" +"LBR_ERR_FAT","Lifecycle Rebalance Revisited konnte nicht richtig ausgeführt werden und wurde beendet." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited konnte die erfoderlichen Harmony Patches nicht korrekt installieren." +"ERR_HAR0","Harmony Patch Fehler!" +"ERR_HAR1","Mögliche Ursachen für den Fehler beinhalten:" +"ERR_HAR2","Die erforderliche Harmony 2 Mod Dependency wurde nicht installiert" +"ERR_HAR3","Ein alter und/oder defekter Mod behindert die korrekte Ausführung von Harmony 2" +"ERR_CON0","Konflikt mit anderen Mods erkannt!" +"ERR_CON1","Konflikt mit folgenden Mods:" +"LBR_ERR_CON0","Lifecycle Rebalanced Revisited erkennt ein Konflikt mit mindestens einer anderen Mod." +"LBR_ERR_CON1","Diese Mods müssen entfernt werden, bevor Lifecycle Rebalance Revisited funktionieren kann." +"LBR_150_TIT","Lifecycle Rebalance Revisited wurde auf Version 1.5 aktualisiert" +"LBR_150_NT1","Die Auswahlmöglichkeiten für den Transportmodus können jetzt über das Optionsfeld bearbeitet werden und für Öko- und gewöhnliche Wohnhäuser können unterschiedliche Modusoptionen ausgewählt werden" +"LBR_150_NT2","Das Bildungsniveau von Menschen, die in die Stadt ziehen, kann geändert werden" +"LBR_151_NT1","Layout des Optionsfelds für Übersetzungen anpassen" +"LBR_152_NT1","Alleinerziehende mit minderjährigen Kindern, die zu Hause leben, werden vor einem frühen Tod bewahrt, um Waisenhaushalte zu vermeiden" +"LBR_152_NT2","Verbesserte Mod-Konfliktprüfung und Benachrichtigung" +"LBR_152_NT3","Verbesserte Update-Benachrichtigungen" +"LBR_154_NT1","Änderung beim Tod von Alleinerziehenden: Das verwaiste Kind wird entfernt, wenn beide Eltern sterben (statt Eltern vor dem Tod zu bewahren)" +"LBR_154_NT2","Code hinzufügen zum Prüfen und Entfernen von Gebäudebewohnern mit ungültigen Daten" +"LBR_160_NT1","NEUE ZUSÄTZLICHE FUNKTION: Realistische Steuerung der Verhaltensweisen im Kindesalter und der Fortschritt, der von früher Kindheit zu jungem Erwachsenen gemacht wird (Optional, einstellbar)" +"LBR_160_NT2","Die frühe Kindheit ist angepasst auf reale Werte und Altersstufen und beinhaltet ein Vorschulalter (Kleinkinder)" +"LBR_160_NT3","Diese Einstellung kann in den Optionen de-/aktiviert und angepasst werden" +"LBR_160_NT4","HINWEIS: Diese Funktion ist standardmäßig aktiviert" diff --git a/Translations/de.csv b/Translations/de.csv deleted file mode 100644 index 4458c45..0000000 --- a/Translations/de.csv +++ /dev/null @@ -1,94 +0,0 @@ -CODE,de -NAME,Deutsch -LBR_NAME,Ausgleich des Lebenszyklus - Überarbeitet -LBR_DESC,"Erhöht die Lebenserwartung der Bürger und diese ist zufällig, das Alter und Bildungsniveau von Einwanderern ist zufällig, und verändert wie Bürger von und zur Arbeit reisen" -LBR_SPN,Lebenserwartung -LBR_SPN_WRN,Warnung -LBR_SPN_BAL,"Veränderung der Einstellung im laufenden Spiel, kann vorübergehend das Bevölkerungsgleichgewicht stören." -LBR_SPN_BAK,"Es wird DRINGEND empfohlen eine Sicherungskopie von eurem Spielstand zu erstellen, bevor ihr die Einstellungen ändert." -LBR_CAL,Parameter zur Berechnung des Lebenszyklus -LBR_CAL_SUN,Modifizierte Lebenserwartung gemäß Sunset Harbor Mod (Standardeinstellung) -LBR_CAL_LEG,"Modifizierte alte Lebenserwartung (Original WG Mod) - Kürzere Lebenserwartung, weniger Rentner" -LBR_CAL_VAN,"Vanilla Sunset Harbor Lebenserwartung - Lebenserwartung weniger zufällig, etwas mehr Rentner" -LBR_SHO,(nur mit der gemoddeten Sunset Harbor Lebenserwartung verwendbar) -LBR_RET,Rentenalter-Einstellung -LBR_RET_USE,Benutzerdefiniertes Rentenalter verwenden -LBR_RET_CUS,Benutzerdefiniertes Rentenalter -LBR_RET_NT1,"Die Senkung des Rentenalters hat keinen Einfluss auf Bürger, die auf Grund der vorherigen Einstellung bereits in Rente gegangen sind." -LBR_RET_NT2,"Die Erhöhung des Rentenalters hat keinen Einfluss auf Bürger, die auf Grund der vorherigen Einstellung bereits in Rente gegangen sind." -LBR_CHI,Kindesalter-Einstellungen -LBR_CHI_CUS,Benutzerdefinierte Einstellungen für das Kindesalter -LBR_CHI_SCH,"Alter in Jahren, zu dem ein Kind eingeschult wird" -LBR_CHI_TEE,"Alter in Jahren, zu dem ein Kind auf die weiterführende Schule wechselt" -LBR_CHI_YOU,"Alter in Jahren, zu dem ein Kind auf die Huchschule/Universität wechselt" -LBR_HEA,Gesundheit -LBR_HEA_ILL,"Wahrscheinlichkeit, dass ein Bürger zufällig krank wird (in % pro 10 Jahre)" -LBR_HEA_ILD,Dies beeinflusst nicht Krankheit durch andere Einflüsse wie z.B. Verschmutzung oder Lärmbelastung -LBR_HEA_AGE,Altersbereiche -LBR_DTH,Tod -LBR_DTH_TRN,"Anteil der Leichen, die transportiert werden müssen in %" -LBR_DTH_TRD,"(Vanilla-Standard: 67%, Mod-Standard: 50%)" -LBR_IMM,Einwanderung -LBR_IMM_VAR,Variiere das Bildungsniveau der Einwanderer um 25% -LBR_IMM_INC,Durchschnittliches Bildungsniveau der Einwanderer erhöhen -LBR_IMM_DEC,Durchschnittliches Bildungsniveau der Einwanderer verringern -LBR_SET,Einstellungen -LBR_SET_LDT,Aktiviert detailierte Debugging-Protokollierung -LBR_SET_LGD,Todesfälle protokollieren in 'Lifecycle death log.txt' -LBR_SET_LGI,Einwanderer protokollieren in 'Lifecycle immigration log.txt' -LBR_SET_LGT,Wahl des Transportmittels protokollieren in 'Lifecycle transport log.txt' ACHTUNG - LAGGT! -LBR_SET_LGS,Krankheitsausbrüche protokollieren in 'Lifecycle sickness log.txt' -LBR_SPD,Geschwindigkeit -LBR_SPD_FAC,"Faktor, um zu verlangsamen, wie schnell die Bürger im Vergleich zum Basisspiel altern." -LBR_SPD_FN1,"1 ist die Grundgeschwindigkeit des Spiels (35 Wochen im Spiel entsprechen 10 Jahren), 2 ist doppelt so langsam (70 Wochen im Spiel für 10 Jahre), 3 ist dreimal so langsam usw. Ein Multiplikator von 15 bedeutet, dass die Bürger für jedes Spieljahr ungefähr ein Jahr älter werden." -LBR_SPD_FN2,Beeinflusst nicht den Lebenszyklus oder das Alter - nur die Geschwindigkeit in der Bürger im Verhältnis zur Simulationsgeschwindigkeit altern -LBR_SPD_FN3,"(Spiel Standard 1, Mod Standard 3)" -LBR_TRN,Transport -LBR_TRN_CUS,Benutze benutzerdefinierte Transportmoduswahrscheinlichkeiten -LBR_TRN_WEA,Wohlstandsniveau -LBR_TRN_CAR,Auto-Nutzungswahrscheinlichkeit (%) -LBR_TRN_BIK,Fahrrad-Nutzungswahrscheinlichkeit (%) -LBR_TRN_TAX,Taxi-Nutzungswahrscheinlichkeit (%) -LBR_TRN_RLO,Wohnhäuser niedrig -LBR_TRN_RHI,Wohnhäuser hoch -LBR_TRN_ERL,Öko Wohnhäuser niedrig -LBR_TRN_ERH,Öko Wohnhäuser hoch -LBR_TRN_CHL,Kind -LBR_TRN_TEN,Teenager -LBR_TRN_YAD,Junger Erwachsene -LBR_TRN_ADL,Erwachsene -LBR_TRN_SEN,Senior -LBR_DEF,Standard -LBR_RTD,Auf Standard zurücksetzen -LBR_RTS,Sicherung wiederherstellen -LBR_SAA,Speichern und Anwenden -LBR_ZRO,Alle Werte auf Null setzen -TRN_CHOICE,Sprache auswählen -TRN_SYS,Systemsprache verwenden -MES_CLS,Schließen -MES_DSA,Nicht mehr anzeigen -MES_PAGE,Für mehr Informationen wende dich an die Steam Workshop Seite der Mod -LBR_CON,Mod Konflikt erkannt -LBR_ERR_FAT,Lifecycle Rebalance Revisited konnte nicht richtig ausgeführt werden und wurde beendet -LBR_ERR_HAR,Lifecycle Rebalance Revisited konnte die erfoderlichen Harmony Patches nicht korrekt installieren -ERR_HAR0,Harmony Patch Fehler! -ERR_HAR1,Mögliche Ursachen für den Fehler beinhalten: -ERR_HAR2,Die erforderliche Harmony 2 Mod Dependency wurde nicht installiert -ERR_HAR3,Ein alter und/oder defekter Mod behindert die korrekte Ausführung von Harmony 2 -ERR_CON0,Konflikt mit anderen Mods erkannt -ERR_CON1,Konflikt mit folgenden Mods: -LBR_ERR_CON0,Lifecycle Rebalanced Revisited erkennt ein Konflikt mit mindestens einem anderen Mod -LBR_ERR_CON1,"Diese Mods müssen entfernt werden, bevor Lifecycle Rebalance Revisited funktioneren kann." -LBR_150_TIT,Lifecycle Rebalance Revisited wurde auf Version 1.5 aktualisiert -LBR_150_NT1,"Die Auswahlmöglichkeiten für den Transportmodus können jetzt über das Optionsfeld bearbeitet werden, und für Öko- und gewöhnliche Wohnhäuser können unterschiedliche Modusoptionen ausgewählt werden" -LBR_150_NT2,"Das Bildungsniveau von Menschen, die in Ihre Stadt ziehen, kann geändert werden" -LBR_151_NT1,Layout des Optionsfelds für Übersetzungen anpassen. -LBR_152_NT1,"Alleinerziehende mit minderjährigen Kindern, die zu Hause leben, werden vor einem frühen Tod bewahrt, um Waisenhaushalte zu vermeiden." -LBR_152_NT2,Verbesserte Mod-Konfliktprüfung und Benachrichtigung -LBR_152_NT3,Verbesserte Update-Benachrichtigungen -LBR_154_NT1,"Änderung beim Tod von Alleinerziehenden: das verwaiste Kind wird entfernt, wenn beide Eltern sterben (statt Eltern vor dem Tod zu bewahren)" -LBR_154_NT2,Code hinzufügen zum Prüfen und Entfernen von Gebäudebewohnern mit ungültigen Daten -LBR_160_NT1,"NEUE ZUSÄTZLICHE FUNKTION: Realistisch Steuerung der Verhaltensweisen im Kindesalter und der Vortschritt, der von früher Kindheit zu jungem Erwachsenen gemacht wird (Optional, einstellbar)" -LBR_160_NT2,Die frühe Kidheit ist angepasst auf reale Werte und Altersstufen und beinhaltet ein Vorschulalter (Kleinkinder) -LBR_160_NT3,Diese Einstellung kann in den Optionen de-/aktiviert und angepasst werden -LBR_160_NT4,HINWEIS: Diese Funktion ist standardmäßig aktiviert \ No newline at end of file diff --git a/Translations/es-ES.csv b/Translations/es-ES.csv new file mode 100644 index 0000000..290a1ab --- /dev/null +++ b/Translations/es-ES.csv @@ -0,0 +1,94 @@ +"CODE","es" +"NAME","Español" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Aumenta y aleatoriza la esperanza de vida de los ciudadanos, aleatoriza las edades y los niveles de educación de los inmigrantes y cambia la forma en que los ciudadanos viajan hacia y desde el trabajo" +"LBR_SPN","Esperanza de vida" +"LBR_SPN_WRN","Advertencia" +"LBR_SPN_BAL","Cambiar la configuración mientras se juega puede alterar el equilibrio de la ciudad." +"LBR_SPN_BAK","Guardar una copia de seguridad antes de realizar modificaciones es ALTAMENTE recomendado." +"LBR_CAL","Modelo de cálculo del ciclo de la vida" +"LBR_CAL_SUN","Esperanzas de vida de acuerdo al Mod Sunset Harbor (por defecto)" +"LBR_CAL_LEG","Esperanzas de vida modelo tradicional (mod WG original) - esperanzas de vida cortas, menos ancianos" +"LBR_CAL_VAN","Esperanzas de vida de la Expansión Sunset Harbor estándar - menos variedad de esperanzas de vida, cantidad de ancianos ligeramente mayor" +"LBR_SHO","(sólo cuando se use la esperanza de vida de Mod Sunset Harbor)" +"LBR_RET","Opciones de edad de jubilación" +"LBR_RET_USE","Usar edad de jubilación personalizada" +"LBR_RET_CUS","Edad de jubilación personalizada" +"LBR_RET_NT1","Reducir la edad de jubilación no cambiará el estado de los ciudadanos que ya se hubieran retirado con la configuración anterior." +"LBR_RET_NT2","Incrementar la edad de jubilación no cambiará la apariencia de los ciudadanos que ya se hubieran retirado con la configuración anterior." +"LBR_CHI","Opciones de edad infantil" +"LBR_CHI_CUS","Usar edades infantiles personalizadas" +"LBR_CHI_SCH","Edad en años en que los niños entran a la escuela" +"LBR_CHI_TEE","Edad en años en que los niños entran al instituto" +"LBR_CHI_YOU","Edad en años en que los niños entran a la universidad" +"LBR_HEA","Salud" +"LBR_HEA_ILL","% de riesgo de enfermedad aleatoria por década de vida." +"LBR_HEA_ILD","No afecta a las enfermedades de causas específicas, por ejemplo polución o ruido" +"LBR_HEA_AGE","Edades" +"LBR_DTH","Muerte" +"LBR_DTH_TRN","% de cuerpos muertos que requieren servicios funerarios de transporte" +"LBR_DTH_TRD","(Por defecto del juego 67%, por defecto del mod 50%)" +"LBR_IMM","Inmigración" +"LBR_IMM_VAR","Aplicar el 25% de variación a los niveles de educación de los inmigrantes" +"LBR_IMM_INC","Incrementa el promedio de los niveles de educación de los inmigrantes" +"LBR_IMM_DEC","Reduce el promedio de los niveles de educación de los inmigrantes" +"LBR_SET","Configuraciones" +"LBR_SET_LDT","Habilitar registro de depuración detallado" +"LBR_SET_LGD","Registra las muertes en 'Lifecycle death log.txt'" +"LBR_SET_LGI","Registra los inmigrantes en 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Registra las opciones personalizadas de transporte en 'Lifecycle transport log.txt' ADVERTENCIA - ¡LENTO!" +"LBR_SET_LGS","Registrar eventos de enfermedades en 'Lifecycle sickness log.txt'" +"LBR_SPD","Velocidad" +"LBR_SPD_FAC","Coeficiente para ralentizar la velocidad de envejecimiento de los ciudadanos, comparado con el juego base." +"LBR_SPD_FN1","1 es la velocidad del juego base (35 semanas del juego es igual a 10 años de envejecimiento), 2 es el doble de lento (70 semanas del juego para 10 años de envejecimiento), 3 es el triple de lento, etc. Un multiplicador de 15 significa que aproximadamente envejecerán un año por cada año del juego." +"LBR_SPD_FN2","No afecta al ciclo de la vida o las edades - solo a la velocidad a la que los ciudadanos envejecen relativo a la velocidad del juego" +"LBR_SPD_FN3","(Por defecto del juego 1, por defecto del mod 3)" +"LBR_TRN","Transporte" +"LBR_TRN_CUS","Usar probabilidades personalizadas del modo de transporte" +"LBR_TRN_WEA","Nivel de riqueza" +"LBR_TRN_CAR","Probabilidad de usar coche (%)" +"LBR_TRN_BIK","Probabilidad de usar bicicleta (%)" +"LBR_TRN_TAX","Probabilidad de usar taxi (%)" +"LBR_TRN_RLO","Residencial bajo" +"LBR_TRN_RHI","Residencial alto" +"LBR_TRN_ERL","Residencial eco bajo" +"LBR_TRN_ERH","Residencial eco alto" +"LBR_TRN_CHL","Niño" +"LBR_TRN_TEN","Adolescente" +"LBR_TRN_YAD","Adulto joven" +"LBR_TRN_ADL","Adulto" +"LBR_TRN_SEN","Anciano" +"LBR_DEF","por defecto" +"LBR_RTD","Restablecer por defecto" +"LBR_RTS","Revertir a guardado" +"LBR_SAA","Guardar y aplicar" +"LBR_ZRO","Establecer todos a cero" +"TRN_CHOICE","Establecer idioma" +"TRN_SYS","Usar idioma del sistema" +"MES_CLS","Cerrar" +"MES_DSA","No volver a mostrar" +"MES_PAGE","Por favor referirse a la página del mod en el Workshop de Steam para mayor información" +"LBR_CON","Conflicto en el mod detectado" +"LBR_ERR_FAT","Esto significa que Lifecycle Rebalance Revisited no puede operar correctamente y se ha cerrado." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited no pudo completar los parches requeridos por Harmony." +"ERR_HAR0","Errores en los parches de Harmony!" +"ERR_HAR1","Las posibles causas de este error son:" +"ERR_HAR2","La dependencia del mod requerido Harmony 2 no está instalada." +"ERR_HAR3","Un mod viejo y/o roto previene que Harmony 2 opere correctamente." +"ERR_CON0","Conflicto de mod detectado!" +"ERR_CON1","Los mods conflictivos son:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited detectó un conflicto con al menos un mod." +"LBR_ERR_CON1","Estos mod deben de eliminarse para que Lifecycle Rebalance Revisited pueda funcionar." +"LBR_150_TIT","Lifecycle Rebalance Revisited se ha actualizado a la versión 1.5" +"LBR_150_NT1","Las opciones de modos de transportes ahora pueden ser editadas mediante el panel de opciones. Las residencias eco. y normales pueden tener diferentes opciones" +"LBR_150_NT2","Los niveles de educación de la gente trasladándose a tu ciudad pueden ser modificados" +"LBR_151_NT1","Ajustar la distribución del panel de acuerdo con las traducciones" +"LBR_152_NT1","Padres solteros con hijos menores de edad viviendo en casa seran no morirán a corta edad para evitar hogares con huérfanos" +"LBR_152_NT2","Mejor detección y verificación de conflictos en el Mod" +"LBR_152_NT3","Mejorar las notificaciones de actualización" +"LBR_154_NT1","Cambia el tratamiento dado a los padres solteros muertos: remueve al húerfano cuando ambos padres mueren (en lugar de perdonarlos y que no puedan morir jovenes)" +"LBR_154_NT2","Agregar código para revisar y eliminar residentes con datos inválidos dentro de los edificios" +"LBR_160_NT1","NUEVA FUNCION IMPORTANTE: crecimiento y progreso realistas de la vida temprana, desde la infancia hasta la temprana adultez (opcional, personalizable)" +"LBR_160_NT2","El nuevo progreso de la vida temprana se ajusta a los valores y etapas e incluye la etapa pre-escolar de la vida real (infantes)" +"LBR_160_NT3","Esta opción se puede activar/desactivar y personalizar en el panel de opciones del mod" +"LBR_160_NT4","NOTA: esta opción está activada inicialmente por defecto" diff --git a/Translations/es.csv b/Translations/es.csv deleted file mode 100644 index b6e040e..0000000 --- a/Translations/es.csv +++ /dev/null @@ -1,85 +0,0 @@ -CODE,es -NAME,Español -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Aumenta y aleatoriza la esperanza de vida de los ciudadanos, aleatoriza las edades y los niveles de educación de los inmigrantes y cambia la forma en que los ciudadanos viajan hacia y desde el trabajo" -LBR_SPN,Esperanza de vida -LBR_SPN_WRN,Advertencia -LBR_SPN_BAL,Cambiar la configuración mientras se juega puede alterar el equilibrio de la ciudad. -LBR_SPN_BAK,Guardar una copia de seguridad antes de realizar modificaciones es ALTAMENTE recomendado. -LBR_CAL,Modelo de cálculo del ciclo de la vida -LBR_CAL_SUN,Esperanzas de vida de acuerdo al Mod Sunset Harbor (por defecto) -LBR_CAL_LEG,"Esperanzas de vida modelo tradicional (mod WG original) - esperanzas de vida cortas, menos ancianos" -LBR_CAL_VAN,"Esperanzas de vida de la Expansión Sunset Harbor estándar - menos variedad de esperanzas de vida, cantidad de ancianos ligeramente mayor" -LBR_SHO,(sólo cuando se use la esperanza de vida de Mod Sunset Harbor) -LBR_RET,Opciones de edad de jubilación -LBR_RET_USE,Usar edad de jubilación personalizada -LBR_RET_CUS,Edad de jubilación personalizada -LBR_RET_NT1,Reducir la edad de jubilación no cambiará el estado de los ciudadanos que ya se hubieran retirado con la configuración anterior. -LBR_RET_NT2,Incrementar la edad de jubilación no cambiará la apariencia de los ciudadanos que ya se hubieran retirado con la configuración anterior. -LBR_HEA,Salud -LBR_HEA_ILL,% de riesgo de enfermedad aleatoria por década de vida. -LBR_HEA_ILD,"No afecta a las enfermedades de causas específicas, por ejemplo polución o ruido" -LBR_HEA_AGE,Edades -LBR_DTH,Muerte -LBR_DTH_TRN,% de cuerpos muertos que requieren servicios funerarios de transporte -LBR_DTH_TRD,"(Por defecto del juego 67%, por defecto del mod 50%)" -LBR_IMM,Inmigración -LBR_IMM_VAR,Aplicar el 25% de variación a los niveles de educación de los inmigrantes -LBR_IMM_INC,Incrementa el promedio de los niveles de educación de los inmigrantes -LBR_IMM_DEC,Reduce el promedio de los niveles de educación de los inmigrantes -LBR_SET,Configuraciones -LBR_SET_LDT,Habilitar registro de depuración detallado -LBR_SET_LGD,Registra las muertes en 'Lifecycle death log.txt' -LBR_SET_LGI,Registra los inmigrantes en 'Lifecycle immigration log.txt' -LBR_SET_LGT,Registra las opciones personalizadas de transporte en 'Lifecycle transport log.txt' ADVERTENCIA - ¡LENTO! -LBR_SET_LGS,Registrar eventos de enfermedades en 'Lifecycle sickness log.txt' -LBR_SPD,Velocidad -LBR_SPD_FAC,"Coeficiente para ralentizar la velocidad de envejecimiento de los ciudadanos, comparado con el juego base." -LBR_SPD_FN1,"1 es la velocidad del juego base (35 semanas del juego es igual a 10 años de envejecimiento), 2 es el doble de lento (70 semanas del juego para 10 años de envejecimiento), 3 es el triple de lento, etc. Un multiplicador de 15 significa que aproximadamente envejecerán un año por cada año del juego." -LBR_SPD_FN2,No afecta al ciclo de la vida o las edades - solo a la velocidad a la que los ciudadanos envejecen relativo a la velocidad del juego -LBR_SPD_FN3,"(Por defecto del juego 1, por defecto del mod 3)" -LBR_TRN,Transporte -LBR_TRN_CUS,Usar probabilidades personalizadas del modo de transporte -LBR_TRN_WEA,Nivel de riqueza -LBR_TRN_CAR,Probabilidad de usar coche (%) -LBR_TRN_BIK,Probabilidad de usar bicicleta (%) -LBR_TRN_TAX,Probabilidad de usar taxi (%) -LBR_TRN_RLO,Residencial bajo -LBR_TRN_RHI,Residencial alto -LBR_TRN_ERL,Residencial eco bajo -LBR_TRN_ERH,Residencial eco alto -LBR_TRN_CHL,Niño -LBR_TRN_TEN,Adolescente -LBR_TRN_YAD,Adulto joven -LBR_TRN_ADL,Adulto -LBR_TRN_SEN,Anciano -LBR_DEF,por defecto -LBR_RTD,Restablecer por defecto -LBR_RTS,Revertir a guardado -LBR_SAA,Guardar y aplicar -LBR_ZRO,Establecer todos a cero -TRN_CHOICE,Establecer idioma -TRN_SYS,Usar idioma del sistema -MES_CLS,Cerrar -MES_DSA,No volver a mostrar -MES_PAGE,Por favor referirse a la página del mod en el Workshop de Steam para mayor información -LBR_CON,Conflicto en el mod detectado -LBR_ERR_FAT,Esto significa que Lifecycle Rebalance Revisited no puede operar correctamente y se ha cerrado. -LBR_ERR_HAR,Lifecycle Rebalance Revisited no pudo completar los parches requeridos por Harmony. -ERR_HAR0,Errores en los parches de Harmony! -ERR_HAR1,Las posibles causas de este error son: -ERR_HAR2,La dependencia del mod requerido Harmony 2 no está instalada. -ERR_HAR3,Un mod viejo y/o roto previene que Harmony 2 opere correctamente. -ERR_CON0,Conflicto de mod detectado! -ERR_CON1,Los mods conflictivos son: -LBR_ERR_CON0,Lifecycle Rebalance Revisited detectó un conflicto con al menos un mod. -LBR_ERR_CON1,Estos mod deben de eliminarse para que Lifecycle Rebalance Revisited pueda funcionar. -LBR_150_TIT,Lifecycle Rebalance Revisited se ha actualizado a la versión 1.5 -LBR_150_NT1,Las opciones de modos de transportes ahora pueden ser editadas mediante el panel de opciones. Las residencias eco. y normales pueden tener diferentes opciones -LBR_150_NT2,Los niveles de educación de la gente trasladándose a tu ciudad pueden ser modificados -LBR_151_NT1,Ajustar la distribución del panel de acuerdo con las traducciones -LBR_152_NT1,Padres solteros con hijos menores de edad viviendo en casa seran no morirán a corta edad para evitar hogares con huérfanos -LBR_152_NT2,Mejor detección y verificación de conflictos en el Mod -LBR_152_NT3,Mejorar las notificaciones de actualización -LBR_154_NT1,Cambia el tratamiento dado a los padres solteros muertos: remueve al húerfano cuando ambos padres mueren (en lugar de perdonarlos y que no puedan morir jovenes) -LBR_154_NT2,Agregar código para revisar y eliminar residentes con datos inválidos dentro de los edificios \ No newline at end of file diff --git a/Translations/fi-FI.csv b/Translations/fi-FI.csv new file mode 100644 index 0000000..003d7fb --- /dev/null +++ b/Translations/fi-FI.csv @@ -0,0 +1,94 @@ +"CODE","fi" +"NAME","Suomi" +"LBR_NAME","Uudistettu Elämänkaarien Tasapainotus" +"LBR_DESC","Pidentää ja satunnaistaa kansalaisten elämänkaaria, satunnaistaa alueelle muuttajien iät ja koulutustasot, ja antaa mahdollisuuden säätää, miten ihmiset matkustavat töihin ja töistä kotiin" +"LBR_SPN","Elämänkaari" +"LBR_SPN_WRN","Varoitus" +"LBR_SPN_BAL","Asetusten muuttaminen pelin ollessa käynnissä saattaa väliaikaisesti häiritä kaupungin tasapainoa" +"LBR_SPN_BAK","Varmuuskopion tallentaminen ennen asetusten muuttamista on VAHVASTI suositeltua" +"LBR_CAL","Elämänkaarenlaskentamalli" +"LBR_CAL_SUN","Mod Sunset Harbor elämänkaaret (oletus)" +"LBR_CAL_LEG","Mod Legacy elämänkaaret (alkuperäinen WG mod) - lyhyemmät elämänkaaret, vähän enemmän senioreja" +"LBR_CAL_VAN","Vanilla sunset Harbor elämänkaaret - vähemmän vaihtelevat elämänkaaret, vähän enemmän senioreita" +"LBR_SHO","(vain kun käytössä on Mod Sunset Harbor -elämänkaaret)" +"LBR_RET","Eläkeikävaihtoehdot" +"LBR_RET_USE","Käytä kustomoitua eläkeikää" +"LBR_RET_CUS","Kustomoitu eläkeikä" +"LBR_RET_NT1","Eläkeiän lasku ei vaikuta jo nykyisillä asetuksilla eläkkeelle jääneiden kansalaisten eläkestatukseen" +"LBR_RET_NT2","Eläkeiän nosto ei muuta jo nykyisillä asetuksilla eläkkeelle jääneiden kansalaisten ulkonäköä" +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Terveys" +"LBR_HEA_ILL","Satunnainen sairastuvuusosuus per elämän vuosikymmen" +"LBR_HEA_ILD","Ei vaikuta tietyistä syistä johtuviin sairastumisiin, esim. saasteet tai melu" +"LBR_HEA_AGE","Iät" +"LBR_DTH","Kuolema" +"LBR_DTH_TRN","Kuljetusta vaativien osuus kuolleista" +"LBR_DTH_TRD","(Pelin oletusarvo 67%, modin oletusarvo 50%)" +"LBR_IMM","Maahanmuutto" +"LBR_IMM_VAR","Lisää 25% vaihtelua alueelle muuttavien koulutustasoon" +"LBR_IMM_INC","Korota alueelle muuttavien keskimääräistä koulutustasoa" +"LBR_IMM_DEC","Laske alueelle muuttavien keskimääräistä kolutustasoa" +"LBR_SET","Asetukset" +"LBR_SET_LDT","Ota käyttöön tarkka virheenkorjausloki" +"LBR_SET_LGD","Kirjaa kuolemat lokiin 'Lifecycle death log.txt'" +"LBR_SET_LGI","Kirjaa maahanmuutot lokiin 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Kirjaa kustomoidut liikennevalinnat lokiin 'Lifecycle transport log.txt' VAROITUS - HIDAS!" +"LBR_SET_LGS","Kirjaa sairastumistapahtumat lokiin 'Lifecycle sickness log.txt'" +"LBR_SPD","Nopeus" +"LBR_SPD_FAC","Kerroin jolla hidastetaan kansalaisten ikääntymistä, verrattuna peruspeliin" +"LBR_SPD_FN1","1 on peruspelin nopeus (35 peliviikkoa tarkoittaa 10 vuotta ikää), 2 on tuplasti hitaampi (70 peliviikkoa per 10 vuotta ikää), 3 on kolminkertaisesti hitaampi, jne. Kerroin 15 tarkoittaa että kansalaiset ikääntyvät noin vuoden jokaista pelivuotta kohti." +"LBR_SPD_FN2","Ei vaikuta elämänkaariin tai ikiin - vain vauhtiin jolla kansalaiset ikääntyvät suhteessa pelin nopeuteen" +"LBR_SPD_FN3","(Pelin oletus 1, modin oletus 3)" +"LBR_TRN","Liikenne" +"LBR_TRN_CUS","Käytä kustomoituja liikennevälinetodennäköisyyksiä" +"LBR_TRN_WEA","Varallisuuden taso" +"LBR_TRN_CAR","Auton käytön todennäköisyys (%)" +"LBR_TRN_BIK","Polkupyörän käytön todennäköisyys (%)" +"LBR_TRN_TAX","Taksin käytön todennäköisyys (%)" +"LBR_TRN_RLO","Asuinalue matalatiheyksinen" +"LBR_TRN_RHI","Asuinalue korkeatiheyksinen" +"LBR_TRN_ERL","Ekoasuinalue matalatiheyksinen" +"LBR_TRN_ERH","Ekoasuinalue korkeatiheyksinen" +"LBR_TRN_CHL","Lapsi" +"LBR_TRN_TEN","Teini" +"LBR_TRN_YAD","Nuori aikuinen" +"LBR_TRN_ADL","Aikuinen" +"LBR_TRN_SEN","Seniori" +"LBR_DEF","oletus" +"LBR_RTD","Palauta oletukset" +"LBR_RTS","Palauta tallennetut" +"LBR_SAA","Tallenna ja käytä" +"LBR_ZRO","Nollaa kaikki" +"TRN_CHOICE","Aseta kieli" +"TRN_SYS","Käytä järjestelmän kieltä" +"MES_CLS","Sulje" +"MES_DSA","Älä näytä uudestaan" +"MES_PAGE","Lisää tietoa saadaksesi, ole hyvä ja katso modin Steam Workshop -sivu" +"LBR_CON","Modikonflikti havaittu" +"LBR_ERR_FAT","Uudistettu Elämänkaarien Tasapainotus ei kykene toimimaan kunnolla ja on suljettu" +"LBR_ERR_HAR","Uudistettu Elämänkaarien Tasapainotus ei kyennyt viimeistelemään vaadittuja Harmony-päivityksiä" +"ERR_HAR0","Harmony-päivitysvirhe" +"ERR_HAR1","Mahdolliset syyt, jotka voivat aiheuttaa tämän virheen:" +"ERR_HAR2","Vaadittava Harmony 2 modiriippuvaisuus ei ole asennettu" +"ERR_HAR3","Vanha ja/tai rikkinäinen modi estää Harmony 2 toimimasta" +"ERR_CON0","Ristiriita modissa havaittu!" +"ERR_CON1","Ristiriitaiset modit ovat:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited havaitsi ristiriidan ainakin yhden modin kanssa." +"LBR_ERR_CON1","Nämä modit pitää poistaa ennen kuin voit käyttää Lifecycle Rebalance Revisited" +"LBR_150_TIT","Uudistettu Elämänkaarien Tasapainotus on päivitetty versioon 1.5" +"LBR_150_NT1","Kuljetusmuotovalintoja voi nyt muokata options-paneelissa ja ekologisilla sekä tavallisilla asuinalueilla voi olla eri valinnat" +"LBR_150_NT2","Voit muuttaa kaupunkiin muuttavien ihmisten koulutustasoa" +"LBR_151_NT1","Säädä options-paneelin järjestystä käännöksiä varten" +"LBR_152_NT1","Yksinhuoltajat, joilla on alaikäisiä lapsia, säästyvät aikaiselta kuolemalta, jotta ei synny orpotalouksia" +"LBR_152_NT2","Voit nyt editoida liikkumismuotovaihtoehtoja options-paneelissa, ja asettaa erilaiset liikkumismuotovalinnat tavalliselle ja eko-asuinalueelle." +"LBR_152_NT3","Voit nyt muokata kaupunkiisi muuttavien ihmisten koulutustasoa" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/fi.csv b/Translations/fi.csv deleted file mode 100644 index 3953c5d..0000000 --- a/Translations/fi.csv +++ /dev/null @@ -1,83 +0,0 @@ -CODE,fi -NAME,Suomi -LBR_NAME,Uudistettu Elämänkaarien Tasapainotus -LBR_DESC,"Pidentää ja satunnaistaa kansalaisten elämänkaaria, satunnaistaa alueelle muuttajien iät ja koulutustasot, ja antaa mahdollisuuden säätää, miten ihmiset matkustavat töihin ja töistä kotiin" -LBR_SPN,Elämänkaari -LBR_SPN_WRN,Varoitus -LBR_SPN_BAL,Asetusten muuttaminen pelin ollessa käynnissä saattaa väliaikaisesti häiritä kaupungin tasapainoa -LBR_SPN_BAK,Varmuuskopion tallentaminen ennen asetusten muuttamista on VAHVASTI suositeltua -LBR_CAL,Elämänkaarenlaskentamalli -LBR_CAL_SUN,Mod Sunset Harbor elämänkaaret (oletus) -LBR_CAL_LEG,"Mod Legacy elämänkaaret (alkuperäinen WG mod) - lyhyemmät elämänkaaret, vähän enemmän senioreja" -LBR_CAL_VAN,"Vanilla sunset Harbor elämänkaaret - vähemmän vaihtelevat elämänkaaret, vähän enemmän senioreita" -LBR_SHO,(vain kun käytössä on Mod Sunset Harbor -elämänkaaret) -LBR_RET,Eläkeikävaihtoehdot -LBR_RET_USE,Käytä kustomoitua eläkeikää -LBR_RET_CUS,Kustomoitu eläkeikä -LBR_RET_NT1,Eläkeiän lasku ei vaikuta jo nykyisillä asetuksilla eläkkeelle jääneiden kansalaisten eläkestatukseen -LBR_RET_NT2,Eläkeiän nosto ei muuta jo nykyisillä asetuksilla eläkkeelle jääneiden kansalaisten ulkonäköä -LBR_HEA,Terveys -LBR_HEA_ILL,Satunnainen sairastuvuusosuus per elämän vuosikymmen -LBR_HEA_ILD,"Ei vaikuta tietyistä syistä johtuviin sairastumisiin, esim. saasteet tai melu" -LBR_HEA_AGE,Iät -LBR_DTH,Kuolema -LBR_DTH_TRN,Kuljetusta vaativien osuus kuolleista -LBR_DTH_TRD,"(Pelin oletusarvo 67%, modin oletusarvo 50%)" -LBR_IMM,Maahanmuutto -LBR_IMM_VAR,Lisää 25% vaihtelua alueelle muuttavien koulutustasoon -LBR_IMM_INC,Korota alueelle muuttavien keskimääräistä koulutustasoa -LBR_IMM_DEC,Laske alueelle muuttavien keskimääräistä kolutustasoa -LBR_SET,Asetukset -LBR_SET_LDT,Ota käyttöön tarkka virheenkorjausloki -LBR_SET_LGD,Kirjaa kuolemat lokiin 'Lifecycle death log.txt' -LBR_SET_LGI,Kirjaa maahanmuutot lokiin 'Lifecycle immigration log.txt' -LBR_SET_LGT,Kirjaa kustomoidut liikennevalinnat lokiin 'Lifecycle transport log.txt' VAROITUS - HIDAS! -LBR_SET_LGS,Kirjaa sairastumistapahtumat lokiin 'Lifecycle sickness log.txt' -LBR_SPD,Nopeus -LBR_SPD_FAC,"Kerroin jolla hidastetaan kansalaisten ikääntymistä, verrattuna peruspeliin" -LBR_SPD_FN1,"1 on peruspelin nopeus (35 peliviikkoa tarkoittaa 10 vuotta ikää), 2 on tuplasti hitaampi (70 peliviikkoa per 10 vuotta ikää), 3 on kolminkertaisesti hitaampi, jne. Kerroin 15 tarkoittaa että kansalaiset ikääntyvät noin vuoden jokaista pelivuotta kohti." -LBR_SPD_FN2,Ei vaikuta elämänkaariin tai ikiin - vain vauhtiin jolla kansalaiset ikääntyvät suhteessa pelin nopeuteen -LBR_SPD_FN3,"(Pelin oletus 1, modin oletus 3)" -LBR_TRN,Liikenne -LBR_TRN_CUS,Käytä kustomoituja liikennevälinetodennäköisyyksiä -LBR_TRN_WEA,Varallisuuden taso -LBR_TRN_CAR,Auton käytön todennäköisyys (%) -LBR_TRN_BIK,Polkupyörän käytön todennäköisyys (%) -LBR_TRN_TAX,Taksin käytön todennäköisyys (%) -LBR_TRN_RLO,Asuinalue matalatiheyksinen -LBR_TRN_RHI,Asuinalue korkeatiheyksinen -LBR_TRN_ERL,Ekoasuinalue matalatiheyksinen -LBR_TRN_ERH,Ekoasuinalue korkeatiheyksinen -LBR_TRN_CHL,Lapsi -LBR_TRN_TEN,Teini -LBR_TRN_YAD,Nuori aikuinen -LBR_TRN_ADL,Aikuinen -LBR_TRN_SEN,Seniori -LBR_DEF,oletus -LBR_RTD,Palauta oletukset -LBR_RTS,Palauta tallennetut -LBR_SAA,Tallenna ja käytä -LBR_ZRO,Nollaa kaikki -TRN_CHOICE,Aseta kieli -TRN_SYS,Käytä järjestelmän kieltä -MES_CLS,Sulje -MES_DSA,Älä näytä uudestaan -MES_PAGE,"Lisää tietoa saadaksesi, ole hyvä ja katso modin Steam Workshop -sivu" -LBR_CON,Modikonflikti havaittu -LBR_ERR_FAT,Uudistettu Elämänkaarien Tasapainotus ei kykene toimimaan kunnolla ja on suljettu -LBR_ERR_HAR,Uudistettu Elämänkaarien Tasapainotus ei kyennyt viimeistelemään vaadittuja Harmony-päivityksiä -ERR_HAR0,Harmony-päivitysvirhe -ERR_HAR1,"Mahdolliset syyt, jotka voivat aiheuttaa tämän virheen:" -ERR_HAR2,Vaadittava Harmony 2 modiriippuvaisuus ei ole asennettu -ERR_HAR3,Vanha ja/tai rikkinäinen modi estää Harmony 2 toimimasta -ERR_CON0,Ristiriita modissa havaittu! -ERR_CON1,Ristiriitaiset modit ovat: -LBR_ERR_CON0,Lifecycle Rebalance Revisited havaitsi ristiriidan ainakin yhden modin kanssa. -LBR_ERR_CON1,Nämä modit pitää poistaa ennen kuin voit käyttää Lifecycle Rebalance Revisited -LBR_150_TIT,Uudistettu Elämänkaarien Tasapainotus on päivitetty versioon 1.5 -LBR_150_NT1,Kuljetusmuotovalintoja voi nyt muokata options-paneelissa ja ekologisilla sekä tavallisilla asuinalueilla voi olla eri valinnat -LBR_150_NT2,Voit muuttaa kaupunkiin muuttavien ihmisten koulutustasoa -LBR_151_NT1,Säädä options-paneelin järjestystä käännöksiä varten -LBR_152_NT1,"Yksinhuoltajat, joilla on alaikäisiä lapsia, säästyvät aikaiselta kuolemalta, jotta ei synny orpotalouksia" -LBR_152_NT2,"Voit nyt editoida liikkumismuotovaihtoehtoja options-paneelissa, ja asettaa erilaiset liikkumismuotovalinnat tavalliselle ja eko-asuinalueelle." -LBR_152_NT3,Voit nyt muokata kaupunkiisi muuttavien ihmisten koulutustasoa \ No newline at end of file diff --git a/Translations/fr-FR.csv b/Translations/fr-FR.csv new file mode 100644 index 0000000..f278584 --- /dev/null +++ b/Translations/fr-FR.csv @@ -0,0 +1,94 @@ +"CODE","fr" +"NAME","Français" +"LBR_NAME","Rééquilibrage revisité du cycle de vie " +"LBR_DESC","Augmentation et randomisation de la durée de vie des citoyens, randomisation de l'âge et du niveau de scolarité des immigrants et modification de la façon dont les citoyens se déplacent vers et depuis leur lieu de travail" +"LBR_SPN","Durée de vie" +"LBR_SPN_WRN","Attention" +"LBR_SPN_BAL","La modification des paramètres pendant une partie peut perturber temporairement l'équilibre de la ville." +"LBR_SPN_BAK","L'enregistrement d'une sauvegarde avant la modification est FORTEMENT recommandé." +"LBR_CAL","Modèle de calcul du cycle de vie" +"LBR_CAL_SUN","Durée de vie du Mod Sunset Harbor (par défaut)" +"LBR_CAL_LEG","Durée de vie du mod legacy (mod WG original) - durée de vie plus courte, moins de personnes âgées" +"LBR_CAL_VAN","Durée de vie de Vanilla Sunset Harbor - moins de durée de vie variable, un peu plus seniors " +"LBR_SHO","(uniquement lors de l'utilisation des mods de durée de vie de Sunset Harbor)" +"LBR_RET","Options d'âge de la retraite" +"LBR_RET_USE","Utiliser l'âge de la retraite personnalisé" +"LBR_RET_CUS","Âge de la retraite personnalisé" +"LBR_RET_NT1","La réduction de l'âge de la retraite ne changera pas l'apparence des citoyens qui ont déjà pris leur retraite dans les paramètres précédents." +"LBR_RET_NT2","L'augmentation de l'âge de la retraite ne changera pas l'apparence des citoyens qui ont déjà pris leur retraite dans les paramètres précédents." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Santé" +"LBR_HEA_ILL","% de chances de maladies aléatoires par décénnie de vie" +"LBR_HEA_ILD","N'affecte pas la maladie de causes spécifiques, par ex. pollution ou bruit" +"LBR_HEA_AGE","Âge" +"LBR_DTH","Morts" +"LBR_DTH_TRN","% de cadavres nécessitant un transport des pompes funèbres" +"LBR_DTH_TRD","(Jeu par défaut 67%, mod par défaut 50%)" +"LBR_IMM","Immigration" +"LBR_IMM_VAR","Appliquer une variation de 25% aux niveaux d'éducation des immigrants" +"LBR_IMM_INC","Augmenter le niveau de scolarité moyen des immigrants" +"LBR_IMM_DEC","Diminuer le niveau de scolarité moyen des immigrants" +"LBR_SET","Paramètres" +"LBR_SET_LDT","Activer la journalisation détaillée du débogage" +"LBR_SET_LGD","Enregistrez les décès dans 'Lifecycle death log.txt'" +"LBR_SET_LGI","Enregistrez les immigrants dans 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Consigner les choix de transport personnalisés dans 'Lifecycle transport log.txt' AVERTISSEMENT - LENT!" +"LBR_SET_LGS","Consigner les événements de maladie dans 'Lifecycle maladie log.txt'" +"LBR_SPD","Vitesse" +"LBR_SPD_FAC","Facteur pour ralentir la vitesse à laquelle les citoyens vieillissent, par rapport au jeu de base." +"LBR_SPD_FN1","1 est la vitesse de jeu de base (35 semaines de jeu équivalent à 10 ans), 2 est deux fois plus lent (70 semaines de jeu pour 10 ans), 3 est trois fois plus lent, etc. Un multiplicateur de 15 signifie que les citoyens vieilliront environ un an pour chaque année de jeu. " +"LBR_SPD_FN2","N'affecte pas les cycles de vie des âges - seulement la vitesse à laquelle les citoyens vieillissent par rapport à la vitesse du jeu." +"LBR_SPD_FN3","(Jeu par défaut 1, mod par défaut 3)" +"LBR_TRN","Transport" +"LBR_TRN_CUS","Utiliser des probabilités de mode de transport personnalisées" +"LBR_TRN_WEA","Niveau de richesse" +"LBR_TRN_CAR","Probabilité d'utilisation de la voiture (%)" +"LBR_TRN_BIK","Probabilité d'utilisation du vélo (%)" +"LBR_TRN_TAX","Probabilité d'utilisation du taxi (%)" +"LBR_TRN_RLO","Résidentiel bas" +"LBR_TRN_RHI","Résidentiel élevé" +"LBR_TRN_ERL","Eco résidentiel bas" +"LBR_TRN_ERH","Eco résidentiel haut" +"LBR_TRN_CHL","Enfant" +"LBR_TRN_TEN","Adolescent" +"LBR_TRN_YAD","Jeune adulte" +"LBR_TRN_ADL","Adulte" +"LBR_TRN_SEN","Sénior" +"LBR_DEF","défaut" +"LBR_RTD","Réinitialiser les paramètres par défaut" +"LBR_RTS","Revenir à enregistré" +"LBR_SAA","Enregistrer et postuler" +"LBR_ZRO","Mettre tout à zéro" +"TRN_CHOICE","Définir la langue" +"TRN_SYS","Utiliser la langue du système" +"MES_CLS","Fermer" +"MES_DSA","Ne plus montrer" +"MES_PAGE","Veuillez vous référer à la page Steam Workshop du mod pour plus d'informations." +"LBR_CON","Conflit de mod détecté" +"LBR_ERR_FAT","Cela signifie que Lifecycle Rebalance Revisited ne peut pas fonctionner correctement et s'est arrêté. " +"LBR_ERR_HAR","Lifecycle Rebalance Revisited n'a pas pu terminer la procédure Harmony requise patches. " +"ERR_HAR0","Erreur de patch Harmony!" +"ERR_HAR1","Les causes possibles de ce problème incluent:" +"ERR_HAR2","La dépendance de mod Harmony 2 requise n'a pas été installée" +"ERR_HAR3","Un mod ancien et / ou cassé empêche Harmony 2 de fonctionner correctement" +"ERR_CON0","Conflit de mod détecté!" +"ERR_CON1","Les mods en conflit sont:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited a détecté un conflit avec au moins un autre mod. " +"LBR_ERR_CON1","Ces mods doivent être supprimés avant que Lifecycle Rebalance Revisited puisse fonctionner." +"LBR_150_TIT","Lifecycle Rebalance Revisited a été mis à jour vers la version 1.5" +"LBR_150_NT1","Les choix du mode de transport peuvent désormais être modifiés via le panneau d'options, et les options eco et le mode résidentiel ordinaire peut avoir différents choix de mode " +"LBR_150_NT2","Les niveaux d'éducation des personnes qui s'installent dans votre ville peuvent être modifiés" +"LBR_151_NT1","Ajuster la disposition du panneau d'options pour les traductions" +"LBR_152_NT1","Les parents isolés ayant des enfants mineurs vivant à la maison seront épargnés de mort précoce, pour aider à prévenir les ménages orphelins " +"LBR_152_NT2","Vérification et notification des conflits de mod améliorées" +"LBR_152_NT3","Notifications de mise à jour améliorées" +"LBR_154_NT1","Modifier le traitement du décès d'un seul parent : retirer les enfants orphelins lorsque les deux parents meurent (au lieu d'épargner un des deux parents de la mort)" +"LBR_154_NT2","Ajoute un code pour rechercher et retirer les résidents de batiments avec des données invalides" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/fr.csv b/Translations/fr.csv deleted file mode 100644 index 3baa9b5..0000000 --- a/Translations/fr.csv +++ /dev/null @@ -1,85 +0,0 @@ -CODE,fr -NAME,Français -LBR_NAME,Rééquilibrage revisité du cycle de vie -LBR_DESC,"Augmentation et randomisation de la durée de vie des citoyens, randomisation de l'âge et du niveau de scolarité des immigrants et modification de la façon dont les citoyens se déplacent vers et depuis leur lieu de travail" -LBR_SPN,Durée de vie -LBR_SPN_WRN,Attention -LBR_SPN_BAL,La modification des paramètres pendant une partie peut perturber temporairement l'équilibre de la ville. -LBR_SPN_BAK,L'enregistrement d'une sauvegarde avant la modification est FORTEMENT recommandé. -LBR_CAL,Modèle de calcul du cycle de vie -LBR_CAL_SUN,Durée de vie du Mod Sunset Harbor (par défaut) -LBR_CAL_LEG,"Durée de vie du mod legacy (mod WG original) - durée de vie plus courte, moins de personnes âgées" -LBR_CAL_VAN,"Durée de vie de Vanilla Sunset Harbor - moins de durée de vie variable, un peu plus seniors " -LBR_SHO,(uniquement lors de l'utilisation des mods de durée de vie de Sunset Harbor) -LBR_RET,Options d'âge de la retraite -LBR_RET_USE,Utiliser l'âge de la retraite personnalisé -LBR_RET_CUS,Âge de la retraite personnalisé -LBR_RET_NT1,La réduction de l'âge de la retraite ne changera pas l'apparence des citoyens qui ont déjà pris leur retraite dans les paramètres précédents. -LBR_RET_NT2,L'augmentation de l'âge de la retraite ne changera pas l'apparence des citoyens qui ont déjà pris leur retraite dans les paramètres précédents. -LBR_HEA,Santé -LBR_HEA_ILL,% de chances de maladies aléatoires par décénnie de vie -LBR_HEA_ILD,"N'affecte pas la maladie de causes spécifiques, par ex. pollution ou bruit" -LBR_HEA_AGE,Âge -LBR_DTH,Morts -LBR_DTH_TRN,% de cadavres nécessitant un transport des pompes funèbres -LBR_DTH_TRD,"(Jeu par défaut 67%, mod par défaut 50%)" -LBR_IMM,Immigration -LBR_IMM_VAR,Appliquer une variation de 25% aux niveaux d'éducation des immigrants -LBR_IMM_INC,Augmenter le niveau de scolarité moyen des immigrants -LBR_IMM_DEC,Diminuer le niveau de scolarité moyen des immigrants -LBR_SET,Paramètres -LBR_SET_LDT,Activer la journalisation détaillée du débogage -LBR_SET_LGD,Enregistrez les décès dans 'Lifecycle death log.txt' -LBR_SET_LGI,Enregistrez les immigrants dans 'Lifecycle immigration log.txt' -LBR_SET_LGT,Consigner les choix de transport personnalisés dans 'Lifecycle transport log.txt' AVERTISSEMENT - LENT! -LBR_SET_LGS,Consigner les événements de maladie dans 'Lifecycle maladie log.txt' -LBR_SPD,Vitesse -LBR_SPD_FAC,"Facteur pour ralentir la vitesse à laquelle les citoyens vieillissent, par rapport au jeu de base." -LBR_SPD_FN1,"1 est la vitesse de jeu de base (35 semaines de jeu équivalent à 10 ans), 2 est deux fois plus lent (70 semaines de jeu pour 10 ans), 3 est trois fois plus lent, etc. Un multiplicateur de 15 signifie que les citoyens vieilliront environ un an pour chaque année de jeu. " -LBR_SPD_FN2,N'affecte pas les cycles de vie des âges - seulement la vitesse à laquelle les citoyens vieillissent par rapport à la vitesse du jeu. -LBR_SPD_FN3,"(Jeu par défaut 1, mod par défaut 3)" -LBR_TRN,Transport -LBR_TRN_CUS,Utiliser des probabilités de mode de transport personnalisées -LBR_TRN_WEA,Niveau de richesse -LBR_TRN_CAR,Probabilité d'utilisation de la voiture (%) -LBR_TRN_BIK,Probabilité d'utilisation du vélo (%) -LBR_TRN_TAX,Probabilité d'utilisation du taxi (%) -LBR_TRN_RLO,Résidentiel bas -LBR_TRN_RHI,Résidentiel élevé -LBR_TRN_ERL,Eco résidentiel bas -LBR_TRN_ERH,Eco résidentiel haut -LBR_TRN_CHL,Enfant -LBR_TRN_TEN,Adolescent -LBR_TRN_YAD,Jeune adulte -LBR_TRN_ADL,Adulte -LBR_TRN_SEN,Sénior -LBR_DEF,défaut -LBR_RTD,Réinitialiser les paramètres par défaut -LBR_RTS,Revenir à enregistré -LBR_SAA,Enregistrer et postuler -LBR_ZRO,Mettre tout à zéro -TRN_CHOICE,Définir la langue -TRN_SYS,Utiliser la langue du système -MES_CLS,Fermer -MES_DSA,Ne plus montrer -MES_PAGE,Veuillez vous référer à la page Steam Workshop du mod pour plus d'informations. -LBR_CON,Conflit de mod détecté -LBR_ERR_FAT,Cela signifie que Lifecycle Rebalance Revisited ne peut pas fonctionner correctement et s'est arrêté. -LBR_ERR_HAR,Lifecycle Rebalance Revisited n'a pas pu terminer la procédure Harmony requise patches. -ERR_HAR0,Erreur de patch Harmony! -ERR_HAR1,Les causes possibles de ce problème incluent: -ERR_HAR2,La dépendance de mod Harmony 2 requise n'a pas été installée -ERR_HAR3,Un mod ancien et / ou cassé empêche Harmony 2 de fonctionner correctement -ERR_CON0,Conflit de mod détecté! -ERR_CON1,Les mods en conflit sont: -LBR_ERR_CON0,Lifecycle Rebalance Revisited a détecté un conflit avec au moins un autre mod. -LBR_ERR_CON1,Ces mods doivent être supprimés avant que Lifecycle Rebalance Revisited puisse fonctionner. -LBR_150_TIT,Lifecycle Rebalance Revisited a été mis à jour vers la version 1.5 -LBR_150_NT1,"Les choix du mode de transport peuvent désormais être modifiés via le panneau d'options, et les options eco et le mode résidentiel ordinaire peut avoir différents choix de mode " -LBR_150_NT2,Les niveaux d'éducation des personnes qui s'installent dans votre ville peuvent être modifiés -LBR_151_NT1,Ajuster la disposition du panneau d'options pour les traductions -LBR_152_NT1,"Les parents isolés ayant des enfants mineurs vivant à la maison seront épargnés de mort précoce, pour aider à prévenir les ménages orphelins " -LBR_152_NT2,Vérification et notification des conflits de mod améliorées -LBR_152_NT3,Notifications de mise à jour améliorées -LBR_154_NT1,Modifier le traitement du décès d'un seul parent : retirer les enfants orphelins lorsque les deux parents meurent (au lieu d'épargner un des deux parents de la mort) -LBR_154_NT2,Ajoute un code pour rechercher et retirer les résidents de batiments avec des données invalides \ No newline at end of file diff --git a/Translations/id-ID.csv b/Translations/id-ID.csv new file mode 100644 index 0000000..fa1c458 --- /dev/null +++ b/Translations/id-ID.csv @@ -0,0 +1,94 @@ +"CODE","id" +"NAME","Bahasa Indonesia" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Menambahkan dan mengacakkan masa hidup warga, mengacakkan umur dan tingkat kependidikan para imigran, dan mengubah cara warga bepergian ke dan dari tempat kerja." +"LBR_SPN","Masa hidup" +"LBR_SPN_WRN","Peringatan" +"LBR_SPN_BAL","Mengubah pengaturan saat di dalam permainan dapat mengganggu keseimbangan kota untuk sementara." +"LBR_SPN_BAK","Menyimpan backup sebelum mengubahkannya SANGAT direkomendasikan." +"LBR_CAL","Rumus kalkulasi masa hidup" +"LBR_CAL_SUN","Masa hidup mod Sunset Harbor (setelan standar)" +"LBR_CAL_LEG","Masa hidup mod legacy (mod WG asli) - masa hidup lebih pendek, lebih sedikit lansia" +"LBR_CAL_VAN","Masa hidup Vanilla Sunset Harbor - lebih sedikit masa hidup acak, sedikit lebih banyak lansia" +"LBR_SHO","(hanya jika menggunakan masa hidup mod Sunset Harbor)" +"LBR_RET","Opsi umur pensiun" +"LBR_RET_USE","Gunakan umur pensiun khusus" +"LBR_RET_CUS","Umur pensiun khusus" +"LBR_RET_NT1","Mengurangi umur pensiun tidak akan mengubah status warga yang telah pensiun karena pengaturan sebelumnya." +"LBR_RET_NT2","Menambah umur pensiun tidak akan mengubah penampilan warga yang telah pensiun karena pengaturan sebelumnya." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Kesehatan" +"LBR_HEA_ILL","Persentase peluang penyakit acak per dekade umur" +"LBR_HEA_ILD","Tidak akan memengaruhi penyakit dengan sebab spesifik, seperti penyakit dari polusi atau kebisingan" +"LBR_HEA_AGE","Umur" +"LBR_DTH","Kematian" +"LBR_DTH_TRN","Persentase mayat yang memerlukan transportasi" +"LBR_DTH_TRD","(Standar game 67%, standar mod 50%)" +"LBR_IMM","Imigran" +"LBR_IMM_VAR","Gunakan variasi 25% untuk tingkat pendidikan imigran" +"LBR_IMM_INC","Tambahkan tingkat pendidikan rata-rata imigran" +"LBR_IMM_DEC","Kurangkan tingkat pendidikan rata-rata imigran" +"LBR_SET","Pengaturan" +"LBR_SET_LDT","Aktifkan pencatatan debug secara detail" +"LBR_SET_LGD","Catatkan kematian ke ""Lifecycle death log.txt""" +"LBR_SET_LGI","Catatkan imigran ke ""Lifecycle immgiration log.txt""" +"LBR_SET_LGT","Catatkan pilihan transportasi khusus ke ""Lifecycle transport log.txt"" AWAS - AKAN MELABATKAN GAME!" +"LBR_SET_LGS","Catatkan peristiwa penyakit ke ""Lifecycle sickness log.txt""" +"LBR_SPD","Kecepatan" +"LBR_SPD_FAC","Faktor untuk melambatkan penambahan umur warga, dibandingkan dengan game tanpa mod ini" +"LBR_SPD_FN1","1 adalah kecepatan game biasa (35 minggu game sama dengan umur 10 tahun), 2 adalah 2 kali lebih lambat (70 minggu game sama dengan umur 10 tahun), 3 adalah 3 kali lebih lambat, dan seterusnya. Nilai 15 berarti warga akan menambah umur 1 tahun untuk setiap tahun di dalam game." +"LBR_SPD_FN2","Tidak mengubah siklus hidup atau umur - hanya kecepatan penambahan umur warga dibandingkan dengan kecepatan game." +"LBR_SPD_FN3","(Standar game 1, standar mod 3)" +"LBR_TRN","Transportasi" +"LBR_TRN_CUS","Gunakan peluang mode transportasi khusus" +"LBR_TRN_WEA","Tingkat kekayaan" +"LBR_TRN_CAR","Peluang mobil digunakan (%)" +"LBR_TRN_BIK","Peluang sepeda digunakan (%)" +"LBR_TRN_TAX","Peluang taksi digunakan (%)" +"LBR_TRN_RLO","Perumahan kepadatan rendah" +"LBR_TRN_RHI","Perumahan kepadatan tinggi" +"LBR_TRN_ERL","Perumahan eco kepadatan rendah" +"LBR_TRN_ERH","Perumahan eco kepadatan tinggi" +"LBR_TRN_CHL","Anak" +"LBR_TRN_TEN","Remaja" +"LBR_TRN_YAD","Dewasa muda" +"LBR_TRN_ADL","Dewasa" +"LBR_TRN_SEN","Lansia" +"LBR_DEF","standar" +"LBR_RTD","Reset kembali ke standar" +"LBR_RTS","Kembalikan ke yang tersimpan" +"LBR_SAA","Simpan dan terapkan" +"LBR_ZRO","Set semua ke nol" +"TRN_CHOICE","Set bahasa" +"TRN_SYS","Gunakan bahasa sistem" +"MES_CLS","Tutup" +"MES_DSA","Jangan perlihatkan lagi" +"MES_PAGE","Mohon lihat halaman Steam Workshop mod ini untuk informasi lebih lanjut." +"LBR_CON","Konflik mod terdeteksi" +"LBR_ERR_FAT","Artinya, Lifecycle Rebalance Revisited tidak dapat beroperasi dengan seharusnya dan telah dimatikan." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited tidak dapat melakukan patch Harmony yang diperlukan." +"ERR_HAR0","Error patch Harmony!" +"ERR_HAR1","Terdapat beberapa kemungkinan sebab dari masalah ini, termasuk:" +"ERR_HAR2","Mod ketergantungan Harmony 2 yang diperlukan tidak diinstal" +"ERR_HAR3","Harmony 2 tidak bisa beroperasi dengan semestinya karena sebuah mod lainnya yang tua dan/atau rusak." +"ERR_CON0","Konflik mod terdeteksi!" +"ERR_CON1","Mod yang berkonflik adalah sebagai berikut:" +"LBR_ERR_CON0","Lifecycle Rebalance Visited telah mendeteksi sebuah konflik dengan setidaknya satu mod lain." +"LBR_ERR_CON1","Mod-mod berikut ini harus dihapus sebelum Lifecycle Rebalance Revisited dapat beroperasi." +"LBR_150_TIT","Lifecycle Rebalance Visited telah diperbarui ke versi 1.5" +"LBR_150_NT1","Pilihan moda transportasi sekarang dapat diedit via panel pengaturan, dan perumahan biasa dan eco dapat memiliki pilihan moda yang berbeda." +"LBR_150_NT2","Tingkat kependidikan orang yang pindah ke kota anda dapat diubah." +"LBR_151_NT1","Ubah layout panel pengaturan untuk terjemahan" +"LBR_152_NT1","Orang tua tunggal dengan anak di bawah umur akan diselamatkan dari kematian dini, untuk mencegah adanya rumah tangga anak yatim" +"LBR_152_NT2","Perbaikan pengecekan dan notifikasi konflik mod" +"LBR_152_NT3","Perbaikan notifikasi pembaruan" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/id.csv b/Translations/id.csv deleted file mode 100644 index 7b47b44..0000000 --- a/Translations/id.csv +++ /dev/null @@ -1,83 +0,0 @@ -CODE,id -NAME,Bahasa Indonesia -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Menambahkan dan mengacakkan masa hidup warga, mengacakkan umur dan tingkat kependidikan para imigran, dan mengubah cara warga bepergian ke dan dari tempat kerja." -LBR_SPN,Masa hidup -LBR_SPN_WRN,Peringatan -LBR_SPN_BAL,Mengubah pengaturan saat di dalam permainan dapat mengganggu keseimbangan kota untuk sementara. -LBR_SPN_BAK,Menyimpan backup sebelum mengubahkannya SANGAT direkomendasikan. -LBR_CAL,Rumus kalkulasi masa hidup -LBR_CAL_SUN,Masa hidup mod Sunset Harbor (setelan standar) -LBR_CAL_LEG,"Masa hidup mod legacy (mod WG asli) - masa hidup lebih pendek, lebih sedikit lansia" -LBR_CAL_VAN,"Masa hidup Vanilla Sunset Harbor - lebih sedikit masa hidup acak, sedikit lebih banyak lansia" -LBR_SHO,(hanya jika menggunakan masa hidup mod Sunset Harbor) -LBR_RET,Opsi umur pensiun -LBR_RET_USE,Gunakan umur pensiun khusus -LBR_RET_CUS,Umur pensiun khusus -LBR_RET_NT1,Mengurangi umur pensiun tidak akan mengubah status warga yang telah pensiun karena pengaturan sebelumnya. -LBR_RET_NT2,Menambah umur pensiun tidak akan mengubah penampilan warga yang telah pensiun karena pengaturan sebelumnya. -LBR_HEA,Kesehatan -LBR_HEA_ILL,Persentase peluang penyakit acak per dekade umur -LBR_HEA_ILD,"Tidak akan memengaruhi penyakit dengan sebab spesifik, seperti penyakit dari polusi atau kebisingan" -LBR_HEA_AGE,Umur -LBR_DTH,Kematian -LBR_DTH_TRN,Persentase mayat yang memerlukan transportasi -LBR_DTH_TRD,"(Standar game 67%, standar mod 50%)" -LBR_IMM,Imigran -LBR_IMM_VAR,Gunakan variasi 25% untuk tingkat pendidikan imigran -LBR_IMM_INC,Tambahkan tingkat pendidikan rata-rata imigran -LBR_IMM_DEC,Kurangkan tingkat pendidikan rata-rata imigran -LBR_SET,Pengaturan -LBR_SET_LDT,Aktifkan pencatatan debug secara detail -LBR_SET_LGD,"Catatkan kematian ke ""Lifecycle death log.txt""" -LBR_SET_LGI,"Catatkan imigran ke ""Lifecycle immgiration log.txt""" -LBR_SET_LGT,"Catatkan pilihan transportasi khusus ke ""Lifecycle transport log.txt"" AWAS - AKAN MELABATKAN GAME!" -LBR_SET_LGS,"Catatkan peristiwa penyakit ke ""Lifecycle sickness log.txt""" -LBR_SPD,Kecepatan -LBR_SPD_FAC,"Faktor untuk melambatkan penambahan umur warga, dibandingkan dengan game tanpa mod ini" -LBR_SPD_FN1,"1 adalah kecepatan game biasa (35 minggu game sama dengan umur 10 tahun), 2 adalah 2 kali lebih lambat (70 minggu game sama dengan umur 10 tahun), 3 adalah 3 kali lebih lambat, dan seterusnya. Nilai 15 berarti warga akan menambah umur 1 tahun untuk setiap tahun di dalam game." -LBR_SPD_FN2,Tidak mengubah siklus hidup atau umur - hanya kecepatan penambahan umur warga dibandingkan dengan kecepatan game. -LBR_SPD_FN3,"(Standar game 1, standar mod 3)" -LBR_TRN,Transportasi -LBR_TRN_CUS,Gunakan peluang mode transportasi khusus -LBR_TRN_WEA,Tingkat kekayaan -LBR_TRN_CAR,Peluang mobil digunakan (%) -LBR_TRN_BIK,Peluang sepeda digunakan (%) -LBR_TRN_TAX,Peluang taksi digunakan (%) -LBR_TRN_RLO,Perumahan kepadatan rendah -LBR_TRN_RHI,Perumahan kepadatan tinggi -LBR_TRN_ERL,Perumahan eco kepadatan rendah -LBR_TRN_ERH,Perumahan eco kepadatan tinggi -LBR_TRN_CHL,Anak -LBR_TRN_TEN,Remaja -LBR_TRN_YAD,Dewasa muda -LBR_TRN_ADL,Dewasa -LBR_TRN_SEN,Lansia -LBR_DEF,standar -LBR_RTD,Reset kembali ke standar -LBR_RTS,Kembalikan ke yang tersimpan -LBR_SAA,Simpan dan terapkan -LBR_ZRO,Set semua ke nol -TRN_CHOICE,Set bahasa -TRN_SYS,Gunakan bahasa sistem -MES_CLS,Tutup -MES_DSA,Jangan perlihatkan lagi -MES_PAGE,Mohon lihat halaman Steam Workshop mod ini untuk informasi lebih lanjut. -LBR_CON,Konflik mod terdeteksi -LBR_ERR_FAT,"Artinya, Lifecycle Rebalance Revisited tidak dapat beroperasi dengan seharusnya dan telah dimatikan." -LBR_ERR_HAR,Lifecycle Rebalance Revisited tidak dapat melakukan patch Harmony yang diperlukan. -ERR_HAR0,Error patch Harmony! -ERR_HAR1,"Terdapat beberapa kemungkinan sebab dari masalah ini, termasuk:" -ERR_HAR2,Mod ketergantungan Harmony 2 yang diperlukan tidak diinstal -ERR_HAR3,Harmony 2 tidak bisa beroperasi dengan semestinya karena sebuah mod lainnya yang tua dan/atau rusak. -ERR_CON0,Konflik mod terdeteksi! -ERR_CON1,Mod yang berkonflik adalah sebagai berikut: -LBR_ERR_CON0,Lifecycle Rebalance Visited telah mendeteksi sebuah konflik dengan setidaknya satu mod lain. -LBR_ERR_CON1,Mod-mod berikut ini harus dihapus sebelum Lifecycle Rebalance Revisited dapat beroperasi. -LBR_150_TIT,Lifecycle Rebalance Visited telah diperbarui ke versi 1.5 -LBR_150_NT1,"Pilihan moda transportasi sekarang dapat diedit via panel pengaturan, dan perumahan biasa dan eco dapat memiliki pilihan moda yang berbeda." -LBR_150_NT2,Tingkat kependidikan orang yang pindah ke kota anda dapat diubah. -LBR_151_NT1,Ubah layout panel pengaturan untuk terjemahan -LBR_152_NT1,"Orang tua tunggal dengan anak di bawah umur akan diselamatkan dari kematian dini, untuk mencegah adanya rumah tangga anak yatim" -LBR_152_NT2,Perbaikan pengecekan dan notifikasi konflik mod -LBR_152_NT3,Perbaikan notifikasi pembaruan \ No newline at end of file diff --git a/Translations/it-IT.csv b/Translations/it-IT.csv new file mode 100644 index 0000000..8a51760 --- /dev/null +++ b/Translations/it-IT.csv @@ -0,0 +1,94 @@ +"CODE","it" +"NAME","Italiano" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Aumenta la durata di vita delle persone e la rende casuale, rende casuale anche l'età e il livello di educazione degli immigrati, e cambia il modo in cui i cittadini vanno e ritornano dal lavoro" +"LBR_SPN","Durata di vita" +"LBR_SPN_WRN","Attenzione" +"LBR_SPN_BAL","Cambiare le impostazioni durante una partita potrebbe momentaneamente alterare l'equilibrio della città." +"LBR_SPN_BAK","Effettuare un Backup prima di apportare modifiche è ALTAMENTE consigliato." +"LBR_CAL","Modello di calcolo del ciclo di vita" +"LBR_CAL_SUN","Durate di vita di Sunset Harbor (predefinito)" +"LBR_CAL_LEG","Durate di vita legacy (mod WG originale) - durate di vita più corta, meno anziani" +"LBR_CAL_VAN","Durate di vita di Vanilla Sunset Harbor - durate di vita meno variabili, un po' più anziani" +"LBR_SHO","(solo quando si usano le durate di vita di Sunset Harbor)" +"LBR_RET","Opzioni sull'età di pensionamento" +"LBR_RET_USE","Usa un'età di pensionamento personalizzata" +"LBR_RET_CUS","Età di pensionamento personalizzata" +"LBR_RET_NT1","Diminuire l'età di pensionamento non cambierà lo stato dei cittadini che si sono già pensionati con le impostazioni precedenti." +"LBR_RET_NT2","Aumentare l'età di pensionamento non cambierà l'apparenza dei cittadini che si sono già pensionati con le impostazioni precedenti." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Salute" +"LBR_HEA_ILL","Percentuale casuale di malattia per decennio di vita" +"LBR_HEA_ILD","Non causare malattie per cause specifiche, es. inquinamento (pollution) o rumore (noise)" +"LBR_HEA_AGE","Età" +"LBR_DTH","Morte" +"LBR_DTH_TRN","Percentuale di corpi morti che richiedono di essere trasportati" +"LBR_DTH_TRD","(Predefinito del gioco 67%, predefinito della mod 50%)" +"LBR_IMM","Immigrazione" +"LBR_IMM_VAR","Applica il 25% di variazione ai livelli di educazione degli immigrati" +"LBR_IMM_INC","Aumenta la media dei livelli di educazone degli immigrati" +"LBR_IMM_DEC","Diminuisci la media dei livelli di educazone degli immigrati" +"LBR_SET","Impostazioni" +"LBR_SET_LDT","Abilita registrazione dettagliata di debug" +"LBR_SET_LGD","Registra le morti su 'Lifecycle death log.txt'" +"LBR_SET_LGI","Registra gli immigrati su 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Registra le scelte di trasporto personalizzate su 'Lifecycle transport log.txt' ATTENZIONE - LENTO!" +"LBR_SET_LGS","Registra gli eventi di malattia su 'Lifecycle sickness log.txt'" +"LBR_SPD","Velocità" +"LBR_SPD_FAC","Fattore per rallentare l'invecchiamento dei cittadini, rispetto al gioco base." +"LBR_SPD_FN1","1 è la velocità del gioco base (35 settimane-nel-gioco equivalgono a 10 anni di età), 2 è il doppio più lento (70 settimane-nel-gioco per 10 anni di età), 3 è tre volte più lento, ecc... 15 significa che i cittadini invecchieranno di circa un anno ogni anno-nel-gioco." +"LBR_SPD_FN2","Non influisce sui cicli vitali o età - solo la velocità a cui i cittadini invecchiano relativamente alla velocità del gioco." +"LBR_SPD_FN3","(Predefinito del gioco 1, predefinito della mod 3)" +"LBR_TRN","Trasporto" +"LBR_TRN_CUS","Usa le probabilità di modalità di trasporto personalizzate" +"LBR_TRN_WEA","Livello di ricchezza" +"LBR_TRN_CAR","Probabilità di uso dell'auto (%)" +"LBR_TRN_BIK","Probabilità di uso della bici (%)" +"LBR_TRN_TAX","Probabilità di uso del taxi (%)" +"LBR_TRN_RLO","Residenziale basso (Residential low)" +"LBR_TRN_RHI","Residenziale alto (Residential high)" +"LBR_TRN_ERL","Eco residenziale basso (Eco residential low)" +"LBR_TRN_ERH","Eco residenziale alto (Eco residential high)" +"LBR_TRN_CHL","Bambino" +"LBR_TRN_TEN","Adolescente" +"LBR_TRN_YAD","Giovane adulto" +"LBR_TRN_ADL","Adulto" +"LBR_TRN_SEN","Anziano" +"LBR_DEF","Predefinito" +"LBR_RTD","Ripristina alle condizioni originali" +"LBR_RTS","Ritorna al precedentemente salvato" +"LBR_SAA","Salva e Applica" +"LBR_ZRO","Imposta tutto a zero" +"TRN_CHOICE","Imposta lingua (Set Language)" +"TRN_SYS","Usa la lingua di sistema" +"MES_CLS","Chiudi" +"MES_DSA","Non mostrare più" +"MES_PAGE","Per favore riferisciti alla pagina del Steam Workshop della mod per maggiori informazioni." +"LBR_CON","Conflitto tra mod rilevato" +"LBR_ERR_FAT","Questo significa che Lifecycle Rebalance Revisited non è capace di funzionare correttamente ed è stata disattivata." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited non è stata capace di completare i necessari patch di Harmony." +"ERR_HAR0","Errore nel patchare Harmony!" +"ERR_HAR1","Le possibili cause di questo problema includono:" +"ERR_HAR2","Harmony 2 mod dependency non è stata installata" +"ERR_HAR3","Una vecchia e/o rotta mod non sta permettendo ad Harmony 2 di funzionare correttamente" +"ERR_CON0","Conflitto tra mod rilevato!" +"ERR_CON1","Le cause di conflitto sono:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited ha rilevato un conflitto con almeno un'altra mod." +"LBR_ERR_CON1","Queste mod dovrebbero essere rimosse prima che Lifecycle Rebalance Revisited possa funzionare." +"LBR_150_TIT","Lifecycle Rebalance Revisited è stato aggiornato alla versione 1.5" +"LBR_150_NT1","Le scelte della modalità di trasporto possono ora essere modificate tramite il pannello delle opzioni, residenziale ordinario ed eco possono avere diverse scelte di modalità" +"LBR_150_NT2","Il livello di educazione delle persone che si spostano nella tua città può essere modificato " +"LBR_151_NT1","Regola il layout del pannello delle opzioni per le traduzioni" +"LBR_152_NT1","I genitori single con figli minorenni che vivono a casa non moriranno di morte prematura, per aiutare a prevenire case con orfani." +"LBR_152_NT2","Migliorato il controllo di conflitti tra mod" +"LBR_152_NT3","Migliorate le notifiche di aggiornamento" +"LBR_154_NT1","Cambiare il trattamento della morte di un genitore singolo: rimuovere i bambini orfani quando muoiono entrambi i genitori (invece di evitare che il genitore singolo muoia)" +"LBR_154_NT2","Aggiungere il codice per controllare e rimuovere i residenti d'edificio con dati non validi" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/it.csv b/Translations/it.csv deleted file mode 100644 index c223acd..0000000 --- a/Translations/it.csv +++ /dev/null @@ -1,85 +0,0 @@ -CODE,it -NAME,Italiano -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Aumenta la durata di vita delle persone e la rende casuale, rende casuale anche l'età e il livello di educazione degli immigrati, e cambia il modo in cui i cittadini vanno e ritornano dal lavoro" -LBR_SPN,Durata di vita -LBR_SPN_WRN,Attenzione -LBR_SPN_BAL,Cambiare le impostazioni durante una partita potrebbe momentaneamente alterare l'equilibrio della città. -LBR_SPN_BAK,Effettuare un Backup prima di apportare modifiche è ALTAMENTE consigliato. -LBR_CAL,Modello di calcolo del ciclo di vita -LBR_CAL_SUN,Durate di vita di Sunset Harbor (predefinito) -LBR_CAL_LEG,"Durate di vita legacy (mod WG originale) - durate di vita più corta, meno anziani" -LBR_CAL_VAN,"Durate di vita di Vanilla Sunset Harbor - durate di vita meno variabili, un po' più anziani" -LBR_SHO,(solo quando si usano le durate di vita di Sunset Harbor) -LBR_RET,Opzioni sull'età di pensionamento -LBR_RET_USE,Usa un'età di pensionamento personalizzata -LBR_RET_CUS,Età di pensionamento personalizzata -LBR_RET_NT1,Diminuire l'età di pensionamento non cambierà lo stato dei cittadini che si sono già pensionati con le impostazioni precedenti. -LBR_RET_NT2,Aumentare l'età di pensionamento non cambierà l'apparenza dei cittadini che si sono già pensionati con le impostazioni precedenti. -LBR_HEA,Salute -LBR_HEA_ILL,Percentuale casuale di malattia per decennio di vita -LBR_HEA_ILD,"Non causare malattie per cause specifiche, es. inquinamento (pollution) o rumore (noise)" -LBR_HEA_AGE,Età -LBR_DTH,Morte -LBR_DTH_TRN,Percentuale di corpi morti che richiedono di essere trasportati -LBR_DTH_TRD,"(Predefinito del gioco 67%, predefinito della mod 50%)" -LBR_IMM,Immigrazione -LBR_IMM_VAR,Applica il 25% di variazione ai livelli di educazione degli immigrati -LBR_IMM_INC,Aumenta la media dei livelli di educazone degli immigrati -LBR_IMM_DEC,Diminuisci la media dei livelli di educazone degli immigrati -LBR_SET,Impostazioni -LBR_SET_LDT,Abilita registrazione dettagliata di debug -LBR_SET_LGD,Registra le morti su 'Lifecycle death log.txt' -LBR_SET_LGI,Registra gli immigrati su 'Lifecycle immigration log.txt' -LBR_SET_LGT,Registra le scelte di trasporto personalizzate su 'Lifecycle transport log.txt' ATTENZIONE - LENTO! -LBR_SET_LGS,Registra gli eventi di malattia su 'Lifecycle sickness log.txt' -LBR_SPD,Velocità -LBR_SPD_FAC,"Fattore per rallentare l'invecchiamento dei cittadini, rispetto al gioco base." -LBR_SPD_FN1,"1 è la velocità del gioco base (35 settimane-nel-gioco equivalgono a 10 anni di età), 2 è il doppio più lento (70 settimane-nel-gioco per 10 anni di età), 3 è tre volte più lento, ecc... 15 significa che i cittadini invecchieranno di circa un anno ogni anno-nel-gioco." -LBR_SPD_FN2,Non influisce sui cicli vitali o età - solo la velocità a cui i cittadini invecchiano relativamente alla velocità del gioco. -LBR_SPD_FN3,"(Predefinito del gioco 1, predefinito della mod 3)" -LBR_TRN,Trasporto -LBR_TRN_CUS,Usa le probabilità di modalità di trasporto personalizzate -LBR_TRN_WEA,Livello di ricchezza -LBR_TRN_CAR,Probabilità di uso dell'auto (%) -LBR_TRN_BIK,Probabilità di uso della bici (%) -LBR_TRN_TAX,Probabilità di uso del taxi (%) -LBR_TRN_RLO,Residenziale basso (Residential low) -LBR_TRN_RHI,Residenziale alto (Residential high) -LBR_TRN_ERL,Eco residenziale basso (Eco residential low) -LBR_TRN_ERH,Eco residenziale alto (Eco residential high) -LBR_TRN_CHL,Bambino -LBR_TRN_TEN,Adolescente -LBR_TRN_YAD,Giovane adulto -LBR_TRN_ADL,Adulto -LBR_TRN_SEN,Anziano -LBR_DEF,Predefinito -LBR_RTD,Ripristina alle condizioni originali -LBR_RTS,Ritorna al precedentemente salvato -LBR_SAA,Salva e Applica -LBR_ZRO,Imposta tutto a zero -TRN_CHOICE,Imposta lingua (Set Language) -TRN_SYS,Usa la lingua di sistema -MES_CLS,Chiudi -MES_DSA,Non mostrare più -MES_PAGE,Per favore riferisciti alla pagina del Steam Workshop della mod per maggiori informazioni. -LBR_CON,Conflitto tra mod rilevato -LBR_ERR_FAT,Questo significa che Lifecycle Rebalance Revisited non è capace di funzionare correttamente ed è stata disattivata. -LBR_ERR_HAR,Lifecycle Rebalance Revisited non è stata capace di completare i necessari patch di Harmony. -ERR_HAR0,Errore nel patchare Harmony! -ERR_HAR1,Le possibili cause di questo problema includono: -ERR_HAR2,Harmony 2 mod dependency non è stata installata -ERR_HAR3,Una vecchia e/o rotta mod non sta permettendo ad Harmony 2 di funzionare correttamente -ERR_CON0,Conflitto tra mod rilevato! -ERR_CON1,Le cause di conflitto sono: -LBR_ERR_CON0,Lifecycle Rebalance Revisited ha rilevato un conflitto con almeno un'altra mod. -LBR_ERR_CON1,Queste mod dovrebbero essere rimosse prima che Lifecycle Rebalance Revisited possa funzionare. -LBR_150_TIT,Lifecycle Rebalance Revisited è stato aggiornato alla versione 1.5 -LBR_150_NT1,"Le scelte della modalità di trasporto possono ora essere modificate tramite il pannello delle opzioni, residenziale ordinario ed eco possono avere diverse scelte di modalità" -LBR_150_NT2,Il livello di educazione delle persone che si spostano nella tua città può essere modificato -LBR_151_NT1,Regola il layout del pannello delle opzioni per le traduzioni -LBR_152_NT1,"I genitori single con figli minorenni che vivono a casa non moriranno di morte prematura, per aiutare a prevenire case con orfani." -LBR_152_NT2,Migliorato il controllo di conflitti tra mod -LBR_152_NT3,Migliorate le notifiche di aggiornamento -LBR_154_NT1,Cambiare il trattamento della morte di un genitore singolo: rimuovere i bambini orfani quando muoiono entrambi i genitori (invece di evitare che il genitore singolo muoia) -LBR_154_NT2,Aggiungere il codice per controllare e rimuovere i residenti d'edificio con dati non validi \ No newline at end of file diff --git a/Translations/ja-JP.csv b/Translations/ja-JP.csv new file mode 100644 index 0000000..1b4f184 --- /dev/null +++ b/Translations/ja-JP.csv @@ -0,0 +1,94 @@ +"CODE","ja" +"NAME","日本語" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","住民の寿命延長とランダム化・移民の年齢と教育レベルをランダム化して、通勤・通学方法の変更します" +"LBR_SPN","ライフスパン" +"LBR_SPN_WRN","警告!" +"LBR_SPN_BAL","ゲーム中に設定変更すると、一時的に都市のバランスが大きく崩れる可能性が高いです" +"LBR_SPN_BAK","設定変更する前に、バックアップを保存することを強く推奨!!" +"LBR_CAL","ライフサイクルの計算モデル" +"LBR_CAL_SUN","MODはSunset Harborのライフスパンを使用 (デフォルト)" +"LBR_CAL_LEG","レガシー(元のWG MOD) のライフスパン - 短命で高齢者が少なめ" +"LBR_CAL_VAN","バニラのライフスパン - 寿命変動が少なく高齢者が多め" +"LBR_SHO","(Sunset Harborのライフスパンを使用時)" +"LBR_RET","定年退職のオプション" +"LBR_RET_USE","カスタムした定年退職を設定" +"LBR_RET_CUS","定年退職の設定" +"LBR_RET_NT1","定年退職の年齢を下げても、以前の設定で退職済みの住民ステータスは変わりません" +"LBR_RET_NT2","定年退職の年齢を上げても、以前の設定で退職済みの住民が復職することはありません" +"LBR_CHI","子供達の年齢オプション" +"LBR_CHI_CUS","カスタムした子供の年齢を使用" +"LBR_CHI_SCH","子供が小学校に通う年齢" +"LBR_CHI_TEE","子供が高校に通う年齢" +"LBR_CHI_YOU","子供が大学に通う年齢" +"LBR_HEA","健康度" +"LBR_HEA_ILL","10年単位で起こる、ランダムな病気の発生確率" +"LBR_HEA_ILD","特定の疾病による病気には影響しません(例えば、汚染や騒音など)" +"LBR_HEA_AGE","年齢" +"LBR_DTH","死亡者" +"LBR_DTH_TRN","霊柩車を必要とする遺体の割合(%)" +"LBR_DTH_TRD","(ゲームのデフォルトは67%、MODのデフォルトは50%)" +"LBR_IMM","移民" +"LBR_IMM_VAR","移民の教育レベルに、25%の変動幅を適用します" +"LBR_IMM_INC","移民の平均教育レベルを上昇" +"LBR_IMM_DEC","移民の平均教育レベルを下降" +"LBR_SET","設定" +"LBR_SET_LDT","詳細なデバッグログを有効" +"LBR_SET_LGD","死亡者をログに記録 'Lifecycle Death log.txt'" +"LBR_SET_LGI","移民をログに記録 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","カスタムした公共交通ログを記録 'Lifecycle transportlog.txt' - 警告:処理が遅い!" +"LBR_SET_LGS","病気イベントのログを記録 'Lifecycle sickness log.txt'" +"LBR_SPD","速度" +"LBR_SPD_FAC","ベースゲームと比較して、市民の老化スピードを遅くする要素" +"LBR_SPD_FN1","1は基本的なゲームの老化速度(35週経過で10歳相当) で、2は2倍遅い老化(70週経過で10歳相当)になり、3は3倍遅い老化となります。 倍率が15になると、ゲーム内の1年ごとに年齢が約1歳上がります。" +"LBR_SPD_FN2","ライフサイクルや年齢には影響しません - ゲーム速度よりも市民の老化速度が早くなります" +"LBR_SPD_FN3","(ゲームのデフォルトは1・MODのデフォルトは3)" +"LBR_TRN","交通機関" +"LBR_TRN_CUS","カスタムした公共交通の選択率を使用" +"LBR_TRN_WEA","所得レベル" +"LBR_TRN_CAR","自家用車の使用確率(%)" +"LBR_TRN_BIK","自転車の使用確率(%)" +"LBR_TRN_TAX","タクシーの使用確率(%)" +"LBR_TRN_RLO","低密度住宅" +"LBR_TRN_RHI","高密度住宅" +"LBR_TRN_ERL","低密度エコ住宅" +"LBR_TRN_ERH","高密度エコ住宅" +"LBR_TRN_CHL","子供" +"LBR_TRN_TEN","ティーン" +"LBR_TRN_YAD","若い大人" +"LBR_TRN_ADL","大人" +"LBR_TRN_SEN","高齢者" +"LBR_DEF","デフォルト" +"LBR_RTD","デフォルトに戻す" +"LBR_RTS","保存済みに戻す" +"LBR_SAA","保存して適用" +"LBR_ZRO","全てゼロに設定" +"TRN_CHOICE","言語設定" +"TRN_SYS","システム言語を使用" +"MES_CLS","閉じる" +"MES_DSA","次回から非表示" +"MES_PAGE","詳細は、MODがあるSteamのワークショップを確認してください" +"LBR_CON","MODの競合が検出されました!" +"LBR_ERR_FAT","Lifecycle Rebalance Revisitedが、正常に動作せずシャットダウンしています" +"LBR_ERR_HAR","Lifecycle Rebalance Revisitedは、必要なHarmony2 MODのパッチ動作を完了できません" +"ERR_HAR0","Harmony2 MODでエラーが発生しました!" +"ERR_HAR1","エラーが起きる原因として、考えられるのは以下の通りです" +"ERR_HAR2","依存関係にある、必要なHarmony2 MODがインストールされていません" +"ERR_HAR3","古いMODや壊れたMODが、Harmony2 MODの動作を妨げています" +"ERR_CON0","MODの競合が検出されました!" +"ERR_CON1","競合するMOD:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisitedは、少なくとも他の一つの Mod との競合を検出しました" +"LBR_ERR_CON1","Lifecycle Rebalance Revisitedが動作する前に、これらのMODを削除する必要があります" +"LBR_150_TIT","Lifecycle Rebalance Revisitedをバージョン1.5に更新しました" +"LBR_150_NT1","交通の移動方法をオプションパネルで編集が可能になって、エコ住宅と一般住宅で異なるモードが選択可能です" +"LBR_150_NT2","移住者してくる住民の教育レベルが変更可能になりました" +"LBR_151_NT1","翻訳のオプションパネルのレイアウトを調整" +"LBR_152_NT1","未成年の子供を持つ片親が早死を回避して、孤児のみの世帯発生を防止します" +"LBR_152_NT2","改善されたMODの競合チェックと通知機能" +"LBR_152_NT3","更新通知の改善" +"LBR_154_NT1","片親死亡時の扱いを変更: 両親が死亡した場合は孤児を排除します(親の死を惜しみません)" +"LBR_154_NT2","無効なデータを持つ建物内の住人をチェックして、削除するコードを追加" +"LBR_160_NT1","主な新機能: 幼少期から成人までのリアルな初期年齢と成長時間(オプション・カスタマイズ可能)" +"LBR_160_NT2","新しい幼少期の成長はリアルな価値観やステージに合わせて、更に就学前の段階(幼児期)も含みます" +"LBR_160_NT3","MODのオプションパネルで、有効/無効の設定やカスタマイズが可能です" +"LBR_160_NT4","注意: このオプションは初期設定で有効になっています" diff --git a/Translations/ja.csv b/Translations/ja.csv deleted file mode 100644 index 9bcc928..0000000 --- a/Translations/ja.csv +++ /dev/null @@ -1,94 +0,0 @@ -CODE,ja -NAME,日本語 -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,住民の寿命延長とランダム化・移民の年齢と教育レベルをランダム化して、通勤・通学方法の変更します -LBR_SPN,ライフスパン -LBR_SPN_WRN,警告! -LBR_SPN_BAL,ゲーム中に設定変更すると、一時的に都市のバランスが大きく崩れる可能性が高いです -LBR_SPN_BAK,設定変更する前に、バックアップを保存することを強く推奨!! -LBR_CAL,ライフサイクルの計算モデル -LBR_CAL_SUN,MODはSunset Harborのライフスパンを使用 (デフォルト) -LBR_CAL_LEG,レガシー(元のWG MOD) のライフスパン - 短命で高齢者が少なめ -LBR_CAL_VAN,バニラのライフスパン - 寿命変動が少なく高齢者が多め -LBR_SHO,(Sunset Harborのライフスパンを使用時) -LBR_RET,定年退職のオプション -LBR_RET_USE,カスタムした定年退職を設定 -LBR_RET_CUS,定年退職の設定 -LBR_RET_NT1,定年退職の年齢を下げても、以前の設定で退職済みの住民ステータスは変わりません -LBR_RET_NT2,定年退職の年齢を上げても、以前の設定で退職済みの住民が復職することはありません -LBR_CHI,子供達の年齢オプション -LBR_CHI_CUS,カスタムした子供の年齢を使用 -LBR_CHI_SCH,子供が小学校に通う年齢 -LBR_CHI_TEE,子供が高校に通う年齢 -LBR_CHI_YOU,子供が大学に通う年齢 -LBR_HEA,健康度 -LBR_HEA_ILL,10年単位で起こる、ランダムな病気の発生確率 -LBR_HEA_ILD,特定の疾病による病気には影響しません(例えば、汚染や騒音など) -LBR_HEA_AGE,年齢 -LBR_DTH,死亡者 -LBR_DTH_TRN,霊柩車を必要とする遺体の割合(%) -LBR_DTH_TRD,(ゲームのデフォルトは67%、MODのデフォルトは50%) -LBR_IMM,移民 -LBR_IMM_VAR,移民の教育レベルに、25%の変動幅を適用します -LBR_IMM_INC,移民の平均教育レベルを上昇 -LBR_IMM_DEC,移民の平均教育レベルを下降 -LBR_SET,設定 -LBR_SET_LDT,詳細なデバッグログを有効 -LBR_SET_LGD,死亡者をログに記録 'Lifecycle Death log.txt' -LBR_SET_LGI,移民をログに記録 'Lifecycle immigration log.txt' -LBR_SET_LGT,カスタムした公共交通ログを記録 'Lifecycle transportlog.txt' - 警告:処理が遅い! -LBR_SET_LGS,病気イベントのログを記録 'Lifecycle sickness log.txt' -LBR_SPD,速度 -LBR_SPD_FAC,ベースゲームと比較して、市民の老化スピードを遅くする要素 -LBR_SPD_FN1,1は基本的なゲームの老化速度(35週経過で10歳相当) で、2は2倍遅い老化(70週経過で10歳相当)になり、3は3倍遅い老化となります。 倍率が15になると、ゲーム内の1年ごとに年齢が約1歳上がります。 -LBR_SPD_FN2,ライフサイクルや年齢には影響しません - ゲーム速度よりも市民の老化速度が早くなります -LBR_SPD_FN3,(ゲームのデフォルトは1・MODのデフォルトは3) -LBR_TRN,交通機関 -LBR_TRN_CUS,カスタムした公共交通の選択率を使用 -LBR_TRN_WEA,所得レベル -LBR_TRN_CAR,自家用車の使用確率(%) -LBR_TRN_BIK,自転車の使用確率(%) -LBR_TRN_TAX,タクシーの使用確率(%) -LBR_TRN_RLO,低密度住宅 -LBR_TRN_RHI,高密度住宅 -LBR_TRN_ERL,低密度エコ住宅 -LBR_TRN_ERH,高密度エコ住宅 -LBR_TRN_CHL,子供 -LBR_TRN_TEN,ティーン -LBR_TRN_YAD,若い大人 -LBR_TRN_ADL,大人 -LBR_TRN_SEN,高齢者 -LBR_DEF,デフォルト -LBR_RTD,デフォルトに戻す -LBR_RTS,保存済みに戻す -LBR_SAA,保存して適用 -LBR_ZRO,全てゼロに設定 -TRN_CHOICE,言語設定 -TRN_SYS,システム言語を使用 -MES_CLS,閉じる -MES_DSA,次回から非表示 -MES_PAGE,詳細は、MODがあるSteamのワークショップを確認してください -LBR_CON,MODの競合が検出されました! -LBR_ERR_FAT,Lifecycle Rebalance Revisitedが、正常に動作せずシャットダウンしています -LBR_ERR_HAR,Lifecycle Rebalance Revisitedは、必要なHarmony2 MODのパッチ動作を完了できません -ERR_HAR0,Harmony2 MODでエラーが発生しました! -ERR_HAR1,エラーが起きる原因として、考えられるのは以下の通りです -ERR_HAR2,依存関係にある、必要なHarmony2 MODがインストールされていません -ERR_HAR3,古いMODや壊れたMODが、Harmony2 MODの動作を妨げています -ERR_CON0,MODの競合が検出されました! -ERR_CON1,競合するMOD: -LBR_ERR_CON0,Lifecycle Rebalance Revisitedは、少なくとも他の一つの Mod との競合を検出しました -LBR_ERR_CON1,Lifecycle Rebalance Revisitedが動作する前に、これらのMODを削除する必要があります -LBR_150_TIT,Lifecycle Rebalance Revisitedをバージョン1.5に更新しました -LBR_150_NT1,交通の移動方法をオプションパネルで編集が可能になって、エコ住宅と一般住宅で異なるモードが選択可能です -LBR_150_NT2,移住者してくる住民の教育レベルが変更可能になりました -LBR_151_NT1,翻訳のオプションパネルのレイアウトを調整 -LBR_152_NT1,未成年の子供を持つ片親が早死を回避して、孤児のみの世帯発生を防止します -LBR_152_NT2,改善されたMODの競合チェックと通知機能 -LBR_152_NT3,更新通知の改善 -LBR_154_NT1,片親死亡時の扱いを変更: 両親が死亡した場合は孤児を排除します(親の死を惜しみません) -LBR_154_NT2,無効なデータを持つ建物内の住人をチェックして、削除するコードを追加 -LBR_160_NT1,主な新機能: 幼少期から成人までのリアルな初期年齢と成長時間(オプション・カスタマイズ可能) -LBR_160_NT2,新しい幼少期の成長はリアルな価値観やステージに合わせて、更に就学前の段階(幼児期)も含みます -LBR_160_NT3,MODのオプションパネルで、有効/無効の設定やカスタマイズが可能です -LBR_160_NT4,注意: このオプションは初期設定で有効になっています \ No newline at end of file diff --git a/Translations/ko-KR.csv b/Translations/ko-KR.csv new file mode 100644 index 0000000..2e31141 --- /dev/null +++ b/Translations/ko-KR.csv @@ -0,0 +1,94 @@ +"CODE","kr" +"NAME","한국어" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","시민들의 수명을 늘리고 다양화합니다. 이주민들의 나이와 교육 수준을 다양화합니다. 그리고 시민들이 출퇴근하는 방법을 바꿉니다." +"LBR_SPN","수명" +"LBR_SPN_WRN","경고" +"LBR_SPN_BAL","게임 중에 설정을 변경하면 일시적으로 도시의 균형이 무너질 수 있습니다." +"LBR_SPN_BAK","설정을 변경하기 전에 백업본을 반드시 만드십시오." +"LBR_CAL","수명 계산 모델" +"LBR_CAL_SUN","수정된 노을항 수명 (기본)" +"LBR_CAL_LEG","수정된 예전 수명 (모드 원작자 WG) - 수명 감소, 노인 적어짐" +"LBR_CAL_VAN","기본 노을항 수명 - 덜 다양한 수명, 노인층 약간 증가" +"LBR_SHO","(수정된 노을항 수명 사용시만)" +"LBR_RET","은퇴 나이 옵션" +"LBR_RET_USE","은퇴 나이 직접 설정하기" +"LBR_RET_CUS","은퇴 나이 설정" +"LBR_RET_NT1","은퇴 나이를 낮춰도 설정 변경 전에 이미 은퇴한 사람들의 고용 상태가 바뀌지는 않습니다." +"LBR_RET_NT2","은퇴 나이를 높여도 설정 변경 전에 이미 은퇴한 사람들이 은퇴를 번복하지는 않습니다." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","건강" +"LBR_HEA_ILL","매 10년 주기에 따른 시민들의 질병 발생 확률" +"LBR_HEA_ILD","특정 요인 (오염, 소음공해 등) 으로 인해 발생하는 환자 수에는 영향을 미치지 않습니다." +"LBR_HEA_AGE","나이" +"LBR_DTH","죽음" +"LBR_DTH_TRN","발생된 모든 시신 중 운구해야 할 시신의 비율" +"LBR_DTH_TRD","(게임 기본값 : 67%, 이 모드 기본값 : 50%)" +"LBR_IMM","시민 전입" +"LBR_IMM_VAR","전입한 시민들의 교육 수준 25% 다양화" +"LBR_IMM_INC","전입한 시민들의 평균 학력 높이기" +"LBR_IMM_DEC","전입한 시민들의 평균 학력 낮추기" +"LBR_SET","세팅" +"LBR_SET_LDT","Enable detailed debugging logging" +"LBR_SET_LGD","Lifecycle death log.txt 파일에 시민 사망 기록" +"LBR_SET_LGI","Lifecycle immigration log.txt 파일에 시민 전입 기록" +"LBR_SET_LGT","Lifecycle transport log.txt 파일에 교통수단 사용 기록 (경고 - 게임이 느려집니다!)" +"LBR_SET_LGS","Lifecycle sickness log.txt 파일에 환자 발생 기록" +"LBR_SPD","속도" +"LBR_SPD_FAC","기본 게임에 비해서 시민들이 나이를 먹는 속도를 늦추기" +"LBR_SPD_FN1","1이 기본 게임 속도입니다. (게임 시간 35주마다 10살씩 나이를 먹음.) 2는 그 절반의 속도입니다. (게임 시간 70주마다 10살씩 나이를 먹음.) 3은 그 1/3의 속도입니다. 이렇게 계속됩니다. 이 수치를 15로 설정하면 시민들이 게임 시간 1년마다 나이를 1살씩 먹게 됩니다." +"LBR_SPD_FN2","생애주기나 시민들의 현재 나이에는 영향을 미치지 않습니다. 시민들이 나이를 먹는 속도에만 영향을 미칩니다." +"LBR_SPD_FN3","(게임 기본값 : 1, 모드 기본값 : 3)" +"LBR_TRN","교통 수단" +"LBR_TRN_CUS","교통 수단별 이용 확률 직접 설정하기" +"LBR_TRN_WEA","경제 수준" +"LBR_TRN_CAR","자동차 이용 확률 (%)" +"LBR_TRN_BIK","자전거 이용 확률 (%)" +"LBR_TRN_TAX","택시 이용 확률 (%)" +"LBR_TRN_RLO","저밀도 거주지" +"LBR_TRN_RHI","고밀도 거주지" +"LBR_TRN_ERL","자급자족 저밀도 거주지" +"LBR_TRN_ERH","자급자족 고밀도 거주지" +"LBR_TRN_CHL","어린이" +"LBR_TRN_TEN","청소년" +"LBR_TRN_YAD","청년" +"LBR_TRN_ADL","성인" +"LBR_TRN_SEN","노인" +"LBR_DEF","기본값" +"LBR_RTD","기본값으로 환원" +"LBR_RTS","저장된 값으로 변경" +"LBR_SAA","저장 후 적용" +"LBR_ZRO","모든 수치를 0으로" +"TRN_CHOICE","언어 선택" +"TRN_SYS","시스템 언어 사용" +"MES_CLS","닫기" +"MES_DSA","다시 보지 않기" +"MES_PAGE","더 많은 정보를 얻고 싶으시다면 이 모드의 스팀 창작마당 페이지를 참고하십시오." +"LBR_CON","모드 충돌 감지됨" +"LBR_ERR_FAT","Lifecycle Rebalance Revisited 모드가 제대로 작동할 수 없어 종료되었습니다." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited was unable to complete its required Harmony patches." +"ERR_HAR0","Harmony 패치 오류!" +"ERR_HAR1","이 문제의 이유 중 다음과 같은 것이 있을 수 있습니다 : " +"ERR_HAR2","The required Harmony 2 mod dependency was not installed" +"ERR_HAR3","오래된 모드 또는 망가진 모드가 Harmony 2의 정상 작동을 방해하고 있습니다." +"ERR_CON0","모드 충돌 감지됨!" +"ERR_CON1","이 모드와 충돌하는 모드는 다음과 같습니다." +"LBR_ERR_CON0","Lifecycle Rebalance Revisited가 1개 이상의 모드와 충돌하는 것을 감지했습니다." +"LBR_ERR_CON1","Lifecycle Rebalance Revisited가 정상작동하기 위해서는 이 모드들이 제거되어야 합니다." +"LBR_150_TIT","Lifecycle Rebalance Revisited 모드가 1.5 버전으로 업데이트되었습니다." +"LBR_150_NT1","설정 패널에서 교통 수단별 이용 확률을 직접 설정할 수 있습니다. 자급자족 거주지 구역과 일반 거주지 구역을 다르게 설정할 수 있습니다." +"LBR_150_NT2","이 도시로 전입하는 시민들의 교육 수준을 변경할 수 있습니다." +"LBR_151_NT1","번역된 문장들을 제대로 표기하기 위해서 설정 창의 레이아웃을 조정했습니다." +"LBR_152_NT1","소년소녀가장 가정이 생기는 것을 막기 위해, 어린 아이를 키우는 핵가족 부모는 일찍 죽지 않도록 변경되었습니다." +"LBR_152_NT2","모드 충돌 감지 및 알림 개선" +"LBR_152_NT3","업데이트 알림 개선" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/kr.csv b/Translations/kr.csv deleted file mode 100644 index b052b4a..0000000 --- a/Translations/kr.csv +++ /dev/null @@ -1,79 +0,0 @@ -CODE,kr -NAME,한국어 -LBR_DESC,시민들의 수명을 늘리고 다양화합니다. 이주민들의 나이와 교육 수준을 다양화합니다. 그리고 시민들이 출퇴근하는 방법을 바꿉니다. -LBR_SPN,수명 -LBR_SPN_WRN,경고 -LBR_SPN_BAL,게임 중에 설정을 변경하면 일시적으로 도시의 균형이 무너질 수 있습니다. -LBR_SPN_BAK,설정을 변경하기 전에 백업본을 반드시 만드십시오. -LBR_CAL,수명 계산 모델 -LBR_CAL_SUN,수정된 노을항 수명 (기본) -LBR_CAL_LEG,"수정된 예전 수명 (모드 원작자 WG) - 수명 감소, 노인 적어짐" -LBR_CAL_VAN,"기본 노을항 수명 - 덜 다양한 수명, 노인층 약간 증가" -LBR_SHO,(수정된 노을항 수명 사용시만) -LBR_RET,은퇴 나이 옵션 -LBR_RET_USE,은퇴 나이 직접 설정하기 -LBR_RET_CUS,은퇴 나이 설정 -LBR_RET_NT1,은퇴 나이를 낮춰도 설정 변경 전에 이미 은퇴한 사람들의 고용 상태가 바뀌지는 않습니다. -LBR_RET_NT2,은퇴 나이를 높여도 설정 변경 전에 이미 은퇴한 사람들이 은퇴를 번복하지는 않습니다. -LBR_HEA,건강 -LBR_HEA_ILL,매 10년 주기에 따른 시민들의 질병 발생 확률 -LBR_HEA_ILD,"특정 요인 (오염, 소음공해 등) 으로 인해 발생하는 환자 수에는 영향을 미치지 않습니다." -LBR_HEA_AGE,나이 -LBR_DTH,죽음 -LBR_DTH_TRN,발생된 모든 시신 중 운구해야 할 시신의 비율 -LBR_DTH_TRD,"(게임 기본값 : 67%, 이 모드 기본값 : 50%)" -LBR_IMM,시민 전입 -LBR_IMM_VAR,전입한 시민들의 교육 수준 25% 다양화 -LBR_IMM_INC,전입한 시민들의 평균 학력 높이기 -LBR_IMM_DEC,전입한 시민들의 평균 학력 낮추기 -LBR_SET,세팅 -LBR_SET_LGD,Lifecycle death log.txt 파일에 시민 사망 기록 -LBR_SET_LGI,Lifecycle immigration log.txt 파일에 시민 전입 기록 -LBR_SET_LGT,Lifecycle transport log.txt 파일에 교통수단 사용 기록 (경고 - 게임이 느려집니다!) -LBR_SET_LGS,Lifecycle sickness log.txt 파일에 환자 발생 기록 -LBR_SPD,속도 -LBR_SPD_FAC,기본 게임에 비해서 시민들이 나이를 먹는 속도를 늦추기 -LBR_SPD_FN1,1이 기본 게임 속도입니다. (게임 시간 35주마다 10살씩 나이를 먹음.) 2는 그 절반의 속도입니다. (게임 시간 70주마다 10살씩 나이를 먹음.) 3은 그 1/3의 속도입니다. 이렇게 계속됩니다. 이 수치를 15로 설정하면 시민들이 게임 시간 1년마다 나이를 1살씩 먹게 됩니다. -LBR_SPD_FN2,생애주기나 시민들의 현재 나이에는 영향을 미치지 않습니다. 시민들이 나이를 먹는 속도에만 영향을 미칩니다. -LBR_SPD_FN3,"(게임 기본값 : 1, 모드 기본값 : 3)" -LBR_TRN,교통 수단 -LBR_TRN_CUS,교통 수단별 이용 확률 직접 설정하기 -LBR_TRN_WEA,경제 수준 -LBR_TRN_CAR,자동차 이용 확률 (%) -LBR_TRN_BIK,자전거 이용 확률 (%) -LBR_TRN_TAX,택시 이용 확률 (%) -LBR_TRN_RLO,저밀도 거주지 -LBR_TRN_RHI,고밀도 거주지 -LBR_TRN_ERL,자급자족 저밀도 거주지 -LBR_TRN_ERH,자급자족 고밀도 거주지 -LBR_TRN_CHL,어린이 -LBR_TRN_TEN,청소년 -LBR_TRN_YAD,청년 -LBR_TRN_ADL,성인 -LBR_TRN_SEN,노인 -LBR_DEF,기본값 -LBR_RTD,기본값으로 환원 -LBR_RTS,저장된 값으로 변경 -LBR_SAA,저장 후 적용 -LBR_ZRO,모든 수치를 0으로 -TRN_CHOICE,언어 선택 -TRN_SYS,시스템 언어 사용 -MES_CLS,닫기 -MES_DSA,다시 보지 않기 -MES_PAGE,더 많은 정보를 얻고 싶으시다면 이 모드의 스팀 창작마당 페이지를 참고하십시오. -LBR_CON,모드 충돌 감지됨 -LBR_ERR_FAT,Lifecycle Rebalance Revisited 모드가 제대로 작동할 수 없어 종료되었습니다. -ERR_HAR0,Harmony 패치 오류! -ERR_HAR1,이 문제의 이유 중 다음과 같은 것이 있을 수 있습니다 : -ERR_HAR3,오래된 모드 또는 망가진 모드가 Harmony 2의 정상 작동을 방해하고 있습니다. -ERR_CON0,모드 충돌 감지됨! -ERR_CON1,이 모드와 충돌하는 모드는 다음과 같습니다. -LBR_ERR_CON0,Lifecycle Rebalance Revisited가 1개 이상의 모드와 충돌하는 것을 감지했습니다. -LBR_ERR_CON1,Lifecycle Rebalance Revisited가 정상작동하기 위해서는 이 모드들이 제거되어야 합니다. -LBR_150_TIT,Lifecycle Rebalance Revisited 모드가 1.5 버전으로 업데이트되었습니다. -LBR_150_NT1,설정 패널에서 교통 수단별 이용 확률을 직접 설정할 수 있습니다. 자급자족 거주지 구역과 일반 거주지 구역을 다르게 설정할 수 있습니다. -LBR_150_NT2,이 도시로 전입하는 시민들의 교육 수준을 변경할 수 있습니다. -LBR_151_NT1,번역된 문장들을 제대로 표기하기 위해서 설정 창의 레이아웃을 조정했습니다. -LBR_152_NT1,"소년소녀가장 가정이 생기는 것을 막기 위해, 어린 아이를 키우는 핵가족 부모는 일찍 죽지 않도록 변경되었습니다." -LBR_152_NT2,모드 충돌 감지 및 알림 개선 -LBR_152_NT3,업데이트 알림 개선 \ No newline at end of file diff --git a/Translations/nl-NL.csv b/Translations/nl-NL.csv new file mode 100644 index 0000000..662eadc --- /dev/null +++ b/Translations/nl-NL.csv @@ -0,0 +1,94 @@ +"CODE","nl" +"NAME","Nederlands" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Verlengt en varieert de levensduur van inwoners, wijst immigranten een willekeurige opleidingsniveau en leeftijd toe en verandert hoe inwoners van en naar werk reizen. " +"LBR_SPN","Levensduur" +"LBR_SPN_WRN","Waarschuwing" +"LBR_SPN_BAL","Het aanpassen van instellingen in een bestaand spel kan de balans van je stad tijdelijk verstoren." +"LBR_SPN_BAK","ZEER aangeraden: maak een backup van je stad voordat je aanpassingen maakt!" +"LBR_CAL","Levenscyclus model" +"LBR_CAL_SUN","Mod Sunset Harbor levenscyclus (standaard)" +"LBR_CAL_LEG","Mod legacy levenscyclus (originele WG Mod) - Kortere levenscyclus, minder senioren" +"LBR_CAL_VAN","Vanilla Sunset Harbor levenscyclus - Minder variabele levenscyclussen, iets meer senioren" +"LBR_SHO","(alleen van toepassing bij `Mod Sunset Harbor levenscyclus`)" +"LBR_RET","Opties voor pensioenleeftijd" +"LBR_RET_USE","Gebruik aangepaste pensioenleeftijd" +"LBR_RET_CUS","Aangepaste pensioenleeftijd" +"LBR_RET_NT1","Het instellen van een lagere pensioenleeftijd heeft geen invloed op de huidige status van inwoners die al met pensioen zijn" +"LBR_RET_NT2","Het instellen van een hogere pensioenleeftijd heeft geen invloed op het uiterlijk van inwoners die al met pensioen zijn" +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Gezondheid" +"LBR_HEA_ILL","Willekeurige kans op ziekte in % per 10 jaar" +"LBR_HEA_ILD","Heeft geen invloed op ziektes met externe oorzaak zoals vervuiling, geluidsoverlast etc." +"LBR_HEA_AGE","Leeftijden" +"LBR_DTH","Dood" +"LBR_DTH_TRN","% overledenen wachtend op transport" +"LBR_DTH_TRD","(Standaard game: 67%, Standaard mod: 50%)" +"LBR_IMM","Immigratie" +"LBR_IMM_VAR","Pas 25% variatie toe op opleidingsniveau van immigranten" +"LBR_IMM_INC","Vergroot het gemiddelde opleidingsniveau van immigranten" +"LBR_IMM_DEC","Verminder het gemiddelde opleidingsniveau van immigranten" +"LBR_SET","Instellingen" +"LBR_SET_LDT","Schakel gedetailleerde fout-logging in" +"LBR_SET_LGD","Log sterfte naar 'Lifecycle death log.txt'" +"LBR_SET_LGI","Log immigratie naar 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Log aangepaste transportkeuzes vast in 'Lifecycle transport log.txt', LET OP - VERTRAAGT SPEL!" +"LBR_SET_LGS","Log ziektegevallen in 'Lifecycle sickness log.txt'" +"LBR_SPD","Snelheid" +"LBR_SPD_FAC","Factor om de veroudering van inwoners te vertragen t.o.v. standaard" +"LBR_SPD_FN1","1' = standaard snelheid (35 in-game weken = 10 levensjaren), '2' = 1/2 snelheid (70 in-game weken = 10 levensjaren), '3' = 1/3 snelheid, etc. Indien '15', geeft dit ong. 1 in-game jaar = 1 levensjaar." +"LBR_SPD_FN2","Heeft geen invloed op levenscyclus of leeftijd - alleen de verouderingssnelheid van inwoners t.o.v. de spelsnelheid" +"LBR_SPD_FN3","(Standaard instelling spel: 1, Standaard van mod: 3)" +"LBR_TRN","Transport" +"LBR_TRN_CUS","Gebruik aangepaste kansen transportvormen" +"LBR_TRN_WEA","Niveau welvaart" +"LBR_TRN_CAR","Kans op voertuig-gebruik (%)" +"LBR_TRN_BIK","Kans op fiets-gebruik (%)" +"LBR_TRN_TAX","Kans op taxi-gebruik (%)" +"LBR_TRN_RLO","Woonwijk laagbouw" +"LBR_TRN_RHI","Woonwijk hoogbouw" +"LBR_TRN_ERL","Eco woonwijk laagbouw" +"LBR_TRN_ERH","Eco woonwijk hoogbouw" +"LBR_TRN_CHL","Kind" +"LBR_TRN_TEN","Tiener" +"LBR_TRN_YAD","Adolescent" +"LBR_TRN_ADL","Volwassene" +"LBR_TRN_SEN","Senior" +"LBR_DEF","standaard" +"LBR_RTD","Standaard waarden herstellen" +"LBR_RTS","Herstel naar laatst opgeslagen" +"LBR_SAA","Sla op en pas toe" +"LBR_ZRO","Zet alles naar 0" +"TRN_CHOICE","Stel taal in" +"TRN_SYS","Gebruik taalinstelling van je systeem" +"MES_CLS","Sluiten" +"MES_DSA","Niet meer tonen" +"MES_PAGE","Zie de mod-pagina op Steam Workshop voor meer informatie." +"LBR_CON","Conflicterende mod gedetecteerd" +"LBR_ERR_FAT","Dit betekent dat Lifecycle Rebalance Revisited niet goed werkt en is afgesloten." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited kon de vereiste Harmony-patches niet voltooien." +"ERR_HAR0","Harmony-patchfout!" +"ERR_HAR1","Mogelijke oorzaken van dit probleem zijn:" +"ERR_HAR2","De vereiste Harmony 2-mod is niet geïnstalleerd" +"ERR_HAR3","Een oude en/of kapotte mod zorgt ervoor dat Harmony 2 niet correct werkt" +"ERR_CON0","Mod conflict gedetecteerd!" +"ERR_CON1","Gedetecteerde mod-conflicten:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited heeft een conflict gedetecteerd met ten minste één andere mod." +"LBR_ERR_CON1","Deze mods moeten worden verwijderd voordat Lifecycle Rebalance Revisited werkt." +"LBR_150_TIT","Lifecycle Rebalance Revisited ge-update naar versie 1.5" +"LBR_150_NT1","Je kunt nu via opties, instellingen maken voor Tansport modus. Ook kun je nu voor eco en standaard woonwijken afzonderlijk verschillende modus instellen." +"LBR_150_NT2","Je kan nu het opleidingsniveau van immigranten aanpassen" +"LBR_151_NT1","Pas de lay-out van het optievenster aan voor vertalingen" +"LBR_152_NT1","Alleenstaande ouders met inwonende kinderen worden gespaard van vroegtijdig overlijden om wees-huishoudens te helpen voorkomen" +"LBR_152_NT2","Verbeterde controle en melding van mod-conflicten" +"LBR_152_NT3","Verbeterde updatemeldingen" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/nl.csv b/Translations/nl.csv deleted file mode 100644 index 2034940..0000000 --- a/Translations/nl.csv +++ /dev/null @@ -1,83 +0,0 @@ -CODE,nl -NAME,Nederlands -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Verlengt en varieert de levensduur van inwoners, wijst immigranten een willekeurige opleidingsniveau en leeftijd toe en verandert hoe inwoners van en naar werk reizen. " -LBR_SPN,Levensduur -LBR_SPN_WRN,Waarschuwing -LBR_SPN_BAL,Het aanpassen van instellingen in een bestaand spel kan de balans van je stad tijdelijk verstoren. -LBR_SPN_BAK,ZEER aangeraden: maak een backup van je stad voordat je aanpassingen maakt! -LBR_CAL,Levenscyclus model -LBR_CAL_SUN,Mod Sunset Harbor levenscyclus (standaard) -LBR_CAL_LEG,"Mod legacy levenscyclus (originele WG Mod) - Kortere levenscyclus, minder senioren" -LBR_CAL_VAN,"Vanilla Sunset Harbor levenscyclus - Minder variabele levenscyclussen, iets meer senioren" -LBR_SHO,(alleen van toepassing bij `Mod Sunset Harbor levenscyclus`) -LBR_RET,Opties voor pensioenleeftijd -LBR_RET_USE,Gebruik aangepaste pensioenleeftijd -LBR_RET_CUS,Aangepaste pensioenleeftijd -LBR_RET_NT1,Het instellen van een lagere pensioenleeftijd heeft geen invloed op de huidige status van inwoners die al met pensioen zijn -LBR_RET_NT2,Het instellen van een hogere pensioenleeftijd heeft geen invloed op het uiterlijk van inwoners die al met pensioen zijn -LBR_HEA,Gezondheid -LBR_HEA_ILL,Willekeurige kans op ziekte in % per 10 jaar -LBR_HEA_ILD,"Heeft geen invloed op ziektes met externe oorzaak zoals vervuiling, geluidsoverlast etc." -LBR_HEA_AGE,Leeftijden -LBR_DTH,Dood -LBR_DTH_TRN,% overledenen wachtend op transport -LBR_DTH_TRD,"(Standaard game: 67%, Standaard mod: 50%)" -LBR_IMM,Immigratie -LBR_IMM_VAR,Pas 25% variatie toe op opleidingsniveau van immigranten -LBR_IMM_INC,Vergroot het gemiddelde opleidingsniveau van immigranten -LBR_IMM_DEC,Verminder het gemiddelde opleidingsniveau van immigranten -LBR_SET,Instellingen -LBR_SET_LDT,Schakel gedetailleerde fout-logging in -LBR_SET_LGD,Log sterfte naar 'Lifecycle death log.txt' -LBR_SET_LGI,Log immigratie naar 'Lifecycle immigration log.txt' -LBR_SET_LGT,"Log aangepaste transportkeuzes vast in 'Lifecycle transport log.txt', LET OP - VERTRAAGT SPEL!" -LBR_SET_LGS,Log ziektegevallen in 'Lifecycle sickness log.txt' -LBR_SPD,Snelheid -LBR_SPD_FAC,Factor om de veroudering van inwoners te vertragen t.o.v. standaard -LBR_SPD_FN1,"1' = standaard snelheid (35 in-game weken = 10 levensjaren), '2' = 1/2 snelheid (70 in-game weken = 10 levensjaren), '3' = 1/3 snelheid, etc. Indien '15', geeft dit ong. 1 in-game jaar = 1 levensjaar." -LBR_SPD_FN2,Heeft geen invloed op levenscyclus of leeftijd - alleen de verouderingssnelheid van inwoners t.o.v. de spelsnelheid -LBR_SPD_FN3,"(Standaard instelling spel: 1, Standaard van mod: 3)" -LBR_TRN,Transport -LBR_TRN_CUS,Gebruik aangepaste kansen transportvormen -LBR_TRN_WEA,Niveau welvaart -LBR_TRN_CAR,Kans op voertuig-gebruik (%) -LBR_TRN_BIK,Kans op fiets-gebruik (%) -LBR_TRN_TAX,Kans op taxi-gebruik (%) -LBR_TRN_RLO,Woonwijk laagbouw -LBR_TRN_RHI,Woonwijk hoogbouw -LBR_TRN_ERL,Eco woonwijk laagbouw -LBR_TRN_ERH,Eco woonwijk hoogbouw -LBR_TRN_CHL,Kind -LBR_TRN_TEN,Tiener -LBR_TRN_YAD,Adolescent -LBR_TRN_ADL,Volwassene -LBR_TRN_SEN,Senior -LBR_DEF,standaard -LBR_RTD,Standaard waarden herstellen -LBR_RTS,Herstel naar laatst opgeslagen -LBR_SAA,Sla op en pas toe -LBR_ZRO,Zet alles naar 0 -TRN_CHOICE,Stel taal in -TRN_SYS,Gebruik taalinstelling van je systeem -MES_CLS,Sluiten -MES_DSA,Niet meer tonen -MES_PAGE,Zie de mod-pagina op Steam Workshop voor meer informatie. -LBR_CON,Conflicterende mod gedetecteerd -LBR_ERR_FAT,Dit betekent dat Lifecycle Rebalance Revisited niet goed werkt en is afgesloten. -LBR_ERR_HAR,Lifecycle Rebalance Revisited kon de vereiste Harmony-patches niet voltooien. -ERR_HAR0,Harmony-patchfout! -ERR_HAR1,Mogelijke oorzaken van dit probleem zijn: -ERR_HAR2,De vereiste Harmony 2-mod is niet geïnstalleerd -ERR_HAR3,Een oude en/of kapotte mod zorgt ervoor dat Harmony 2 niet correct werkt -ERR_CON0,Mod conflict gedetecteerd! -ERR_CON1,Gedetecteerde mod-conflicten: -LBR_ERR_CON0,Lifecycle Rebalance Revisited heeft een conflict gedetecteerd met ten minste één andere mod. -LBR_ERR_CON1,Deze mods moeten worden verwijderd voordat Lifecycle Rebalance Revisited werkt. -LBR_150_TIT,Lifecycle Rebalance Revisited ge-update naar versie 1.5 -LBR_150_NT1,"Je kunt nu via opties, instellingen maken voor Tansport modus. Ook kun je nu voor eco en standaard woonwijken afzonderlijk verschillende modus instellen." -LBR_150_NT2,Je kan nu het opleidingsniveau van immigranten aanpassen -LBR_151_NT1,Pas de lay-out van het optievenster aan voor vertalingen -LBR_152_NT1,Alleenstaande ouders met inwonende kinderen worden gespaard van vroegtijdig overlijden om wees-huishoudens te helpen voorkomen -LBR_152_NT2,Verbeterde controle en melding van mod-conflicten -LBR_152_NT3,Verbeterde updatemeldingen \ No newline at end of file diff --git a/Translations/pl-PL.csv b/Translations/pl-PL.csv new file mode 100644 index 0000000..4b228f8 --- /dev/null +++ b/Translations/pl-PL.csv @@ -0,0 +1,94 @@ +"CODE","pl" +"NAME","Polski" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Zwiększa i tworzy losowość długości życia mieszkańców, generuje losowy wiek, poziom wykształcenia imigrantów oraz zmienia sposób podróżowania mieszkańców z i do pracy" +"LBR_SPN","Długość życia" +"LBR_SPN_WRN","Ostrzeżenie" +"LBR_SPN_BAL","Zmiana ustawień podczas gry może na stałe zakłócić balans miasta." +"LBR_SPN_BAK","ZALECANE wykonanie kopii zapisu przed dokonaniem zmian." +"LBR_CAL","Model kalkulacji cyklu życia" +"LBR_CAL_SUN","Mod Sunset Harbor długość życia (domyślny)" +"LBR_CAL_LEG","Zmodyfikowana stara żywotność(oryginalny WG mod) - krótsze życie, mniej seniorów" +"LBR_CAL_VAN","Vanilla Sunset Harbor długość życia - mniej zmienna długość życia, odrobinę więcej seniorów" +"LBR_SHO","(tylko gdy używane są modyfikacje Sunset Harbour długości życia)" +"LBR_RET","Opcje wieku emerytalnego" +"LBR_RET_USE","Używaj niestandardowego wieku emerytalnego" +"LBR_RET_CUS","Niestandardowy wiek emerytalny" +"LBR_RET_NT1","Zmniejszenie wieku emerytalnego nie zmieni statusu mieszkańców, którzy są już na emeryturze przed zmianą ustawień." +"LBR_RET_NT2","Zwiększenie wieku emerytalnego nie zmieni wyglądu mieszkańców, którzy są już na emeryturze przed zmianą ustawień." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Zdrowie" +"LBR_HEA_ILL","Losowy % szans na choroby w dekadzie życia" +"LBR_HEA_ILD","Nie wpływa na choroby z określonych przyczyn, np. zanieczyszczenie lub hałas" +"LBR_HEA_AGE","Wiek" +"LBR_DTH","Zgon" +"LBR_DTH_TRN","% martwych ciał wymagających transportu po śmierci" +"LBR_DTH_TRD","(Domyślnie dla gry 67%, domyślnie dla modyfikacji 50%)" +"LBR_IMM","Imigracja" +"LBR_IMM_VAR","Zastosuj zróżnicowanie 25% dla poziomów edukacji imigrantów" +"LBR_IMM_INC","Zwiększ średni poziom wykształcenia imigrantów" +"LBR_IMM_DEC","Zmniejsz średni poziom wykształcenia imigrantów" +"LBR_SET","Ustawienia" +"LBR_SET_LDT","Enable detailed debugging logging" +"LBR_SET_LGD","Rejestruj zgony w 'Lifecycle death log.txt'" +"LBR_SET_LGI","Rejestruj imigrantów w 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Rejestruj niestandardowe opcje transportu w 'Lifecycle transport log.txt' OSTRZEŻENIE - SPOWOLNIONE DZIAŁANIE!" +"LBR_SET_LGS","Rejestruj zdarzenia dotyczące chorób w „Lifecycle disease log.txt”" +"LBR_SPD","Szybkość" +"LBR_SPD_FAC","Czynnik spowolnienia starzenia się obywateli w porównaniu z grą podstawową." +"LBR_SPD_FN1","1 jest podstawową szybkością gry (35 tygodni w grze to 10 lat), 2 to dwa razy wolniej (70 tygodni w grze to 10 lat), 3 to trzy razy wolniej itd. Mnożnik 15 będzie oznaczał, że mieszkańcy będą się starzeć w przybliżeniu o rok w czasie każdego roku w grze." +"LBR_SPD_FN2","Nie wpływa na cykle życia ani na wiek - tylko szybkość, z jaką starzeją się obywatele względem szybkości gry." +"LBR_SPD_FN3","(Domyślnie dla gry 1, Domyślnie dla modyfikacji 3)" +"LBR_TRN","Transport" +"LBR_TRN_CUS","Użyj prawdopodobieństwa niestandardowych rodzaji pojazdów" +"LBR_TRN_WEA","Poziom zamożności" +"LBR_TRN_CAR","Prawdopodobieństwo użycia samochodu (%)" +"LBR_TRN_BIK","Prawdopodobieństwo użycia roweru (%)" +"LBR_TRN_TAX","Prawdopodobieństwo użycia taksówki (%)" +"LBR_TRN_RLO","Niskie zagęszczenie" +"LBR_TRN_RHI","Wysokie zagęszczenie" +"LBR_TRN_ERL","Ekologiczne niskie zagęszczenie" +"LBR_TRN_ERH","Ekologiczne wysokie zagęszczenie" +"LBR_TRN_CHL","Dziecko" +"LBR_TRN_TEN","Nastolatek" +"LBR_TRN_YAD","Młody dorosły" +"LBR_TRN_ADL","Dorosły" +"LBR_TRN_SEN","Senior" +"LBR_DEF","domyślny" +"LBR_RTD","Zresetuj do ustawień domyślnych" +"LBR_RTS","Przywróć do ustawień zapisanych" +"LBR_SAA","Zapisz i zastosuj" +"LBR_ZRO","Ustaw wszystko na 0" +"TRN_CHOICE","Ustaw język" +"TRN_SYS","Użyj języka systemu" +"MES_CLS","Zamknij" +"MES_DSA","Nie pokazuj ponownie" +"MES_PAGE","Więcej informacji znajdziesz na stronie modyfikacji w Warsztacie Steam." +"LBR_CON","Wykryto konflikt modyfikacji" +"LBR_ERR_FAT","Oznacza to, że Lifecycle Rebalance Revisited nie może działać prawidłowo i został wyłączony." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited nie był w stanie dokończyć instalacji wymaganej biblioteki Harmony w aktualizacji." +"ERR_HAR0","Błąd aktualizacji biblioteki Harmony!" +"ERR_HAR1","Możliwe przyczyny tego problemu to:" +"ERR_HAR2","Wymagana biblioteka Harmony 2 modyfikacji nie została zainstalowana" +"ERR_HAR3","Przestarzała i/lub uszkodzona modyfikacja uniemożliwia prawidłowe działanie biblioteki Harmony 2" +"ERR_CON0","Wykryto konflikt modyfikacji!" +"ERR_CON1","Skonfliktowane modyfikacje:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited wykrył konflikt z co najmniej jedną inną modyfikacją." +"LBR_ERR_CON1","Te modyfikacje muszą zostać usunięte do prawidłowego działania Lifecycle Rebalance Revisited." +"LBR_150_TIT","Lifecycle Rebalance Revisited został zaktualizowany do wersji 1.5" +"LBR_150_NT1","Wybór środków transportu można teraz edytować za pomocą panelu opcji, a ekologiczne i zwykłe mieszkanie może mieć różne tryby pracy" +"LBR_150_NT2","Poziom edukacji ludności wprowadzającej się do twojego miasta może być modyfikowany" +"LBR_151_NT1","Dostosuj układ panelu opcji do tłumaczenia" +"LBR_152_NT1","Samotni rodzice z niepełnoletnimi dziećmi mieszkającymi w domu będą chronieni przed przedwczesną śmiercią, aby zapobiec osieroconym gospodarstwom domowym" +"LBR_152_NT2","Ulepszone sprawdzanie i powiadamianie o konfliktach modyfikacji" +"LBR_152_NT3","Ulepszone powiadomienia o aktualizacjach" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/pl.csv b/Translations/pl.csv deleted file mode 100644 index 6bcec55..0000000 --- a/Translations/pl.csv +++ /dev/null @@ -1,82 +0,0 @@ -CODE,pl -NAME,Polski -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Zwiększa i tworzy losowość długości życia mieszkańców, generuje losowy wiek, poziom wykształcenia imigrantów oraz zmienia sposób podróżowania mieszkańców z i do pracy" -LBR_SPN,Długość życia -LBR_SPN_WRN,Ostrzeżenie -LBR_SPN_BAL,Zmiana ustawień podczas gry może na stałe zakłócić balans miasta. -LBR_SPN_BAK,ZALECANE wykonanie kopii zapisu przed dokonaniem zmian. -LBR_CAL,Model kalkulacji cyklu życia -LBR_CAL_SUN,Mod Sunset Harbor długość życia (domyślny) -LBR_CAL_LEG,"Zmodyfikowana stara żywotność(oryginalny WG mod) - krótsze życie, mniej seniorów" -LBR_CAL_VAN,"Vanilla Sunset Harbor długość życia - mniej zmienna długość życia, odrobinę więcej seniorów" -LBR_SHO,(tylko gdy używane są modyfikacje Sunset Harbour długości życia) -LBR_RET,Opcje wieku emerytalnego -LBR_RET_USE,Używaj niestandardowego wieku emerytalnego -LBR_RET_CUS,Niestandardowy wiek emerytalny -LBR_RET_NT1,"Zmniejszenie wieku emerytalnego nie zmieni statusu mieszkańców, którzy są już na emeryturze przed zmianą ustawień." -LBR_RET_NT2,"Zwiększenie wieku emerytalnego nie zmieni wyglądu mieszkańców, którzy są już na emeryturze przed zmianą ustawień." -LBR_HEA,Zdrowie -LBR_HEA_ILL,Losowy % szans na choroby w dekadzie życia -LBR_HEA_ILD,"Nie wpływa na choroby z określonych przyczyn, np. zanieczyszczenie lub hałas" -LBR_HEA_AGE,Wiek -LBR_DTH,Zgon -LBR_DTH_TRN,% martwych ciał wymagających transportu po śmierci -LBR_DTH_TRD,"(Domyślnie dla gry 67%, domyślnie dla modyfikacji 50%)" -LBR_IMM,Imigracja -LBR_IMM_VAR,Zastosuj zróżnicowanie 25% dla poziomów edukacji imigrantów -LBR_IMM_INC,Zwiększ średni poziom wykształcenia imigrantów -LBR_IMM_DEC,Zmniejsz średni poziom wykształcenia imigrantów -LBR_SET,Ustawienia -LBR_SET_LGD,Rejestruj zgony w 'Lifecycle death log.txt' -LBR_SET_LGI,Rejestruj imigrantów w 'Lifecycle immigration log.txt' -LBR_SET_LGT,Rejestruj niestandardowe opcje transportu w 'Lifecycle transport log.txt' OSTRZEŻENIE - SPOWOLNIONE DZIAŁANIE! -LBR_SET_LGS,Rejestruj zdarzenia dotyczące chorób w „Lifecycle disease log.txt” -LBR_SPD,Szybkość -LBR_SPD_FAC,Czynnik spowolnienia starzenia się obywateli w porównaniu z grą podstawową. -LBR_SPD_FN1,"1 jest podstawową szybkością gry (35 tygodni w grze to 10 lat), 2 to dwa razy wolniej (70 tygodni w grze to 10 lat), 3 to trzy razy wolniej itd. Mnożnik 15 będzie oznaczał, że mieszkańcy będą się starzeć w przybliżeniu o rok w czasie każdego roku w grze." -LBR_SPD_FN2,"Nie wpływa na cykle życia ani na wiek - tylko szybkość, z jaką starzeją się obywatele względem szybkości gry." -LBR_SPD_FN3,"(Domyślnie dla gry 1, Domyślnie dla modyfikacji 3)" -LBR_TRN,Transport -LBR_TRN_CUS,Użyj prawdopodobieństwa niestandardowych rodzaji pojazdów -LBR_TRN_WEA,Poziom zamożności -LBR_TRN_CAR,Prawdopodobieństwo użycia samochodu (%) -LBR_TRN_BIK,Prawdopodobieństwo użycia roweru (%) -LBR_TRN_TAX,Prawdopodobieństwo użycia taksówki (%) -LBR_TRN_RLO,Niskie zagęszczenie -LBR_TRN_RHI,Wysokie zagęszczenie -LBR_TRN_ERL,Ekologiczne niskie zagęszczenie -LBR_TRN_ERH,Ekologiczne wysokie zagęszczenie -LBR_TRN_CHL,Dziecko -LBR_TRN_TEN,Nastolatek -LBR_TRN_YAD,Młody dorosły -LBR_TRN_ADL,Dorosły -LBR_TRN_SEN,Senior -LBR_DEF,domyślny -LBR_RTD,Zresetuj do ustawień domyślnych -LBR_RTS,Przywróć do ustawień zapisanych -LBR_SAA,Zapisz i zastosuj -LBR_ZRO,Ustaw wszystko na 0 -TRN_CHOICE,Ustaw język -TRN_SYS,Użyj języka systemu -MES_CLS,Zamknij -MES_DSA,Nie pokazuj ponownie -MES_PAGE,Więcej informacji znajdziesz na stronie modyfikacji w Warsztacie Steam. -LBR_CON,Wykryto konflikt modyfikacji -LBR_ERR_FAT,"Oznacza to, że Lifecycle Rebalance Revisited nie może działać prawidłowo i został wyłączony." -LBR_ERR_HAR,Lifecycle Rebalance Revisited nie był w stanie dokończyć instalacji wymaganej biblioteki Harmony w aktualizacji. -ERR_HAR0,Błąd aktualizacji biblioteki Harmony! -ERR_HAR1,Możliwe przyczyny tego problemu to: -ERR_HAR2,Wymagana biblioteka Harmony 2 modyfikacji nie została zainstalowana -ERR_HAR3,Przestarzała i/lub uszkodzona modyfikacja uniemożliwia prawidłowe działanie biblioteki Harmony 2 -ERR_CON0,Wykryto konflikt modyfikacji! -ERR_CON1,Skonfliktowane modyfikacje: -LBR_ERR_CON0,Lifecycle Rebalance Revisited wykrył konflikt z co najmniej jedną inną modyfikacją. -LBR_ERR_CON1,Te modyfikacje muszą zostać usunięte do prawidłowego działania Lifecycle Rebalance Revisited. -LBR_150_TIT,Lifecycle Rebalance Revisited został zaktualizowany do wersji 1.5 -LBR_150_NT1,"Wybór środków transportu można teraz edytować za pomocą panelu opcji, a ekologiczne i zwykłe mieszkanie może mieć różne tryby pracy" -LBR_150_NT2,Poziom edukacji ludności wprowadzającej się do twojego miasta może być modyfikowany -LBR_151_NT1,Dostosuj układ panelu opcji do tłumaczenia -LBR_152_NT1,"Samotni rodzice z niepełnoletnimi dziećmi mieszkającymi w domu będą chronieni przed przedwczesną śmiercią, aby zapobiec osieroconym gospodarstwom domowym" -LBR_152_NT2,Ulepszone sprawdzanie i powiadamianie o konfliktach modyfikacji -LBR_152_NT3,Ulepszone powiadomienia o aktualizacjach \ No newline at end of file diff --git a/Translations/pt-br.csv b/Translations/pt-br.csv index dab9479..f884850 100644 --- a/Translations/pt-br.csv +++ b/Translations/pt-br.csv @@ -1,85 +1,94 @@ -CODE,pt-br -NAME,Português brasileiro -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Aumenta e randomiza o tempo de vida dos cidadãos, randomiza as idades e níveis de educação de imigrantes, e muda a forma como os cidadãos vem e vão trabalhar" -LBR_SPN,Tempo de vida -LBR_SPN_WRN,Aviso -LBR_SPN_BAL,Mudar as configurações durante um jogo pode perturbar temporariamente o balanço de uma cidade -LBR_SPN_BAK,Fazer um backup antes de alterar é ALTAMENTE recomendado -LBR_CAL,Modelo de cálculo de ciclo de vida -LBR_CAL_SUN,Mod tempo de vida Sunset Harbor (padrão) -LBR_CAL_LEG,"Mod tempo de vida preexistente (mod WG original) - Tempos de vida mais curtos, menos idosos" -LBR_CAL_VAN,"Tempo de vida Vanilla Sunset Harbor - tempos de vida menos variáveis, um pouco mais de idosos" -LBR_SHO,(apenas quando usar Mod tempo de vida Sunset Harbor) -LBR_RET,Opções de idade de aposentadoria -LBR_RET_USE,Usar idade de aposentadoria personalizada -LBR_RET_CUS,Idade de aposentadoria personalizada -LBR_RET_NT1,Diminuir a idade de aposentadoria não mudará a condição de cidadãos que já se aposentaram sob configurações anteriores. -LBR_RET_NT2,Aumentar a idade de aposentadoria não mudará a condição de cidadãos que já se aposentaram sob configurações anteriores. -LBR_HEA,Saúde -LBR_HEA_ILL,Chance % de doenças aleatórias por década de vida -LBR_HEA_ILD,"Não afeta doenças com causas específicas, como poluição ou barulho" -LBR_HEA_AGE,Idades -LBR_DTH,Mortes -LBR_DTH_TRN,% de cadávers precisando de serviços de transporte funerário -LBR_DTH_TRD,"(Padrão do jogo 67%, padrão do mod 50%)" -LBR_IMM,Imigração -LBR_IMM_VAR,Aplicar variação de 25% nos níveis de educação de imigrantes -LBR_IMM_INC,Aumentar a média do nível de educação dos imigrantes -LBR_IMM_DEC,Diminuir a média do nível de educação dos imigrantes -LBR_SET,Configurações -LBR_SET_LDT,Habilitar registro de debugging detalhado -LBR_SET_LGD,Registrar mortes para 'Lifecycle death log.txt' -LBR_SET_LGI,Registrar imigrantes para 'Lifecycle immigration log.txt' -LBR_SET_LGT,Registrar escolhas personalizadas de transporte para 'Lifecycle transport log.txt' AVISO - LENTO! -LBR_SET_LGS,Registrar eventos de doenças para 'Lifecycle sickness log.txt' -LBR_SPD,Velocidade -LBR_SPD_FAC,"Fator de redução da velocidade de envelhecimento, comparado ao jogo base" -LBR_SPD_FN1,"1 É a velocidade do jogo base (35 semanas no jogo é equivalente a 10 anos de idade), 2 é duas vezes mais devagar (70 semanas no jogo para 10 anos de idade), 3 é três vezes mais devagar, etc. Um multiplicador de 15 significa que cidadãos vão envelhecer aproximadamente um ano para cada ano passado no jogo" -LBR_SPD_FN2,Não afeta ciclos de vida ou idades - apenas a velocidade de envelhecimento relativa a velocidade do jogo -LBR_SPD_FN3,"(Padrão do jogo 1, padrão do mod 3)" -LBR_TRN,Transporte -LBR_TRN_CUS,Usar probabilidades personalizadas de modo de transporte -LBR_TRN_WEA,Nível de riqueza -LBR_TRN_CAR,Probabilidade de uso de carros (%) -LBR_TRN_BIK,Probabilidade de uso de bicicletas (%) -LBR_TRN_TAX,Probabilidade de uso de taxis (%) -LBR_TRN_RLO,Residencial de baixa densidade -LBR_TRN_RHI,Residencial de alta densidade -LBR_TRN_ERL,Residências ecológicas de baixa densidade -LBR_TRN_ERH,Residências ecológicas de alta densidade -LBR_TRN_CHL,Criança -LBR_TRN_TEN,Adolescente -LBR_TRN_YAD,Jovem adulto -LBR_TRN_ADL,Adulto -LBR_TRN_SEN,Idoso -LBR_DEF,padrão -LBR_RTD,Voltar ao padrão -LBR_RTS,Reverter ao salvo -LBR_SAA,Salvar e aplicar -LBR_ZRO,Definir todos como 0 -TRN_CHOICE,Definir idioma -TRN_SYS,Usar idioma do sistema -MES_CLS,Fechar -MES_DSA,Não mostrar novamente -MES_PAGE,"Por favor, verifique a página do mod na Oficina Steam para mais informações." -LBR_CON,Conflito entre mods detectado -LBR_ERR_FAT,Isso significa que o Lifecycle Rebalance Revisited não é capaz de operar corretamente e foi encerrado. -LBR_ERR_HAR,O Lifecycle Rebalance Revisited não conseguiu completar os patches Harmony necessários. -ERR_HAR0,Erro de patch no Harmony! -ERR_HAR1,As possíveis causas do problema são: -ERR_HAR2,A dependência necessária do mod Harmony 2 não foi instalada -ERR_HAR3,Um mod antigo e/ou quebrado está impedindo o Harmony 2 de funcionar corretamente -ERR_CON0,Conflito entre mods detectado! -ERR_CON1,Os mods conflitantes são: -LBR_ERR_CON0,O Lifecycle Rebalance Revisited detectou um conflito com pelo menos um outro mod. -LBR_ERR_CON1,Esses mods devem ser removidos para que o Lifecycle Rebalance Revisited possa operar. -LBR_150_TIT,Lifecycle Rebalance Revisited foi atualizado para a versão 1.5 -LBR_150_NT1,"Escolhas de modo de transporte agora podem ser editadas no painel de opções, e residências comuns e ecológicas podem assumir modos diferentes" -LBR_150_NT2,Níveis de educação de pessoas se mudando para a sua cidade podem ser modificados -LBR_151_NT1,Ajuste o layout do painel de opções para traduções -LBR_152_NT1,"Pais solteiros com filhos menores de idade que vivem em casa serão poupados da morte prematura, para ajudar a prevenir lares órfãos" -LBR_152_NT2,Identificação e notificação de conflitos entre mods aprimorada -LBR_152_NT3,Notificações de atualização aprimoradas -LBR_154_NT1,Mudança no tratamento da morte de pais solteiros: remove órfãos quando os dois pais morrem (ao invés de poupar os pais da morte) -LBR_154_NT2,Adicionado código para checar e removar edifícios residenciais com dados inválidos \ No newline at end of file +"CODE","pt-br" +"NAME","Português brasileiro" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Aumenta e randomiza o tempo de vida dos cidadãos, randomiza as idades e níveis de educação de imigrantes, e muda a forma como os cidadãos vem e vão trabalhar" +"LBR_SPN","Tempo de vida" +"LBR_SPN_WRN","Aviso" +"LBR_SPN_BAL","Mudar as configurações durante um jogo pode perturbar temporariamente o balanço de uma cidade" +"LBR_SPN_BAK","Fazer um backup antes de alterar é ALTAMENTE recomendado" +"LBR_CAL","Modelo de cálculo de ciclo de vida" +"LBR_CAL_SUN","Mod tempo de vida Sunset Harbor (padrão)" +"LBR_CAL_LEG","Mod tempo de vida preexistente (mod WG original) - Tempos de vida mais curtos, menos idosos" +"LBR_CAL_VAN","Tempo de vida Vanilla Sunset Harbor - tempos de vida menos variáveis, um pouco mais de idosos" +"LBR_SHO","(apenas quando usar Mod tempo de vida Sunset Harbor)" +"LBR_RET","Opções de idade de aposentadoria" +"LBR_RET_USE","Usar idade de aposentadoria personalizada" +"LBR_RET_CUS","Idade de aposentadoria personalizada" +"LBR_RET_NT1","Diminuir a idade de aposentadoria não mudará a condição de cidadãos que já se aposentaram sob configurações anteriores." +"LBR_RET_NT2","Aumentar a idade de aposentadoria não mudará a condição de cidadãos que já se aposentaram sob configurações anteriores." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Saúde" +"LBR_HEA_ILL","Chance % de doenças aleatórias por década de vida" +"LBR_HEA_ILD","Não afeta doenças com causas específicas, como poluição ou barulho" +"LBR_HEA_AGE","Idades" +"LBR_DTH","Mortes" +"LBR_DTH_TRN","% de cadávers precisando de serviços de transporte funerário" +"LBR_DTH_TRD","(Padrão do jogo 67%, padrão do mod 50%)" +"LBR_IMM","Imigração" +"LBR_IMM_VAR","Aplicar variação de 25% nos níveis de educação de imigrantes" +"LBR_IMM_INC","Aumentar a média do nível de educação dos imigrantes" +"LBR_IMM_DEC","Diminuir a média do nível de educação dos imigrantes" +"LBR_SET","Configurações" +"LBR_SET_LDT","Habilitar registro de debugging detalhado" +"LBR_SET_LGD","Registrar mortes para 'Lifecycle death log.txt'" +"LBR_SET_LGI","Registrar imigrantes para 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Registrar escolhas personalizadas de transporte para 'Lifecycle transport log.txt' AVISO - LENTO!" +"LBR_SET_LGS","Registrar eventos de doenças para 'Lifecycle sickness log.txt'" +"LBR_SPD","Velocidade" +"LBR_SPD_FAC","Fator de redução da velocidade de envelhecimento, comparado ao jogo base" +"LBR_SPD_FN1","1 É a velocidade do jogo base (35 semanas no jogo é equivalente a 10 anos de idade), 2 é duas vezes mais devagar (70 semanas no jogo para 10 anos de idade), 3 é três vezes mais devagar, etc. Um multiplicador de 15 significa que cidadãos vão envelhecer aproximadamente um ano para cada ano passado no jogo" +"LBR_SPD_FN2","Não afeta ciclos de vida ou idades - apenas a velocidade de envelhecimento relativa a velocidade do jogo" +"LBR_SPD_FN3","(Padrão do jogo 1, padrão do mod 3)" +"LBR_TRN","Transporte" +"LBR_TRN_CUS","Usar probabilidades personalizadas de modo de transporte" +"LBR_TRN_WEA","Nível de riqueza" +"LBR_TRN_CAR","Probabilidade de uso de carros (%)" +"LBR_TRN_BIK","Probabilidade de uso de bicicletas (%)" +"LBR_TRN_TAX","Probabilidade de uso de taxis (%)" +"LBR_TRN_RLO","Residencial de baixa densidade" +"LBR_TRN_RHI","Residencial de alta densidade" +"LBR_TRN_ERL","Residências ecológicas de baixa densidade" +"LBR_TRN_ERH","Residências ecológicas de alta densidade" +"LBR_TRN_CHL","Criança" +"LBR_TRN_TEN","Adolescente" +"LBR_TRN_YAD","Jovem adulto" +"LBR_TRN_ADL","Adulto" +"LBR_TRN_SEN","Idoso" +"LBR_DEF","padrão" +"LBR_RTD","Voltar ao padrão" +"LBR_RTS","Reverter ao salvo" +"LBR_SAA","Salvar e aplicar" +"LBR_ZRO","Definir todos como 0" +"TRN_CHOICE","Definir idioma" +"TRN_SYS","Usar idioma do sistema" +"MES_CLS","Fechar" +"MES_DSA","Não mostrar novamente" +"MES_PAGE","Por favor, verifique a página do mod na Oficina Steam para mais informações." +"LBR_CON","Conflito entre mods detectado" +"LBR_ERR_FAT","Isso significa que o Lifecycle Rebalance Revisited não é capaz de operar corretamente e foi encerrado. " +"LBR_ERR_HAR","O Lifecycle Rebalance Revisited não conseguiu completar os patches Harmony necessários." +"ERR_HAR0","Erro de patch no Harmony!" +"ERR_HAR1","As possíveis causas do problema são:" +"ERR_HAR2","A dependência necessária do mod Harmony 2 não foi instalada" +"ERR_HAR3","Um mod antigo e/ou quebrado está impedindo o Harmony 2 de funcionar corretamente" +"ERR_CON0","Conflito entre mods detectado!" +"ERR_CON1","Os mods conflitantes são:" +"LBR_ERR_CON0","O Lifecycle Rebalance Revisited detectou um conflito com pelo menos um outro mod." +"LBR_ERR_CON1","Esses mods devem ser removidos para que o Lifecycle Rebalance Revisited possa operar." +"LBR_150_TIT","Lifecycle Rebalance Revisited foi atualizado para a versão 1.5" +"LBR_150_NT1","Escolhas de modo de transporte agora podem ser editadas no painel de opções, e residências comuns e ecológicas podem assumir modos diferentes" +"LBR_150_NT2","Níveis de educação de pessoas se mudando para a sua cidade podem ser modificados" +"LBR_151_NT1","Ajuste o layout do painel de opções para traduções" +"LBR_152_NT1","Pais solteiros com filhos menores de idade que vivem em casa serão poupados da morte prematura, para ajudar a prevenir lares órfãos" +"LBR_152_NT2","Identificação e notificação de conflitos entre mods aprimorada" +"LBR_152_NT3","Notificações de atualização aprimoradas" +"LBR_154_NT1","Mudança no tratamento da morte de pais solteiros: remove órfãos quando os dois pais morrem (ao invés de poupar os pais da morte)" +"LBR_154_NT2","Adicionado código para checar e removar edifícios residenciais com dados inválidos" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/ru-RU.csv b/Translations/ru-RU.csv new file mode 100644 index 0000000..609a6aa --- /dev/null +++ b/Translations/ru-RU.csv @@ -0,0 +1,94 @@ +"CODE","ru" +"NAME","Русский" +"LBR_NAME","Lifecycle Rebalance Revisited" +"LBR_DESC","Увеличивает и создает случайность в ожидаемой продолжительности жизни жителей, генерирует случайный возраст, уровень образования иммигрантов и меняет способ передвижения жителей на работу и с работы" +"LBR_SPN","Продолжительность жизни" +"LBR_SPN_WRN","Предупреждение" +"LBR_SPN_BAL","Изменение настроек во время игры может временно нарушить баланс города." +"LBR_SPN_BAK","РЕКОМЕНДУЕТСЯ сделать копию сохранения перед внесением изменений." +"LBR_CAL","Модель расчёта цикла жизни" +"LBR_CAL_SUN","Модификатор продолжительности жизни Sunset Harbour (по умолчанию)" +"LBR_CAL_LEG","Старый модификатор жизни (оригинальный мод WG) - короче жизнь, меньше пенсионеров" +"LBR_CAL_VAN","Ванильная для Sunset Harbor продолжительность жизни - менее изменчивая продолжительность, немного больше пожилых людей" +"LBR_SHO","(только для Sunset Harbor)" +"LBR_RET","Выбор пенсионного возраста" +"LBR_RET_USE","Использовать настраиваемый возраст выхода на пенсию" +"LBR_RET_CUS","Нестандартный пенсионный возраст " +"LBR_RET_NT1","Понижение пенсионного возраста не изменит статуса жителей, которые уже вышли на пенсию до изменения настроек." +"LBR_RET_NT2","Повышение пенсионного возраста не изменит статуса жителей, которые уже вышли на пенсию до изменения настроек." +"LBR_CHI","Этапы детского возраста (только для Sunset Harbor)" +"LBR_CHI_CUS","Использовать настраиваемый детский возраст" +"LBR_CHI_SCH","Возраст в котором дети идут в начальную школу" +"LBR_CHI_TEE","Возраст в котором подростки идут в высшую школу" +"LBR_CHI_YOU","Возраст в котором молодые люди поступают в колледж/университет" +"LBR_HEA","Здоровье" +"LBR_HEA_ILL","Произвольный шанс заболеть (в %) за десять лет жизни" +"LBR_HEA_ILD","Не влияет на болезни из-за загрязнений или шума" +"LBR_HEA_AGE","Возраст" +"LBR_DTH","Смерти" +"LBR_DTH_TRN","% умерших, требующих перевозки после смерти" +"LBR_DTH_TRD","(По умолчанию в игре 67%, для мода 50%)" +"LBR_IMM","Иммиграция" +"LBR_IMM_VAR","Применить 25% разброс уровня образования для иммигнантов" +"LBR_IMM_INC","Увеличить средний возраст образованных иммигрантов" +"LBR_IMM_DEC","Уменьшить средний возраст образованных иммигрантов" +"LBR_SET","Настройки" +"LBR_SET_LDT","Включить детальный отладочный лог" +"LBR_SET_LGD","Записывать лог смерти в 'Lifecycle death log.txt'" +"LBR_SET_LGI","Записывать лог иммиграций в 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","Записывать лог выбора нестандартного транспорта в 'Lifecycle transport log.txt' ВНИМАНИЕ, ОЧЕНЬ МЕДЛЕННО!" +"LBR_SET_LGS","Записывать случаи болезни в 'Lifecycle sickness log.txt'" +"LBR_SPD","Скорость" +"LBR_SPD_FAC","Фактор замедления старения граждан по сравнению с базовой игрой." +"LBR_SPD_FN1","1 - базовая скорость игры (35 игровых недель равны 10 годам жизни), 2 - вдвое медленнее (70 недель равны 10 годам), 3 - втрое медленнее и так далее. Множитель равный 15 значит что жители будут стареть примерно на год, за 1 игровой год." +"LBR_SPD_FN2","Это не влияет на жизненные циклы или возраст - только на то, насколько быстро люди стареют с точки зрения скорости игры." +"LBR_SPD_FN3","(По умолчанию в игре 1, в моде 3)" +"LBR_TRN","Транспорт" +"LBR_TRN_CUS","Использовать нестандартную вероятность использования транспорта" +"LBR_TRN_WEA","Уровень доходов" +"LBR_TRN_CAR","Вероятность использования машины (%)" +"LBR_TRN_BIK","Вероятность использования велосипеда (%)" +"LBR_TRN_TAX","Вероятность использования такси (%)" +"LBR_TRN_RLO","Малоэтажная застройка" +"LBR_TRN_RHI","Многоэтажная застройка" +"LBR_TRN_ERL","Эко малоэтажная застройка" +"LBR_TRN_ERH","Эко многоэтажная застройка" +"LBR_TRN_CHL","Дети" +"LBR_TRN_TEN","Подростки" +"LBR_TRN_YAD","Молодые взрослые" +"LBR_TRN_ADL","Взрослые" +"LBR_TRN_SEN","Пожилые" +"LBR_DEF","по умолчанию" +"LBR_RTD","Вернуть настройки по умолчанию" +"LBR_RTS","Вернуть сохранённые" +"LBR_SAA","Сохранить и применить" +"LBR_ZRO","Установить всё на 0" +"TRN_CHOICE","Выбрать язык" +"TRN_SYS","Использов. системный" +"MES_CLS","Закрыть" +"MES_DSA","Не показывать снова" +"MES_PAGE","Для получения дополнительной информации посетите страницу мода в мастерской Steam." +"LBR_CON","Обнаружен конфликт модов" +"LBR_ERR_FAT","Это значит что Lifecycle Rebalance Revisited не может корректно работать и был остановлен." +"LBR_ERR_HAR","Lifecycle Rebalance Revisited не смог завершить патчинг библиотеки Harmony." +"ERR_HAR0","Ошибка патчанга библиотеки Harmony!" +"ERR_HAR1","Возможные причины проблемы:" +"ERR_HAR2","Требуемая библиотека Harmony 2 не установлена" +"ERR_HAR3","Старый и/или сломанный мод мешает нормальной работе Harmony 2" +"ERR_CON0","Обнаружен конфликт модов!" +"ERR_CON1","Проблемные моды:" +"LBR_ERR_CON0","Lifecycle Rebalance Revisited обнаружил конфликт по крайней мере с одной из модификацией." +"LBR_ERR_CON1","Эти моды нужно отключить для корректной работы Lifecycle Rebalance Revisited" +"LBR_150_TIT","Lifecycle Rebalance Revisited был обновлён до версии 1.5" +"LBR_150_NT1","Выбор транспортного средства теперь можно редактировать с помощью панели опций, а эко и обычные дома могут иметь разные предпочтения. " +"LBR_150_NT2","Уровень образования у прибывающих в ваш город людей может быть настроен" +"LBR_151_NT1","Настроить панель опций для перевода" +"LBR_152_NT1","Родители-одиночки с несовершеннолетними детьми, живущими дома, будут защищены от преждевременной смерти, чтобы они не оставались сиротами." +"LBR_152_NT2","Улучшены проверки на конфликты с другими модами и уведомления" +"LBR_152_NT3","Улучшены уведомления об обновлении" +"LBR_154_NT1","Изменён подход к смерти родителей-одиночек: удаление детей-сирот, когда умирают оба родителя (вместо того, чтобы избавлять родителей от смерти)" +"LBR_154_NT2","Добавлен код для проверки и удаления жильцов здания с недопустимыми данными" +"LBR_160_NT1","ОСНОВНАЯ НОВАЯ ФУНКЦИЯ: реалистичное старение и прогресс, от детства до молодого взрослого (необязательна, настраиваемая)" +"LBR_160_NT2","Новое старение соответствует реальным ценностям и стадиям жизни и включает в себя дошкольный этап жизни (маленькие дети)" +"LBR_160_NT3","Эту опцию можно включить/отключить и настроить на панели параметров мода" +"LBR_160_NT4","ПРИМЕЧАНИЕ: эта опция изначально включена по умолчанию" diff --git a/Translations/ru.csv b/Translations/ru.csv deleted file mode 100644 index 91dd138..0000000 --- a/Translations/ru.csv +++ /dev/null @@ -1,94 +0,0 @@ -CODE,ru -NAME,Русский -LBR_NAME,Lifecycle Rebalance Revisited -LBR_DESC,"Увеличивает и создает случайность в ожидаемой продолжительности жизни жителей, генерирует случайный возраст, уровень образования иммигрантов и меняет способ передвижения жителей на работу и с работы" -LBR_SPN,Продолжительность жизни -LBR_SPN_WRN,Предупреждение -LBR_SPN_BAL,Изменение настроек во время игры может временно нарушить баланс города. -LBR_SPN_BAK,РЕКОМЕНДУЕТСЯ сделать копию сохранения перед внесением изменений. -LBR_CAL,Модель расчёта цикла жизни -LBR_CAL_SUN,Модификатор продолжительности жизни Sunset Harbour (по умолчанию) -LBR_CAL_LEG,"Старый модификатор жизни (оригинальный мод WG) - короче жизнь, меньше пенсионеров" -LBR_CAL_VAN,"Ванильная для Sunset Harbor продолжительность жизни - менее изменчивая продолжительность, немного больше пожилых людей" -LBR_SHO,(только для Sunset Harbor) -LBR_RET,Выбор пенсионного возраста -LBR_RET_USE,Использовать настраиваемый возраст выхода на пенсию -LBR_RET_CUS,Нестандартный пенсионный возраст -LBR_RET_NT1,"Понижение пенсионного возраста не изменит статуса жителей, которые уже вышли на пенсию до изменения настроек." -LBR_RET_NT2,"Повышение пенсионного возраста не изменит статуса жителей, которые уже вышли на пенсию до изменения настроек." -LBR_CHI,Этапы детского возраста (только для Sunset Harbor) -LBR_CHI_CUS,Использовать настраиваемый детский возраст -LBR_CHI_SCH,Возраст в котором дети идут в начальную школу -LBR_CHI_TEE,Возраст в котором подростки идут в высшую школу -LBR_CHI_YOU,Возраст в котором молодые люди поступают в колледж/университет -LBR_HEA,Здоровье -LBR_HEA_ILL,Произвольный шанс заболеть (в %) за десять лет жизни -LBR_HEA_ILD,Не влияет на болезни из-за загрязнений или шума -LBR_HEA_AGE,Возраст -LBR_DTH,Смерти -LBR_DTH_TRN,"% умерших, требующих перевозки после смерти" -LBR_DTH_TRD,"(По умолчанию в игре 67%, для мода 50%)" -LBR_IMM,Иммиграция -LBR_IMM_VAR,Применить 25% разброс уровня образования для иммигнантов -LBR_IMM_INC,Увеличить средний возраст образованных иммигрантов -LBR_IMM_DEC,Уменьшить средний возраст образованных иммигрантов -LBR_SET,Настройки -LBR_SET_LDT,Включить детальный отладочный лог -LBR_SET_LGD,Записывать лог смерти в 'Lifecycle death log.txt' -LBR_SET_LGI,Записывать лог иммиграций в 'Lifecycle immigration log.txt' -LBR_SET_LGT,"Записывать лог выбора нестандартного транспорта в 'Lifecycle transport log.txt' ВНИМАНИЕ, ОЧЕНЬ МЕДЛЕННО!" -LBR_SET_LGS,Записывать случаи болезни в 'Lifecycle sickness log.txt' -LBR_SPD,Скорость -LBR_SPD_FAC,Фактор замедления старения граждан по сравнению с базовой игрой. -LBR_SPD_FN1,"1 - базовая скорость игры (35 игровых недель равны 10 годам жизни), 2 - вдвое медленнее (70 недель равны 10 годам), 3 - втрое медленнее и так далее. Множитель равный 15 значит что жители будут стареть примерно на год, за 1 игровой год." -LBR_SPD_FN2,"Это не влияет на жизненные циклы или возраст - только на то, насколько быстро люди стареют с точки зрения скорости игры." -LBR_SPD_FN3,"(По умолчанию в игре 1, в моде 3)" -LBR_TRN,Транспорт -LBR_TRN_CUS,Использовать нестандартную вероятность использования транспорта -LBR_TRN_WEA,Уровень доходов -LBR_TRN_CAR,Вероятность использования машины (%) -LBR_TRN_BIK,Вероятность использования велосипеда (%) -LBR_TRN_TAX,Вероятность использования такси (%) -LBR_TRN_RLO,Малоэтажная застройка -LBR_TRN_RHI,Многоэтажная застройка -LBR_TRN_ERL,Эко малоэтажная застройка -LBR_TRN_ERH,Эко многоэтажная застройка -LBR_TRN_CHL,Дети -LBR_TRN_TEN,Подростки -LBR_TRN_YAD,Молодые взрослые -LBR_TRN_ADL,Взрослые -LBR_TRN_SEN,Пожилые -LBR_DEF,по умолчанию -LBR_RTD,Вернуть настройки по умолчанию -LBR_RTS,Вернуть сохранённые -LBR_SAA,Сохранить и применить -LBR_ZRO,Установить всё на 0 -TRN_CHOICE,Выбрать язык -TRN_SYS,Использов. системный -MES_CLS,Закрыть -MES_DSA,Не показывать снова -MES_PAGE,Для получения дополнительной информации посетите страницу мода в мастерской Steam. -LBR_CON,Обнаружен конфликт модов -LBR_ERR_FAT,Это значит что Lifecycle Rebalance Revisited не может корректно работать и был остановлен. -LBR_ERR_HAR,Lifecycle Rebalance Revisited не смог завершить патчинг библиотеки Harmony. -ERR_HAR0,Ошибка патчанга библиотеки Harmony! -ERR_HAR1,Возможные причины проблемы: -ERR_HAR2,Требуемая библиотека Harmony 2 не установлена -ERR_HAR3,Старый и/или сломанный мод мешает нормальной работе Harmony 2 -ERR_CON0,Обнаружен конфликт модов! -ERR_CON1,Проблемные моды: -LBR_ERR_CON0,Lifecycle Rebalance Revisited обнаружил конфликт по крайней мере с одной из модификацией. -LBR_ERR_CON1,Эти моды нужно отключить для корректной работы Lifecycle Rebalance Revisited -LBR_150_TIT,Lifecycle Rebalance Revisited был обновлён до версии 1.5 -LBR_150_NT1,"Выбор транспортного средства теперь можно редактировать с помощью панели опций, а эко и обычные дома могут иметь разные предпочтения. " -LBR_150_NT2,Уровень образования у прибывающих в ваш город людей может быть настроен -LBR_151_NT1,Настроить панель опций для перевода -LBR_152_NT1,"Родители-одиночки с несовершеннолетними детьми, живущими дома, будут защищены от преждевременной смерти, чтобы они не оставались сиротами." -LBR_152_NT2,Улучшены проверки на конфликты с другими модами и уведомления -LBR_152_NT3,Улучшены уведомления об обновлении -LBR_154_NT1,"Изменён подход к смерти родителей-одиночек: удаление детей-сирот, когда умирают оба родителя (вместо того, чтобы избавлять родителей от смерти)" -LBR_154_NT2,Добавлен код для проверки и удаления жильцов здания с недопустимыми данными -LBR_160_NT1,"ОСНОВНАЯ НОВАЯ ФУНКЦИЯ: реалистичное старение и прогресс, от детства до молодого взрослого (необязательна, настраиваемая)" -LBR_160_NT2,Новое старение соответствует реальным ценностям и стадиям жизни и включает в себя дошкольный этап жизни (маленькие дети) -LBR_160_NT3,Эту опцию можно включить/отключить и настроить на панели параметров мода -LBR_160_NT4,ПРИМЕЧАНИЕ: эта опция изначально включена по умолчанию \ No newline at end of file diff --git a/Translations/tr-TR.csv b/Translations/tr-TR.csv new file mode 100644 index 0000000..4770718 --- /dev/null +++ b/Translations/tr-TR.csv @@ -0,0 +1,94 @@ +"CODE","tr" +"NAME","Türkçe" +"LBR_NAME","Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu" +"LBR_DESC","Vatandaşların yaşam süresini arttırır ve rastgele düzenler, göçmenlerin yaşlarını ve eğitim seviyelerini rastgele düzenler ve vatandaşların iş yerlerine ulaşımlarını değiştirir." +"LBR_SPN","Yaşam süresi - ömür" +"LBR_SPN_WRN","Uyarı" +"LBR_SPN_BAL","Oyun süresince ayarları dğeiştirmek şehir dengesini geçici olarak bozabilir" +"LBR_SPN_BAK","Değişimlerden önce yedekleme yapılması ŞİDDETLE tavsiye edilir." +"LBR_CAL","Yaşam döngüsü hesaplama modeli" +"LBR_CAL_SUN","Modifiye edilmiş Sunset Harbor (DLC) yaşam süreleri (varsayılan)" +"LBR_CAL_LEG","Modifiye edilmiş eski yaşam süreleri (orijinal WG modu) - daha kısa yaşam süresi, daha az yaşlı vatandaş" +"LBR_CAL_VAN","Normal Sunset Harbor (DLC) yaşam süreleri - daha az değişken yaşam süreleri, biraz daha fazla yaşlı vatandaş" +"LBR_SHO","(sadece bu mod'un Sunset Harbor DLC'si için sunduğu seçenekleri kullanırken)" +"LBR_RET","Emeklilik yaşı seçenekleri" +"LBR_RET_USE","Özel emeklilik yaşı kullan" +"LBR_RET_CUS","Özel emeklilik yaşı" +"LBR_RET_NT1","Emeklilik yaşını azaltmak daha önceki ayarlarda çoktan emekli olmuş vatandaşları etkilemeyecektir." +"LBR_RET_NT2","Emeklilik yaşını artırmak daha önceki ayarlarda çoktan emekli olmuş vatandaşları etkilemeyecektir." +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","Sağlık" +"LBR_HEA_ILL","Her on senelik yaşamda rastgele hastalık çıkma %'si" +"LBR_HEA_ILD","Kirlilik ve gürültü gibi spesifik nedenlerden kaynaklanan hastalıkları etkilemez." +"LBR_HEA_AGE","Yaşlar" +"LBR_DTH","Ölüm" +"LBR_DTH_TRN","Cenaze nakli bekleyen ceset %'si" +"LBR_DTH_TRD","(Oyundaki varsayılan %67, mod'da varsayılan %50)" +"LBR_IMM","Göç" +"LBR_IMM_VAR","Göçmen eğitim seviyelerine %25 değişkenlik uygula" +"LBR_IMM_INC","Ortalama göçmen eğitim seviyesini arttır" +"LBR_IMM_DEC","Ortalama göçmen eğitim seviyesini azalt" +"LBR_SET","Ayarlar" +"LBR_SET_LDT","Ayrıntılı hata ayıklama kayıtlarını etkinleştir" +"LBR_SET_LGD","Ölümleri ""Lifecycle death log.txt""ye kaydet" +"LBR_SET_LGI","Göçmenleri ""Lifecycle immigration log.txt""ye kaydet" +"LBR_SET_LGT","Özel ulaşım tercihlerini ""Lifecycle transport log.txt""ye kaydet - UYARI - YAVAŞ!" +"LBR_SET_LGS","Hastalık olaylarını ""Lifecycle sickness log.txt""ye kaydet" +"LBR_SPD","Hız" +"LBR_SPD_FAC","Vatandaşların yaşlanma hızını oyunun varsayılanına göre yavaşlatma faktörü" +"LBR_SPD_FN1","Varsayılan oyun hızı 1'dir (35 oyun içi hafta 10 yıl yaşa eşittir), 2 katı yavaşı 2'dir (70 oyun içi hafta 10 yıl yaşa eşittir), 3 katı yavaşı için 3'dür ve benzeri şekilde artar. Ortalama oyun içi 1 yılda 1 yaş arttırmak 15 kata eşittir." +"LBR_SPD_FN2","Yaşam döngüsünü veya yaşları etkilemez - sadece oyun hızına bağlı olarak vatandaşların ne kadar hızlı yaşlanacağını seçer." +"LBR_SPD_FN3","(Oyundaki varsayılan 1, mod'da varsayılan 3)" +"LBR_TRN","Ulaşım" +"LBR_TRN_CUS","Özel ulaşım modu olasılıklarını kullan" +"LBR_TRN_WEA","Refah seviyesi" +"LBR_TRN_CAR","Araba kullanma yüzdesi (%)" +"LBR_TRN_BIK","Bisiklet kullanma yüzdesi (%)" +"LBR_TRN_TAX","Taksi kullanma yüzdesi (%)" +"LBR_TRN_RLO","Çevreci yerleşim yüksek" +"LBR_TRN_RHI","Yerleşim yüksek" +"LBR_TRN_ERL","Çevreci yerleşim düşük" +"LBR_TRN_ERH","Çevreci iskan yüksek" +"LBR_TRN_CHL","Çocuk" +"LBR_TRN_TEN","Genç" +"LBR_TRN_YAD","Genç Yetişkin" +"LBR_TRN_ADL","Yetişkin" +"LBR_TRN_SEN","Yaşlı" +"LBR_DEF","Varsayılan" +"LBR_RTD","Varsayılana dön" +"LBR_RTS","Kaydedilene dön" +"LBR_SAA","Kaydet ve uygula" +"LBR_ZRO","Her şeyi sıfıra ayarla" +"TRN_CHOICE","Dili seç" +"TRN_SYS","Sistem dilini kullan" +"MES_CLS","Kapat" +"MES_DSA","Bir daha gösterme" +"MES_PAGE","Lütfen daha detaylı bilgi için mod'un Steam Atölye sayfasını ziyaret edin" +"LBR_CON","Mod çakışması saptandı" +"LBR_ERR_FAT","Bu, Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu'nun düzgün çalışamayacağı ve çalışmayı durduğu anlamına gelmektedir." +"LBR_ERR_HAR","Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu gerekli Harmony yamalarını tamamlayamadı." +"ERR_HAR0","Harmony yamalama hatası!" +"ERR_HAR1","Bu problemin olağan nedenleri şunları içermektedir:" +"ERR_HAR2","Gerekli Harmony 2 mod bağımlılığı yüklenmedi" +"ERR_HAR3","Eski ve/veya bozuk bir mod Harmony 2'nin düzgün çalışmasını engelliyor" +"ERR_CON0","Mod çakışması saptandı!" +"ERR_CON1","Çakışan mod'lar:" +"LBR_ERR_CON0","Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu en az bir başka mod'la çakışma saptadı." +"LBR_ERR_CON1"," Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu'nun düzgün çalışabilmesi için bu modların kaldırılması gerekmektedir." +"LBR_150_TIT","Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu 1.5 versiyonuna güncellenmiştir" +"LBR_150_NT1","Ulaşım modu seçenekler artık seçenekler panelinden değiştirillebilecektir. Çevreci ve normal yerleşimler artık ayrı seçeneklere sahipler." +"LBR_150_NT2","Şehre göç eden insanların eğitim seviyeleri değiştirilebilir." +"LBR_151_NT1","Seçenekler panelinin düzenini çeviriler için ayarla" +"LBR_152_NT1","Ebeveynsiz evler olmaması için reşit olmayan çocuklu ebeveynler erken ölmeyecektir." +"LBR_152_NT2","Mod çakışması kontrolü ve bildirimi iyileştirildi." +"LBR_152_NT3","Güncelleme bildirimleri iyileştirildi." +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/tr.csv b/Translations/tr.csv deleted file mode 100644 index be5c83b..0000000 --- a/Translations/tr.csv +++ /dev/null @@ -1,83 +0,0 @@ -CODE,tr -NAME,Türkçe -LBR_NAME,Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu -LBR_DESC,"Vatandaşların yaşam süresini arttırır ve rastgele düzenler, göçmenlerin yaşlarını ve eğitim seviyelerini rastgele düzenler ve vatandaşların iş yerlerine ulaşımlarını değiştirir." -LBR_SPN,Yaşam süresi - ömür -LBR_SPN_WRN,Uyarı -LBR_SPN_BAL,Oyun süresince ayarları dğeiştirmek şehir dengesini geçici olarak bozabilir -LBR_SPN_BAK,Değişimlerden önce yedekleme yapılması ŞİDDETLE tavsiye edilir. -LBR_CAL,Yaşam döngüsü hesaplama modeli -LBR_CAL_SUN,Modifiye edilmiş Sunset Harbor (DLC) yaşam süreleri (varsayılan) -LBR_CAL_LEG,"Modifiye edilmiş eski yaşam süreleri (orijinal WG modu) - daha kısa yaşam süresi, daha az yaşlı vatandaş" -LBR_CAL_VAN,"Normal Sunset Harbor (DLC) yaşam süreleri - daha az değişken yaşam süreleri, biraz daha fazla yaşlı vatandaş" -LBR_SHO,(sadece bu mod'un Sunset Harbor DLC'si için sunduğu seçenekleri kullanırken) -LBR_RET,Emeklilik yaşı seçenekleri -LBR_RET_USE,Özel emeklilik yaşı kullan -LBR_RET_CUS,Özel emeklilik yaşı -LBR_RET_NT1,Emeklilik yaşını azaltmak daha önceki ayarlarda çoktan emekli olmuş vatandaşları etkilemeyecektir. -LBR_RET_NT2,Emeklilik yaşını artırmak daha önceki ayarlarda çoktan emekli olmuş vatandaşları etkilemeyecektir. -LBR_HEA,Sağlık -LBR_HEA_ILL,Her on senelik yaşamda rastgele hastalık çıkma %'si -LBR_HEA_ILD,Kirlilik ve gürültü gibi spesifik nedenlerden kaynaklanan hastalıkları etkilemez. -LBR_HEA_AGE,Yaşlar -LBR_DTH,Ölüm -LBR_DTH_TRN,Cenaze nakli bekleyen ceset %'si -LBR_DTH_TRD,"(Oyundaki varsayılan %67, mod'da varsayılan %50)" -LBR_IMM,Göç -LBR_IMM_VAR,Göçmen eğitim seviyelerine %25 değişkenlik uygula -LBR_IMM_INC,Ortalama göçmen eğitim seviyesini arttır -LBR_IMM_DEC,Ortalama göçmen eğitim seviyesini azalt -LBR_SET,Ayarlar -LBR_SET_LDT,Ayrıntılı hata ayıklama kayıtlarını etkinleştir -LBR_SET_LGD,"Ölümleri ""Lifecycle death log.txt""ye kaydet" -LBR_SET_LGI,"Göçmenleri ""Lifecycle immigration log.txt""ye kaydet" -LBR_SET_LGT,"Özel ulaşım tercihlerini ""Lifecycle transport log.txt""ye kaydet - UYARI - YAVAŞ!" -LBR_SET_LGS,"Hastalık olaylarını ""Lifecycle sickness log.txt""ye kaydet" -LBR_SPD,Hız -LBR_SPD_FAC,Vatandaşların yaşlanma hızını oyunun varsayılanına göre yavaşlatma faktörü -LBR_SPD_FN1,"Varsayılan oyun hızı 1'dir (35 oyun içi hafta 10 yıl yaşa eşittir), 2 katı yavaşı 2'dir (70 oyun içi hafta 10 yıl yaşa eşittir), 3 katı yavaşı için 3'dür ve benzeri şekilde artar. Ortalama oyun içi 1 yılda 1 yaş arttırmak 15 kata eşittir." -LBR_SPD_FN2,Yaşam döngüsünü veya yaşları etkilemez - sadece oyun hızına bağlı olarak vatandaşların ne kadar hızlı yaşlanacağını seçer. -LBR_SPD_FN3,"(Oyundaki varsayılan 1, mod'da varsayılan 3)" -LBR_TRN,Ulaşım -LBR_TRN_CUS,Özel ulaşım modu olasılıklarını kullan -LBR_TRN_WEA,Refah seviyesi -LBR_TRN_CAR,Araba kullanma yüzdesi (%) -LBR_TRN_BIK,Bisiklet kullanma yüzdesi (%) -LBR_TRN_TAX,Taksi kullanma yüzdesi (%) -LBR_TRN_RLO,Çevreci yerleşim yüksek -LBR_TRN_RHI,Yerleşim yüksek -LBR_TRN_ERL,Çevreci yerleşim düşük -LBR_TRN_ERH,Çevreci iskan yüksek -LBR_TRN_CHL,Çocuk -LBR_TRN_TEN,Genç -LBR_TRN_YAD,Genç Yetişkin -LBR_TRN_ADL,Yetişkin -LBR_TRN_SEN,Yaşlı -LBR_DEF,Varsayılan -LBR_RTD,Varsayılana dön -LBR_RTS,Kaydedilene dön -LBR_SAA,Kaydet ve uygula -LBR_ZRO,Her şeyi sıfıra ayarla -TRN_CHOICE,Dili seç -TRN_SYS,Sistem dilini kullan -MES_CLS,Kapat -MES_DSA,Bir daha gösterme -MES_PAGE,Lütfen daha detaylı bilgi için mod'un Steam Atölye sayfasını ziyaret edin -LBR_CON,Mod çakışması saptandı -LBR_ERR_FAT,"Bu, Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu'nun düzgün çalışamayacağı ve çalışmayı durduğu anlamına gelmektedir." -LBR_ERR_HAR,Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu gerekli Harmony yamalarını tamamlayamadı. -ERR_HAR0,Harmony yamalama hatası! -ERR_HAR1,Bu problemin olağan nedenleri şunları içermektedir: -ERR_HAR2,Gerekli Harmony 2 mod bağımlılığı yüklenmedi -ERR_HAR3,Eski ve/veya bozuk bir mod Harmony 2'nin düzgün çalışmasını engelliyor -ERR_CON0,Mod çakışması saptandı! -ERR_CON1,Çakışan mod'lar: -LBR_ERR_CON0,Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu en az bir başka mod'la çakışma saptadı. -LBR_ERR_CON1, Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu'nun düzgün çalışabilmesi için bu modların kaldırılması gerekmektedir. -LBR_150_TIT,Yaşam Döngüsü Dengesi - Tekrar Düzenlenmiş Versiyonu 1.5 versiyonuna güncellenmiştir -LBR_150_NT1,Ulaşım modu seçenekler artık seçenekler panelinden değiştirillebilecektir. Çevreci ve normal yerleşimler artık ayrı seçeneklere sahipler. -LBR_150_NT2,Şehre göç eden insanların eğitim seviyeleri değiştirilebilir. -LBR_151_NT1,Seçenekler panelinin düzenini çeviriler için ayarla -LBR_152_NT1,Ebeveynsiz evler olmaması için reşit olmayan çocuklu ebeveynler erken ölmeyecektir. -LBR_152_NT2,Mod çakışması kontrolü ve bildirimi iyileştirildi. -LBR_152_NT3,Güncelleme bildirimleri iyileştirildi. \ No newline at end of file diff --git a/Translations/zh-CN.csv b/Translations/zh-CN.csv new file mode 100644 index 0000000..7b6fadb --- /dev/null +++ b/Translations/zh-CN.csv @@ -0,0 +1,94 @@ +"CODE","zh" +"NAME","简体中文" +"LBR_NAME","生命周期重平衡重制" +"LBR_DESC","使公民寿命增加并随机化,使移民的年龄和教育水平随机化,并改变公民上下班的方式" +"LBR_SPN","人均寿命" +"LBR_SPN_WRN","警告" +"LBR_SPN_BAL","在游戏中改变设置会暂时破坏城市平衡。" +"LBR_SPN_BAK","强烈推荐在改变设置前进行备份!!!" +"LBR_CAL","生命周期计算模型" +"LBR_CAL_SUN","“日落港口”模组人均寿命(默认)" +"LBR_CAL_LEG","过往版本模组人均寿命(重置前模组)‒ 寿命较短,老年人较少" +"LBR_CAL_VAN","“日落港口”原版人均寿命 ‒ 寿命变化较少,老年人略多" +"LBR_SHO","(仅“日落港口”模组人均寿命时有效)" +"LBR_RET","退休年龄选项" +"LBR_RET_USE","使用自定义退休年龄" +"LBR_RET_CUS","自定义退休年龄" +"LBR_RET_NT1","降低退休年龄不会改变已在先前设定下退休的公民的状态。" +"LBR_RET_NT2","提高退休年龄不会改变已在先前设定下退休的公民的外观。" +"LBR_CHI","孩童年龄选项(仅当使用mod的Sunset Harbor寿命)" +"LBR_CHI_CUS","使用自定义孩童年龄" +"LBR_CHI_SCH","孩子开始上学的年龄" +"LBR_CHI_TEE","孩子开始上高中的年龄" +"LBR_CHI_YOU","孩子开始上大学的年龄" +"LBR_HEA","健康" +"LBR_HEA_ILL","使每十年的疾病概率随机" +"LBR_HEA_ILD","不会影响由特定原因引起的疾病,例如污染或噪音" +"LBR_HEA_AGE","年龄" +"LBR_DTH","死亡" +"LBR_DTH_TRN","需要运送的尸体的百分比" +"LBR_DTH_TRD","(游戏默认 67%,模组默认 50%)" +"LBR_IMM","移民" +"LBR_IMM_VAR","向移民受教育水平应用 25% 的变化" +"LBR_IMM_INC","提高移民平均受教育水平" +"LBR_IMM_DEC","降低移民平均受教育水平" +"LBR_SET","设置" +"LBR_SET_LDT","开启详细debug记录" +"LBR_SET_LGD","记录死亡数到 'Lifecycle death log.txt'" +"LBR_SET_LGI","记录移民数到 'Lifecycle immigration log.txt'" +"LBR_SET_LGT","记录自定义交通选择到 'Lifecycle transport log.txt' 警告- 运行缓慢" +"LBR_SET_LGS","记录疾病事件到 'Lifecycle sickness log.txt'" +"LBR_SPD","速度" +"LBR_SPD_FAC","与原游戏相比,降低公民年龄的因素。" +"LBR_SPD_FN1","1 是原游戏速度(游戏内 35 周相当于 10 岁),2 是 2 倍慢速(游戏内 70 周相当于 10 岁),3 是 3 倍慢速,以此类推。15 倍速慢意味着居民在游戏中的每一年都会变老 1 岁。" +"LBR_SPD_FN2","不影响生命周期或年龄-只影响公民年龄的速度相对于游戏内时间。" +"LBR_SPD_FN3","(游戏默认为 1,模组默认为 3)" +"LBR_TRN","交通" +"LBR_TRN_CUS","使用自定义交通模式概率" +"LBR_TRN_WEA","财富水平" +"LBR_TRN_CAR","汽车使用概率 (%)" +"LBR_TRN_BIK","自行车使用概率 (%)" +"LBR_TRN_TAX","出租车使用概率 (%)" +"LBR_TRN_RLO","低密度住宅" +"LBR_TRN_RHI","高密度住宅" +"LBR_TRN_ERL","生态低密度住宅" +"LBR_TRN_ERH","生态高密度住宅" +"LBR_TRN_CHL","儿童" +"LBR_TRN_TEN","少年" +"LBR_TRN_YAD","青年人" +"LBR_TRN_ADL","成年人" +"LBR_TRN_SEN","老年人" +"LBR_DEF","默认" +"LBR_RTD","重置为默认值" +"LBR_RTS","回退至已保存" +"LBR_SAA","保存并应用" +"LBR_ZRO","全部设置为零" +"TRN_CHOICE","设置语言" +"TRN_SYS","使用系统语言" +"MES_CLS","关闭" +"MES_DSA","不再显示" +"MES_PAGE","请参考本模组的 Steam 创意工坊页面获取更多信息" +"LBR_CON","检测到模组冲突" +"LBR_ERR_FAT","这意味着“生命周期重平衡重制”无法正常运行并已关闭" +"LBR_ERR_HAR","“生命周期重平衡重制”无法完成所需的 Harmony 修补" +"ERR_HAR0","Harmony 补丁错误!" +"ERR_HAR1","可能的问题根源包括:" +"ERR_HAR2","所需的 Harmony 2 依赖未安装" +"ERR_HAR3","有旧版/损坏的模组阻止Harmony 2 正常运行" +"ERR_CON0","检测到模组冲突!" +"ERR_CON1","冲突的模组包括:" +"LBR_ERR_CON0","“生命周期重平衡重制”检测到与至少一个其他模组的冲突" +"LBR_ERR_CON1","要使“生命周期重平衡重制”正常运行,必须先移除这些模组" +"LBR_150_TIT","生命周期重平衡重制已更新到 1.5 版本" +"LBR_150_NT1","交通模式的选择现在可以通过选项面板进行编辑,生态住宅和普通住宅可以有不同的模式选择" +"LBR_150_NT2","可以修改移居到你的城市的人的教育水平" +"LBR_151_NT1","调整翻译选项面板布局" +"LBR_152_NT1","有未成年子女的居家单亲父母会免于早逝,以帮助避免孤儿家庭" +"LBR_152_NT2","改进模组冲突检测和提示" +"LBR_152_NT3","改进升级通知" +"LBR_154_NT1","添加代码以检测并移除建筑内有无效数据的居民" +"LBR_154_NT2","添加代码以检查和删除具有无效数据的建筑物居民" +"LBR_160_NT1","主要新特点:现实生活的早期老化和进步,从早期" +"LBR_160_NT2","新的早期生命衰老与现实世界的价值观和阶段相匹配" +"LBR_160_NT3","这个选项可以在mod的选项中启用/禁用和自定义" +"LBR_160_NT4","注意:这个选项最初是默认启用的" diff --git a/Translations/zh-tw.csv b/Translations/zh-tw.csv index 49e36af..1be4740 100644 --- a/Translations/zh-tw.csv +++ b/Translations/zh-tw.csv @@ -1,81 +1,94 @@ -CODE,zh-tw -NAME,繁體中文 -LBR_NAME,生命週期再平衡重製版 (Lifecycle Rebalance Revisited) -LBR_DESC,增加和隨機化市民的壽命,隨機化移民的年齡和教育水準,並改變市民工作和旅行的方式 -LBR_SPN,壽命 -LBR_SPN_WRN,警告 -LBR_SPN_BAL,遊戲期間更改設定可能會暫時破壞城市平衡。(不推薦在遊戲進行時更改數值和設置) -LBR_SPN_BAK,強烈建議在更改之前備份遊戲存檔。(建議在開始新遊戲或讀取存檔之前,完成並保存所有設置的修改之後退出遊戲一次,在重新開啟遊戲) -LBR_CAL,生命週期計算模式 -LBR_CAL_SUN,模組 - 日落港資料片壽命模式(預設) -LBR_CAL_LEG,傳統 - 壽命模式(原始WG模組)- 壽命較短,老年人較少 -LBR_CAL_VAN,遊戲預設 - 日落港資料片壽命模式 - 可變壽命少,老年人多 -LBR_SHO,(僅在使用“模組 - 日落港資料片壽命模式”時可用) -LBR_RET,退休年齡選項 -LBR_RET_USE,使用自訂退休年齡 -LBR_RET_CUS,自訂退休年齡 -LBR_RET_NT1,降低退休年齡不會改變已經在之前的設置下已退休的市民。 -LBR_RET_NT2,提高退休年齡不會改變已經在之前的設置下已退休的市民。 -LBR_HEA,健康狀況 -LBR_HEA_ILL,每十個生命週期的隨機疾病率% -LBR_HEA_ILD,不會因特定原因導致疾病,例如:污染或噪音 -LBR_HEA_AGE,年齡 -LBR_DTH,死亡 -LBR_DTH_TRN,需要靈車運輸的屍體百分比 -LBR_DTH_TRD,(遊戲預設為67%,模組預設為50%) -LBR_IMM,移民 -LBR_IMM_VAR,移民的教育水準有25%的隨機變動性 -LBR_IMM_INC,提高移民教育平均水準 -LBR_IMM_DEC,降低移民教育平均水準 -LBR_SET,設定 -LBR_SET_LGD,將死亡記錄到 'Lifecycle death log.txt' 文檔 -LBR_SET_LGI,將移民記錄到 'Lifecycle immigration log.txt' 文檔 -LBR_SET_LGT,將自訂出行工具選擇記錄到 'Lifecycle transport log.txt' 警告 - 此功能影響遊戲效能! -LBR_SET_LGS,將疾病事件記錄到 'Lifecycle sickness log.txt' 文檔 -LBR_SPD,壽命速率 -LBR_SPD_FAC,與遊戲預設壽命速率相比,此因子係數為如何減慢市民年齡增長速度。 -LBR_SPD_FN1,"1 是遊戲預設壽命速率 (在遊戲內35個遊戲週等於市民10年壽命), 2 是兩倍於遊戲預設壽命速率 (在遊戲內70個遊戲週等於市民10年壽命), 3 是三倍於遊戲預設壽命速率, 以此類推。 15 則意味著每一個遊戲年中的市民壽命大約等同於真實的一歲,模擬比率幾乎為1:1。" -LBR_SPD_FN2,不影響生命週期或年齡 - 僅影響市民的衰老速度。 -LBR_SPD_FN3,"(遊戲預設為 1, 模組預設為 3)" -LBR_TRN,出行工具選擇 -LBR_TRN_CUS,啟用自訂出行工具選擇概率 -LBR_TRN_WEA,財富級別 -LBR_TRN_CAR,私家車使用概率(%) -LBR_TRN_BIK,自行車使用概率(%) -LBR_TRN_TAX,計程車使用概率(%) -LBR_TRN_RLO,居民: 低密度 -LBR_TRN_RHI,居民: 高密度 -LBR_TRN_ERL,居民: 低密度-專業化自給住宅行政專區 -LBR_TRN_ERH,居民: 高密度-專業化自給住宅行政專區 -LBR_TRN_CHL,孩童 -LBR_TRN_TEN,青少年 -LBR_TRN_YAD,青年人 -LBR_TRN_ADL,成年人 -LBR_TRN_SEN,老年人 -LBR_DEF,預設 -LBR_RTD,重置為預設值 -LBR_RTS,還原到之前已存檔的設置 -LBR_SAA,保存並應用 -LBR_ZRO,全部設定為零 -TRN_CHOICE,設定語言 -TRN_SYS,使用系統語言 -MES_CLS,關閉 -MES_DSA,不再顯示 -MES_PAGE,請參閱模組(Mod)在Steam工作坊的頁面以獲得更多資訊。 -LBR_ERR_FAT,這意味著 “生命週期再平衡重製版(Lifecycle Rebalance Revisited)” 將無法正常使用,並且已關閉。 -LBR_ERR_HAR,生命週期再平衡重製版(Lifecycle Rebalance Revisited) 無法完成因為它須要 “Harmony” 擴展文檔。 -ERR_HAR0,“Harmony” 擴展文檔錯誤! -ERR_HAR1,此問題有可能包括的原因: -ERR_HAR2,“Harmony 2” 擴展文檔模組(Mod)沒有訂閱。 -ERR_HAR3,一些老的或壞的模組(Mod)導致 “Harmony 2” 擴展文檔模組(Mod)無法正常運轉。 -ERR_CON0,檢測到模組(Mod)衝突! -ERR_CON1,有衝突的模組(Mod): -LBR_ERR_CON0,生命週期再平衡重製版(Lifecycle Rebalance Revisited) 檢測到與至少一個其他模組(Mod)發生衝突。 -LBR_ERR_CON1,這些模組(Mod)必須退訂才能讓生命週期再平衡重製版(Lifecycle Rebalance Revisited)正常運轉。 -LBR_150_TIT,生命週期再平衡重製版(Lifecycle Rebalance Revisited)已經更新至1.5.2 -LBR_150_NT1,現在可以通過選項面板編輯運輸選擇模式,自給住宅和標準住宅可以有不同的選擇模式 -LBR_150_NT2,進入您的城市的市民教育水準可以被修改 -LBR_151_NT1,針對不同的語言調整選項面板佈局 -LBR_152_NT1,有未成年子女在家居住的單親父母將免於過早死亡,以防止孤兒家庭 -LBR_152_NT2,改進模組(Mod)的衝突檢查和通知 -LBR_152_NT3,改進更新通知 \ No newline at end of file +"CODE","zh-tw" +"NAME","繁體中文" +"LBR_NAME","生命週期再平衡重製版 (Lifecycle Rebalance Revisited)" +"LBR_DESC","增加和隨機化市民的壽命,隨機化移民的年齡和教育水準,並改變市民工作和旅行的方式" +"LBR_SPN","壽命" +"LBR_SPN_WRN","警告" +"LBR_SPN_BAL","遊戲期間更改設定可能會暫時破壞城市平衡。(不推薦在遊戲進行時更改數值和設置)" +"LBR_SPN_BAK","強烈建議在更改之前備份遊戲存檔。(建議在開始新遊戲或讀取存檔之前,完成並保存所有設置的修改之後退出遊戲一次,在重新開啟遊戲)" +"LBR_CAL","生命週期計算模式" +"LBR_CAL_SUN","模組 - 日落港資料片壽命模式(預設)" +"LBR_CAL_LEG","傳統 - 壽命模式(原始WG模組)- 壽命較短,老年人較少" +"LBR_CAL_VAN","遊戲預設 - 日落港資料片壽命模式 - 可變壽命少,老年人多" +"LBR_SHO","(僅在使用“模組 - 日落港資料片壽命模式”時可用)" +"LBR_RET","退休年齡選項" +"LBR_RET_USE","使用自訂退休年齡" +"LBR_RET_CUS","自訂退休年齡" +"LBR_RET_NT1","降低退休年齡不會改變已經在之前的設置下已退休的市民。" +"LBR_RET_NT2","提高退休年齡不會改變已經在之前的設置下已退休的市民。" +"LBR_CHI","Childhood age options" +"LBR_CHI_CUS","Use custom childhood ages" +"LBR_CHI_SCH","Age in years at which children start school" +"LBR_CHI_TEE","Age in years at which children start high school" +"LBR_CHI_YOU","Age in years at which children start college/university" +"LBR_HEA","健康狀況" +"LBR_HEA_ILL","每十個生命週期的隨機疾病率%" +"LBR_HEA_ILD","不會因特定原因導致疾病,例如:污染或噪音" +"LBR_HEA_AGE","年齡" +"LBR_DTH","死亡" +"LBR_DTH_TRN","需要靈車運輸的屍體百分比" +"LBR_DTH_TRD","(遊戲預設為67%,模組預設為50%)" +"LBR_IMM","移民" +"LBR_IMM_VAR","移民的教育水準有25%的隨機變動性" +"LBR_IMM_INC","提高移民教育平均水準" +"LBR_IMM_DEC","降低移民教育平均水準" +"LBR_SET","設定" +"LBR_SET_LDT","Enable detailed debugging logging" +"LBR_SET_LGD","將死亡記錄到 'Lifecycle death log.txt' 文檔" +"LBR_SET_LGI","將移民記錄到 'Lifecycle immigration log.txt' 文檔" +"LBR_SET_LGT","將自訂出行工具選擇記錄到 'Lifecycle transport log.txt' 警告 - 此功能影響遊戲效能!" +"LBR_SET_LGS","將疾病事件記錄到 'Lifecycle sickness log.txt' 文檔" +"LBR_SPD","壽命速率" +"LBR_SPD_FAC","與遊戲預設壽命速率相比,此因子係數為如何減慢市民年齡增長速度。" +"LBR_SPD_FN1","1 是遊戲預設壽命速率 (在遊戲內35個遊戲週等於市民10年壽命), 2 是兩倍於遊戲預設壽命速率 (在遊戲內70個遊戲週等於市民10年壽命), 3 是三倍於遊戲預設壽命速率, 以此類推。 15 則意味著每一個遊戲年中的市民壽命大約等同於真實的一歲,模擬比率幾乎為1:1。" +"LBR_SPD_FN2","不影響生命週期或年齡 - 僅影響市民的衰老速度。" +"LBR_SPD_FN3","(遊戲預設為 1, 模組預設為 3)" +"LBR_TRN","出行工具選擇" +"LBR_TRN_CUS","啟用自訂出行工具選擇概率" +"LBR_TRN_WEA","財富級別" +"LBR_TRN_CAR","私家車使用概率(%)" +"LBR_TRN_BIK","自行車使用概率(%)" +"LBR_TRN_TAX","計程車使用概率(%)" +"LBR_TRN_RLO","居民: 低密度" +"LBR_TRN_RHI","居民: 高密度" +"LBR_TRN_ERL","居民: 低密度-專業化自給住宅行政專區" +"LBR_TRN_ERH","居民: 高密度-專業化自給住宅行政專區" +"LBR_TRN_CHL","孩童" +"LBR_TRN_TEN","青少年" +"LBR_TRN_YAD","青年人" +"LBR_TRN_ADL","成年人" +"LBR_TRN_SEN","老年人" +"LBR_DEF","預設" +"LBR_RTD","重置為預設值" +"LBR_RTS","還原到之前已存檔的設置" +"LBR_SAA","保存並應用" +"LBR_ZRO","全部設定為零" +"TRN_CHOICE","設定語言" +"TRN_SYS","使用系統語言" +"MES_CLS","關閉" +"MES_DSA","不再顯示" +"MES_PAGE","請參閱模組(Mod)在Steam工作坊的頁面以獲得更多資訊。" +"LBR_CON","Mod conflict detected" +"LBR_ERR_FAT","這意味著 “生命週期再平衡重製版(Lifecycle Rebalance Revisited)” 將無法正常使用,並且已關閉。" +"LBR_ERR_HAR","生命週期再平衡重製版(Lifecycle Rebalance Revisited) 無法完成因為它須要 “Harmony” 擴展文檔。" +"ERR_HAR0","“Harmony” 擴展文檔錯誤!" +"ERR_HAR1","此問題有可能包括的原因:" +"ERR_HAR2","“Harmony 2” 擴展文檔模組(Mod)沒有訂閱。" +"ERR_HAR3","一些老的或壞的模組(Mod)導致 “Harmony 2” 擴展文檔模組(Mod)無法正常運轉。 " +"ERR_CON0","檢測到模組(Mod)衝突!" +"ERR_CON1","有衝突的模組(Mod):" +"LBR_ERR_CON0","生命週期再平衡重製版(Lifecycle Rebalance Revisited) 檢測到與至少一個其他模組(Mod)發生衝突。" +"LBR_ERR_CON1","這些模組(Mod)必須退訂才能讓生命週期再平衡重製版(Lifecycle Rebalance Revisited)正常運轉。" +"LBR_150_TIT","生命週期再平衡重製版(Lifecycle Rebalance Revisited)已經更新至1.5.2" +"LBR_150_NT1","現在可以通過選項面板編輯運輸選擇模式,自給住宅和標準住宅可以有不同的選擇模式" +"LBR_150_NT2","進入您的城市的市民教育水準可以被修改" +"LBR_151_NT1","針對不同的語言調整選項面板佈局" +"LBR_152_NT1","有未成年子女在家居住的單親父母將免於過早死亡,以防止孤兒家庭" +"LBR_152_NT2","改進模組(Mod)的衝突檢查和通知" +"LBR_152_NT3","改進更新通知" +"LBR_154_NT1","Change treatment of single parent death: remove orphaned children when both parents die (instead of sparing parent from death)" +"LBR_154_NT2","Add code to check for and remove building residents with invalid data" +"LBR_160_NT1","MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)" +"LBR_160_NT2","New early life ageing is matched to real-world values and stages and includes a pre-school stage of life (young children)" +"LBR_160_NT3","This option can be enabled/disabled and customized in the mod's options panel" +"LBR_160_NT4","NOTE: this option is initially enabled by default" diff --git a/Translations/zh.csv b/Translations/zh.csv deleted file mode 100644 index 2f21a97..0000000 --- a/Translations/zh.csv +++ /dev/null @@ -1,94 +0,0 @@ -CODE,zh -NAME,简体中文 -LBR_NAME,生命周期重平衡重制 -LBR_DESC,使公民寿命增加并随机化,使移民的年龄和教育水平随机化,并改变公民上下班的方式 -LBR_SPN,人均寿命 -LBR_SPN_WRN,警告 -LBR_SPN_BAL,在游戏中改变设置会暂时破坏城市平衡。 -LBR_SPN_BAK,强烈推荐在改变设置前进行备份!!! -LBR_CAL,生命周期计算模型 -LBR_CAL_SUN,“日落港口”模组人均寿命(默认) -LBR_CAL_LEG,过往版本模组人均寿命(重置前模组)‒ 寿命较短,老年人较少 -LBR_CAL_VAN,“日落港口”原版人均寿命 ‒ 寿命变化较少,老年人略多 -LBR_SHO,(仅“日落港口”模组人均寿命时有效) -LBR_RET,退休年龄选项 -LBR_RET_USE,使用自定义退休年龄 -LBR_RET_CUS,自定义退休年龄 -LBR_RET_NT1,降低退休年龄不会改变已在先前设定下退休的公民的状态。 -LBR_RET_NT2,提高退休年龄不会改变已在先前设定下退休的公民的外观。 -LBR_CHI,孩童年龄选项(仅当使用mod的Sunset Harbor寿命) -LBR_CHI_CUS,使用自定义孩童年龄 -LBR_CHI_SCH,孩子开始上学的年龄 -LBR_CHI_TEE,孩子开始上高中的年龄 -LBR_CHI_YOU,孩子开始上大学的年龄 -LBR_HEA,健康 -LBR_HEA_ILL,使每十年的疾病概率随机 -LBR_HEA_ILD,不会影响由特定原因引起的疾病,例如污染或噪音 -LBR_HEA_AGE,年龄 -LBR_DTH,死亡 -LBR_DTH_TRN,需要运送的尸体的百分比 -LBR_DTH_TRD,(游戏默认 67%,模组默认 50%) -LBR_IMM,移民 -LBR_IMM_VAR,向移民受教育水平应用 25% 的变化 -LBR_IMM_INC,提高移民平均受教育水平 -LBR_IMM_DEC,降低移民平均受教育水平 -LBR_SET,设置 -LBR_SET_LDT,开启详细debug记录 -LBR_SET_LGD,记录死亡数到 'Lifecycle death log.txt' -LBR_SET_LGI,记录移民数到 'Lifecycle immigration log.txt' -LBR_SET_LGT,记录自定义交通选择到 'Lifecycle transport log.txt' 警告- 运行缓慢 -LBR_SET_LGS,记录疾病事件到 'Lifecycle sickness log.txt' -LBR_SPD,速度 -LBR_SPD_FAC,与原游戏相比,降低公民年龄的因素。 -LBR_SPD_FN1,1 是原游戏速度(游戏内 35 周相当于 10 岁),2 是 2 倍慢速(游戏内 70 周相当于 10 岁),3 是 3 倍慢速,以此类推。15 倍速慢意味着居民在游戏中的每一年都会变老 1 岁。 -LBR_SPD_FN2,不影响生命周期或年龄-只影响公民年龄的速度相对于游戏内时间。 -LBR_SPD_FN3,(游戏默认为 1,模组默认为 3) -LBR_TRN,交通 -LBR_TRN_CUS,使用自定义交通模式概率 -LBR_TRN_WEA,财富水平 -LBR_TRN_CAR,汽车使用概率 (%) -LBR_TRN_BIK,自行车使用概率 (%) -LBR_TRN_TAX,出租车使用概率 (%) -LBR_TRN_RLO,低密度住宅 -LBR_TRN_RHI,高密度住宅 -LBR_TRN_ERL,生态低密度住宅 -LBR_TRN_ERH,生态高密度住宅 -LBR_TRN_CHL,儿童 -LBR_TRN_TEN,少年 -LBR_TRN_YAD,青年人 -LBR_TRN_ADL,成年人 -LBR_TRN_SEN,老年人 -LBR_DEF,默认 -LBR_RTD,重置为默认值 -LBR_RTS,回退至已保存 -LBR_SAA,保存并应用 -LBR_ZRO,全部设置为零 -TRN_CHOICE,设置语言 -TRN_SYS,使用系统语言 -MES_CLS,关闭 -MES_DSA,不再显示 -MES_PAGE,请参考本模组的 Steam 创意工坊页面获取更多信息 -LBR_CON,检测到模组冲突 -LBR_ERR_FAT,这意味着“生命周期重平衡重制”无法正常运行并已关闭 -LBR_ERR_HAR,“生命周期重平衡重制”无法完成所需的 Harmony 修补 -ERR_HAR0,Harmony 补丁错误! -ERR_HAR1,可能的问题根源包括: -ERR_HAR2,所需的 Harmony 2 依赖未安装 -ERR_HAR3,有旧版/损坏的模组阻止Harmony 2 正常运行 -ERR_CON0,检测到模组冲突! -ERR_CON1,冲突的模组包括: -LBR_ERR_CON0,“生命周期重平衡重制”检测到与至少一个其他模组的冲突 -LBR_ERR_CON1,要使“生命周期重平衡重制”正常运行,必须先移除这些模组 -LBR_150_TIT,生命周期重平衡重制已更新到 1.5 版本 -LBR_150_NT1,交通模式的选择现在可以通过选项面板进行编辑,生态住宅和普通住宅可以有不同的模式选择 -LBR_150_NT2,可以修改移居到你的城市的人的教育水平 -LBR_151_NT1,调整翻译选项面板布局 -LBR_152_NT1,有未成年子女的居家单亲父母会免于早逝,以帮助避免孤儿家庭 -LBR_152_NT2,改进模组冲突检测和提示 -LBR_152_NT3,改进升级通知 -LBR_154_NT1,添加代码以检测并移除建筑内有无效数据的居民 -LBR_154_NT2,添加代码以检查和删除具有无效数据的建筑物居民 -LBR_160_NT1,主要新特点:现实生活的早期老化和进步,从早期 -LBR_160_NT2,新的早期生命衰老与现实世界的价值观和阶段相匹配 -LBR_160_NT3,这个选项可以在mod的选项中启用/禁用和自定义 -LBR_160_NT4,注意:这个选项最初是默认启用的 \ No newline at end of file